Energy Mastery (Controller/Dominator)

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Overview

Energy Mastery is one of the Ancillary Power Pools available to Controllers and Dominators.

You have Mastery over Primal Forces and energy to blast your foes, increase your power, and to add some much needed armor and defense.

Power Tables

The following tables show which powers are available and at what level:

Controller

Power Level Effect
Power Blast 35 Ranged, Moderate DMG(Energy/Smash), Foe Knockback
Conserve Power 35 Self End Discount
Temp Invulnerability 38 Toggle: Self +Res(Smash, Lethal)
Energy Torrent 41 Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockdown
Power Boost 44 Self +Special

Dominator

Power Level Effect
Energy Transfer 35 Melee, Extreme DMG(Smash/Energy), Foe Disorient, Self -HP
Conserve Power 35 Self End Disc
Temp Invulnerability 38 Toggle: Self +Res(Smash, Lethal)
Energy Torrent 41 Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockback
Explosive Blast 44 Ranged (Targeted AoE), Moderate DMG(Energy/Smash), Foe Knockback

Powers

The following are powers in the Energy Mastery powerset.

PrimalForcesMastery ConservePower.png Conserve Power

You can focus for a moment to conserve your endurance. After activating this power, you expend less endurance on all other powers for a while.

Recharge Very Long
Minimum Level Archetypeicon controller.png 35 (Controller)
V archetypeicon dominator.png 35 (Dominator)
Effects Self Endurance Discount
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories None

PrimalForcesMastery EnergyTorrent.png Energy Torrent

Energy Torrent unleashes a cone of powerful energy that can smash foes and possibly send them flying. You must be level 41 and have one other Energy Mastery PowerPowers before selecting this power.

Damage Moderate(Energy/Smashing)
Recharge Slow
Minimum Level Archetypeicon controller.png 41 (Controller)
V archetypeicon dominator.png 41 (Dominator)
Effects Ranged (Cone)
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage
Knockback
Universal Damage

PrimalForcesMasteryDominator EnergyTransfer.png Energy Transfer

Mastery of Energy Melee begins with the ability to transfer your own hit points into a punch that deals extreme Smashing and Energy damage. Energy Transfer has a good chance of Disorienting the target.

Damage Extreme(Smashing/Energy)
Recharge Slow
Minimum Level V archetypeicon dominator.png 35 (Dominator)
Effects Melee
Foe Disorient
Self -Health
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Enhance Taunt Effectiveness
Set Categories Melee Damage
Stuns
Universal Damage

PrimalForcesMasteryDominator ExplosiveBlast.png Explosive Blast

You hurl a blast of charged energy that violently explodes on impact, damaging all foes near the target. Explosive Blast may also knock targets backwards. You must be level 44 and have two other Energy Mastery Powers before selecting this power.

Damage Moderate(Energy/Smashing)
Recharge Slow
Minimum Level V archetypeicon dominator.png 44 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage
Knockback
Universal Damage

PowerBlast PowerBlast.png Power Blast

A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.

Damage Moderate(Energy/Smashing)
Recharge Moderate
Minimum Level Archetypeicon controller.png 35 (Controller)
Effects Ranged
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Knockback
Universal Damage

PrimalForcesMastery PowerBoost.png Power Boost

Greatly boosts the secondary effects of your powers. Your powers effects like disorients, holds, immobilizes, heals, defense buffs, endurance drains, knockbacks and more, are all improved. The effects of Power Boost last a short while, and only the next couple of attacks will be boosted. You must be level 44 and have two other Energy Mastery Powers before selecting this power.

Editor's Note:

This power improves the strength of your Heals, Endurance drains and gifts, Runspeed powers, Flight powers, Defense buffs and debuffs, and ToHit buffs and debuffs, as well as the duration of your Sleep, Hold, Disorient, Immobilize, Fear, and Confuse status effects. It does not increase the strength of your Knockback effects. That part of the power description is outdated.

Recharge Long
Minimum Level Archetypeicon controller.png 44 (Controller)
Effects Self +Special
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories None

PrimalForcesMastery TemporaryInvulnerabilty.png Temp Invulnerability

When you toggle on this power, you become highly resistant to smashing and lethal damage. You must be level 38 and have one other Energy Mastery PowerPowers before selecting this power.

Recharge Fast
Minimum Level Archetypeicon controller.png 38 (Controller)
V archetypeicon dominator.png 38 (Dominator)
Effects Toggle: Self +Resistance(Smashing, Lethal)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

  • This set was added to the game in Issue 3.
  • Energy Torrent was added to this set in Issue 13.
  • This set was made available to Dominators in Issue 18.
  • Issue 21 lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44.
  • Issue 27, Page 5 lowered the level at which the third power from Ancillary Power Pools unlocked from level 41 to level 38.
  • Issue 27, Page 7 renamed this set from Primal Forces Mastery to Energy Mastery.

See Also

External Links