Supergroup: Difference between revisions
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== Overview == | == Overview == | ||
A Supergroup is an organization within [[City of Heroes]] that is composed of a group of either heroes or villains, uniting to work together to achieve various goals. A supergroup may consist of a group of people who frequently team together to play the game | A Supergroup is an organization within [[City of Heroes]] that is composed of a group of either heroes or villains, uniting to work together to achieve various goals. A supergroup may consist of a group of people who frequently team together to play the game or may be more loosely associated. Supergroup members will typically wish to construct a [[Bases|supergroup base]] which can provide many benefits to the supergroup members. | ||
Those who wish to start a supergroup should contact the [[supergroup registrars]] appropriate for their characters | Those who wish to start a supergroup should contact the [[supergroup registrars]] appropriate for their characters. | ||
When a supergroup is created, the supergroup owner picks a group name which must be unique. They can then configure a variety of supergroup settings, all of which can be changed at any time - only the supergroup name is fixed. | When a supergroup is created, the supergroup owner picks a group name which must be unique. They can then configure a variety of supergroup settings, all of which can be changed at any time - only the supergroup name is fixed. | ||
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Supergroup members can be assigned any of the six available ranks (only one person can be at the highest rank, but the current leader can promote someone, demoting themself), the names and abilities of which are customisable by the group leader, or any members whose rank has the necessary permissions granted. New members always join at the lowest rank, and different supergroups use these ranks in different ways to indicate membership roles. | Supergroup members can be assigned any of the six available ranks (only one person can be at the highest rank, but the current leader can promote someone, demoting themself), the names and abilities of which are customisable by the group leader, or any members whose rank has the necessary permissions granted. New members always join at the lowest rank, and different supergroups use these ranks in different ways to indicate membership roles. | ||
Whilst in supergroup mode, the player can choose for their costume's colors to be altered to their supergroup's color scheme. The exact color alterations can be assigned on the second page of the supergroup settings screen, and allow colors for existing costume elements to be replaced by one of the two supergroup colors as chosen by the player. This costume change is the only effect of supergroup mode. | |||
Whilst in supergroup mode, the player can choose for their costume's colors to be altered to their supergroup's color scheme. The exact color alterations can be assigned on the second page of the supergroup settings screen, and allow colors for existing costume elements to be replaced by one of the two supergroup colors as chosen by the player. | |||
Supergroups are also given a chat channel which allows all members of the supergroup who are currently online to communicate with each other, no matter what zone or mission they are in. | Supergroups are also given a chat channel which allows all members of the supergroup who are currently online to communicate with each other, no matter what zone or mission they are in. | ||
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== Villain Group == | == Villain Group == | ||
''Villain Group'' is a player-made term to refer to villain supergroups. | ''Villain Group'' is a player-made term to refer to villain-oriented supergroups. Villains and heroes may join the same supergroups. | ||
==Praetorians== | ==Praetorians== | ||
[[Praetorian (Alignment)|Player characters]] | [[Praetorian (Alignment)|Player characters]] cannot start supergroups until they leave Praetoria and choose a final [[alignment]] of either [[Hero (Alignment)|hero]] or [[Villain (Alignment)|villain]], but they can be invited to supergroups and access bases via [[Pocket D]] or the [[Base Transporter]] power. | ||
== Alignment Changing == | == Alignment Changing == | ||
Changing alignment will not kick you from your current supergroup, since there is no alignment restriction on supergroup memberships. | |||
Changing alignment will not kick you from your current supergroup | |||
== See Also == | == See Also == | ||
* [[Supergroup Badges]] | * [[Supergroup Badges]] |
Revision as of 03:30, 12 May 2020
Overview
A Supergroup is an organization within City of Heroes that is composed of a group of either heroes or villains, uniting to work together to achieve various goals. A supergroup may consist of a group of people who frequently team together to play the game or may be more loosely associated. Supergroup members will typically wish to construct a supergroup base which can provide many benefits to the supergroup members.
Those who wish to start a supergroup should contact the supergroup registrars appropriate for their characters.
When a supergroup is created, the supergroup owner picks a group name which must be unique. They can then configure a variety of supergroup settings, all of which can be changed at any time - only the supergroup name is fixed.
The other settings are:
- Motto (displayed in the supergroup window)
- Rank names
- Rank permissions
- Message of the day (displayed to all members on login)
- Emblem
- Colors
Supergroup members can be assigned any of the six available ranks (only one person can be at the highest rank, but the current leader can promote someone, demoting themself), the names and abilities of which are customisable by the group leader, or any members whose rank has the necessary permissions granted. New members always join at the lowest rank, and different supergroups use these ranks in different ways to indicate membership roles.
Whilst in supergroup mode, the player can choose for their costume's colors to be altered to their supergroup's color scheme. The exact color alterations can be assigned on the second page of the supergroup settings screen, and allow colors for existing costume elements to be replaced by one of the two supergroup colors as chosen by the player. This costume change is the only effect of supergroup mode.
Supergroups are also given a chat channel which allows all members of the supergroup who are currently online to communicate with each other, no matter what zone or mission they are in.
A supergroup may also form a coalition with one or more other supergroups, which can allow members to enter each others' bases, and to allow easier organization of base raids or other large events. Coalition members have a coalition chat channel, which sends to all online members of all supergroups in coalition with the player's. Because each supergroup can set their coalition state separately, asymmetric relationships are possible so that a member of supergroup A might see coalition chat from a member of supergroup B but not a member of supergroup C who the member of B is having a conversation with - in this case, because supergroup C is not in coalition with supergroup A as well as B.
Titles
There are six levels of leadership within a supergroup. Each level of leadership is given a default title when the supergroup is created.
Hero | Villain | Icon | Notes |
Leader | Overlord |
| |
Commander | Kingpin | ||
General | Ringleader | ||
Captain | Taskmaster | ||
Lieutenant | Enforcer | ||
Member | Flunky |
|
Other than the highest rank, there is no limitations on how many people can be at each rank (other than the 150 member limit). Additionally, rank titles may be edited on the Super Group Registration screen or through several slash commands based on each rank.
Related Slash Commands
Chat
Information
Membership Management
Mode Setting
Raid Management
Rank Management
- /demote
- /namecaptain
- /namecommander
- /nameenforcer
- /nameflunky
- /nameleader
- /namelieutenant
- /namemember
- /nameoverlord
- /nameringleader
- /nametaskmaster
- /promote
- /sgsetdemotetimeout
Villain Group
Villain Group is a player-made term to refer to villain-oriented supergroups. Villains and heroes may join the same supergroups.
Praetorians
Player characters cannot start supergroups until they leave Praetoria and choose a final alignment of either hero or villain, but they can be invited to supergroups and access bases via Pocket D or the Base Transporter power.
Alignment Changing
Changing alignment will not kick you from your current supergroup, since there is no alignment restriction on supergroup memberships.