Dark Armor

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Overview

Dark Armor is a standard power set that is a primary set for Tankers and a secondary set for Brutes, Scrappers, Sentinels, and Stalkers.

"Dark Armor allows you to tap into the powers of the Netherworld for protection. Many Dark Armor powers drain your foes to strengthen you. Dark Armor offers very good resistance to Negative Energy damage, and is one of the only defensive sets that offer some resistance to Psionic damage. However, its resistance to Energy is weak and it offers no protection to Knockback."

Power Tables

Brute/Scrapper

The Dark Armor power set is available as a secondary set for Brutes and Scrappers. The following table shows the levels at which each power is available:

Power Level Effect
Dark Embrace 1 Toggle: Self +Res(Smash, Lethal, Neg, Toxic)
Death Shroud 1 Toggle: PBAoE DoT(Neg)
Murky Cloud 4 Toggle: Self +Res(Fire, Cold, Energy, Neg, End Drain)
Obsidian Shield 10 Toggle: Self +Res(Psionic, Sleep, Hold, Disorient, Fear)
Dark Regeneration 16 PBAoE DMG(Neg), Self +HP
Cloak of Darkness 20 Toggle: Self Stealth, +DEF(All), +Res(Immobilize), +Perception
Cloak of Fear 24 Toggle: PBAoE, Foe Fear, -To Hit
Oppressive Gloom 28 Toggle: PBAoE, Foe Disorient, Self -HP
Soul Transfer 30 Self Rez, Special

Sentinel

The Dark Armor power set is available as a secondary set for Sentinels. The following table shows the levels at which each power is available:

Power Level Effect
Dark Embrace 1 Toggle: Self +Res(Smash, Lethal, Neg, Toxic)
Tenebrous Regeneration 1 Auto: Self +Regen
Murky Cloud 4 Toggle: Self +Res(Fire, Cold, Energy, Neg, End Drain)
Obsidian Shield 10 Toggle: Self +Res(Psionic, Sleep, Hold, Disorient, Fear)
Obscure Sustenance 16 PBAoE, DMG(Neg), Self +Regen, +Rec
Cloak of Darkness 20 Toggle: Self Stealth, +DEF(All), +Res(Immob), +Perception
Cloak of Fear 24 Toggle: PBAoE, Foe Fear, -To Hit
Oppressive Gloom 28 Toggle: PBAoE, Foe Disorient, Self -HP
Soul Transfer 30 Self Rez, Special

Stalker

The Dark Armor power set is available as a secondary set for Stalkers. The following table shows the level at which each power is available:

Power Level Effect
Hide 1 Toggle: Self Stealth, +DEF(Melee, Ranged, AoE)
Dark Embrace 1 Toggle: Self +Res(Smash, Lethal, Neg, Toxic)
Murky Cloud 4 Toggle: Self +Res(Fire, Cold, Energy, Neg, End Drain)
Shadow Dweller 10 Auto: Self +DEF(All), +Res(Immob), +Perception
Obsidian Shield 16 Toggle: Self +Res(Psionic, Sleep, Hold, Disorient, Fear)
Dark Regeneration 20 PBAoE, DMG(Neg), Self +HP
Cloak of Fear 24 Toggle: PBAoE, Foe Fear, -To Hit
Oppressive Gloom 28 Toggle: PBAoE, Foe Disorient, Self -HP
Soul Transfer 30 Self Rez, Special

Tanker

The Dark Armor power set is available as a primary set for Tankers. The following table shows the levels at which each power is available:

Power Level Effect
Death Shroud 1 Toggle: PBAoE, DoT(Neg)
Dark Embrace 1 Toggle: Self +Res(Smash, Lethal, Neg, Toxic)
Murky Cloud 2 Toggle: Self +Res(Fire, Cold, Energy, Neg, End Drain)
Obsidian Shield 6 Toggle: Self +Res(Psionic, Sleep, Hold, Disorient, Fear)
Dark Regeneration 8 PBAoE, DMG(Neg), Self +HP
Cloak of Darkness 12 Toggle: Self Stealth, +DEF(All), +Res(Immob), +Perception
Cloak of Fear 18 Toggle: PBAoE, Foe Fear, -To Hit
Oppressive Gloom 22 Toggle: PBAoE, Foe Disorient, Self -HP
Soul Transfer 26 Self Rez, Special

Powers

DarkArmor CloakOfDarkness.png Cloak of Darkness

A shroud of Netherworld darkness envelops you, making you difficult to spot at a distance. You can be seen only at close range, or if you attack a target. Even if seen, the Cloak of Darkness grants you a bonus to Defense to all attacks and some protection from Immobilization. This Netherworld Cloak also allows you to see things in a new light, allowing you to better see Stealthy foes. Unlike some Stealth powers, Cloak of Darkness has no movement penalty. Cloak of Darkness will not work with any other form of concealment power such as Shadow Fall or Steamy Mist.

Recharge
2 seconds
Minimum Level
20 (Brute)
20 (Scrapper)
20 (Sentinel)
12 (Tanker)
Effects
Toggle: Self Stealth, +Defense, +Resistance(Immobilize), +Perception
Enhancements
Enhance Defense
Reduce Endurance Cost
Enhance Recharge Speed
Set Categories
Customization
Original, Color Tintable, No Fade or Pulse, Minimal FX, Soul Noir, Soul Noir With Eyes

DarkArmor FearfulAura.png Cloak of Fear

You can wrap yourself in a nightmarish Cloak of Fear. Foes close to you are treated to visions most horrific, forcing them to tremble in terror, only attacking if attacked, and even then, with a reduced chance to hit.

Recharge
4 seconds
Minimum Level
24 (Brute)
24 (Scrapper)
24 (Sentinel)
24 (Stalker)
18 (Tanker)
Effects
Toggle: Point Blank Area of Effect
Foe Fear, -To-Hit
Enhancements
Enhance Accuracy
Reduce Endurance Cost
Enhance Fear
Enhance Recharge Speed
Enhance Threat Duration (Brute, Tanker)
Enhance ToHit Debuffs
Customization
Original, Color Tintable, Soul Noir

DarkArmor DarkEmbrace.png Dark Embrace

You tap into the energy of the Netherworld to protect yourself from damage. This Dark Embrace shrouds you and grants resistance to Lethal, Smashing, Negative Energy and Toxic damage.

Recharge
4 seconds
Minimum Level
1 (Brute)
1 (Scrapper)
1 (Sentinel)
1 (Stalker)
1 (Tanker)
Effects
Toggle: Self +Resistance(Smashing, Lethal, Negative, Toxic)
Enhancements
Reduce Endurance Cost
Enhance Recharge Speed
Enhance Damage Resistance
Set Categories
Customization
Original, Color Tintable, No Fade or Pulse, Soul Noir, Soul Noir With Eyes

DarkArmor DarkRegeneration.png Dark Regeneration

You can tap the dark essence of the Netherworld to drain a small amount of life from all enemies nearby, thus healing yourself. The more foes affected, the more you will be healed.

Damage
0.2 Negative
Recharge
30 seconds
Minimum Level
16 (Brute)
16 (Scrapper)
20 (Stalker)
8 (Tanker)
Effects
Point Blank Area of Effect
Self Heal
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Heal
Enhance Recharge Speed
Enhance Threat Duration (Brute, Tanker)
Customization
Original, Color Tintable, Soul Noir

DarkArmor TouchOfDeath.png Death Shroud

You become a focus point for the Netherworld, allowing its Negative Energy to seep from your body. This will continuously damage all foes in melee range.

Damage
0.2 Negative Damage over Time every 2 seconds
Recharge
4 seconds
Minimum Level
1 (Brute)
1 (Scrapper)
1 (Tanker)
Effects
Toggle: Point Blank Area of Effect
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Recharge Speed
Enhance Threat Duration (Brute, Tanker)
Customization
Original, Color Tintable, Minimal FX, Soul Noir

DarkArmor Stealth.png Hide

Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassins Strike' with an Assassins power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost.

Recharge
2 seconds
Minimum Level
1 (Stalker)
Effects
Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect)
Enhancements
Enhance Defense
Enhance Recharge Speed
Set Categories
Customization
Original, Color Tintable, Minimal FX, Soul Noir, Soul Noir With Eyes

DarkArmor DefractingCloud.png Murky Cloud

You create a Murky Cloud enshrouding you. This cloud can absorb all forms of energy, making you more resistant to Fire, Cold, Energy, and Negative Energy attacks, as well as Endurance Drain effects.

Recharge
4 seconds
Minimum Level
4 (Brute)
4 (Scrapper)
4 (Sentinel)
4 (Stalker)
2 (Tanker)
Effects
Toggle: Self +Resistance(Fire, Cold, Energy, Negative, Endurance Drain)
Enhancements
Reduce Endurance Cost
Enhance Recharge Speed
Enhance Damage Resistance
Set Categories
Customization
Original, Color Tintable, Minimal FX, Soul Noir, Soul Noir With Eyes

DarkArmor DarkRegeneration.png Obscure Sustenance

You can tap the dark essence of the Netherworld to drain a small amount of life essence from a nearby enemy, thus increasing your regeneration rate.

Damage
0.2 Negative
Recharge
60 seconds
Minimum Level
16 (Sentinel)
Effects
Point Blank Area of Effect
Self +Regeneration, +Recovery
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Heal
Enhance Recharge Speed
Customization
Original, Color Tintable, Soul Noir

DarkArmor ObsidianShield.png Obsidian Shield

You can create a special Obsidian Shield that grants good resistance to Psionic damage. With your mind enshrouded in darkness you are protected from Sleep, Fear, Hold and Disorient attacks.

Recharge
4 seconds
Minimum Level
10 (Brute)
10 (Scrapper)
10 (Sentinel)
16 (Stalker)
6 (Tanker)
Effects
Toggle: Self +Resistance(Psionic, Sleep, Hold, Disorient, Fear)
Enhancements
Reduce Endurance Cost
Enhance Recharge Speed
Enhance Damage Resistance
Set Categories
Customization
Original, Color Tintable, No Fade or Pulse, Minimal FX, Soul Noir, Soul Noir With Eyes

DarkArmor OppressiveGloom.png Oppressive Gloom

The Netherworld has many mutable properties, such as the Oppressive Gloom. This power allows you to use your own Hit Points to keep enemies near you Disoriented and unable to use any powers. Endurance cost for this is minimal, but the power can be dangerous to use.

Recharge
8 seconds
Minimum Level
28 (Brute)
28 (Scrapper)
28 (Sentinel)
28 (Stalker)
22 (Tanker)
Effects
Toggle: Point Blank Area of Effect
Foe Disorient
Self -HP
Enhancements
Enhance Accuracy
Enhance Disorient
Reduce Endurance Cost
Enhance Recharge Speed
Enhance Threat Duration (Brute, Tanker)
Set Categories
Threat Duration (Brute, Tanker)
Customization
Original, Color Tintable, Soul Noir

DarkArmor SelfBuffDefense.png Shadow Dweller

You are a true Shadow Dweller of the Netherworld. Your affinity for the shadows grants you an inherent bonus to all Defense, as well as an increased Perception and a resistance to Immobilization. Your Perception bonus and resistance to Immobilization improves over level. Shadow Dweller is an auto power. It is always on and costs no Endurance.

Minimum Level
10 (Stalker)
Effects
Auto: Self +Defense(All), +Resistance(Immobilize), +Perception
Enhancements
Enhance Defense
Set Categories

DarkArmor SoulTransfer.png Soul Transfer

Should you fall in battle, you can perform a Soul Transfer, sucking the life force of all foes around you to bring yourself back from the brink of death. The more foes nearby, the more life is restored to you. Drained foes are left Disoriented. The dark effects of this Soul Transfer will actually leave you invulnerable for a brief time, and protected from XP Debt for 60 seconds (90 seconds for Scrappers/Tankers). There must be at least one foe nearby to fuel the transfer and revive yourself.

Damage
1 Negative
Recharge
300 seconds
Minimum Level
30 (Brute)
30 (Scrapper)
30 (Sentinel)
30 (Stalker)
26 (Tanker)
Effects
Self Resurrect, Special
Enhancements
Enhance Damage
Enhance Disorient
Enhance Endurance Modification
Enhance Heal
Enhance Recharge Speed
Customization
Original, Color Tintable, Soul Noir

DarkArmor Sustenance.png Tenebrous Regeneration

Tenebrous forces from the Netherworld sustain your body, increasing regeneration rate, in addition to protecting you from immobilization effects. This power is always on and cost no endurance.

Minimum Level
1 (Sentinel)
Effects
Auto: Self +Regeneration
Enhancements
Enhance Heal
Set Categories

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links