Spirit Thorn Salvage
This article is about the Spirit Thorn salvage. For the story behind Spirit Thorns, see Spirit Thorns.
Description
A thorn from the Spirit Tree.
Recipes Used In
Common Enhancements
- Invention: Confusion Duration for levels 45-50
- Invention: Endurance Modification for levels 45-50
- Invention: Flight Speed for levels 45-50
- Invention: Healing/Absorb for levels 45-50
- Invention: Intangibility for levels 45-50
- Invention: Jumping for levels 45-50
Set Enhancements
- Adjusted Targeting: Recharge for levels 41-50
- Aegis: Resistance/Recharge for levels 41-50
- Air Burst: Damage/Endurance for levels 41-50
- Analyze Weakness: Chance for +To Hit for levels 41-50
- Annihilation: Chance for -Res for levels 36-50
- Artillery: Accuracy/Damage for levels 41-50
- Artillery: Accuracy/Damage/Recharge for levels 41-50
- Artillery: Accuracy/Recharge/Range for levels 41-50
- Artillery: Damage/Endurance for levels 41-50
- Artillery: Damage/Recharge for levels 41-50
- Artillery: Endurance/Recharge/Range for levels 41-50
- Blessing of the Zephyr: Knockback Reduction (4 points) for levels 41-50
- Blood Mandate: Damage/Endurance for levels 41-50
- Calibrated Accuracy: Accuracy/Recharge for levels 41-50
- Call of the Sandman: Chance to Heal Self for levels 41-50
- Celerity: Run for levels 41-50
- Crushing Impact: Accuracy/Damage/Endurance for levels 41-50
- Crushing Impact: Damage/Endurance for levels 41-50
- Dampened Spirits: To Hit Debuff/Recharge/Endurance for levels 41-50
- Dark Watcher's Despair: Chance for Recharge Slow for levels 41-50
- Dark Watcher's Despair: Recharge/Endurance for levels 41-50
- Detonation: Damage/Endurance/Range for levels 41-50
- Devastation: Accuracy/Damage/Endurance/Recharge for levels 41-50
- Doctored Wounds: Healing/Absorb/Recharge for levels 41-50
- Efficacy Adaptor: Endurance Modification/Endurance Reduction for levels 41-50
- Enfeebled Operation: Accuracy/Endurance for levels 41-50
- Essence of Curare: Hold/Range for levels 41-50
- Executioner's Contract: Accuracy/Damage for levels 41-50
- Expedient Reinforcement: Damage/Endurance for levels 41-50
- Extreme Measures: Accuracy/Range/Recharge for levels 41-50
- Force Feedback: Knockback/Accuracy for levels 41-50
- Freebird: Stealth for levels 41-50
- Fury of the Gladiator: Damage/Recharge for levels 41-50
- Gaussian's Synchronized Fire-Control: Chance for Build Up for levels 41-50
- Ghost Widow's Embrace: Endurance/Hold for levels 41-50
- Gladiator's Armor: Endurance/Recharge for levels 41-50
- Gladiator's Javelin: Accuracy/Damage/Endurance/Recharge for levels 41-50
- Gladiator's Net: Accuracy/Endurance/Recharge/Hold for levels 41-50
- Gladiator's Strike: Chance for Smashing Damage for levels 41-50
- Glimpse of the Abyss: Accuracy/Fear/Recharge for levels 41-50
- Ice Mistral's Torment: Accuracy/Damage/Endurance/Recharge for levels 41-50
- Jaunt: Endurance/Range for levels 41-50
- Javelin Volley: Damage/Endurance/Recharge for levels 41-50
- Kinetic Crash: Knockback/Recharge for levels 41-50
- Launch: Jumping Speed/Endurance for levels 41-50
- Lethargic Repose: Accuracy/Sleep/Recharge for levels 41-50
- Lockdown: Chance for +2 Mag Hold for levels 41-50
- Luck of the Gambler: Defense for levels 41-50
- Mako's Bite: Damage/Recharge for levels 41-50
- Malaise's Illusions: Accuracy/Endurance for levels 41-50
- Mocking Beratement: Recharge for levels 41-50
- Mocking Beratement: Taunt/Placate/Recharge for levels 41-50
- Multi-Strike: Accuracy/Damage/Endurance for levels 41-50
- Nightmare: Accuracy/Endurance for levels 41-50
- Numina's Convalescence: Healing/Absorb/Recharge for levels 41-50
- Obliteration: Accuracy/Recharge for levels 41-50
- Pacing of the Turtle: Damage/Slow for levels 41-50
- Panacea: Healing/Absorb/Recharge for levels 41-50
- Perfect Zinger: Taunt/Placate/Range for levels 41-50
- Perfect Zinger: Taunt/Placate/Recharge for levels 41-50
- Perplex: Accuracy/Confuse/Recharge for levels 41-50
- Positron's Blast: Damage/Range for levels 41-50
- Power Transfer: Chance to Heal Self for levels 41-50
- Preventive Medicine: Absorb Proc for levels 36-50
- Reactive Defenses: Endurance/Recharge for levels 36-50
- Red Fortune: Defense/Endurance/Recharge for levels 41-50
- Rope A Dope: Accuracy/Stun/Recharge for levels 41-50
- Scirocco's Dervish: Accuracy/Recharge for levels 41-50
- Shield Wall: Defense/Endurance for levels 41-50
- Siphon Insight: Accuracy/Recharge for levels 41-50
- Sovereign Right: Accuracy/Damage/Endurance for levels 41-50
- Sting of the Manticore: Damage/Endurance/Recharge for levels 41-50
- Stupefy: Accuracy/Stun/Recharge for levels 41-50
- Sudden Acceleration: Knockback to Knockdown for levels 41-50
- Synapse's Shock: Accuracy/Damage/Recharge for levels 41-50
- Tempered Readiness: Endurance/Recharge/Slow for levels 41-50
- Thrust: Endurance for levels 41-50
- Thunderstrike: Accuracy/Damage for levels 41-50
- Titanium Coating: Endurance for levels 41-50
- Touch of Lady Grey: Defense Debuff/Recharge for levels 41-50
- Touch of Lady Grey: Defense Debuff/Recharge/Endurance for levels 41-50
- Trap of the Hunter: Immobilize/Accuracy for levels 41-50
- Unbounded Leap: Stealth for levels 41-50
- Unbreakable Guard: +7.5% Max HP for levels 36-50
Empowerment Buffs
- Cold Resistance (Empowerment)
- Increase Flight Speed (Empowerment)
- Negative Energy Resistance (Empowerment)
- Sleep Resistance (Empowerment)
Dropped By
This salvage is Common. This is a high-level salvage item. It will drop from enemies between levels 35 and 54. You will have a higher chance of getting this item from Arcane enemies between levels 40 and 54.
Enemies and enemy groups that will drop Arcane salvage only: Banished Pantheon, Bat'Zul, Black Swan, Cabal, Cap au Diable Demons, Carnival of Shadows, Cimeroran Traitors, Circle of Thorns, Coralax, Diabolique, Fir Bolg, Ghosts, Hellions, Infernal, Lanaruu, Legacy Chain, Luddites, Midnight Squad, Minions of Igneous, Mother Mayhem, Psychic Clockwork, Red Caps, Rularuu, Shadowhunter, Shadow Shard Reflections, Slag Golems, Snakes, Spectral Pirates, Tsoo, Tuatha de Dannan, Tyrant, Wailers, Warriors, Winter Horde.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.