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== Overview ==
== Overview ==


'''Arachnos''' is one of the main factions in the City of Heroes/Villains universe. This villain group of dark origins resides today more or less permanently in the [[Rogue Isles]] and is the personal tool of [[Lord Recluse]] in his neverending fight with [[Statesman]]. Having sub-divisions of specialists, immense resources and no few powerful villains in his ranks, Arachnos can be considered a true army. Despite its immense power (or perhaps because of it), life in Arachnos is not easy and the fights between the different inner factions seem to be something relatively common. Arachnos only believes in the survival of the fittest and is not friendly towards costumed villains. Sometimes allied and mostly hostile to villains, this villain group can be found in City of Villains by a player during his whole career. Arachnos soldiers feel even less love for heroes, and will attack them on sight. In City of Heroes, a Hero who wishes to fight them will have to go to [[Faultline]], [[Siren's Call]], [[Rikti War Zone]] or [[Recluse's Victory]], or enter mission in [[Bloody Bay]], Siren's Call or [[Warburg]].
Built upon the notion that only the fittest should survive, Arachnos was formed in the early part of the 20th century in Italy. Altough the true history of Arachnos remains shrouded, this organization was around long before "Il Recluso" wrested power away from its original founder, "[[The Weaver]]". It remains unclear exactly how [[Lord Recluse]] took over the global network of Arachnos, though betrayal and murder surely played a role. After taking over, Recluse subtly shifted Arachnos' priorities and interests to better suit his own ideological goals and now rules the [[Rogue Isles]] from the center of his web of power.


==Background==
 
[[Image:Emblem_V_Arachnos_02.png|left|120px]]
'''In-game storyline:'''
Arachnos official info ( Copied from the City of Villains official website [http://www.cityofvillains.com/gameinfo/arachnos.html]):
 
'''Arachnos''' is one of the main factions in the City of Heroes/Villains universe. This villain group of dark origins resides today more or less permanently in the [[Rogue Isles]] and is the personal tool of [[Lord Recluse]] in his neverending fight with [[Statesman]]. Having sub-divisions of specialists, immense resources and no few powerful villains in his ranks, Arachnos can be considered a true army. Despite its immense power (or perhaps because of it), life in Arachnos is not easy and the fights between the different inner factions seem to be something relatively common. Arachnos only believes in the survival of the fittest and is not friendly towards costumed villains. Sometimes allied and mostly hostile to villains, this villain group can be found in City of Villains by a player during his whole career. Arachnos soldiers feel even less love for heroes, and will attack them on sight. In City of Heroes, a Hero who wishes to fight them will have to go to [[Faultline]], [[Siren's Call]], [[Rikti War Zone]] or [[Recluse's Victory]], enter mission in [[Bloody Bay]], Siren's Call or [[Warburg]], or select them in radio missions.
 
== Background ==
[[File:Emblem_V_Arachnos_02.png|left|120px]]
Arachnos official info ( Copied from the City of Villains official website [http://web.archive.org/web/20121025114532/http://na.cityofheroes.com/en/game_info/know_your_adversary/arachnos.php]):


For young villains, their greatest ally is also their most dangerous foe. At the bidding of [[Lord Recluse]], Arachnos has broken possible destined ones from the Zig. Once free of this prison, Arachnos agents feel no compulsion to help as these ‘Children of Fate’ make their way in the dangerous world of the [[Rogue Isles]].
For young villains, their greatest ally is also their most dangerous foe. At the bidding of [[Lord Recluse]], Arachnos has broken possible destined ones from the Zig. Once free of this prison, Arachnos agents feel no compulsion to help as these ‘Children of Fate’ make their way in the dangerous world of the [[Rogue Isles]].
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Lord Recluse now rules Arachnos with an iron fist demanding blind loyalty and unswerving devotion from those who survive long enough to serve him. Under his guidance, Arachnos has become a multi-faceted and deadly group.  
Lord Recluse now rules Arachnos with an iron fist demanding blind loyalty and unswerving devotion from those who survive long enough to serve him. Under his guidance, Arachnos has become a multi-faceted and deadly group.  


While Arachnos agents will ignore minor infractions, major crimes draw immediate action. In the eyes of Lord Recluse, anyone reckless enough to commit murder, grand larceny, or acts of mass destruction is either uncontrollable or powerful enough that he wants to control them directly. Woe to the Arachnos agent that crosses the line far enough to bring the dreaded Arachnos [[Arbiter|Arbiters]] into the matter.
While Arachnos agents will ignore minor infractions, major crimes draw immediate action. In the eyes of Lord Recluse, anyone reckless enough to commit murder, grand larceny, or acts of mass destruction is either uncontrollable or powerful enough that he wants to control them directly. Woe to the Arachnos agent that crosses the line far enough to bring the dreaded Arachnos [[Arbiter]]s into the matter.


Outside the extensive military organization, every island has a civilian Governor and a military Marshal. The Governor decides the island’s domestic affairs while the Marshal rules all matters of security and defense. In a dispute, the Marshal has seniority. Both are appointed directly by Lord Recluse. Failure is not tolerated, and turnover is quite high, particularly among the Governors.
Outside the extensive military organization, every island has a civilian Governor and a military Marshal. The Governor decides the island’s domestic affairs while the Marshal rules all matters of security and defense. In a dispute, the Marshal has seniority. Both are appointed directly by Lord Recluse. Failure is not tolerated, and turnover is quite high, particularly among the Governors.
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Arachnos' advanced and somewhat futuristic technology is put down to a menagerie of scientists, mad and otherwise, the dreaded Arbiters inventions, such as the Power Mace, and the enigmatic Orb Weavers, who create drones and robots such as the Arachnobots.
Arachnos' advanced and somewhat futuristic technology is put down to a menagerie of scientists, mad and otherwise, the dreaded Arbiters inventions, such as the Power Mace, and the enigmatic Orb Weavers, who create drones and robots such as the Arachnobots.
{{clr}}


== Villain Types ==
== Related Groups ==
 
=== Subgroups ===
 
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<p></p>
| width="33.33%" align="{{{align|left}}}" valign="{{{valign|top}}}" |
| width="33%" align="{{{align|left}}}" valign="{{{valign|top}}}" |
 
: [[File:V badge Arachnos 60s.png|40px]] [[Arachnos 60s]]
: [[Image:WolfSpiderPortrait1.jpg|40px]]  [[Wolf Spiders]]
 
: [[Image:CrabSpiderWebmasterPortrait1.jpg|40px]]  [[Crab Spiders]]
 
: [[Image:BaneSpiderCommandoPortrait1.jpg|40px]] [[Bane Spiders]]


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<p></p>
| width="33.33%" align="{{{align|left}}}" valign="{{{valign|top}}}" |
| width="33%" align="{{{align|left}}}" valign="{{{valign|top}}}" |
 
: [[Image:NightWidowBossPortrait1.jpg|40px]]  [[Night Widows]]
 
: [[Image:FortunataMistressPortrait1.jpg|40px]]  [[Fortunatas]]


: [[Image:TarantulaMistressPortrait1.jpg|40px]] [[Tarantulas]]
: [[File:V_badge_RogArachnos.png|40px]] [[Rogue Arachnos]]


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| width="33%" align="{{{align|left}}}" valign="{{{valign|top}}}" |
 
: [[Image:ArachnobotPortrait1.jpg|40px]]  [[Arachnobots and Drones]]
 
: [[Image:MuAdeptPortrait1.jpg|40px]]  [[Mu Mystics]]


: [[File:Contact Small Arbiter.jpg|40px]] [[Arachnos - Endgame]]


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== Villain Types ==
=== Subgroups ===
{{image link list
| image1 = Portrait Wolf Spider.jpg
| link1  = Arachnos/Soldiers#Wolf Spiders
| text1  = Wolf Spiders
| image2 = Portrait Crab Spider Webmaster.jpg
| link2  = Arachnos/Soldiers#Crab Spiders
| text2  = Crab Spiders
| image3 = Portrait Bane Spider Commando.jpg
| link3  = Arachnos/Soldiers#Bane Spiders
| text3  = Bane Spiders
| image4 = Portrait Night Widow Boss.jpg
| link4  = Arachnos/Night Widows
| text4  = Night Widows
| image5 = Portrait Fortunata Mistress.jpg
| link5  = Arachnos/Fortunatas
| text5  = Fortunatas
| image6 = Portrait Tarantula Mistress.jpg
| link6  = Arachnos/Tarantulas
| text6  = Tarantulas
| image7 = Portrait Arachnobot.jpg
| link7  = Arachnos/Arachnobots and Drones
| text7  = Arachnobots and Drones
| image8 = Portrait Mu Adept.jpg
| link8  = Arachnos/Mu Mystics
| text8  = Mu Mystics
| image9 = Contact Small Lord Recluse.jpg
| link9  = Arachnos Archvillains
}}


=== Elite Bosses ===
=== Elite Bosses ===


==== Arachnos Heavy Blaster ====
==== Arachnos Heavy Blaster ====
Lord Recluse discovered that Black Scorpion had built these enormous walking tanks to attack Mako in another of their inter-patron squabbles. Lord Recluse seized these monstruous war machines for his own use in [[Recluse's Victory]]. Loyalists like you will now be able to wield their destructive capabilities in battle! Their lack of speed is more than compensated for with its impressive firepower and heavy armor. The Arachnos Heavy Blaster is an awesome asset to any villain who's looking for an edge in battle.
[[File:Arachnos Heavy Blaster.jpg|200px|thumb|{{center|Heavy Blaster}}]]
 
''Main Article:''  [[Arachnos Heavy Blaster]]
 
[[Lord Recluse]] discovered that [[Black Scorpion]] had built these enormous walking tanks to attack [[Captain Mako|Mako]] in another of their inter-patron squabbles. Lord Recluse seized these monstruous war machines for his own use in [[Recluse's Victory]]. Loyalists like you will now be able to wield their destructive capabilities in battle! Their lack of speed is more than compensated for with its impressive firepower and heavy armor. The Arachnos Heavy Blaster is an awesome asset to any villain who's looking for an edge in battle.
 
''Levels: 54-54''


''Powers''
''Powers''


{{Power|[[Image:TrickArrow DebuffDamage.png|22px]]| Venom Bolt| (Ranged, Energy) Damage over Time (Toxic), Foe -Damage, -Recharge, -Fly| The poison is coursing through your system, making it difficult to fly.}}
{{Power|[[File:Claws Slash.png|22px]]| Venom Burst| Ranged (Targeted Area of Effect), Moderate Energy/Toxic Damage, Minor Damage over Time(Toxic), Foe -Defense, -Recharge, -Speed| The poison on the venomous barb is slowly damaging you, slowing your attacks as well as your movement speed. Your defenses are reduced. }}
 
{{Power|[[File:TrickArrow DebuffDamage.png|22px]]| Venom Bolt| Ranged, Moderate Energy Damage, Minor Damage over Time(Toxic), Foe -Fly| The poison is coursing through your system, making it difficult to fly. }}
 
{{Power|[[File:Gadgets WebGrenade.png|22px]]| Web Spitter| Ranged (Targeted Area of Effect), Foe Immobilize, -Fly, -Recharge, -Jump, -Speed| You have been caught in a web. You cannot move or fly and your attack speed is reduced.}}


{{Power|[[Image:Claws Slash.png|22px]]| Venom Burst| Ranged, Moderate damage, Energy, Damage over Time, Toxic, Foe Slow, -Defense| The poison on the venomous barb is slowly damaging you, slowing your attacks as well as your movement speed. Your defenses are reduced.}}
{{Power|[[File:FireTrap Soot.png|22px]]| Cocoon| Ranged, Foe Hold| You have been encased in a cocoon of webs and cannot move! }}


{{Power|[[Image:FireTrap Soot.png|22px]]| Cocoon| Ranged, No Damage, Foe Hold| You have been encased in a cocoon of webs and cannot move!}}
{{Power|[[File:ElectricalBolt_BallLightning.png|22px]]| Disruptor Blast| Ranged (Targeted Area of Effect), High Damage over Time(Energy), Foe -Endurance, -Recovery| The Disruptor Blast is continuing to damage you. }}


{{Power|[[Image:Gadgets WebGrenade.png|22px]]| Web Spitter| Ranged, No Damage, Foe Immobilize, -Fly, -Recharge| You have been caught in a web. You cannot move or fly and your attack speed is reduced.}}
{{Power|[[File:ElectricalBolt_TelsaCage.png|22px]]| Disruptor Tesla| Ranged, Minor Energy Damage, Foe Sleep, -Endurance, -Recovery| The Disruptor Tesla is holding you helpless. }}


{{Power|[[Image:ElectricalBolt_LightningBolt.png|22px]]| Disruptor Bolt| Ranged, High Damage (Energy), Foe -Endurance| You can send a large blast of energy at a foe, dealing heavy damage and draining some endurance. Damage: High, Recharge: Moderate.}}
{{Power|[[File:ElectricalBolt_LightningBolt.png|22px]]| Disruptor Bolt| Ranged, Superior Damage(Energy), Foe -Endurance, -Recovery| Your Endurance has been drained. }}


{{Power|[[Image:ElectricalBolt_BallLightning.png|22px]]| Disruptor Blast| Targeted Area of Effect (Energy), Foe -Endurance| The Ball Lightning is continuing to electrocute you.}}
{{Power|[[File:PsychicBlast PsychicWail.png|22px]]| Static Overload| Point Blank Area of Effect, Extreme Damage(Energy), Foe -Recharge, Disorient| The Psychic Wail has reduced your attack rate. }}


{{Power|[[Image:ElectricalBolt_TelsaCage.png|22px]]|Disruptor Tesla |(Ranged, Energy) Foe Sleep|
{{Power|[[File:Inherent Brawl.png|22px]]| Toxic Claws| Melee (Cone), High Lethal/Toxic Damage, Light Damage over Time(Toxic)| You have been poisoned and are taking damage over time. }}
The Disruptor Tesla is holding you helpless.}}


{{Power|[[Image:PsychicBlast PsychicWail.png|22px]]| Static Overload| PBAoE, Extreme Damage -Recharge| The Psychic Wail has reduced your attack rate.}}
{{Power|[[File:Inherent Brawl.png|22px]]| Claw Pierce| Melee, High Lethal/Toxic Damage, Light Damage over Time(Toxic)| You have been poisoned and are taking damage over time. }}


{{Power|[[File:Jump CombatJump.png|22px]]| Power Jumping| Auto, Self +Jump, +Speed| Arachnobots can inherently jump real high and travel very fast. }}


====Wrath====
{{Power|[[File:Inherent_Brawl.png|22px]]| Heavy Boost| Auto, Self +Speed, +Damage| Your Damage has been increased. }}
[[Image:Wrath.jpg|100px|thumb|{{center|Wrath}}]]
''Main Article:''  [[Wrath]]


Taken from the ranks of the [[Wolf Spiders]], Bane Spider Commandos are given specialized assault training. They are vicious masters of combat that relish engaging the enemies of Arachnos.
{{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Armored Exoskeleton| Auto, Self {{DamResVal|25|25|25|25|25|25|40|50}}| Resistance }}
 
{{clr}}
 
==== Digiwench ====
[[File:Digiwench.png|125px|thumb|{{center|Digiwench}}]]
Digiwench is a high-ranking operative working with Arachnos under the supervision of Black Scorpion's team. She is an engineer, first and foremost; her speciality lies within nanometer-sized machine assembly algorithms for automated tasks. Her list of accomplishments is impressive and intimidating, so it seems amazing she's taken all that promise and signed on to work with Black Scorpion under such a self-deprecating name.
 
''Levels: 30-54''


''Powers''
''Powers''


{{Power|[[Image:Gadgets WebGrenade.png|22px]]| Web Grenade |(Ranged) Foe Immobilize, -Fly, -Recharge| The Bane Spider has snared you in his web grenade. You cannot move or fly and your attack speed is reduced.}}
{{Power|[[Image:ElectricControl_ElectricFence.png|22px]]| Electric Fence| Ranged, Moderate DoT(Energy), Foe Immobilize, -Endurance, -Recovery, -Fly, Chance for Self +Endurance| You surround a single target in an electrical fence, immobilizing them. The target suffers energy damage over time, loses endurance and endures a lowered recovery rate. Some of the drained endurance may be returned to you. }}
 
{{Power|[[Image:ElectricControl_TeslaCage.png|22px]]| Tesla Cage| Ranged, Light DMG(Energy/Smash), Foe Hold, -Endurance, -Recovery, Chance for Self +Endurance| You confine your target in an electrical prison, holding them in place. The target suffers energy damage, endurance loss and lowered recovery rate. Some of the drained endurance may be returned to you. }}


{{Power|[[Image:PowerBlast PowerBlast.png|22px]]| Mace Beam| Ranged, Moderate Damage (Energy/Smash), Foe Knockback| The Nulifier Mace is capable of firing a tremendous bolt of Force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.}}
{{Power|[[Image:ElectricControl_ChainFences.png|22px]]| Chain Fences| Ranged (Targeted AoE), Minor DMG(Energy), Foe Immobilize, -Endurance, -Recovery, -Fly| You immobilize multiple foes in a chain of electricity, dealing minor energy damage and draining the endurance of affected foes. These foes also suffer from reduced recovery rates. }}


{{Power|[[Image:Mace Bash.png|22px]]| Bash| Melee, moderate damage, Smash, Damage over Time, Poison, Foe Disorient| You perform a Bashing attack with your mace that deals moderate damage, and can sometimes Disorient your opponent.}}
{{Power|[[Image:ElectricControl_JoltingChain.png|22px]]| Jolting Chain| Ranged (Chain AoE), Minor DMG(Energy), Foe Knockdown, -Endurance, -Recovery| You send a bolt of electricity through multiple opponents, causing muscle spasms and dealing minor damage. Each affected foe is knocked down, and suffers both endurance loss and lowered recovery. This bolt can fork several times, jumping to several opponents rapidly. }}


{{Power|[[Image:Mace Pulverize.png|22px]]| Pulverize| Melee, High damage, Smash, Damage over Time, Poison, Foe Disorient| You attempt to Pulverize your opponent. This attack is slower than Bash but causes more damage. It also has a chance of Disorienting your opponent for a brief time.}}
{{Power|[[Image:ElectricalAssault_ChargedBolts.png|22px]]| Charged Bolts| Ranged, Moderate DMG(Energy), Foe -Endurance, Chance for -Recovery, Self +Endurance| You quickly hurl small bolts of electricity at foes, dealing energy damage and draining some endurance. These bolts may also lower the target's recovery rate. Some of this endurance may transfer back to you. }}


{{Power|[[Image:ElectricalAssault_ChargedBrawl.png|22px]]| Charged Brawl| Melee, Light DMG(Energy/Smash), Foe -Endurance, Chance for -Recovery, Self +Endurance| Your fists become electrically charged and deliver a powerful punch to a single target. This causes energy damage and drains endurance. There is a chance that the target will suffer reduced recovery rate. Additionally, some of the drained endurance may return to you. }}


==== Misery ====
{{Power|[[Image:ElectricalAssault_HavocPunch.png|22px]]| Havoc Punch| Melee, Moderate DMG(Energy/Smash), Foe -Endurance, Chance for -Recovery, Knockdown, Self +Endurance| Your fists become electrically charged and deliver a powerful punch to a single target. This causes energy damage and drains endurance. There is a chance that the target will suffer reduced recovery rate and be knocked back. Additionally, some of the drained endurance may return to you. }}
[[Image:Misery1.jpg|175px|thumb|{{center|Misery}}]]
''Main Article:''  [[Misery]]


Orb Weavers created the Disruptor arachnobots to capture their prey alive.
{{Power|[[Image:ElectricalAssault_StaticDischarge.png|22px]]| Static Discharge| Ranged (Cone), High DMG(Energy), Foe -Endurance, -Recovery, Chance for Self +Endurance| You discharge a cone of static electricity that deals energy damage and drains endurance from all affected foes. Additionally, affected foes suffer a reduced recovery rate. Some of the drained endurance may be returned to you. }}
 
{{Power|[[Image:Invulnerability TemporaryInvulnerabilty.png|22px]]| Archvillain's Might| Resistance| [[Archvillain Resistance|Arch-villains]] are very powerful individuals, and as such have significant resistance to many status effects. They are not immune, however, and can be vulnerable for brief windows of opportunity. }}
 
{{clr}}
 
==== Aeon Corp Head of R&D ====
 
The irony is not lost on you that the only person Dr. Aeon would consider worthy of appointing as head of Aeon Corp's research & development department would be a clone of himself. Though for some bizarre reason, this Dr. Aeon clone is uncomfortably handsome.
 
He is equipped with a suit of Dr. Aeon's signature power armor, though it seems to be an earlier prototype as it doesn't appear to have the full range of bells and whistles.
 
''Levels: 35-54''


''Powers''
''Powers''


{{Power|[[Image:ElectricalBolt_LightningBolt.png|22px]]| Disruptor Bolt| Ranged, High Damage  (Energy), Foe -Endurance| You can send a large blast of energy at a foe, dealing heavy damage and draining some endurance. Damage: High, Recharge: Moderate.}}
{{Power|[[File:PowerBlast PowerBolts.png|22px]]| Power Bolt| Ranged, Moderate DMG(Energy/Smash), Foe Knockdown| A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage. }}
 
{{Power|[[File:PowerBlast PowerBlast.png|22px]]| Power Blast| Ranged, High DMG(Energy/Smash), Foe Knockback| A much more powerful, yet slower version of power bolt. Power Blast sends a focused beam of energy at a foe that can knock him back. }}


{{Power|[[Image:ElectricalBolt_BallLightning.png|22px]]| Disruptor Blast| Targeted Area of Effect (Energy), Foe -Endurance| The Ball Lightning is continuing to electrocute you.}}
{{Power|[[File:PowerBlast Explosion.png|22px]]| Explosive Blast| Ranged (Targeted AoE), Moderate DMG(Energy/Smash), Foe Knockback| Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. }}


{{Power|[[Image:ElectricalBolt_TelsaCage.png|22px]]|Disruptor Tesla |(Ranged, Energy) Foe Sleep|
{{Power|[[File:PowerBlast EnergyTorrent.png|22px]]| Energy Torrent| Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockback| Unleashes a cone of energy that knocks foes back. }}
The Disruptor Tesla is holding you helpless.}}


{{Power|[[Image:Inherent_Brawl.png|22px]]| Claw| (Melee) Moderate Lethal Damage| Vicious mechanical claws which can rake your opponent. }}
{{Power|[[File:PowerBlast PowerBurst.png|22px]]| Power Burst| Close, Extreme DMG(Energy/Smash), Foe Knockback| A short range, but devastating attack. }}


{{Power|[[Image:FireTrap FireImps.png|22px]]| Spiderlings Factory| Summon|
{{Power|[[File:EnergyManipulation PowerThrust.png|22px]]| Power Thrust| Melee, Moderate DMG(Energy/Smash), Foe Knockback| A focused attack that violently shoves the target and sends him flying. Deals minimal damage, but can be very effective. }}
Arachnobot Disruptors can create Spiderlings.}}


{{Power|[[File:PowerPunch Quick.png|22px]]| Barrage| Melee, Moderate DMG(Energy/Smash), Foe Disorient| You have been Disoriented. }}


==== Calamity ====
{{Power|[[File:PowerPunch EnergyPunch.png|22px]]| Energy Punch| Melee, Moderate DMG(Energy/Smash), Foe Disorient| You have been Disoriented. }}
[[Image:Calamity1.jpg|100px|thumb|{{center|Calamity}}]]
''Main Article:''  [[Calamity]]


Mu Guardians pulse with the blood of their slaughtered ancestors in their veins. They have read unholy tomes, visited other planes of existence and performed dark sacrifices too terrible to mention to become the masters of the mystic arts.
{{Power|[[File:PowerPunch BoneSmasher.png|22px]]| Bone Smasher| Melee, High DMG(Energy/Smash), Foe Disorient| You have been Disoriented. }}
 
{{Power|[[File:PowerPunch Flurry.png|22px]]| Whirling Hands| PBAoE Melee, Moderate DMG(Energy/Smash), Foe Disorient| You have been Disoriented. }}
 
{{Power|[[File:PowerPunch TotalFocus.png|22px]]| Total Focus| Melee, Extreme DMG(Energy/Smash), Foe Disorient| You have been Disoriented. }}
 
{{Power|[[File:CrabSpiderTraining Serum.png|22px]]| Serum| Self Heal, +MaxHP| You can activate this power to increase your maximum Hit Points for a short time. }}
 
{{Power|[[File:CrabSpiderTraining SummonSpiderlings.png|22px]]| Summon Spiderlings| Summon 3 Arachnobots: Ranged, Moderate Damage(Lethal)| As a Crab Spider you have access to a small squadron of Arachnobot Spiderlings. Three Spiderlings that are two levels less than you will show up when summoned. }}
 
{{Power|[[File:TrainingandGadgets CallReinforcements.png|22px]]| Call Reinforcements| Summon 2 Arachnobot Blasters: Ranged, Moderate Damage(Lethal)| As an Arachnos Soldier you have access to a small squadron of Arachnobot Disruptors. Two Disruptors that are one level less than you will show up when summoned. }}
 
{{Power|[[File:ForceField DeflectionShield.png|22px]]| Protective Shield| Auto, Self {{TypeDefVal|20|20|20|20|20|20}}, {{DamResVal|0|0|0|0|0|0|0|40}}, Resist(Endurance Debuff, Recovery Debuff)| Dramatically protects you from Smashing, Lethal, Fire, Cold, Energy, and Negative Energy attacks for a limited time. Also reduces Toxic damage and protects the target from Endurance Draining effects. }}


{{clr}}
{{clr}}


==== Dr. Aeon ====
==== Nervous Arachnos Scientist ====
[[Image:Dr. Aeon 01.jpg|100px|thumb|Dr. Aeon]]
 
''Main Article:''  [[Dr. Aeon]]
These scientists are at the forefront of the continual push from Arachnos to always have the latest and greatest in every manner of technology. This competitive endeavor puts an enormous amount of stress on all those who are tasked with research and development. Despite this, they are truly diligent workers, and the on-going dominance that Arachnos enjoys in the Rogue Isles is in no small part due to having these unparalleled scientific minds ever toiling towards realizing the next cutting-edge invention.
 
While not the most formidable combatant in their own right, they often have access to robotic defenders or advanced gadgets at their disposal that make them more than capable of defending themselves from the wide variety of threats that would love to acquire their knowledge or expertise.


An unethical scientific genius, '''Dr. Aeon''' is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.
''Levels: 35-54''


''Powers''
''Powers''


{{Power|[[Image:PowerBlast PowerBolts.png|22px]]| Power Bolt| Ranged Energy, Foe Knockback| A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage. }}
{{Power|[[File:ArachnosSoldier_Singleshot.png|22px]]| Heavy Pistol| Ranged, Moderate DMG(Lethal), Foe -DEF| A quick single shot from the Arachnos small caliber sidearm. Extremely accurate. }}


{{Power|[[Image:PowerBlast PowerBlast.png|22px]]| Power Blast| Ranged, Smash/Energy, Foe Knockback| A much more powerful, yet slower version of power bolt. Power Blast sends a focused beam of energy at a foe that can knock him back. }}
{{Power|[[File:BaneSpider_Pulverize.png|22px]]| Pulverize| Melee, Heavy DMG(Smash)| There is nothing like slugging someone in the head with this Nullifier Mace. }}


{{Power|[[Image:PowerBlast EnergyTorrent.png|22px]]| Energy Torrent|Cone Energy/Smash, Knockback |Unleashes a cone of energy that knocks foes back. }}
{{Power|[[File:Inherent Brawl.png|22px]]| Pummel| Melee, Minor DMG(Smash)| When all else fails, you have only your two fists to depend on. }}


{{Power|[[Image:PowerBlast Explosion.png|22px]]| Explosive Blast| (Ranged) Targeted Area of Effect, Smash/Energy, Knockback| Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. }}
{{Power|[[File:CrabSpiderTraining Serum.png|22px]]| Serum| Self Heal, +MaxHP| You can activate this power to increase your maximum Hit Points for a short time. }}


{{Power|[[Image:PowerPunch Quick.png|22px]]|Barrage |Disorient |You have been disoriented. }}
{{Power|[[File:CrabSpiderTraining SummonSpiderlings.png|22px]]| Summon Spiderlings| Summon 3 Arachnobots: Ranged, Moderate DMG(Lethal)| As a Crab Spider you have access to a small squadron of Arachnobot Spiderlings. Three Spiderlings that are two levels less than you will show up when summoned. }}


{{Power|[[Image:PowerPunch EnergyPunch.png|22px]]|Energy Punch |Disorient |You have been disoriented. }}
{{Power|[[File:TrainingandGadgets CallReinforcements.png|22px]]| Call Reinforcements| Summon 2 Arachnobot Blasters: Ranged, Moderate DMG(Energy)| As an Arachnos Soldier you have access to a small squadron of Arachnobot Disruptors. Two Disruptors that are one level less than you will show up when summoned. }}


{{Power|[[Image:PowerPunch BoneSmasher.png|22px]]|Bone Smasher |Disorient |You have been disoriented. }}
{{Power|[[File:FireBlast Inferno.png|22px]]| Arachnoform| Suicide Special: Transform into [[Arachnoids#Attercop|Attercop]]| Self-destruct for science! }}


{{Power|[[Image:PowerPunch Flurry.png|22px]]|Whirling Hands |Disorient |You have been disoriented.}}
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Challenger's Resolve| Auto, Self {{StatusProtVal|0|0|0|0|100|0|0|100}}, +Range| Challengers of the Smelting Cauldron want to stay in the ring and can hit you from farther away! }}


{{Power|[[Image:PowerPunch TotalFocus.png|22px]]|Total Focus |Melee, Extreme Damage(Energy/Smash), Foe: Disorient |You have been disoriented. }}
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{{Power|[[Image:ForceField DeflectionShield.png|22px]]|Deflection Shield | Ranged, Ally: +Defense(Smash, Lethal, Melee), +Resistance(Toxic) | }}
==== Security Arachnobot ====


These impressive looking [[Arachnobots]] are hybridized with components used in the [[Arachnos/Tarantulas#Toxic_Tarantula|Toxic Tarantula]] exo-skeletons. Despite their impressive size and power, all the models that have been assigned to serve as facility security are mostly underperforming prototypes that were created during development. Some have speculated that [[Black Scorpion]] sees [[Dr. Aeon]] as a potential up-and-coming threat in the various Arachnos technological divisions.


==== Kalinda ====
Black Scoprion's assigning these Arachnobots to Aeon Corp was likely a ploy to discredit Dr. Aeon's leadership capabilities and establish his place in the Arachnos hierarchy.
''Main Article:'' [[Kalinda]]


As an Arachnos Fortunata, it is Kalinda's task to keep an eye on all new arrivals to Mercy Island.  That doesn't mean she's on their side.  She is evaluating each new resident for signs of greatness, and for signs of weakness.  Kalinda can set you on the path to greatness, or she can make sure you're never heard from again.  There are only two things she believes in: the glory of Arachnos, and the survival of the fittest.
''Levels: 35-54''


''Powers''
''Powers''


{{Power|[[Image:PsychicBlast MentalBlast.png|22px]]| Mental Blast | Ranged, High Damage (Psionic), Foe -Recharge| This basic attack does High Psionic damage, and can slightly reduce a target's attack speed.}}
{{Power|[[File:Claws Slash.png|22px]]| Venom Burst| Ranged (Targeted Area of Effect), Moderate Energy/Toxic Damage, Minor Damage over Time(Toxic), Foe -Defense, -Recharge, -Speed| The poison on the venomous barb is slowly damaging you, slowing your attacks as well as your movement speed. Your defenses are reduced. }}


{{Power|[[Image:PsychicBlast PsychicScream.png|22px]]| Psychic Scream | (Ranged) Cone, Psionic, Foe -Recharge| This howl of Psionic energy resonates in the mind of all foes within its conical area of effect, inflicting moderate damage.}}
{{Power|[[File:TrickArrow DebuffDamage.png|22px]]| Venom Bolt| Ranged, Moderate Energy Damage, Minor Damage over Time(Toxic), Foe -Fly| The poison is coursing through your system, making it difficult to fly. }}


{{Power|[[Image:PsychicBlast TelekineticBlast.png|22px]]| Telekinetic Blast |Ranged, Moderate Damage, (Smash/Psionic), Foe Knockback| You can use Telekinesis to Blast a targeted foe with the power of your mind. This attack deals Smashing and Psionic damage, and can knock your opponent back.}}
{{Power|[[File:Gadgets WebGrenade.png|22px]]| Web Spitter| Ranged (Targeted Area of Effect), Foe Immobilize, -Fly, -Recharge, -Jump, -Speed| You have been caught in a web. You cannot move or fly and your attack speed is reduced.}}


{{Power|[[Image:PsychicBlast WillDomination.png|22px]]| Will Domination | Ranged, High Damage, Psionic, Foe Sleep| This powerful attack deals Psionic damage, and is so painful it usually renders its target unconscious. The victim is asleep, and will wake if disturbed.}}
{{Power|[[File:FireTrap Soot.png|22px]]| Cocoon| Ranged, Foe Hold| You have been encased in a cocoon of webs and cannot move! }}


{{Power|[[Image:Temporary PVP DebuffDefense.png|22px]]| Mind Link| Team +Accuracy, +Perception. Resist: Confuse| Your Accuracy and Perception is improved due to the Fortunata Mistress' Mind Link. }}
{{Power|[[File:ElectricalBolt_BallLightning.png|22px]]| Disruptor Blast| Ranged (Targeted Area of Effect), High Damage over Time(Energy), Foe -Endurance, -Recovery| The Disruptor Blast is continuing to damage you. }}


{{Power|[[Image:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand|'' Fortunatas don´t have any Melee attacks at all''}}
{{Power|[[File:ElectricalBolt_TelsaCage.png|22px]]| Disruptor Tesla| Ranged, Minor Energy Damage, Foe Sleep, -Endurance, -Recovery| The Disruptor Tesla is holding you helpless. }}


{{Power|[[File:ElectricalBolt_LightningBolt.png|22px]]| Disruptor Bolt| Ranged, Superior Damage(Energy), Foe -Endurance, -Recovery| Your Endurance has been drained. }}


==== Hugo ====
{{Power|[[File:PsychicBlast PsychicWail.png|22px]]| Static Overload| Point Blank Area of Effect, Extreme Damage(Energy), Foe -Recharge, Disorient| The Psychic Wail has reduced your attack rate. }}
[[Image:Hugo 01.jpg|thumb|100px|Hugo]]
 
''Main Article:'' [[Hugo]]
{{Power|[[File:Inherent Brawl.png|22px]]| Toxic Claws| Melee (Cone), High Lethal/Toxic Damage, Light Damage over Time(Toxic)| You have been poisoned and are taking damage over time. }}
 
{{Power|[[File:Inherent Brawl.png|22px]]| Claw Pierce| Melee, High Lethal/Toxic Damage, Light Damage over Time(Toxic)| You have been poisoned and are taking damage over time. }}
 
{{Power|[[File:Jump CombatJump.png|22px]]| Power Jumping| Auto, Self +Jump, +Speed| Arachnobots can inherently jump real high and travel very fast. }}


Hugo Figure was once just an innocent boy who dreamed of escaping the [[Rogue Isles]] with his girlfriend [[Agent Gally Ido|Gally Ido]]. Unforunately, his psychic powers drew the attention of Arachnos, and he was betrayed by [[Westin Phipps]] and forced into the [[Bane Spiders]]. Recently freed from Bane Spider mind control, now he's fighting to free the other Bane Spiders and return to the girl he loves.
{{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Armored Exoskeleton| Auto, Self {{DamResVal|25|25|25|25|25|25|40|50}}| Resistance }}


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=== Archvillains ===
==== Dr. Aeon ====
[[File:Dr. Aeon.jpg|100px|thumb|{{center|Dr. Aeon}}]]
''Main Article:''  [[Dr. Aeon]]


====Arbiter Sands====
An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.
[[Image:ArbiterSands1.jpg|100px|thumb|{{center|Arbiter Sands}}]]
''Main Article:''  [[Arbiter Sands]]


Arbiter Sands is considered a somewhat unconventional member of the Arachnos Arbiter Corps. Though still completely dedicated to the will of Lord Recluse, Sands is known for using unusual and effective tactics. His status as an Arbiter makes him untouchable within Arachnos, for to harm an Arbiter is to attack the will of Lord Recluse himself...
''Levels: 40-54''


''Powers''
''Powers''


{{Power|[[File:PowerBlast PowerBolts.png|22px]]| Power Bolt| Ranged, Moderate DMG(Energy/Smash), Foe Knockdown| A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage. }}


* '''Summon Drones'''
{{Power|[[File:PowerBlast PowerBlast.png|22px]]| Power Blast| Ranged, High DMG(Energy/Smash), Foe Knockback| A much more powerful, yet slower version of power bolt. Power Blast sends a focused beam of energy at a foe that can knock him back. }}


{{Power|[[File:PowerBlast Explosion.png|22px]]| Explosive Blast| Ranged (Targeted AoE), Moderate DMG(Energy/Smash), Foe Knockback| Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. }}


{{Power|[[Image:AssaultWeapons_ARM30grenade.png|22px]]| Frag Grenade| (Ranged) Targeted Area of Effect, Lethal/Smash, Foe Knockback| Launches an M30 grenade at long range from under the barrel of your Assault Rifle. The explosion of this grenade affects all within the blast and can knock them back.}}
{{Power|[[File:EnergyManipulation PowerThrust.png|22px]]| Power Thrust| Melee, Moderate DMG(Energy/Smash), Foe Knockback| A focused attack that violently shoves the target and sends him flying. Deals minimal damage, but can be very effective. }}


{{Power|[[Image:Gadgets WebGrenade.png|22px]]| Wide Area Web Grenade| (Ranged, Area of Effect) Foe Immobilize, -Fly, -Recharge| You have been caught in a web. You cannot move or fly and your attack speed is reduced.}}
{{Power|[[File:PowerBlast EnergyTorrent.png|22px]]| Energy Torrent| Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockback| Unleashes a cone of energy that knocks foes back. }}


{{Power|[[Image:TrickArrow DebuffDamage.png|22px]]| Venom Grenade| (Ranged, Damage over Time, Toxic) Foe -Damage, -Recharge| The poisonous gas has severely weakened your attacks and Slowed your attack speed.}}
{{Power|[[File:PowerBlast PowerBurst.png|22px]]| Power Burst| Close, Extreme DMG(Energy/Smash), Foe Knockback| A short range, but devastating attack. }}


{{Power|[[Image:AssaultWeapons_ShotgunBuckShot.png|22px]]| Shotgun| Ranged, Cone, Lethal damage, Foe Knockdown| Good at close range. Fires a cone of buckshot pellets and can knock some foes down.}}
{{Power|[[File:PowerPunch Quick.png|22px]]| Barrage| Melee, Moderate DMG(Energy/Smash), Foe Disorient| You have been Disoriented. }}


{{Power|[[Image:Inherent_Brawl.png|22px]]| Rifle Butt| Melee, Smash| A smash with the butt of your rifle. }}
{{Power|[[File:PowerPunch EnergyPunch.png|22px]]| Energy Punch| Melee, Moderate DMG(Energy/Smash), Foe Disorient| You have been Disoriented. }}
 
{{Power|[[File:PowerPunch BoneSmasher.png|22px]]| Bone Smasher| Melee, High DMG(Energy/Smash), Foe Disorient| You have been Disoriented. }}
 
{{Power|[[File:PowerPunch Flurry.png|22px]]| Whirling Hands| PBAoE Melee, Moderate DMG(Energy/Smash), Foe Disorient| You have been Disoriented. }}
 
{{Power|[[File:PowerPunch TotalFocus.png|22px]]| Total Focus| Melee, Extreme DMG(Energy/Smash), Foe Disorient| You have been Disoriented. }}
 
{{Power|[[File:ForceField DeflectionShield.png|22px]]| Protective Shield| Auto, Self {{TypeDefVal|20|20|20|20|20|20}}, {{DamResVal|0|0|0|0|0|0|0|40}}, Resist(Endurance Debuff, Recovery Debuff)| Dramatically protects you from Smashing, Lethal, Fire, Cold, Energy, and Negative Energy attacks for a limited time. Also reduces Toxic damage and protects the target from Endurance Draining effects. }}


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====Night Widow Nocturne ====
==== Dr. Aeon (Claws Clone) ====
[[Image:NightWidowNocturne1.jpg|thumb|100px|{{Center|Nocturne}}]]
[[Image:Aeon Clone1.jpg|right|thumb|100px|{{center|Aeon Clone}}]]
''Main Article:''  [[Night Widow Nocturne]]
An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.


The Night Widows serve Arachnos as elite assassins and spies.  It is whispered among their murderous ranks that a Night Widow code-named Nocturne may be the deadliest operative Arachnos has ever produced.  No living soul knows any details of her history, just rumors of her ruthlessness and tales of her many victims.  Some suspect that her only weakness might be her arrogant pride, but none have survived to exploit it.
''Levels: 46-54''


''Powers''
''Powers''


{{Power|[[Image:PsychicBlast MentalBlast.png|22px]]|Mental Blast|Ranged, Moderate Damage(Psionic), Foe -Recharge | This basic attack does moderate Psionic damage, and can slightly reduce a target's attack speed.}}
{{Power|[[File:Claws ClawsSwipe.png|22px]]| Swipe| Melee, Light DMG(Lethal)| A fast Claw attack that shreds your opponent. }}


{{Power|[[Image:Claws ClawsStrike.png|22px]]|Strike| (Melee, Lethal) Damage over Time, Toxic, Foe Slow| The poison on the blade is slowly damaging you and slowing your attacks and movement speed.}}
{{Power|[[File:Claws ClawsStrike.png|22px]]| Strike| Melee, Moderate DMG(Lethal)| Claw Strike is a standard claw attack against a targeted foe. }}


{{Power|[[Image:Claws ClawsStrike.png|22px]]|Slash| (Melee, Lethal) Damage over Time, Toxic, Foe Slow| The poison on the blade is slowly damaging you and slowing your attacks and movement speed.}}
{{Power|[[File:Claws Slash.png|22px]]| Slash| Melee, Heavy DMG(Lethal), Foe -Defense| Your Defense has been reduced by the Slash attack. }}


{{Power|[[Image:Claws SpinningClawsAttack.png|22px]]|Spin|(Melee, Lethal) Damage over Time, Toxic, Foe Slow| The poison on the blade is slowly damaging you and slowing your attacks and movement speed.}}
{{Power|[[File:Claws SpinningClawsAttack.png|22px]]| Spin| PBAoE Melee, Moderate DMG(Lethal)| The Crey Cloned Hero spins around with claws extended, slicing up all the nearby enemies. }}


{{Power|[[Image:Invisibility Stealth.png|22px]]| Stealth| Toggle: Self Stealth, +Defense
{{Power|[[File:Claws Evicerate.png|22px]]| Eviscerate| Melee (Cone), Superior DMG(Lethal), Chance for Critical Hit| The Crey Cloned Hero spins and slashes around violently, attacking all nearby foes in a wide arc in front of him. Eviscerate is so deadly, that there is a chance of dealing extra damage! }}
| You blend into your environment and can only be seen at very close range. If you attack while using this power, you will be discovered. Even if discovered, you are hard to see and have a bonus to Defense. While Invisible, your movement is Slowed.}}


{{Power|[[File:Claws Focus.png|22px]]| Focus| Ranged, High DMG(Lethal), Foe Knockdown| The Crey Cloned Hero can project a burst of focused power. Focus only travels a short distance, but it can also knock down foes. }}


* '''Invisibility'''
{{Power|[[File:SuperReflexes FocusedFighting.png|22px]]| Focused Fighting| Toggle, Self {{PosDefVal|30|30}}| The Crey Cloned Hero can Focus his mind to evade many attacks. }}


{{Power|[[File:Invulnerability_Unstoppable.png|22px]]| Unstoppable| Self {{DamResVal|70|70|70|70|70|70|0|70}}, {{StatusProtVal|17.3|17.3|17.3|17.3|100}}, +Recovery, Delayed Weaken(Self Disorient, -Endurance)| When you activate this power, you not only become extremely resistant to most damage, but also to Disorient, Immobilization, Hold, and Sleep effects. Endurance recovery is also increased. Unstoppable costs little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance. }}


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==== Dr. Quatrexin ====
==== Dr. Aeon (Spines Clone) ====
[[Image:Dr Quatrexin 01.jpg|100px|thumb|Dr. Quatrexin]]
[[Image:Aeon Clone2.jpg|right|thumb|100px|{{center|Aeon Clone}}]]
''Main Article:'' [[Dr. Quatrexin]]
An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.


The original inventor of the Black Scorpion armor has made some improvements in his latest re-design. He may not be as skilled in the suit as Black Scorpion himself, but he's still an extremely lethal combatant.
''Levels: 46-54''


''Powers''
''Powers''


{{Power|[[Image:PowerBlast PowerBlast.png|22px]]| Arm Blast| Ranged, Smash/Energy, Foe Knockback| A much more powerful, yet slower version of power bolt. Power Blast sends a focused beam of energy at a foe that can knock him back. }}
{{Power|[[File:Quills Swipe.png|22px]]| Barb Swipe| Melee, Light DMG(Lethal), Minor DoT(Toxic), Foe -Speed, -Recharge| Your Attack and Movement speed are reduced by the Spines. The Toxins may leave you immobilized. }}


{{Power|[[Image:PowerBlast Explosion.png|22px]]| Tail Blast| (Ranged) Targeted Area of Effect, Smash/Energy, Foe Knockback| Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. }}
{{Power|[[File:Quills Lunge.png|22px]]| Lunge| Melee, Moderate DMG(Lethal), Minor DoT(Toxic), Foe -Speed, -Recharge| Your Attack and Movement speed are reduced by the Spines. The Toxins may leave you immobilized. }}


{{Power|[[Image:SuperStrength KnockoutBlow.png|22px]]| Tail Sting| (Melee) Foe Hold| Black Scorpion strikes you with the sting from his mighty tail. You are Held.}}
{{Power|[[File:Quills Impale.png|22px]]| Impale| Ranged, Moderate DMG(Lethal), Minor DoT(Toxic), Foe -Speed, -Recharge, Immobilize| Your Attack and Movement speed are reduced by the Spines. The Toxins may leave you immobilized. }}


==== Barracuda ====
{{Power|[[File:Quills QuillThrowing.png|22px]]| Spine Throwing| Ranged (Cone), Moderate DMG(Lethal), Foe -Speed, -Recharge| Your Attack and Movement speed are reduced by the Spines. The Toxins may leave you immobilized. }}
[[Image:Barracuda.jpg|100px|thumb|Barracuda]]
 
''Main Article:''  [[Barracuda]]
{{Power|[[File:Quills BoneSword.png|22px]]| Ripper| Melee (Cone), Superior DMG(Lethal), Light DoT(Special), Foe -Recharge, Knockdown| Your Attack and Movement speed are reduced by the Spines. The Toxins may leave you immobilized. }}
 
{{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Temp Invulnerability| Toggle, Self {{DamResVal|32.5|32.5}}| When you activate this power, you become highly resistant to Smashing and Lethal damage for a short duration. }}
 
{{Power|[[File:SuperReflexes Elude.png|22px]]| Elude| Self {{PosDefVal|60|60|60}}, +Speed, +Jump, Delayed Weaken(-Endurance, -Recovery)| You can improve your reflexes, making yourself so quick you can Elude almost any attack, be it ranged, melee, or area effect. Your running speed and jumping height are also increased. When Elude wears off, you are left drained of all Endurance and unable to Recover Endurance for a while. }}
 
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==== Dr. Aeon (Power Clone) ====
[[Image:Aeon Clone3.jpg|right|thumb|100px|{{center|Aeon Clone}}]]
An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.


'''Barracuda''', a former treasure hunter, Kelli Forston was infected by mysterious creatures known as the [[Coralax]]. What she found in the briny deep remains a mystery, but it turned her heart as dark and cold as the depths. In combat, she is almost as quick and savage as her bloodthirtsy mentor, [[Captain Mako]].
''Levels: 46-54''


''Powers''
''Powers''


{{Power|[[Image:IceBlast FrostBreath.png|22px]]| Wave of Cold| (Ranged, Cone, Cold) Damage over Time, Cold, Foe -Recharge, -Speed| You are frozen by the Wave of Cold. You are taking damage over time and your attack speed and  movement speed are reduced. }}
{{Power|[[File:PowerPunch EnergyPunch.png|22px]]| Energy Punch| Melee, Moderate DMG(Energy/Smash), Foe Disorient| You have been Disoriented. }}
 
{{Power|[[File:PowerPunch Flurry.png|22px]]| Whirling Hands| PBAoE Melee, Moderate DMG(Energy/Smash), Foe Disorient| Launches a dizzying attack against everything in a nearby area. }}


{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]| Spiny Urchins| Ranged, Lethal, Moderate Damage| Shoot spiny bursts at your foes. }}
{{Power|[[File:PowerPunch BoneSmasher.png|22px]]| Bone Smasher| Melee, High DMG(Energy/Smash), Foe Disorient| You have been Disoriented. }}


{{Power|[[Image:Jump LongJump.png|22px]]| Super Leap| Self Auto, +Jump, +Speed| Barracuda can inherently jump real high and travel very fast. }}
{{Power|[[File:PowerPunch TotalFocus.png|22px]]| Total Focus| Melee, Extreme DMG(Energy/Smash), Foe Disorient| Total Focus is complete mastery over Energy Melee. This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Total Focus, recharge time is very long. }}


{{Power|[[Image:PsychicBlast Subdue.png|22px]]| Subdue| Ranged, Psionic, Foe Immobilize| Subdue deals moderate damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes can not move but can still attack. }}
{{Power|[[File:PowerBlast PowerBolts.png|22px]]| Power Bolt| Ranged, Moderate DMG(Energy/Smash), Foe Knockdown| A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage. }}


{{Power|[[Image:PsychicBlast MentalBlast.png|22px]]| Psychic Coral Blast| Ranged, Psionic, Foe -Recharge| Your attack speed has been reduced by the Psychic Coral Blast. }}
{{Power|[[File:PowerBlast PowerBlast.png|22px]]| Power Blast| Ranged, High DMG(Energy/Smash), Foe Knockback| A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back. }}


{{Power|[[Image:AssaultWeapons_ShotgunBuckShot.png|22px]] | Urchin Spray| (Ranged) Cone, Lethal, Knockback| Shoots spiny bursts at your foe. }}
{{Power|[[File:PowerBlast EnergyTorrent.png|22px]]| Energy Torrent| Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockback| Unleashes a cone of energy that knocks foes back. }}


{{Power|[[Image:PsychicBlast PsychicWail.png|22px]]|Psychic Coral Wail | (Psionic) Foe -Recharge| The Psychic Wail has reduced your Attack rate.}}
{{Power|[[File:PowerBlast Explosion.png|22px]]| Explosive Blast| Ranged (Targeted AoE), Moderate DMG(Energy/Smash), Foe Knockback| Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. }}


{{Power|[[Image:PsychicBlast PsychicScream.png|22px]]| Psychic Coral Scream | (Ranged) Cone, Psionic, Foe -Recharge| This howl of Psionic energy resonates in the minds of all foes within its conical area of effect, inflicting moderate damage. }}
{{Power|[[File:Regeneration_DullPain.png|22px]]| Dull Pain| Self Heal, +MaxHP| A Crey Cloned Hero can activate this power to increase his maximum Hit Points for a short time. }}


{{Power|[[Image:Arachnos_Patron_DropKnockback.png|22px]]| Water Spout| PBAoE Smashing Damage (Smashing) Foe Knockback/Fear/Disorient| Conjures up a Water Spout at a targeted location. The Water Spout will chase down your foes, tossing them into the air and hurling them great distances. The victims are left Disoriented and with reduced Defense. The Water Spout is a menacing sight, and can even cause panic among your foes. }}
{{Power|[[File:Regeneration_MomentOfGlory.png|22px]]| Moment of Glory| Self {{DamResVal|95|95|95|95|95|95|0|95}}, {{TypeDefVal|0|0|0|0|0|0|0|95%}}, {{StatusProtVal|6.92|6.92|6.92|6.92|100}}, +Recovery, Special(MaxHP)| When you activate this power, you lose almost all of your Hit Points and can no longer Regenerate Hit Points, However, you become Resistant to all damage types except Psionics, recover Endurance more quickly, and are highly resistant to Sleep, Disorient, Immobilization, and Hold effects. }}


{{Power|[[Image:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self, +Resistances: Cold| Barracuda is resistant to Cold Damage but vulnerable to Fire. }}
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==== Ice Mistral ====
==== Dr. Aeon (Rad Clone) ====
[[Image:Ice Mistral.jpg|100px|thumb|{{center|Ice Mistral}}]]
[[Image:Aeon Clone4.jpg|right|thumb|100px|{{center|Aeon Clone}}]]
''Main Article:''  [[Ice Mistral]]
An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.


Irena Rudenko was chosen by one of the [[Order of the Four Winds|Monks of the Four Winds]] to become the Ice Mistral. receiving the power changed her; she retained the icy-cold aloofness and desire for mastery of the wing, but none of the control. Her own rage overrode the honor normally imbued to the Knights of the Wind and she went on a mad killing spree. [[Scirocco]] took her under his wing to protect her from the Monks - many of which have fallen trying to reclaim their lost power.
''Levels: 46-54''


''Powers''
''Powers''


{{Power|[[Image:IceBlast FreezeRay.png|22px]]| Freeze Ray| Ranged, Cold, Low Damage, Foe Sleep| Although this power deals very little damage, the Freeze Ray encases your foe in a block of ice, holding him helpless in place for quite a while. The ice, however, is fragile, and the victim can break free if attacked. }}
{{Power|[[File:RadiationBurst NeutrinoBlast.png|22px]]| Neutrino Bolt| Ranged, Light DMG(Energy), Foe -Defense| A very quick, but low damage attack. Neutrino Blast can reduce the target's Defense. }}
 
{{Power|[[File:RadiationBurst XRayBeam.png|22px]]| X-Ray Beam| Ranged, Moderate DMG(Energy), Foe -Defense| You can emit a beam of X-Ray energy from your eyes, dealing moderate Energy damage. This attack can bypass some defenses and can reduce the target's Defense. }}
 
{{Power|[[File:RadiationBurst ElectronHaze.png|22px]]| Electron Haze| Ranged (Cone), Moderate DMG(Energy), Foe -Defense, Knockback| A short range conical blast of free electrons. This attack can bypass some of a target's defenses and reduce the target's Defense. It can also knock some targets down. }}
 
{{Power|[[File:RadiationBurst CosmicBurst.png|22px]]| Cosmic Burst| Close, Extreme DMG(Energy), Foe Disorient, -Defense| Cosmic Burst smashes the target with cosmic particles. The attack is very short range, but the damage is devastating and can leave most targets Disoriented and with reduced Defense. }}
 
{{Power|[[File:RadiationBurst RadiationBlast.png|22px]]| Neutron Bomb| Ranged (Targeted AoE), Moderate DMG(Energy), Foe -Defense| This devastating attack lobs an explosive sphere of deadly radiation, damaging the target and all nearby foes. Neutron Bomb can bypass some of a target's defenses and reduce the target's Defense. }}


{{Power|[[Image:IceBlast_IceStorm.png|22px]]| Ice Storm| Ranged (Area of Effect), Minor Damage over Time (Cold/Lethal), Foe -Recharge, -Speed| Shred your foes with this Ice Storm. This power deals a lot of damage in a large area and can Slow all affected targets movement and attack speed.}}
{{Power|[[File:RadiationBurst AtomicBlast.png|22px]]| Atomic Blast| PBAoE, Extreme DMG(Energy/Smash), Foe -Defense, Hold| Your Defense has been reduced and left you helpless by an Atomic Blast. }}


{{Power|[[Image:IceBlast BitterFrostBlast.png|22px]]| Bitter Ice Blast| Ranged, Superior Damage (Cold/Smash) Foe -Recharge, -Speed, -Accuracy| A slower yet more powerful version of Ice Blast, Bitter Ice Blast deals much more damage and can also reduce your enemy's Accuracy. Like other Ice Blast powers, Bitter Ice Blast can Slow a target's movement and attack speed.}}
{{Power|[[File:RadiationPoisoning_EnervatingField.png|22px]]| Enervating Field| Toggle, Ranged (Targeted AoE), Foe -DMG, -Resist(All)| You have been exposed to an Enervating Field of radiation. Your damage and damage resistance are reduced. }}


{{Power|[[Image:IceBlast_Blizzard.png|22px]]| Blizzard| Ranged (Area of Effect), Extreme Damage over Time (Cold), Foe -Accuracy, -Speed, -Recharge, Knockback; Self -Recovery| The massive damage from the Blizzard can Slow the attack rate of all your opponents in a large area, reducing their Accuracy and possibly knocking them back. Activating this power leaves you drained of Endurance and unable to recover any Endurance for a while.}}
{{Power|[[File:RadiationPoisoning_LingeringRadiation.png|22px|]]| Lingering Radiation| Ranged (Targeted AoE), Foe -Speed, -Recharge, -Regeneration| You can emit Lingering Radiation that reduces the attack rate, movement speed, and Regeneration rate of the target, and all nearby foes. }}


{{Power|[[Image:IceFormation Glacier.png|22px]]| Glacier| Point Blank Area of Effect, Foe Hold, -Recharge, -Speed| Ice Mistral can freeze all foes around herself in blocks of Glacial ice. The targets are frozen solid, helpless, and can be attacked. Even after the victims emerge, they remain chilled and their attack and movement speed is Slowed for a while. This power can only be cast near the ground. Recharge: Very Long.}}
{{Power|[[File:RadiationPoisoning_RadiationEmission.png|22px|]]| Radiant Aura| PBAoE, Team Heal| You can use Radiant Aura to heal some of your wounds, and the wounds of your group. This power has a small radius, so your allies need to be near you if they wish to be affected. }}


{{Power|[[Image:StormSummoning Gale.png|22px]]| Gale| Ranged (Cone), Minor Damage (Smash), Foe Knockback| Ice Mistral can call forth a tremendous gust of Gale force winds that knock down foes and deal some smashing damage in a wide cone area. Damage: Minor, Recharge: Moderate. }}
{{Power|[[File:RadiationPoisoning_ChokingCloud.png|22px]]| Choking Cloud| Toggle, PBAoE, Foe Hold| While active, you generate toxic radioactive gas around yourself. Any nearby foes may be overcome by the gas, leaving them choking and helpless. }}


{{Power|[[Image:StormSummoning_SnowStorm.png|22px]]| Snow Storm| Toggle, Area of Effect, Foe -Recharge, -Speed| While active, the chill of this Snow Storm can dramatically slow the attack and movement speed of the target and all the foes near the target.}}{{clr}}
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==== Silver Mantis ====
==== Dr. Aeon (Dark Clone) ====
[[Image:Silver Mantis.jpg|100px|thumb|Silver Mantis]]
[[Image:Aeon Clone5.jpg|right|thumb|100px|{{center|Aeon Clone}}]]
''Main Article:''  [[Silver Mantis]]
An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.


Tamura Shirai is fascinated with the smooth, sleek feel of metal. Funding the augmentation of her body to pure metal was an expensive proposition, however, so she tuned to crime. During one of her robberies, she encountered [[Black Scorpion]], on a job for [[Lord Recluse]]. Tamura realized an opportunity when she saw it, and rather than fighting with Arachnos over the ill-gotten loot, formed an alliance that has lasted unto this day.
''Levels: 46-54''


''Powers''
''Powers''


{{Power|[[Image:IceBlast Bolt.png|22px]]| Spiked Darts| (Ranged, Lethal) Foe -Defense| Your Defense has been lowered. }}
{{Power|[[File:DarkCast_SoulDrain.png|22px]]| Gloom| Ranged, High DoT(Negative), Foe -ToHit| Gloom slowly drains a target of life, while reducing his Accuracy. Slower than Dark Blast, but deals more damage over time. }}


{{Power|[[Image:PowerBlast PowerBurst.png|22px]]| Barrage of Spikes| (Ranged, Damage over Time, Lethal) Foe -Defense| Your Defense has been lowered. }}
{{Power|[[File:DarkCast_TenebrousTentacles.png|22px]]| Tenebrous Tentacles| Ranged (Cone), Moderate DoT(Negative), Foe Immobilize, -ToHit| You can create a cone shaped rift to the Netherworld that allows its native creatures to slip their oily Tentacles into our reality. These creatures will snare all foes within range, Immobilizing them while the Tentacles drain their life and reduce their Accuracy. }}


{{Power|[[Image:Ninjitsu Caltrops.png|22px]]| Spike Trap| Foe -Speed, Low Lethal| All foes that walk through the Spike Trap will be Slowed and take damage. }}
{{Power|[[File:DarkCast_NightFall.png|22px]]| Night Fall| Ranged (Cone), Moderate DoT(Negative), Foe -ToHit| Unleashes a cone shaped burst of particles from the Netherworld. All targets within the modest range of this power take Negative Energy damage and have a reduced Accuracy. }}


{{Power|[[Image:Quills Impale.png|22px]]| Impale| (Ranged) Foe Immobilize, -Defense, -Speed, -Fly, -Jump| Your running speed is reducedand you may be immobilized and unable to run, jump or fly. }}
{{Power|[[File:DarkCast_Torrent.png|22px]]| Torrent| Ranged (Cone), Minor DMG(Smash), Foe -ToHit, Knockback| You summon a wave of mire that sweeps away foes within its arc. The attack deals minimal Negative Energy damage, but sends foes flying and reduces their Accuracy. }}


{{Power|[[Image:Quills QuillThrowing.png|22px]]| Fling Spikes| (Ranged, Cone, Lethal) Foe -Defense| Your Defense has been lowered. }}
{{Power|[[File:DarkCast_LifeDrain.png|22px|]]| Life Drain| Ranged, Moderate DMG(Negative), Foe -ToHit, Self Heal| You can tap the power of the Netherworld to steal some life from a target foe and reduce his Accuracy. Some of that stolen life is transferred to you in the form of Hit Points. }}


{{Power|[[Image:Quills FlingQuills.png|22px]]| Burst of Spikes| Foe -Defense| Your Defense has been lowered. }}  
{{Power|[[File:DarkCast_Blackstar.png|22px]]| Blackstar| PBAoE, Extreme DMG(Negative/Smash), Foe -ToHit| You can unleash a devastating blast of Negative Energy around yourself, dealing massive damage and severely reducing affected foes' Accuracy. This power leaves you drained of Endurance and unable to recover Endurance for a while. }}


{{Power|[[Image:Quills BoneSword.png|22px]]| Ripper| Damage over Time(Lethal), -Defense| You are wounded!  You are taking lethal damage and your defense is lowered. }}
{{Power|[[File:DarkMiasma_TwilightGrasp.png|22px]]| Twilight Grasp| Ranged, Foe -ToHit, -DMG, -Regeneration, Team Heal| You channel Negative Energy from the Netherworld through yourself to a targeted foe. Twilight Grasp drains the power from that target and slowly transfers it to you and all nearby allies. The targeted foe's Accuracy and damage are reduced, while you and your nearby allies are healed. }}
 
{{Power|[[File:DarkMiasma_FearsomeAura.png|22px]]| Fearsome Stare| Ranged (Cone), Foe Fear, -ToHit| Instills tremendous Fear within a cone area in front of you, causing all affected targets to tremble in Terror uncontrollably. }}
 
{{Power|[[File:DarkMiasma_PetrifyingGaze.png|22px]]| Petrifying Gaze| Ranged, Foe Hold| Petrifies a single targeted foe with a terrifying gaze. The victim is Held and defenseless. }}
 
{{Power|[[File:DarkMiasma_DarkServant.png|22px]]| Dark Servant| Summon Dark Servant: Ranged Debuff Special| Summons a Dark Servant to your aid. The Dark Servant possesses an assortment of dark powers to weaken your foes. The summoned entity is not a willing servant, and it is only your power that binds it in this realm. The Dark Servant can be buffed and healed. }}


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==== Wretch ====
==== Hugo ====
[[Image:Wretch.jpg|100px|thumb|Wretch]]
[[File:Hugo.jpg|thumb|100px|{{center|Hugo}}]]
''Main Article:'' [[Wretch]]
''Main Article:'' [[Hugo]]
 
Hugo Figure was once just an innocent boy who dreamed of escaping the [[Rogue Isles]] with his girlfriend [[Agent Gally Ido|Gally Ido]]. Unfortunately, his psychic powers drew the attention of Arachnos, and he was betrayed by [[Westin Phipps]] and forced into the [[Bane Spiders]]. Recently freed from Bane Spider mind control, now he's fighting to free the other Bane Spiders and return to the girl he loves.


A twisted wreck of a human being, '''Wretch''' was horribly mutated in the same incident that slew [[Ghost Widow]].  He remains her loyal guardian and protector, using his immense strength and savage fury to protect her from all harm.
''Levels: 40-48''


''Powers''
''Powers''


''(Lvl 15-20)
{{Power|[[File:BaneSpider_Bash.png|22px]]| Bash| Melee, Moderate DMG(Smash), Minor DoT(Toxic), Foe Disorient, Chance for Critical Hit| You Bash with your mace dealing moderate Smashing damage and minor Toxic damage over time. }}


{{Power|[[Image:SuperStrength_Jab.png|22px]]| Jab| Disorient| You have been disoriented.}}
{{Power|[[File:BaneSpider_Pulverize.png|22px]]| Pulverize| Melee, High DMG(Smash), Minor DoT(Toxic), Foe Disorient, Chance for Critical Hit| You are capable of Pulverizing a foe with your Nullifier Mace dealing high damage, causing toxic damage over time. Pulverize will occasionally disorient foes as well. }}


{{Power|[[Image:SuperStrength_Punch.png|22px]]|Punch| Melee, Smash, Foe Knockback| A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet. }}
{{Power|[[File:Mace Clobber.png|22px]]| Clobber| Melee, Extreme DMG(Smash), Minor DoT(Toxic), Foe Disorient, Chance for Critical Hit| You Clobber your foe's head in order to Disorient him. This attack does extreme damage on its own, and can leave most opponents Disoriented for a very long time. }}


{{Power|[[Image:SuperStrength_Haymaker.png|22px]]| Haymaker| Melee, Smash, Foe Knockback| The Haymaker is a slow attack, but it makes up for it with a greater damage and a high chance of knockback. }}
{{Power|[[File:Mace WhirlingMace.png|22px]]| Whirling Mace| PBAoE Melee, Moderate DMG(Smash), Minor DoT(Toxic), Foe Disorient, Chance for Critical Hit| You swing your mace in a circle all around you, attacking everyone in melee range. Your Whirling Mace deals moderate damage and minor Toxic damage over time, and has a chance to Disorient every foe you hit. }}


{{Power|[[Image:SuperStrength Hurl.png|22px]]| Hurl| Ranged, Moderate Damage, smash, Foe Knockback| You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack is close ranged, deals moderate damage and can knock foes back. Damage: Heavy. Recharge: Moderate.}}
{{Power|[[File:BaneSpider_CrowdControl.png|22px]]| Crowd Control| Melee (Cone), High DMG(Smash), Minor DoT(Toxic), Foe Knockback, Chance for Critical Hit| You swing your mace in a wide arc in front of you. This attack strikes all foes within melee range, deals them serious damage and minor Toxic damage over time, and knocks them down. }}


{{Power|[[Image: Invulnerability TemporaryInvulnerabilty.png|22px]]| Temp Invulnerability| Toggle, Self +Resistances (Smash, Lethal)| When you activate this power, you become highly resistant to Smashing and Lethal damage for a short duration. Recharge: Very Long. }}
{{Power|[[File:BaneSpider_PoisonousRay.png|22px]]| Poisonous Ray Burst| Ranged (Targeted AoE), High DoT(Toxic), Foe -DEF| You fire a Poisonous Ray from your mace causing damage over time as reducing the target's defense. }}


''(25% health and below, Lvl 35+)''
{{Power|[[File:BaneSpider_MaceBeamVolley.png|22px]]| Mace Beam Volley| Ranged (Cone), Light DMG(Energy), Foe Knockback| The Nullifier Mace can fire a volley of energy at all foes in front of the user. The Mace Beam Volley is a Moderate damage area of effect cone attack with a chance to knock foes off their feet. }}


{{Power|[[Image:SonicBlast MassiveDamage.png|22px]]| Cry of Despair| Point Blank Area of Effect, Extreme Damage (Energy/Smash), Foe Disorient, -Resistances (All but Psionics), Self -Recovery | You have been disoriented. }}
{{Power|[[File:BaneSpider_MaceBeamBlast.png|22px]]| Mace Beam Blast| Ranged (Targeted AoE), Light DMG(Energy), Foe Knockback| The Nullifier Mace is capable of firing a tremendous bolt of force from the end of it. The Mace Beam Blast is a Light damage area of effect attack, foes struck by the blast may be knocked back. }}


{{Power|[[Image:SuperStrength KnockoutBlow.png|22px]]| Knockout Blow| Hold| Wretch has hit you with a Knockout Blow. You are held.}}
{{Power|[[File:Arachnos_Patron_RangedAoEImmobilize.png|22px]]| Wide Area Web Grenade| Ranged (Targeted AoE), Foe Immobilize, -Recharge, -Fly, -SPD, -Jump| Upon impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can Immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is Slowed. The Web can bring down flying entities and halts jumping. }}


{{Power|[[Image:SuperStrength HandClap.png|22px]]| Hand Clap| Area of Effect Disorient, Foe Knockback| The Longbow Warden can clap his hands together to send out a violent shockwave. The shockwave can knockdown most nearby foes and can Disorient many of those. Hand Clap deals no damage. }}
{{Power|[[File:BaneSpiderTraining_WebCocoon.png|22px]]| Web Cocoon| Ranged, Foe Hold, -Recharge, -Fly, -Jump, -SPD| The Bane Mace can fire a more powerful version the common web grenade. The sinewy fibers of this grenade are strong enough to completely Hold one target. Targets able to resist the Hold are still likely to have their attack and movement speed dramatically slowed. Web Cocoon can also bring down flying targets and prevent foes from jumping. }}


{{Power|[[Image:SuperStrength_FootStomp.png|22px]]| Foot Stomp| Melee, Point Blank Area of Effect, Moderate Damage, Smash| Using your superior leg strength, you can Stomp your foot to the ground, quaking the earth itself. This is a localized attack against everything in melee range. Damage: Moderate, Recharge: Slow. }}
{{Power|[[File:PsionicMastery IndomitableWill.png|22px]]| Indomitable Will| Self {{StatusProtVal|10|0|10|10|0|10|10}}, +{{TypeDefVal|0|0|0|0|0|0|25%}}| Activating this power greatly boosts your resistance to Sleep, Disorient, Fear and Hold effects for 90 seconds. Indomitable Will also grants a high defense to Psionic based attacks. }}


{{Power|[[Image:Temporary_PVP_BuffDefense.png|22px]]| Unknown buff| ???| Unknown Invulnerability protective toggle. }}
{{Power|[[File:PsionicMastery MindOverBody.png|22px]]| Mind Over Body| Toggle: Self +{{DamResVal|30|30|0|0|0|0|20}}| When you toggle on this power, you empower your Mind Over Body to become highly resistant to Smashing, Lethal and Psionic damage. }}


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=== Archvillains ===
:''Main Article:'' [[Arachnos Archvillains]]
The [[archvillain]]s of Arachnos include half of the game's [[Signature Character]]s. Each archvillain's power list can be found at the [[Arachnos Archvillains]] page.
==== Arbiter Sands ====
:''Main Article:'' [[Arbiter Sands]]
Arbiter Sands is considered a somewhat unconventional member of the Arachnos Arbiter Corps. Though still completely dedicated to the will of Lord Recluse, Sands is known for using unusual and effective tactics. His status as an Arbiter makes him untouchable within Arachnos, for to harm an Arbiter is to attack the will of Lord Recluse himself...
==== Night Widow Nocturne ====
:''Main Article:'' [[Night Widow Nocturne]]
The Night Widows serve Arachnos as elite assassins and spies. It is whispered among their murderous ranks that a Night Widow code-named Nocturne may be the deadliest operative Arachnos has ever produced. No living soul knows any details of her history, just rumors of her ruthlessness and tales of her many victims. Some suspect that her only weakness might be her arrogant pride, but none have survived to exploit it.
==== Kalinda ====
:''Main Article:'' [[Kalinda]]
As an Arachnos Fortunata, it is Kalinda's task to keep an eye on all new arrivals to Mercy Island. That doesn't mean she's on their side. She is evaluating each new resident for signs of greatness, and for signs of weakness. Kalinda can set you on the path to greatness, or she can make sure you're never heard from again. There are only two things she believes in: the glory of Arachnos, and the survival of the fittest.


==== Dr. Aeon ====
==== Dr. Aeon ====
[[Image:Dr. Aeon 01.jpg|100px|thumb|Dr. Aeon]]
:''Main Article:'' [[Dr. Aeon]]
''Main Article:'' [[Dr. Aeon]]
An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.
 
==== Dr. Quatrexin  ====
:''Main Article:'' [[Dr. Quatrexin]]
The original inventor of the Black Scorpion armor has made some improvements in his latest re-design. He may not be as skilled in the suit as Black Scorpion himself, but he's still an extremely lethal combatant.
 
==== Barracuda ====
:''Main Article:'' [[Barracuda]]
Barracuda, a former treasure hunter, Kelli Forston was infected by mysterious creatures known as the Coralax. What she found in the briny deep remains a mystery, but it turned her heart as dark and cold as the depths. In combat, she is almost as quick and savage as her bloodthirtsy mentor, Captain Mako.


An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.
==== Ice Mistral ====
:''Main Article:'' [[Ice Mistral]]
Irena Rudenko was chosen by one of the Monks of the Four Winds to become the Ice Mistral. receiving the power changed her; she retained the icy-cold aloofness and desire for mastery of the wing, but none of the control. Her own rage overrode the honor normally imbued to the Knights of the Wind and she went on a mad killing spree. Scirocco took her under his wing to protect her from the Monks - many of which have fallen trying to reclaim their lost power.  


''Powers''
==== Silver Mantis ====
:''Main Article:'' [[Silver Mantis]]
Tamura Shirai is fascinated with the smooth, sleek feel of metal. Funding the augmentation of her body to pure metal was an expensive proposition, however, so she tuned to crime. During one of her robberies, she encountered Black Scorpion, on a job for Lord Recluse. Tamura realized an opportunity when she saw it, and rather than fighting with Arachnos over the ill-gotten loot, formed an alliance that has lasted unto this day.


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==== Wretch ====
:''Main Article:'' [[Wretch]]
A twisted wreck of a human being, Wretch was horribly mutated in the same incident that slew Ghost Widow. He remains her loyal guardian and protector, using his immense strength and savage fury to protect her from all harm.


==== Jade Spider ====
==== Jade Spider ====
[[Image:Jade Spider.jpg|thumb|100px|The Jade Spider]]
:''Main Article:'' [[Jade Spider]]
''Main Article:'' [[Jade Spider]]
This monstrous Giant Spider is rampaging through Siren's Call!


This monstrous Giant Spider is rampaging through Siren's Call!
==== Magus Mu'Drakhan ====
:''Main Article:'' [[Magus Mu'Drakhan]]
Magus Mu'Drakhan is a leading figure among the growing ranks of mystic working under the banner of Arachnos who trace their lineage to the ancient civilization know as Mu. Mu'Drakhan's main interests lie both in expanding his already formidable arcane power, and uncovering the history of the lost civilization of Mu. He also holds a bitter anger at the Circle of Thorns, who draw their magical powers from the mystic secrets of Oranbega, the ancient enemy of Mu. Some whisper that he may be more loyal to his ancient bloodlines than to Arachnos, but such whispers are often quickly silenced.


''Powers''
==== Regent Korol ====
:''Main Article:'' [[Regent Korol]]
Regent Korol is one of the few Fortunatas that have chosen to devote themselves fully to Arachnos by becoming powerful Tarantula Queens. Through the process, she gained immense psychic abilities, which she uses to protect Arachnos from infiltration.


{{Power|[[Image:PsychicBlast PsychicScream.png|22px]]| Mind Scream |(Ranged) Cone, Psionic, Foe -Recharge| The Mind Scream has reduced your attack rate.}}
==== Shadow Spider ====
:''Main Article:'' [[Shadow Spider]]
Shadow Spider began her career as a Knife of Artemis, specializing in infiltration and intelligence jobs that no one else thought possible. Now working with Arachnos, Shadow Spider acts friendly and nice, and is usually very good to her people, but can turn cold as ice and hard as steel when she needs to be.  


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==== Viridian ====
:''Main Article:'' [[Viridian]]
Viridian is a very dangerous man who works subtle deals that can change the course of world history. The core of his job is influencing other villain groups through manipulation, sabotage, deal brokering, or collaboration, as it suits the needs of Arachnos. There is some rivalry between his organization of manipulators and Shadow Spider's spies, but both know that they can only suceed at their job with the help of the other.


==== Magus Mu'Drakhan ====
==== Black Scorpion ====
:''Main Article:'' [[Black Scorpion]]
Black Scorpion is a man encased in a large, bulky suit of high-tech battle armor. Huge and menacing, the armor is equipped with a functioning scorpion-like tail on the backside, and the right arm ends in an intimidating blaster cannon.


''Main Article:'' [[Magus Mu'Drakhan]]
==== Captain Mako ====
:''Main Article:'' [[Captain Mako]]
Gideon Ray is a savage Mutant who has evolved into what only can be described as a humanoid shark. His acts are even more terrible than his appearance, and few foes are even identifiable once Captain Mako is through with them. Mako is responsible for the death of Sharkhead Isle's most famous hero, Scrapyard.


Magus Mu'Drakhan is a leading figure among the growing ranks of mystic working under the banner of [[Arachnos]] who trace their lineage to the ancient civilization know as [[Mu]]. Mu'Drakhan's main interests lie both in expanding his already formidable arcane power, and uncovering the history of the lost civilization of Mu. He also holds a bitter anger at the [[Circle of Thorns]], who draw their magical powers from the mystic secrets of [[Oranbega]], the ancient enemy of Mu. Some whisper that he may be more loyal to his ancient bloodlines than to Arachnos, but such whispers are often quickly silenced.
==== Ghost Widow ====
:''Main Article:'' [[Ghost Widow]]
Beautiful, mysterious, and deadly. Ghost Widow appears to be an actual spirit from beyond the grave rather than a super with some sort of incorporeal power. Some have said she was once a rising star in the Night Widows when she was slain. Her thirst for vengeance must have been great, for she returned from the void and now serves at Recluse's side. There are rumors that her service isn't entirely voluntary, however.  


''Powers''
==== Scirocco ====
:''Main Article:'' [[Scirocco]]
Imad Malak was not always an evil man. Evil came to him from without. He was traveling in the deep desert near the Baka Valley deep in the Middle East. There he discovered an ancient tomb and stumbled inside. The tomb was that of a long-dead desert hero, and contained several objects of power including the bottle of the djinn Serafina. Also within was the hero's scimitar that granted the weilder incredible powers. Malak took the sword and donned the mantle of Scirocco. Unforunately, he fell under a curse and was driven to commit acts of great evil. He sold the other objects off to the highest bidder, the bottle ending up with the Circle of Thorns. Once a hero of the people, he is now a dark stain on their proud heritage. Imad wishes nothing more than to find some way to rid himself of the curse and find redemption.


{{Power|[[Image:RadiationPoisoning EMPPulse.png|22px]]| EM Pulse| (Energy) Foe Hold, -Regeneration| You are Held by the EMP Pulse and your Regeneration rate is reduced.}}
==== Lord Recluse ====
:''Main Article:'' [[Lord Recluse]]
The Master of Evil, the Count of Cruel, the Archvillain of Anarchy. Lord Recluse has been called many things. But the people of the Rogue Isles know him as their lord and ruler. Lord Recluse has a mysterious tie with Paragon City's own Statesman - some even claim they were once close companions. Their hatred for one another certainly belies a secret perhaps best left buried.


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==== Regent Korol ====
=== Giant Monsters ===


''Main Article:'' [[Regent Korol]]
==== Arachnos Flier ====
[[File:Arachnos Flier3.jpg|right|thumb|175px|{{center|Arachnos Flier}}]]
''Main Article:'' [[Arachnos Flier]]


Regent Korol is one of the few [[Fortunatas]] that have chosen to devote themselves fully to Arachnos by becoming powerful [[Tarantulas#Tarantula Queen|Tarantula Queens]]. Through the process, she gained immense psychic abilities, which she uses to protect Arachnos from infiltration.
Arachnos no doubt stole the technology for these drones from the Rikti. Or perhaps they bargained for it. Lord Recluse will deal with anyone who gives him what he wants.


''Powers''
''Powers''


{{Power|[[Image:PsychicBlast PsychicWail.png|22px]]| Psychic Wail| Point Blank Area of Effect, Foe Disorient, -Recharge| Psychic Wail is a devastating Psionic attack that wracks the minds of all nearby foes. Those that survive will have a severely reduced attack rate and may be left Disoriented. This power leaves you drained of Endurance and unable to recover Endurance for a time.}}
{{Power|[[File:Flight TravelFlight.png|22px]]| Flight| Self Fly| The Arachnos Flier...Flies. }}
 
{{Power|[[File:ElectricalBolt ChargedBolts.png|22px]]| Energy Blast| Ranged, Moderate DMG(Energy)| This Arachnos Fliers' beam is significantly less powerful (and cheaper) than the Arbiter Drones'. It does Moderate Damage. }}
 
{{Power|[[File:ElectricalBolt LightningBolt.png|22px]]| Energy Burst| Ranged, Superior DMG(Energy)| This Arachnos Fliers' beam is significantly less powerful (and cheaper) than the Arbiter Drones'. It does Heavy Damage. }}
 
{{Power|[[File:Electrical_Mastery_Static_Discharge.png|22px]]| Energy Saturation| Ranged (Cone), Extreme DMG(Energy)| This Arachnos Fliers' beam is significantly less powerful (and cheaper) than the Arbiter Drones'. It does Heavy Damage. }}


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{{Power|[[File:AssaultWeapons_ARM30grenade.png|22px]]| Swarm Missile| Ranged (Targeted AoE), Extreme DMG(Fire/Lethal), Foe Knockback| The Arachnos Flier can launch a pack of 8 Swarm missiles. }}
 
{{Power|[[File:CrabSpiderTraining SummonSpiderlings.png|22px]]| Drop Zone| Summon Bane Spiders| The Drop Zone teleports in Bane Spiders. }}
:'''Arachnos Transport Transponder'''
:{{Power|[[File:CrabSpiderTraining SummonSpiderlings.png|22px]]| Drop Zone| Summon 8 Bane Spider Commandos, 0-3 Bane Spider Scouts, 0-2 Bane Spider Executioners| The Drop Zone teleports in Bane Spiders. }}


==== Shadow Spider ====
{{Power|[[File:Traps DroppedAoEDebuffDamage.png|22px]]| Explosive Drone| Summon 4 Arachnos Cruise Missiles: Ranged, Extreme Damage(Fire/Lethal), Foe Knockback| You creates two Seeker Drones. These Seeker Drones will follow you until they detect an enemy and then they will zero in on their targets and detonate on impact. The small explosive flash of energy does only minor damage, but the concussion can weaken foes. Affected targets will have reduced Damage, Accuracy and Perception and may even be Disoriented for a short while. You can only ever have Two Seeker Drones out at one time and they can be destroyed by your foes. }}
:'''Arachnos Cruise Missile'''
:{{Power|[[File:DarkMiasma TarPatch.png|22px]]| Explosive Drone| Post Death Special: Point Blank Area of Effect, Extreme Fire/Lethal Damage, Foe Knockback| All foes that pass near this Trip Mine will get blown to smithereens. }}


''Main Article:'' [[Shadow Spider]]
{{Power|[[File:Traps DroppedAoEDebuffDamage.png|22px]]| Drone Repel| Auto, Special(Repel Drones)| Repel Drones }}


Shadow Spider began her career as a [[Knives of Artemis|Knife of Artemis]], specializing in infiltration and intelligence jobs that no one else thought possible. Now working with Arachnos, Shadow Spider acts friendly and nice, and is usually very good to her people, but can turn cold as ice and hard as steel when she needs to be.
{{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Transition| Toggle, Self +Fly Speed, Untouchable| The Arachnos Flier can accelerate to higher speeds while moving at non-combat speed. }}


''Powers''
{{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Kill Mine| Auto, Special(Kill Drones)| Kills Drones }}


{{Power|[[Image:Temporary ChromaticGrenades.png|22px]]| Stun Grenades| (Ranged, Targeted Area of Effect) Foe Disorient|  Shadow Spider has Disoriented you with a Stun Grenade. }}
{{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Colossal| Auto: Self +MaxHP| Giant Monsters have significant amounts of health- a number of people will likely need to work together to take this foe down! }}


{{Power|[[Image:Ninjitsu Caltrops.png|22px]]| Caltrops| Low Lethal, Foe -Speed| All foes that walk through the Caltrops will be Slowed and take damage. }}
{{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Resistance| {{DamResVal|20|20|20|20|20|20|0|20}}| [[Archvillain Resistance|Archvillain resistance]]. }}


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==== Viridian ====
=== Named Enemies ===
''Main Article:'' [[Viridian]]
==== Arachnos Repairman (Underling) ====
[[File:Arachnos Repairman.jpg|thumb|100px|{{center|Arachnos Repairman}}]]
Cybernetic implants in their brains have given these Arachnos technicians an incredible affinity for technology.  Under the guidance of [[Weaver-1]], they work tirelessly to build and repair the machines of Arachnos.
 
''Levels: 45-45''
 
''Powers''
 
{{Power|[[File:Flight TravelFlight.png|22px]]| Repair| Repair Tower: Heal Tower| Repair Tower }}
 
{{Power|[[File:Flight TravelFlight.png|22px]]| Construct| Repair Tower: Tower +Heal| Repair Tower }}


Viridian is a very dangerous man who works subtle deals that can change the course of world history. The core of his job is influencing other villain groups through manipulation, sabotage, deal brokering, or collaboration, as it suits the needs of Arachnos. There is some rivalry between his organization of manipulators and [[Shadow Spider]]'s spies, but both know that they can only suceed at their job with the help of the other.
{{Power|[[File:Power Missing.png|22px]]| No attacks| | ''Arachnos Repairmen don´t have any attacks at all'' }}


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==== Black Scorpion ====
[[Image:Black Scorpion.jpg|thumb|100px|Black Scorpion]]
''Main Article:''  [[Black Scorpion]]


'''Black Scorpion''' is a man encased in a large, bulky suit of high-tech battle armor. Huge and menacing, the armor is equipped with a functioning scorpion-like tail on the backside, and the right arm ends in an intimidating blaster cannon.
==== Dual Artillery Gun ====
 
Turrets like these are rumored to be based on designs stolen (or bought) from Crey industries. This one matches the design for a Dual Artillery Gun. The Crey security catalog entry reads: 'Our Dual Artillery Gun provides an excellent balance between the need for concentrated firepower and the desire to keep under budget. Ask about our options close-quarter flamethrower!'


''Powers''
''Powers''


{{Power|[[Image:PowerBlast PowerBlast.png|22px]]| Arm Blast| Ranged, Smash/Energy, Foe Knockback| A much more powerful, yet slower version of power bolt. Power Blast sends a focused beam of energy at a foe that can knock him back. }}
{{Power|[[File:AssaultWeapons_ShotgunSlug.png|22px]]| Dual Cannon| Ranged, Moderate DMG(Lethal)| The Dual Turret can fire at an extremely long range, and is very accurate. }}


{{Power|[[Image:PowerBlast Explosion.png|22px]]| Tail Blast| (Ranged) Targeted Area of Effect, Smash/Energy, Foe Knockback| Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. }}
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Flame Thrower| Close (Cone), Moderate DoT(Fire)| You are taking Fire Damage over Time from the Turret's Flamethrower. }}


{{Power|[[Image:SuperStrength_Punch.png|22px]]| Punch| Melee, Smash, Foe Knockback| A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet. }}
{{Power|[[File:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand| ''Turrets don't have any Melee attacks at all''}}


{{Power|[[Image:SuperStrength KnockoutBlow.png|22px]]| Tail Sting| (Melee) Foe Hold| Black Scorpion strikes you with the sting from his mighty tail. You are Held.}}  
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| {{DamResVal|30|40|30|40|40|40|60|10000}}, {{StatusProtVal|1.0|0|1.0|1.0|100|2.0|100|100|100}}, {{StatusResVal|18%|0|33%|48%|33%|50%|0|50%}}, Resist(Debuffs), Self Immobilize| Turret resistance }}
*Foot Stomp
*Unknown Tail-based PBAoE
*Unknown protective toggle
*Taunt
*Awesome Walking Sound


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==== Captain Mako ====
==== Wolf Spider Ghost (Minion) ====
[[Image:Captain Mako.jpg|thumb|100px|Captain Mako]]
[[File:Wolf Spider Ghost.jpg|100px|thumb| |<div style="text-align: center;border:none">Wolf Spider Ghost</div>]]
''Main Article:''  [[Captain Mako]]
 
These [[Wolf Spiders]] have discovered a method to become living ghosts. Though they are not completely used to it, they have already begun to master their new ghostly powers.


Gideon Ray is a savage Mutant who has evolved into what only can be described as a humanoid shark. His acts are even more terrible than his appearance, and few foes are even identifiable once '''Captain Mako''' is through with them. Mako is responsible for the death of [[Sharkhead Isle]]'s most famous hero, [[Ghost of Scrapyard|Scrapyard]].
''Levels: 6-12, 10-18''


''Powers''
''Powers''


{{Power|[[Image:SuperReflexes_Hide.png|22px]]| Hide| Self Stealth, Increased Defense (Melee, Ranged, Area of Effect)| Captain Mako
{{Power|[[File:Flight TravelFlight.png|22px]]| Fly| Self Fly| Ghosts can Fly! }}
possesses the skill of Hide which makes him almost impossible to detect. }}
 
{{Power|[[File:DarkCast DarkBlast.png|22px]]| Ghastly Blast| Ranged, Moderate DMG(Negative), Foe -ToHit| Your Accuracy has been reduced by a Ghastly Blast. }}
 
{{Power|[[File:DarkCast_SoulDrain.png|22px]]| Gloom ''(Only Levels 10-18)''| Ranged, Extreme DoT(Negative), Foe -ToHit| Gloom reduces your Accuracy. }}
 
{{Power|[[File:ShadowFighting_Smite.png|22px]]| Smite| Melee, Moderate DMG(Negative/Smash), Foe -ToHit| You have been hit by Smite! Your accuracy is reduced. }}


{{Power|[[Image:Claws_ClawsStrike.png|22px]]| Strike| Melee, Moderate Damage (Lethal)| Captain Mako Strikes you with his razor-sharp claws that deals a moderate amount of lethal damage. }}
{{Power|[[File:ShadowFighting_ShadowPunch.png|22px]]| Shadow Punch ''(Only Levels 10-18)''| Melee, Light DMG(Negative/Smash), Foe -ToHit| Shadow Punch reduces your Accuracy. }}


{{Power|[[Image:Claws_Slash.png|22px]]| Slash| Melee, Moderate Damage (Lethal), Foe -Defense| Mako Slashes you with his claws dealing a good amount of lethal damage and weakening your defenses. }}
{{Power|[[File:Invisibility_PhaseShift.png|22px]]| Ethereal| Self Invisible, Invulnerable| Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal ghosts are invisible, and cannot affect or be affected by those in normal space. }}


{{Power|[[Image:Claws_SpinningClawsAttack.png|22px]]| Spin| Point Blank Area of Effect Melee, Moderate Lethal Damage| Mako Spins and strikes you with his claws dealing a moderate amount of lethal damage and weakening your defenses. }}
{{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|20|20|20|0|20|e=-}}, {{StatusProtVal|0|8.0|0|8.0|0|0|8.0}}, Resist(Speed Debuff)| Resistance }}
 
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{{Power|[[Image:Claws_Placate.png|22px]]| Mako Placate| Ranged, Foe Placate, Self Stealth/Hide| From a glint in Mako's eye just as he fades from your view, you fear he is about to strike, but just like a shark, you will not see it coming. ''(needs to be edited)'' }}
==== Wolf Spider Commander (Lieutenant) ====


{{Power|[[Image:Claws_AssassinClaw.png|22px]]| Shark Attack| Melee, Special Lethal Damage| Mako has struck you from the deep recesses of a Hide.  You receive extreme lethal damage. }}
The most brutal and effective members of the Wolf Spiders are eventually promoted to Huntsmen. They're armed and armored for many situations, so tread lightly when they're around.


{{Power|[[Image:SuperReflexes_Elude.png|22px]]| Elude| Self +Defense, +Speed, +Recovery, Resistance to Debuff Defense)| Mako improves his reflexes, making himself so quick he can Elude almost any attack.  His running speed, jumping height and Endurance Recovery are also increased.  Mako's Elude also grants you high resistance to Defense Debuffs. }}
''Levels: 1-5''


{{Power|[[Image:Arachnos_Patron_ConeImmobilize.png|22px]]| Circle of Sharks| Cone Damage over time (Negative Energy) Foe Immobilize| Mako calls forth a circle of vicious shark Spirits that will swim out in a cone formation and will encircle his foes draining their spirit energy. The encircling shark spirits immobilize foes while they deal Negative Energy damage over time. }}
''Powers''


{{Power|[[Image:Arachnos_Patron_RangedConeModerateDmg.png|22px]]| Chum Attack| Ranged, Toxic, Damage over Time, Toxic| Mako can regurgitate his stomach acid and spew a corrosive spray of bile at a foe.  Affected foes in the cone will take Toxic damage over time. }}
{{Power|[[File:AssaultWeapons_ShotgunBuckShot.png|22px]]| Shotgun| Ranged (Cone), Moderate DMG(Lethal), Foe Knockdown| Good at close range. Fires a cone of buckshot pellets and can knock some foes down. }}


{{Power|[[Image:Arachnos_Patron_DropKnockback.png|22px]]| Water Spout| PBAoE Smashing Damage (Smashing) Foe Knockback/Fear/Disorient| Mako can conjure up a Water Spout at a targeted foe. The Water Spout will chase down his foes, tossing them into the air and hurling them great distances. The victims are left Disoriented and with reduced Defense. The Water Spout is a menacing sight, and can even cause panic among your foes. }}
{{Power|[[File:ArachnosSoldier_FragGrenade.png|22px]]| Frag Grenade| Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback| Launches a Frag Grenade at long range from under the barrel of your rifle. The explosion from this grenade affects all within the blast and can knock them back. }}


{{Power|[[Image:Claws Wave.png|22px]]| Spirit Shark| Ranged, Moderate Damage, Lethal, Foe Knockdown| Projects an ethereal Spirit Shark that deals Moderate Damage and, possibly, knocking down foes.}}
{{Power|[[File:ArachnosSoldier_Pummel.png|22px]]| Rifle Butt| Melee, Moderate DMG(Smash), Foe Disorient| You can smash your opponents in close combat with the butt of your sub-machine gun to deal minor smashing damage. Pummel has a high chance to disorient your foe for a brief time. }}


{{Power|[[Image:SonicBlast_MassiveDamage.png|22px]]| Bellow| PBAoE, Extreme DMG(Energy/Smash), Foe Disorient| Your Bellow is so strong that most foes will be defeated by being subjected to it. Bellow deals massive damage to all nearby foes, although the damage does vary.}}
{{Power|[[File:TrainingandGadgets_WolfSpiderArmor.png|22px]]| Wolf Spider Armor| Auto: Self +{{DamResVal|30|30|0|0|0|0|20}}, {{StatusProtVal|2.0|2.0|2.0|2.0|0|2.0|2.0}}, {{StatusResVal|0|0|0|50%}}| Your Wolf Spider Armor provides good protection to Smashing, Lethal and Psionic damage types, as well as offering basic levels of protection to most status effects, including Confuse, Fear, Disorient, Hold, Sleep and Immobilize effects. }}


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==== Ghost Widow ====
==== Wolf Spider Shade (Lieutenant) ====
[[Image:Ghost_Widow.jpg|thumb|100px|Ghost Widow]]
[[File:Wolf Spider Shade.jpg|100px|thumb| |<div style="text-align: center;border:none">Wolf Spider Shade</div>]]
''Main Article:''  [[Ghost Widow]]
These [[Wolf Spiders]] have discovered a method to become living ghosts. Though they are not completely used to it, they have already begun to master their new ghostly powers.


Beautiful, mysterious, and deadly. '''Ghost Widow''' appears to be an actual spirit from beyond the grave rather than a super with some sort of incorporeal power. Some have said she was once a rising star in the [[Night Widows]] when she was slain. Her thirst for vengeance must have been great, for she returned from the void and now serves at Recluse's side. There are rumors that her service isn't entirely voluntary, however.
''Levels: 6-12, 10-18''


''Powers''
''Powers''


{{Power|[[Image:Flight TravelFlight.png|22px]]| Flight| Self fly| Ghost Widow can Fly! }}
{{Power|[[File:Flight TravelFlight.png|22px]]| Fly| Self Fly| Ghosts can Fly! }}
 
{{Power|[[File:DarkCast DarkBlast.png|22px]]| Ghastly Blast| Ranged, Moderate DMG(Negative), Foe -ToHit| Your Accuracy has been reduced by a Ghastly Blast. }}
 
{{Power|[[File:DarkCast LifeDrain.png|22px]]| Life Drain| Ranged, Moderate DMG(Negative), Foe -ToHit, Self Heal| The Ghost has drained your life to heal himself. Your Accuracy is reduced. }}


{{Power|[[Image:DarkCast_SoulDrain.png|22px]]| Gloom| (Ranged) Damage over Time, Negative, Foe -Accuracy| Ghost Widow can launch a ranged dark energy attack that slowly drains a target of life and reduces its chances to hit. }}
{{Power|[[File:DarkCast_SoulDrain.png|22px]]| Gloom ''(Only Levels 10-18)''| Ranged, Extreme DoT(Negative), Foe -ToHit| Gloom reduces your Accuracy. }}


{{Power|[[Image:DarkCast_DarkBlast.png|22px]]| Dark Blast| (Ranged, Negative, Damage over Time, Negative) Foe -Accuracy| Ghost Widow can launch a long range blast of dark energy. Deals moderate damage and reduces the target's chance to hit.}}
{{Power|[[File:ShadowFighting_Smite.png|22px]]| Smite| Melee, Moderate DMG(Negative/Smash), Foe -ToHit| You have been hit by Smite! Your accuracy is reduced. }}


{{Power|[[Image:DarkCast_Torrent.png|22px]]| Torrent| (Ranged, Cone, Smash) Foe -Accuracy| The Torrent has reduced your Accuracy. }}
{{Power|[[File:ShadowFighting_ShadowPunch.png|22px]]| Shadow Punch ''(Only Levels 10-18)''| Melee, Light DMG(Negative/Smash), Foe -ToHit| Shadow Punch reduces your Accuracy. }}


{{Power|[[Image:DarkCast LifeDrain.png|22px]]| Life Drain| Ranged, Negative, Foe -Accuracy, Self + HP| Ghost Widow taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to her. }}
{{Power|[[File:Invisibility_PhaseShift.png|22px]]| Ethereal| Self Invisible, Invulnerable| Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal ghosts are invisible, and cannot affect or be affected by those in normal space. }}


{{Power|[[Image:DarkArmor_DarkRegeneration.png|22px]]| Dark Regeneration| Point Blank Area of Effect, Minor Damage(Negative), Self +Health| Ghost Widow can tap the dark essence of the Netherworld to drain a life from all nearby enemies thus healing herself. The more foes affected, the more she will be healed. }}
{{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|20|20|20|0|20|e=-}}, {{StatusProtVal|0|8.0|0|8.0|0|0|8.0}}, Resist(Speed Debuff)| Resistance }}


{{Power|[[Image:DarkMiasma_TwilightGrasp.png|22px]]| Twilight Grasp| Ranged, Foe -Accuracy -Damage, Team Heal| Ghost Widow can channel Negative Energy from the Netherworld through herself to a targeted foe. Twilight Grasp drains the power from that target and slowly transfers it to her and all nearby allies. }}
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{{Power|[[Image:DarkMiasma_ShadowFall.png|22px]]| Shadow Fall| Toggle: Point blank area of effect, Team Stealth, +Defense (All), +Resistance (Energy, Negative, Psionics, Fear)| Ghost Widow taps into the Netherworld and envelops herself and her nearby teammates in a shroud of darkness. Shadow Fall does not grant Invisibility, but it does make her and her teammates harder to detect. }}
==== Doctor Geist (Boss) ====
[[File:Doctor_Geist.jpg|thumb|right|100px|{{center|Doctor Geist}}]]
''Main article:'' [[Doctor Geist]]


{{Power|[[Image:DarkMiasma FearsomeAura.png|22px]]| Fearsome Stare| (Ranged, Cone) Foe Fear, -Accuracy| Ghost Widow instills tremendous Fear within a cone area in front of her, causing all affected targets to tremble in Terror uncontrollably. }}
Doctor Geist is a mad scientist working for Arachnos on a project involving mutant spiders! He is also a long time rival of his former colleague, [[Doctor Creed]].


{{Power|[[Image:DarkMiasma BlackHole.png|22px]]| Black Hole| Ranged, Targeted area of effect, Foe Intangible| Ghost Widow is able to open up a Black Hole to the Netherworld that temporarily pulls in all foes within its grasp. The victims become phase shifted and are completely intangible. They are hard to see, and cannot affect or be affected by those in normal space.}}
''Levels: 1-10''


{{Power|[[Image:Arachnos_Patron_RangedAoEModerateDmg.png|22px]]| Dark Obliteration| Ranged, Targeted Area of Effect, Moderate damage, Negative, Foe -Accuracy| Ghost Widow can hurl a large blast of negative energy that violently explodes on impact, exposing the dark power of the Netherworld to all foes near the target.  Dark Obliteration can reduce the Accuracy of all affected targets. }}
''Powers''


{{Power|[[Image:Arachnos_Patron_ConeImmobilize.png|22px]]| Soul Tentacles| Ranged (Cone), Moderate Damage(Negative), Foe Immobilize| Ghost Widow can create a cone-shaped rift to the Netherworld that allows the souls of the damned to slip into our reality. These Soul Tentacles will snare all foes within range, Immobilizing them while they drain their life. }}
{{Power|[[File:PowerBlast PowerBolts.png|22px]]| Power Bolt| Ranged, Moderate DMG(Energy/Smash), Foe Knockdown| A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage. }}


{{Power|[[Image:Arachnos_Patron_TargetedHold.png|22px]]| Soul Storm| Ranged, Moderate Damage over Time(Negative), Foe: Hold| Ghost Widow is able to summon the souls of her victims to do her bidding. Soul Storm enraptures a target, holding them while their life-force is drained from their body. }}
{{Power|[[File:PowerBlast PowerBlast.png|22px]]| Power Blast| Ranged, High DMG(Energy/Smash), Foe Knockback| A much more powerful, yet slower version of power bolt. Power Blast sends a focused beam of energy at a foe that can knock him back. }}


{{Power|[[Image:Temporary_ResonanceDisrupter.png|22px]]| Ethereal| Self: +Stealth +RES(ALL) +DEF(ALL)| When affected, Ghost Widow's ethereal form is highly resistant to all forms of damage.  This is rare and usually a game developer is logged in as Ghost Widow. }}
{{Power|[[File:PowerBlast Explosion.png|22px]]| Explosive Blast| Ranged (Targeted AoE), Moderate DMG(Energy/Smash), Foe Knockback| Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. }}


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==== Scirocco ====
==== Arbiter Mesten (Boss) ====
[[Image:Scirocco.jpg|thumb|100px|Scirocco]]


''Main Article:''  [[Scirocco]]
The Arbiters are the living will of Lord Recluse. In the Rogue Isles, an attack on an Arbiter is an attack on Recluse himself. It is one of the few things that Recluse does not tolerate.


Imad Malak was not always an evil man. Evil came to him from without. He was traveling in the deep desert near the Baka Valley deep in the Middle East. There he discovered an ancient tomb and stumbled inside. The tomb was that of a long-dead desert hero, and contained several objects of power including the bottle of the djinn [[Serafina]]. Also within was the hero's scimitar that granted the weilder incredible powers. Malak took the sword and donned the mantle of '''Scirocco'''. Unforunately, he fell under a curse and was driven to commit acts of great evil. He sold the other objects off to the highest bidder, the bottle ending up with the Circle of Thorns. Once a hero of the people, he is now a dark stain on their proud heritage. Imad wishes nothing more than to find some way to rid himself of the curse and find redemption.
''Levels: 3-11''


''Powers''
''Powers''


{{Power|[[Image:Flight TravelFlight.png|22px]]| Flight| Self fly| Scirocco can Fly! }}
{{Power|[[File:AssaultWeapons_ShotgunBuckShot.png|22px]]| Shotgun| Ranged (Cone), Moderate DMG(Lethal), Foe Knockdown| Good at close range. Fires a cone of buckshot pellets and can knock some foes down. }}
 
{{Power|[[File:ArachnosSoldier_FragGrenade.png|22px]]| Frag Grenade| Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback| Launches a Frag Grenade at long range from under the barrel of your rifle. The explosion from this grenade affects all within the blast and can knock them back. }}


{{Power|[[Image:ElectricalBolt_Zapp.png|22px]]| Lightning Blast| | }}
{{Power|[[File:ArachnosSoldier_Pummel.png|22px]]| Rifle Butt| Melee, Moderate DMG(Smash), Foe Disorient| You can smash your opponents in close combat with the butt of your sub-machine gun to deal minor smashing damage. Pummel has a high chance to disorient your foe for a brief time. }}


{{Power|[[Image:ElectricalBolt_TelsaCage.png|22px]]| Cage of Lightning| (Ranged, Energy) Foe Sleep, -Endurance| You are trapped in a cage of lightning.}}
{{Power|[[File:TrainingandGadgets_WolfSpiderArmor.png|22px]]| Wolf Spider Armor| Auto: Self +{{DamResVal|30|30|0|0|0|0|20}}, {{StatusProtVal|2.0|2.0|2.0|2.0|0|2.0|2.0}}, {{StatusResVal|0|0|0|50%}}| Your Wolf Spider Armor provides good protection to Smashing, Lethal and Psionic damage types, as well as offering basic levels of protection to most status effects, including Confuse, Fear, Disorient, Hold, Sleep and Immobilize effects. }}


{{Power|[[Image:ElectricalBolt_BallLightning.png|22px]]| Ball Lightning| Targeted Area of Effect (Energy), Damage Over Time, Foe -Endurance| Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area and also drains some endurance from each target it hits. }}
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{{Power|[[Image:Electrical Mastery Shocking Bolt.png|22px]]| Shocking Bolt| Foe: Hold| The shock of energy has locked you in place -- you are held! }}
==== Dario Stanzini (Boss) ====


{{Power|[[Image:RadiationPoisoning EMPPulse.png|22px]]| EM Pulse| (Energy) Foe Hold, -Endurance, -Regeneration| You are Held by the EMP Pulse and your Regeneration rate is reduced.}}
Dario Stanzini was once a famous magician whose life was changed by a participant in his audience. He called the stranger up to be sawed in half. The man, not knowing it was staged, freaked out and placed a curse on Stanzini, dooming his family and loved ones to die within a year.


{{Power|[[Image:StormSummoning Tornado.png|22px]]| Dust Devils| Foe Disorient, -Perception, -To Hit, -Defense| The Dust Devil winds buffet you, dealing Smashing Damage over Time, reducing your Defense, and Disorint you. }}
Three years have passed since then. Stanzini's loved one and family have all died off, leaving the man left with nothing but vengeance, hoping to one day find the man who did this and kill him. Stanzini has gone to great lengths to acquire the power to find this man, enough that he has been labelled as a villain in Paragon and has fled to the Isles to increase his power; he has gone so far as to even ally himself with Arachnos to get what he needs.


{{Power|[[Image:StormSummoning_Gale.png|22px]]| Desert Wind| Ranged (Cone), Moderate Damage(Smash), Foe: Knockback|You can call forth a tremendous gust of the Desert Winds that knock down foes and deal some smashing damage in a wide cone area. }}
''Levels: 3-11''


{{Power|[[Image:Katana Hack.png|22px]]| Hack| (Melee) Foe -Defense| Scirocco has lowered your Defense with his Sword. }}
''Powers''


{{Power|[[Image:Sword WhirlingSword.png|22px]]| Whirling Sword| (Melee) Foe -Defense| Scirocco has lowered your defense with his sword.}}
{{Power|[[File:FireBlast Flare.png|22px]]| Flares| Ranged, Moderate DMG(Fire)| You have been set on fire by the Flares attack. }}


{{Power|[[File:IceBlast Bolt.png|22px]]| Ice Bolt| Ranged, Moderate DMG(Cold/Smash), Foe -Recharge, -Speed| Your Attack and Movement rate has been slowed. }}
{{Power|[[File:IceBlast IceBlast.png|22px]]| Ice Blast| Ranged, High DMG(Cold/Smash), Foe -Recharge, -Speed| You have been frozen by an Ice Blast. Your movement Speed and Recharge rate are reduced. }}


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==== Lord Recluse ====
==== Fire Wire (Boss) ====
[[Image:Lord Recluse.jpg|thumb|150px|Lord Recluse]]
 
''Main Article:''  [[Lord Recluse]]
Fire Wire is one of the many villains who inhabit Mercy Island. Fire Wire tends to boast and brag about most of his accomplishments, earning him the ire of any competing villains. However, he seems to have some semblance of bite behind his bark, or else he wouldn't still be alive today.


The Master of Evil, the Count of Cruel, the Archvillain of Anarchy. Lord Recluse has been called many things. But the people of the Rogue Isles know him as their lord and ruler. Lord Recluse has a mysterious tie with Paragon City's own [[Statesman]] - some even claim they were once close companions. Their hatred for one another certainly belies a secret perhaps best left buried.
''Levels: 3-11''


''Powers''
''Powers''


{{Power|[[Image:Paramilitary EnlistSpecialForces.png|22px]]| Summon Bane Spiders| Summons Bane Spiders| Summons Bane Spiders to fight for you. }}
{{Power|[[File:FireBlast Flare.png|22px]]| Flares| Ranged, Moderate DMG(Fire)| You have been set on fire by the Flares attack. }}


{{Power|[[Image:ElectricalBolt_LightningBolt.png|22px]]| Channelgun| Ranged, High Damage, Energy, Foe -Endurance, -Recovery| Your backpack has a built-in energy Channelgun which fires bolts of energy.}}
{{Power|[[File:FieryFray Combustion.png|22px]]| Combustion| PBAoE Melee, Moderate DoT(Fire)| You are taking Fire damage over time. }}


{{Power|[[Image:ElectricalBolt BallLightning.png|22px]]| Supression| (Ranged) Heavy Damage, Energy| The Suppressive Fire from Lord Recluse is all around you.}}
{{Power|[[File:Sword Slice.png|22px]]| Fire Sword Slice| Melee (Cone), Moderate DMG(Fire/Lethal)| The Fire Sword has lowered your defense. }}


{{Power|[[Image:Claws Evicerate.png|22px]]| Arm Lash| Melee, Cone, Heavy Damage, Lethal, Foe -Defense| Your Defenses have been lowered.}}
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{{Power|[[Image:Claws Slash.png|22px]]| Slice|Melee, Heavy Damage (lehtal), DoT (Toxic) |You have been poisoned.}}
==== Wolf Spider Phantom (Boss) ====
[[File:Wolf Spider Phantom.jpg|100px|thumb| |<div style="text-align: center;border:none">Wolf Spider Phantom</div>]]


{{Power|[[Image:SuperStrength FootStomp.png|22px]]| Spider Strike| PBAoE Melee, Moderate DMG(Smash), Knockback|  The Foot Stomp has damaged you. }}
These [[Wolf Spiders]] have discovered a method to become living ghosts. Though they are not completely used to it, they have already begun to master their new ghostly powers.


{{Power|[[Image:SuperStrength_Punch.png|22px]]| Energy Smash| Melee, Smash, Foe Knockup| A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet. }}
''Levels: 6-12, 10-18''


{{Power|[[Image:SuperStrength Jab.png|22px]]| Energy Punch|Disorient |You have been Disoriented.}}
''Powers''


{{Power|[[Image:Invulnerability ResToPhysicalDmg.png|22px]]| Resistance| Archvillain resistance.
{{Power|[[File:Flight TravelFlight.png|22px]]| Fly| Self Fly| Ghosts can Fly! }}
| When affected: Archvillain resistance. }}


{{Power|[[Image:Jump LongJump.png|22px]]| Super Leap| Self Auto, +Jump, +Speed| Lord Recluse can inherently jump real high and travel very fast. }}
{{Power|[[File:DarkCast DarkBlast.png|22px]]| Ghastly Blast| Ranged, Moderate DMG(Negative), Foe -ToHit| Your Accuracy has been reduced by a Ghastly Blast. }}


=== Giant Monsters ===
{{Power|[[File:DarkCast LifeDrain.png|22px]]| Life Drain| Ranged, Moderate DMG(Negative), Foe -ToHit, Self Heal| The Ghost has drained your life to heal himself. Your Accuracy is reduced. }}


{{Power|[[File:DarkCast_SoulDrain.png|22px]]| Gloom ''(Only Levels 10-18)''| Ranged, Extreme DoT(Negative), Foe -ToHit| Gloom reduces your Accuracy. }}


==== Arachnos Flier ====
{{Power|[[File:ShadowFighting_Smite.png|22px]]| Smite| Melee, Moderate DMG(Negative/Smash), Foe -ToHit| You have been hit by Smite! Your accuracy is reduced. }}
[[Image:Arachnos Flyer.jpg|right|thumb|125px|Arachnos Flyer]]
''Main Article:'' [[Arachnos Flier]]


The Arachnos Flyers are used primarily for troop deployment.  If you see one, run.
{{Power|[[File:ShadowFighting MidnightGrasp.png|22px]]| Necroplasmic Grasp| Melee, Superior DoT(Negative), Foe Hold| The Ghost has enveloped you in it's Necroplasmic Grasp. You are Held as your life is drained. }}


{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]| Swarm Missile| Ranged, Area of Effect, Lethal, Foe Knockback| ''description needed'' }}
{{Power|[[File:ShadowFighting_ShadowPunch.png|22px]]| Shadow Punch ''(Only Levels 10-18)''| Melee, Light DMG(Negative/Smash), Foe -ToHit| Shadow Punch reduces your Accuracy. }}
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=== Named Enemies ===
{{Power|[[File:Invisibility_PhaseShift.png|22px]]| Ethereal| Self Invisible, Invulnerable| Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal ghosts are invisible, and cannot affect or be affected by those in normal space. }}


{{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|20|20|20|0|20|e=-}}, {{StatusProtVal|0|8.0|0|8.0|0|0|8.0}}, Resist(Speed Debuff)| Resistance }}


==== Wolf Spider Ghost (Minion) ====
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[[Image:WolfSpiderGhost1.jpg|100px|thumb| |<div style="text-align: center;border:none">Wolf Spider Ghost</div>]]


These Wolf Spiders have discovered a method to become living ghosts. Though they are not completely used to it, they have already begun to master their new ghostly powers.
==== White Lightning (Boss) ====
[[File:White Lightning1.jpg|100px|thumb| |<div style="text-align: center;border:none">White Lightning</div>]]
''Main Article:''  [[White Lightning]]


''Powers''
White Lightning was a fool to think he could defect to [[Longbow]] without bringing down the wrath of Arachnos. Take him out and you'll be moving up in the world.


{{Power|[[Image:DarkCast_SoulDrain.png|22px]]| Gloom| Ranged, Damage over Time (Negative), Foe -Accuracy| Gloom slowly drains a target of life and reduces his chances to hit. Slower than Dark Blast, but deals more Damaga over Time. }}
''Levels: 30-39''


{{Power|[[Image:DarkCast DarkBlast.png|22px]]| Ghastly Blast| (Ranged, Negative, Damage Over Time) Foe -Accuracy| Your Accuracy has been reduced by a Ghastly Blast.}}
''Powers''


{{Power|[[Image:ShadowFighting_ShadowPunch.png|22px]]| Shadow Punch| Melee, Smash/Negative, Low Damage, Foe -Accuracy| A basic punch draws power from the netherworld. Shadow Punch deals moderate damage and reduces the target's accuracy. }}
{{Power|[[File:ElectricalBolt_ChargedBolts.png|22px]]| Charged Bolts| Ranged, Moderate DMG(Energy), Foe -Endurance| The Hero can quickly hurl small bolts of electricity at foes. Charged Bolts deals light damage and also drains some endurance. }}


{{Power|[[Image:ShadowFighting_Smite.png|22px]]| Smite| Melee, Smash/Negative, Medium Damage, Foe -Accuracy| More powerful version of Shadow Punch, Smite deals more damage, but takes longer to recharge. Like Shadow Punch, Smite can reduce the target's accuracy. }}
{{Power|[[File:ElectricalBolt_LightningBolt.png|22px]]| Lightning Bolt| Ranged, High DMG(Energy), Foe -Endurance| The Hero can send a large blast of electrical energy at a foe. Lightning Bolt deals good damage and also drains some endurance. }}


{{Power|[[File:ElectricalBolt_BallLightning.png|22px]]| Ball Lightning| Ranged (Targeted AoE), Moderate DoT(Energy), Foe -Endurance| Hurls a highly charged ball of lightning that explodes on contact.  Ball Lightning deals good damage in an area and also drains some endurance from each target it hits. }}


==== Wolf Spider Shade (Lieutenant)====
{{Power|[[File:ElectricalBolt_TelsaCage.png|22px]]| Tesla Cage| Ranged, Minor DMG(Energy), Foe Sleep, -Endurance| You are trapped by a Tesla Cage. It does minor damage over time and drains your endurance. }}
These Wolf Spiders have discovered a method to become living ghosts. Though they are not completely used to it, they have already begun to master their new ghostly powers.


''Powers''
{{Power|[[File:StormSummoning Gale.png|22px]]| Gale| Ranged (Cone), Minor DMG(Smash), Foe Knockback| You can call forth a tremendous gust of Gale force winds that knock down foes and deal some smashing damage in a wide cone area. }}


{{Power|[[Image:DarkCast_SoulDrain.png|22px]]| Gloom| Ranged, Damage over Time (Negative), Foe -Accuracy| Gloom slowly drains a target of life and reduces his chances to hit. Slower than Dark Blast, but deals more Damage over Time. }}
{{Power|[[File:StormSummoning SnowStorm.png|22px]]| Snow Storm| Toggle, Ranged (Targeted AoE), Foe -Recharge, -Speed| The chill from this Snow Storm has dramatically Slowed your attack and movement speed. }}


{{Power|[[Image:DarkCast DarkBlast.png|22px]]| Ghastly Blast| (Ranged, Negative, Damage Over Time) Foe -Accuracy| Your Accuracy has been reduced by a Ghastly Blast.}}
{{Power|[[File:StormSummoning ThunderClap.png|22px]]| Thunder Clap| PBAoE, Foe Disorient| The Hero's Thunder Clap has left you Disoriented. }}


{{Power|[[Image:ShadowFighting_ShadowPunch.png|22px]]| Shadow Punch| Melee, Smash/Negative, Low Damage, Foe -Accuracy| A basic punch draws power from the netherworld. Shadow Punch deals moderate damage and reduces the target's Accuracy. }}
{{Power|[[File:StormSummoning LightningStorm.png|22px]]| Lightning Storm| Summon Lightning Storm| The Hero can summon a massive Lightning Storm overhead that will strike any foe that approaches him. Lightning Bolts from this storm can knock down and damage all foes near the strike, and can cause panic. Lightning Bolts will continue to strike for the lifetime of the storm. }}


{{Power|[[Image:ShadowFighting_Smite.png|22px]]| Smite| Melee, Smash/Negative, Medium Damage, Foe -Accuracy| More powerful version of Shadow Punch, Smite deals more damage, but takes longer to recharge. Like Shadow Punch, Smite can reduce the target's Accuracy. }}
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==== Wolf Spider Phantom (Boss)====
==== Arachnos-Controlled Greater Devoured (Boss) ====
[[Image:WolfSpiderHuntsmanGhost1.jpg|100px|thumb| |<div style="text-align: center;border:none">Wolf Spider Phantom</div>]]
[[File:ArachnosDevoured1.jpg|thumb|150px|{{center|Arachnos Devoured}}]]
[[Vernon von Grun]] has begun experimentations on controlling the [[Devouring Earth]]. This Greater Devoured is an example of his work!


These Wolf Spiders have discovered a method to become living ghosts. Though they are not completely used to it, they have already begun to master their new ghostly powers.
''Levels: 30-54''


''Powers''
''Powers''


{{Power|[[Image:DarkCast_SoulDrain.png|22px]]| Gloom| Ranged, Damage over Time (Negative), Foe -Accuracy| Gloom slowly drains a target of life and reduces his chances to hit. Slower than Dark Blast, but deals more Damage over Time. }}
{{Power|[[File:Inherent_Brawl.png|22px]]| Pummel| Melee (Cone), Heavy DMG(Lethal), Foe Knockback| Devouring Earth claw attacks. }}
 
{{Power|[[File:FireBlast FireBlast.png|22px]]| Spit| Ranged, Moderate DMG(Toxic), Minor DoT(Toxic)| You are taking Toxic damage over time from the Toxic Spray. }}


{{Power|[[Image:DarkCast DarkBlast.png|22px]]| Ghastly Blast| (Ranged, Negative, Damage Over Time) Foe -Accuracy| Your Accuracy has been reduced by a Ghastly Blast.}}
{{Power|[[File:StoneMelee HurlBoulder.png|22px]]| Hurl Boulder| Ranged, High DMG(Smash), Foe Knockback| Devoured can rip up a boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes. }}


{{Power|[[Image:ShadowFighting MidnightGrasp.png|22px]]| Necroplasmic Grasp| (Ranged) Damage over Time (Negative), Foe Hold| The Ghost has enveloped you in it's Necroplasmic Grasp. You are Held as your life is drained.}}
{{Power|[[File:SuperStrength_FootStomp.png|22px]]| Foot Stomp| PBAoE, Moderate DMG(Smash), Foe Knockback| Devoured shakes the very Earth itself with a super Foot Stomp, attacking everything in a nearby area. }}


{{Power|[[Image:ShadowFighting_ShadowPunch.png|22px]]| Shadow Punch| Melee, Smash/Negative, Low Damage, Foe -Accuracy| A basic punch draws power from the netherworld. Shadow Punch deals moderate damage and reduces the target's Accuracy. }}
{{Power|[[Image:Invulnerability TemporaryInvulnerabilty.png|22px]]| Resistance| Auto, {{DamResVal|20|0|0|0|20|20|0|40|n=-}}, {{StatusProtVal|0|2.0|2.0|2.0|100|0|2.0}}, {{StatusResVal|33%}}| Devoured are resistant to Disorient, Immobilize, Hold, Knockback, effects as well as Smashing and Energy Damage. They are vulnerable to Negative Energy. }}


{{Power|[[Image:ShadowFighting_Smite.png|22px]]| Smite| Melee, Smash/Negative, Medium Damage, Foe -Accuracy| More powerful version of Shadow Punch, Smite deals more damage, but takes longer to recharge. Like Shadow Punch, Smite can reduce the target's Accuracy. }}
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==== Aeon Scientist (Boss) ====


These scientists are at the forefront of the continual push from Arachnos to always have the latest and greatest in every manner of technology. This competitive endeavor puts an enormous amount of stress on all those who are tasked with research and development. Despite this, they are truly diligent workers, and the on-going dominance that Arachnos enjoys in the Rogue Isles is in no small part due to having these unparalleled scientific minds ever toiling towards realizing the next cutting-edge invention.


==== Doctor Geist (Boss)====
While not the most formidable combatant in their own right, they often have access to robotic defenders or advanced gadgets at their disposal that make them more than capable of defending themselves from the wide variety of threats that would love to acquire their knowledge or expertise.


'''Doctor Geist''' is a mad scientist working for Arachnos on a project involving mutant spiders! He is also a long time rival of his former colleague, [[Doctor Creed]].
''Levels: 35-54''


''Powers''
''Powers''


{{Power|[[Image:PowerBlast PowerBolts.png|22px]]| Power Bolt| Ranged, Smash/Energy, Foe Knockdown| A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage. }}
{{Power|[[File:ArachnosSoldier_Singleshot.png|22px]]| Heavy Pistol| Ranged, Moderate DMG(Lethal), Foe -DEF| A quick single shot from the Arachnos small caliber sidearm. Extremely accurate. }}
 
{{Power|[[File:CrabSpiderTraining Serum.png|22px]]| Serum| Self Heal, +MaxHP| You can activate this power to increase your maximum Hit Points for a short time. }}
 
{{Power|[[File:CrabSpiderTraining SummonSpiderlings.png|22px]]| Summon Spiderlings| Summon 3 Arachnobots: Ranged, Moderate Damage(Lethal)| As a Crab Spider you have access to a small squadron of Arachnobot Spiderlings. Three Spiderlings that are two levels less than you will show up when summoned. }}


{{Power|[[Image:PowerBlast PowerBlast.png|22px]]| Power Blast| Ranged, Smash/Energy, Foe Knockback| A much more powerful, yet slower version of power bolt. Power Blast sends a focused beam of energy at a foe that can knock him back. }}
{{Power|[[File:TrainingandGadgets CallReinforcements.png|22px]]| Call Reinforcements| Summon 2 Arachnobot Blasters: Ranged, Moderate Damage(Lethal)| As an Arachnos Soldier you have access to a small squadron of Arachnobot Disruptors. Two Disruptors that are one level less than you will show up when summoned. }}


{{Power|[[Image:PowerBlast Explosion.png|22px]]| Explosive Blast| (Ranged) Targeted Area of Effect, Smash/Energy, Knockback| Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. }}
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==== Arbiter (Boss) ====
[[File:Arbiter.jpg|thumb|100px|{{center|Arbiter}}]]
''Main Article:'' [[Arbiter]]


==== White Lightning (Boss) ====
The Arbiters are the living will of Lord Recluse. In the Rogue Isles, an attack on an Arbiter is an attack on Recluse himself. It is one of the few things that Recluse does not tolerate.
[[Image:WhiteLightning1.jpg|100px|thumb| |<div style="text-align: center;border:none">White Lightning</div>]]
''Main Article:''  [[White Lightning]]


White Lightning was a fool to think he could defect to [[Longbow]] without bringing down the wrath of Arachnos. Take him out and you will be moving up in the world.
''Levels: 40-54''


''Powers''
''Powers''


{{Power|[[Image:ElectricalBolt_ChargedBolts.png|22px]]| Charged Bolts| Ranged, Energy, Foe -Endurance| The Hero can quickly hurl small bolts of electricity at foes.  Charged Bolts deals light damage and also drains some endurance. }}
{{Power|[[File:BaneSpider_Bash.png|22px]]| Bash| Melee, Moderate DMG(Smash), Minor DoT(Toxic), Foe Disorient, Chance for Critical Hit| You Bash with your mace dealing moderate Smashing damage and minor Toxic damage over time. }}


{{Power|[[Image:ElectricalBolt_LightningBolt.png|22px]]| Lightning Bolt| Ranged, Energy, Foe -Endurance| The Hero can send a large blast of electrical energy at a foe. Lightning Bolt deals good damage and also drains some endurance. }}
{{Power|[[File:BaneSpider_Pulverize.png|22px]]| Pulverize| Melee, High DMG(Smash), Minor DoT(Toxic), Foe Disorient, Chance for Critical Hit| You are capable of Pulverizing a foe with your Nullifier Mace dealing high damage, causing toxic damage over time. Pulverize will occasionally disorient foes as well. }}


{{Power|[[Image:ElectricalBolt_BallLightning.png|22px]]| Ball Lightning| (Ranged) Targeted Area of Effect, Energy, Foe -Endurance| Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area and also drains some endurance from each target it hits. }}
{{Power|[[File:Mace Clobber.png|22px]]| Clobber| Melee, Extreme DMG(Smash), Minor DoT(Toxic), Foe Disorient, Chance for Critical Hit| You Clobber your foe's head in order to Disorient him. This attack does extreme damage on its own, and can leave most opponents Disoriented for a very long time. }}


{{Power|[[Image:ElectricalBolt_TelsaCage.png|22px]]| Tesla Cage| (Ranged) Foe Sleep, -Endurance| Tesla Cage confines the target in an electrical prison. The target is overwhelmed by the electrical charge and is left helpless and can be attacked. The target is drained of some endurance and some of the endurance is transferred back to you.}}
{{Power|[[File:Mace WhirlingMace.png|22px]]| Whirling Mace| PBAoE Melee, Moderate DMG(Smash), Minor DoT(Toxic), Foe Disorient, Chance for Critical Hit| You swing your mace in a circle all around you, attacking everyone in melee range. Your Whirling Mace deals moderate damage and minor Toxic damage over time, and has a chance to Disorient every foe you hit. }}


{{Power|[[Image:StormSummoning Gale.png|22px]]| Gale| Ranged (Cone), Minor Damage (Smash), Foe Knockback| You can call forth a tremendous gust of Gale force winds that knock down foes and deal some smashing damage in a wide cone area. Damage: Minor, Recharge: Moderate. }}
{{Power|[[File:BaneSpider_CrowdControl.png|22px]]| Crowd Control| Melee (Cone), High DMG(Smash), Minor DoT(Toxic), Foe Knockback, Chance for Critical Hit| You swing your mace in a wide arc in front of you. This attack strikes all foes within melee range, deals them serious damage and minor Toxic damage over time, and knocks them down. }}


{{Power|[[Image:StormSummoning SnowStorm.png|22px]]| Snow Storm| Toggle, Area of Effect, Foe -Recharge, -Speed| While active, the chill of this Snow Storm can dramatically slow the attack and movement speed of the target and all the foes near the target.}}
{{Power|[[File:BaneSpider_PoisonousRay.png|22px]]| Poisonous Ray Burst| Ranged (Targeted AoE), High DoT(Toxic), Foe -DEF| You fire a Poisonous Ray from your mace causing damage over time as reducing the target's defense. }}


{{Power|[[Image:StormSummoning ThunderClap.png|22px]]| Thunder Clap| Area of Effect Disorient| White Lightning can call a tremendous Thunder Clap that that will Disorient most foes in a large area around the Hero for quite a while. }}
{{Power|[[File:BaneSpider_MaceBeamVolley.png|22px]]| Mace Beam Volley| Ranged (Cone), Light DMG(Energy), Foe Knockback| The Nullifier Mace can fire a volley of energy at all foes in front of the user. The Mace Beam Volley is a Moderate damage area of effect cone attack with a chance to knock foes off their feet. }}


{{Power|[[Image:StormSummoning LightningStorm.png|22px]]| Lightning Storm| Summon| The Hero can summon a massive Lightning Storm overhead that will strike any foe that approaches him. Lightning Bolts from this storm can knock down and damage all foes near the strike, and can cause panic. Lightning Bolts will continue to strike for the lifetime of the storm. }}
{{Power|[[File:BaneSpider_MaceBeamBlast.png|22px]]| Mace Beam Blast| Ranged (Targeted AoE), Light DMG(Energy), Foe Knockback| The Nullifier Mace is capable of firing a tremendous bolt of force from the end of it. The Mace Beam Blast is a Light damage area of effect attack, foes struck by the blast may be knocked back. }}
 
{{Power|[[File:Arachnos_Patron_RangedAoEImmobilize.png|22px]]| Wide Area Web Grenade| Ranged (Targeted AoE), Foe Immobilize, -Recharge, -Fly, -SPD, -Jump| Upon impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can Immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is Slowed. The Web can bring down flying entities and halts jumping. }}
 
{{Power|[[File:BaneSpiderTraining_WebCocoon.png|22px]]| Web Cocoon| Ranged, Foe Hold, -Recharge, -Fly, -Jump, -SPD| The Bane Mace can fire a more powerful version the common web grenade. The sinewy fibers of this grenade are strong enough to completely Hold one target. Targets able to resist the Hold are still likely to have their attack and movement speed dramatically slowed. Web Cocoon can also bring down flying targets and prevent foes from jumping. }}
 
{{Power|[[File:BaneSpiderTraining_BaneSpiderArmor.png|22px]]| Bane Spider Armor| Auto: Self +{{DamResVal|0|0|0|0|0|0|0|0|15}}, {{StatusProtVal|4.0|4.0|4.0|4.0|0|4.0|4.0}}, {{StatusResVal|0|0|0|50%}}, +MaxHP| Your Bane Spider Armor Upgrade improves your overall health, protection to all damage types, as well as increasing your protection against most status effects, including Confuse, Fear, Disorient, Hold, Sleep and Immobilize effects. }}


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==== Dr. Aeon (Elite Boss) ====
==== Super Devoured Pyriss ====
''Main Article:'' [[Dr. Aeon (Clone)|Dr. Aeon]]
[[File:DevEarth Devoured Pyriss.jpg|thumb|156px|right|{{center|Devoured Pyriss}}]]
''Main Article:'' [[Devoured Pyriss]]


An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.
Pyriss was once an impressionable young would-be heroine, until Peter Themari and a truly depraved villain tricked her into turning against her allies and becoming a villain herself. It seems that her villainous life left her at the mercy of the devouring Earth, who consumed her and transformed her into what she is now. The scientist Vernon von Grun has experimented on Pyriss, trying to discover the secret behind the Devouring Earth. As a result, von Grun has triggered parts of Pyriss's old personality to resurface, while also empowering her beyond her normal proportions.
 
''Levels: 50-54''
 
''Powers''
 
{{Power|[[File:Inherent_Brawl.png|22px]]| Pummel| Melee (Cone), Heavy DMG(Lethal), Foe Knockback| Devouring Earth claw attacks. }}
 
{{Power|[[File:FireBlast FireBlast.png|22px]]| Spit| Ranged, Moderate DMG(Toxic), Minor DoT(Toxic)| You are taking Toxic damage over time from the Toxic Spray. }} 
 
{{Power|[[File:StoneMelee HurlBoulder.png|22px]]| Hurl Boulder| Ranged, High DMG(Smash), Foe Knockback| Devoured can rip up a boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes. }}
 
{{Power|[[File:SuperStrength_FootStomp.png|22px]]| Foot Stomp| PBAoE, Moderate DMG(Smash), Foe Knockback| Devoured shakes the very Earth itself with a super Foot Stomp, attacking everything in a nearby area. }}
 
{{Power|[[File:Paramilitary EnlistSpecialForces.png|22px]]| Call Swarm| Summon 2 Swarms| All Devoured can summon The Swarm. }}
 
{{Power|[[File:FieryFray Combustion.png|22px]]| Combustion| PBAoE, Moderate DoT(Fire)| You are taking Fire damage over time. }}
 
{{Power|[[File:FireBlast ArcOfFire.png|22px]]| Fire Breath| Ranged (Cone), High DoT(Fire)| You are taking Fire damage over time. }}
 
{{Power|[[File:FireBlast FireBall.png|22px]]| Fire Ball| Ranged (Targeted AoE), Moderate DMG(Fire/Smash), Minor DoT(Fire)| You are taking Fire damage over time. }}
 
{{Power|[[File:FieryFray Incinerate.png|22px]]| Incinerate| Melee, Superior DoT(Fire)| You are taking Fire damage over time. }}


==== Jade Spider (Elite Boss) ====
{{Power|[[Image:Invulnerability TemporaryInvulnerabilty.png|22px]]| Resistance| Auto, {{DamResVal|20|0|0|0|20|20|0|40|n=-}}, {{StatusProtVal|0|2.0|2.0|2.0|100|0|2.0}}, {{StatusResVal|33%}}| Devoured are resistant to Disorient, Immobilize, Hold, Knockback, effects as well as Smashing and Energy Damage. They are vulnerable to Negative Energy. }}


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=== Special ===
=== Special ===


==== Arachnos Mini Blaster (pet) ====
==== Arachnos Mini Blaster (Pet) ====
[[Image:Heavy2.jpg|125px|thumb| |<div style="text-align: center;border:none">Mini Blaster</div>]]
[[File:Mini Blaster.jpg|125px|thumb| |<div style="text-align: center;border:none">Mini Blaster</div>]]
''Main Article:'' [[Arachnos Mini Blaster]]
''Main Article:'' [[Arachnos Mini Blaster]]


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==== Arbiter Drone (guard) ====
==== Arbiter Drone (Guard) ====
[[Image:ArbiterDrone1.jpg|100px|thumb| |<div style="text-align: center;border:none">Arbiter Drone</div>]]
[[File:Arbiter Drone.jpg|100px|thumb| |<div style="text-align: center;border:none">Arbiter Drone</div>]]


These deadly Drones have been dispatched by the Arachnos to maintain control and order. The Drones quickly deal with any nearby threaths by simply vaporizing the target.
These deadly Drones have been dispatched by the Arachnos to maintain control and order. The Drones quickly deal with any nearby threaths by simply vaporizing the target.
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''Powers''
''Powers''


{{Power|[[Image:Power Missing.png|22px]]| Immobile | | Guards are not immobile but can not move freely and can only move a very short distance.}}
{{Power|[[File:Power Missing.png|22px]]| Immobile | | Guards are not immobile but can not move freely and can only move a very short distance.}}


{{Power|[[Image:Leadership Tactics.png|22px]]| Tactics| +Perception|The Arachnos Drone is improving your Perception.}}
{{Power|[[File:Leadership Tactics.png|22px]]| Tactics| +Perception|The Arachnos Drone is improving your Perception.}}


{{clr}}
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* Arachnos Raid Leader (Several appear on the [[Mender Silos Task Force]])
* Arachnos Raid Leader (Several appear on the [[Mender Silos Task Force]])
* Bane Spider Zapan (''Bane Spider Executioner'' - Found on [[Westin_Phipps#Find_out_what.27s_happening_to_the_Bane_Spiders|Find out what's happening to the Bane Spiders]] from [[Westin Phipps]]
* Bane Spider Zapan (''Bane Spider Executioner'' - Found on [[Westin Phipps#Find out what.27s happening to the Bane Spiders|Find out what's happening to the Bane Spiders]] from [[Westin Phipps]]
* Expedition Commander (''Crab Spider Longfang'') - Found on [[Technician_Naylor#Stop_Dr._Aeon.27s_unauthorized_dimension_hopping|Stop Dr. Aeon's unauthorized dimension hopping]] from [[Technician_Naylor]]
* Expedition Commander (''Crab Spider Longfang'') - Found on [[Technician Naylor#Stop Dr. Aeon.27s unauthorized dimension hopping|Stop Dr. Aeon's unauthorized dimension hopping]] from [[Technician Naylor]]
* Huntsman Ohanko (''Wolf Spider Huntsman'')
* Huntsman Ohanko (''Wolf Spider Huntsman'')
* Jade Spider Battalion (''Bane Spider Executioner'') (Some appear on the final mission of the [[Mender Silos Task Force]])
* Jade Spider Battalion (''Bane Spider Executioner'') (Some appear on the final mission of the [[Mender Silos Task Force]])
* Lieutenant Fossil (''Wolf Spider Huntsman'') (Found on [[Brick Johnson#Attack/Counterattack: Part Two|Deceive and defeat Lt. Fossil]] from [[Brick Johnson]])
* Mistress Xirce (''Tarantula Mistress'')
* Mistress Xirce (''Tarantula Mistress'')
* Mu'Jukar (''Mu Adept'')
* Mu'Jukar (''Mu Adept'')
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* Operative Boddicker (''Tarantula Queen'')
* Operative Boddicker (''Tarantula Queen'')
* Operative Burns (''Fortunata Mistress'')
* Operative Burns (''Fortunata Mistress'')
* Operative Fowler (''Wolf Spider Huntsman Ghost'') (Found on  [[Veluta Lunata#An Arachnos Ghost Story|Check out Rauscher's second lab]] from [[Veluta Lunata]])
* Operative Greench (''Crab Spider Longfang'')
* Operative Greench (''Crab Spider Longfang'')
* Operative Kurgan (''Mu Guardian'')
* Operative Lo Pan (''Bane Spider Executioner'', ''Mu Guardian'')
* Operative Lo Pan (''Bane Spider Executioner'', ''Mu Guardian'')
* Operative Moriart (''Mu Guardian'')
* Operative Moriart (''Mu Guardian'')
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* Operative Sark (''Mu Guardian'')
* Operative Sark (''Mu Guardian'')
* Operative Scorpio (''Bane Spider Executioner'')
* Operative Scorpio (''Bane Spider Executioner'')
* Operative Soze (''Toxic Tarantula'')
* Operative Tupelo (''Arachnobot Disruptor'') - (Found on ([[Ganymede#Bring the girdle of Aphrodite back to Ganymede|Bring the girdle of Aphrodite back to Ganymede]] mission from [[Ganymede]])
* Operative Torrance (''Bane Spider Executioner'')
* Operative Torrance (''Bane Spider Executioner'')
* Operative Unger (''Crab Spider Longfang'')
* Operative Unger (''Crab Spider Longfang'')
* Operative Whorfin (''Fortunata Mistress'')
* Operative Whorfin (''Fortunata Mistress'')
* Ritual Incanter (''Crab Spider Webmaster'') - Found on [[Scirocco#Speak_with_Arbiter_Daos_2|Speak with Arbiter Daos]] mission from [[Scirocco]]
* Ritual Incanter (''Crab Spider Webmaster'') - Found on [[Scirocco#Speak with Arbiter Daos 2|Speak with Arbiter Daos]] mission from [[Scirocco]]
* The Boss (''Fortunata Mistress'')
* The Boss (''Fortunata Mistress'')
* The Council Spy (''Wolf Spider Huntsman'')
* The Council Spy (''Wolf Spider Huntsman'')
* Wren (''Tarantula Mistress'')
* Wren (''Tarantula Mistress'')
[[Category:Enemies]]


== Other Facts/Notes ==
== Other Facts/Notes ==
* Though the Archvillains in [[Recluse's Victory]] are considered to be Level 54, a Controller may stack one to two mezzes and they will usually effect. (i.e. two Mesmerizes stacked quickly may put any of the Archvillains to sleep)
* Though the Archvillains in [[Recluse's Victory]] are considered to be Level 54, a Controller may stack one to two mezzes and they will usually effect. (i.e. two Mesmerizes stacked quickly may put any of the Archvillains to sleep)
== Related Badges ==
{{BadgeBox|Arachnobot}}
{{BadgeBox|Arachnophobic}}
{{BadgeBox|Crab Spider Longfang}}
{{BadgeBox|Diplomat}}
{{BadgeBox|Fortunata Seer}}
{{BadgeBox|Heat Seeker}}
{{BadgeBox|Justiciar}}
{{BadgeBox|Mu Guardian}}
{{BadgeBox|Night Widow}}
{{BadgeBox|Poltergeist}}
{{BadgeBox|Sandblasted}}
{{BadgeBox|Shark Hunter}}
{{BadgeBox|Spider Smasher}}
{{BadgeBox|Tarantula}}
{{BadgeBox|Usurper}}
{{BadgeBox|Venomous}}
{{BadgeBox|Wolf Spider Enforcer}}
{{BadgeBox|Wolf Spider Tac Ops}}
{{BadgeBox|Wrangler}}
[[Category:Enemies]]
[[Category:Arachnos Lore]]

Revision as of 05:42, 24 February 2024

Overview

Built upon the notion that only the fittest should survive, Arachnos was formed in the early part of the 20th century in Italy. Altough the true history of Arachnos remains shrouded, this organization was around long before "Il Recluso" wrested power away from its original founder, "The Weaver". It remains unclear exactly how Lord Recluse took over the global network of Arachnos, though betrayal and murder surely played a role. After taking over, Recluse subtly shifted Arachnos' priorities and interests to better suit his own ideological goals and now rules the Rogue Isles from the center of his web of power.


In-game storyline:

Arachnos is one of the main factions in the City of Heroes/Villains universe. This villain group of dark origins resides today more or less permanently in the Rogue Isles and is the personal tool of Lord Recluse in his neverending fight with Statesman. Having sub-divisions of specialists, immense resources and no few powerful villains in his ranks, Arachnos can be considered a true army. Despite its immense power (or perhaps because of it), life in Arachnos is not easy and the fights between the different inner factions seem to be something relatively common. Arachnos only believes in the survival of the fittest and is not friendly towards costumed villains. Sometimes allied and mostly hostile to villains, this villain group can be found in City of Villains by a player during his whole career. Arachnos soldiers feel even less love for heroes, and will attack them on sight. In City of Heroes, a Hero who wishes to fight them will have to go to Faultline, Siren's Call, Rikti War Zone or Recluse's Victory, enter mission in Bloody Bay, Siren's Call or Warburg, or select them in radio missions.

Background

Emblem V Arachnos 02.png

Arachnos official info ( Copied from the City of Villains official website [1]):

For young villains, their greatest ally is also their most dangerous foe. At the bidding of Lord Recluse, Arachnos has broken possible destined ones from the Zig. Once free of this prison, Arachnos agents feel no compulsion to help as these ‘Children of Fate’ make their way in the dangerous world of the Rogue Isles.

Built upon the notion that only the fittest should survive, Arachnos was formed in the early part of the 20th Century in Italy. Although the true history of Arachnos remains shrouded, this organization was around long before “Il Recluso” wrested power away from its original founder, “The Weaver”. It remains unclear exactly how Lord Recluse took over the global network of Arachnos though betrayal and murder surely played a role. After taking over, Recluse subtly shifted Arachnos’s priorities and interests to better suit his own ideological goals.

After ruling Arachnos for many years, Recluse went underground to weave his web of deceit before eventually emerging as the “legitimate” leader of the Rogue Isles. Now he controls the Isles and is, technically at least, considered a political figure—though he privately relishes the rare times he’s able to get blood on his hands. Ruling a nation has allowed Lord Recluse to create armed forces, purchase military hardware, and even research alien technology. Covertly, his agents have spread throughout the world, he has spies or contacts in every major “villain group,” and Paragon City is the juicy fly wiggling at the fringe of his growing web. Recluse will not rest until he has wrested the City of Heroes from Statesman’s grasp.

Lord Recluse now rules Arachnos with an iron fist demanding blind loyalty and unswerving devotion from those who survive long enough to serve him. Under his guidance, Arachnos has become a multi-faceted and deadly group.

While Arachnos agents will ignore minor infractions, major crimes draw immediate action. In the eyes of Lord Recluse, anyone reckless enough to commit murder, grand larceny, or acts of mass destruction is either uncontrollable or powerful enough that he wants to control them directly. Woe to the Arachnos agent that crosses the line far enough to bring the dreaded Arachnos Arbiters into the matter.

Outside the extensive military organization, every island has a civilian Governor and a military Marshal. The Governor decides the island’s domestic affairs while the Marshal rules all matters of security and defense. In a dispute, the Marshal has seniority. Both are appointed directly by Lord Recluse. Failure is not tolerated, and turnover is quite high, particularly among the Governors.

Today Lord Recluse is a tyrant, ruling all of Arachnos in order to maintain tight control over the Rogue Isles. As he protects his territory from the meddling of Longbow and other do-gooders from Paragon City, Recluse also prides himself in being one step ahead of Statesman and the Freedom Phalanx as he continues to weave his intricate web.

Arachnos' advanced and somewhat futuristic technology is put down to a menagerie of scientists, mad and otherwise, the dreaded Arbiters inventions, such as the Power Mace, and the enigmatic Orb Weavers, who create drones and robots such as the Arachnobots.

Related Groups

V badge Arachnos 60s.png Arachnos 60s

V badge RogArachnos.png Rogue Arachnos

Contact Small Arbiter.jpg Arachnos - Endgame

Villain Types

Subgroups

Elite Bosses

Arachnos Heavy Blaster

Heavy Blaster

Main Article: Arachnos Heavy Blaster

Lord Recluse discovered that Black Scorpion had built these enormous walking tanks to attack Mako in another of their inter-patron squabbles. Lord Recluse seized these monstruous war machines for his own use in Recluse's Victory. Loyalists like you will now be able to wield their destructive capabilities in battle! Their lack of speed is more than compensated for with its impressive firepower and heavy armor. The Arachnos Heavy Blaster is an awesome asset to any villain who's looking for an edge in battle.

Levels: 54-54

Powers

Claws Slash.png Venom Burst Ranged (Targeted Area of Effect), Moderate Energy/Toxic Damage, Minor Damage over Time(Toxic), Foe -Defense, -Recharge, -Speed
The poison on the venomous barb is slowly damaging you, slowing your attacks as well as your movement speed. Your defenses are reduced.

TrickArrow DebuffDamage.png Venom Bolt Ranged, Moderate Energy Damage, Minor Damage over Time(Toxic), Foe -Fly
The poison is coursing through your system, making it difficult to fly.

Gadgets WebGrenade.png Web Spitter Ranged (Targeted Area of Effect), Foe Immobilize, -Fly, -Recharge, -Jump, -Speed
You have been caught in a web. You cannot move or fly and your attack speed is reduced.

FireTrap Soot.png Cocoon Ranged, Foe Hold
You have been encased in a cocoon of webs and cannot move!

ElectricalBolt BallLightning.png Disruptor Blast Ranged (Targeted Area of Effect), High Damage over Time(Energy), Foe -Endurance, -Recovery
The Disruptor Blast is continuing to damage you.

ElectricalBolt TelsaCage.png Disruptor Tesla Ranged, Minor Energy Damage, Foe Sleep, -Endurance, -Recovery
The Disruptor Tesla is holding you helpless.

ElectricalBolt LightningBolt.png Disruptor Bolt Ranged, Superior Damage(Energy), Foe -Endurance, -Recovery
Your Endurance has been drained.

PsychicBlast PsychicWail.png Static Overload Point Blank Area of Effect, Extreme Damage(Energy), Foe -Recharge, Disorient
The Psychic Wail has reduced your attack rate.

Inherent Brawl.png Toxic Claws Melee (Cone), High Lethal/Toxic Damage, Light Damage over Time(Toxic)
You have been poisoned and are taking damage over time.

Inherent Brawl.png Claw Pierce Melee, High Lethal/Toxic Damage, Light Damage over Time(Toxic)
You have been poisoned and are taking damage over time.

Jump CombatJump.png Power Jumping Auto, Self +Jump, +Speed
Arachnobots can inherently jump real high and travel very fast.

Inherent Brawl.png Heavy Boost Auto, Self +Speed, +Damage
Your Damage has been increased.

Invulnerability TemporaryInvulnerabilty.png Armored Exoskeleton Auto, Self Res( S25 L25 F25 C25 E25 N25 P40 T50 )
Resistance


Digiwench

Digiwench

Digiwench is a high-ranking operative working with Arachnos under the supervision of Black Scorpion's team. She is an engineer, first and foremost; her speciality lies within nanometer-sized machine assembly algorithms for automated tasks. Her list of accomplishments is impressive and intimidating, so it seems amazing she's taken all that promise and signed on to work with Black Scorpion under such a self-deprecating name.

Levels: 30-54

Powers

ElectricControl ElectricFence.png Electric Fence Ranged, Moderate DoT(Energy), Foe Immobilize, -Endurance, -Recovery, -Fly, Chance for Self +Endurance
You surround a single target in an electrical fence, immobilizing them. The target suffers energy damage over time, loses endurance and endures a lowered recovery rate. Some of the drained endurance may be returned to you.

ElectricControl TeslaCage.png Tesla Cage Ranged, Light DMG(Energy/Smash), Foe Hold, -Endurance, -Recovery, Chance for Self +Endurance
You confine your target in an electrical prison, holding them in place. The target suffers energy damage, endurance loss and lowered recovery rate. Some of the drained endurance may be returned to you.

ElectricControl ChainFences.png Chain Fences Ranged (Targeted AoE), Minor DMG(Energy), Foe Immobilize, -Endurance, -Recovery, -Fly
You immobilize multiple foes in a chain of electricity, dealing minor energy damage and draining the endurance of affected foes. These foes also suffer from reduced recovery rates.

ElectricControl JoltingChain.png Jolting Chain Ranged (Chain AoE), Minor DMG(Energy), Foe Knockdown, -Endurance, -Recovery
You send a bolt of electricity through multiple opponents, causing muscle spasms and dealing minor damage. Each affected foe is knocked down, and suffers both endurance loss and lowered recovery. This bolt can fork several times, jumping to several opponents rapidly.

ElectricalAssault ChargedBolts.png Charged Bolts Ranged, Moderate DMG(Energy), Foe -Endurance, Chance for -Recovery, Self +Endurance
You quickly hurl small bolts of electricity at foes, dealing energy damage and draining some endurance. These bolts may also lower the target's recovery rate. Some of this endurance may transfer back to you.

ElectricalAssault ChargedBrawl.png Charged Brawl Melee, Light DMG(Energy/Smash), Foe -Endurance, Chance for -Recovery, Self +Endurance
Your fists become electrically charged and deliver a powerful punch to a single target. This causes energy damage and drains endurance. There is a chance that the target will suffer reduced recovery rate. Additionally, some of the drained endurance may return to you.

ElectricalAssault HavocPunch.png Havoc Punch Melee, Moderate DMG(Energy/Smash), Foe -Endurance, Chance for -Recovery, Knockdown, Self +Endurance
Your fists become electrically charged and deliver a powerful punch to a single target. This causes energy damage and drains endurance. There is a chance that the target will suffer reduced recovery rate and be knocked back. Additionally, some of the drained endurance may return to you.

ElectricalAssault StaticDischarge.png Static Discharge Ranged (Cone), High DMG(Energy), Foe -Endurance, -Recovery, Chance for Self +Endurance
You discharge a cone of static electricity that deals energy damage and drains endurance from all affected foes. Additionally, affected foes suffer a reduced recovery rate. Some of the drained endurance may be returned to you.

Invulnerability TemporaryInvulnerabilty.png Archvillain's Might Resistance
Arch-villains are very powerful individuals, and as such have significant resistance to many status effects. They are not immune, however, and can be vulnerable for brief windows of opportunity.


Aeon Corp Head of R&D

The irony is not lost on you that the only person Dr. Aeon would consider worthy of appointing as head of Aeon Corp's research & development department would be a clone of himself. Though for some bizarre reason, this Dr. Aeon clone is uncomfortably handsome.

He is equipped with a suit of Dr. Aeon's signature power armor, though it seems to be an earlier prototype as it doesn't appear to have the full range of bells and whistles.

Levels: 35-54

Powers

PowerBlast PowerBolts.png Power Bolt Ranged, Moderate DMG(Energy/Smash), Foe Knockdown
A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage.

PowerBlast PowerBlast.png Power Blast Ranged, High DMG(Energy/Smash), Foe Knockback
A much more powerful, yet slower version of power bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.

PowerBlast Explosion.png Explosive Blast Ranged (Targeted AoE), Moderate DMG(Energy/Smash), Foe Knockback
Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target.

PowerBlast EnergyTorrent.png Energy Torrent Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockback
Unleashes a cone of energy that knocks foes back.

PowerBlast PowerBurst.png Power Burst Close, Extreme DMG(Energy/Smash), Foe Knockback
A short range, but devastating attack.

EnergyManipulation PowerThrust.png Power Thrust Melee, Moderate DMG(Energy/Smash), Foe Knockback
A focused attack that violently shoves the target and sends him flying. Deals minimal damage, but can be very effective.

PowerPunch Quick.png Barrage Melee, Moderate DMG(Energy/Smash), Foe Disorient
You have been Disoriented.

PowerPunch EnergyPunch.png Energy Punch Melee, Moderate DMG(Energy/Smash), Foe Disorient
You have been Disoriented.

PowerPunch BoneSmasher.png Bone Smasher Melee, High DMG(Energy/Smash), Foe Disorient
You have been Disoriented.

PowerPunch Flurry.png Whirling Hands PBAoE Melee, Moderate DMG(Energy/Smash), Foe Disorient
You have been Disoriented.

PowerPunch TotalFocus.png Total Focus Melee, Extreme DMG(Energy/Smash), Foe Disorient
You have been Disoriented.

CrabSpiderTraining Serum.png Serum Self Heal, +MaxHP
You can activate this power to increase your maximum Hit Points for a short time.

CrabSpiderTraining SummonSpiderlings.png Summon Spiderlings Summon 3 Arachnobots: Ranged, Moderate Damage(Lethal)
As a Crab Spider you have access to a small squadron of Arachnobot Spiderlings. Three Spiderlings that are two levels less than you will show up when summoned.

TrainingandGadgets CallReinforcements.png Call Reinforcements Summon 2 Arachnobot Blasters: Ranged, Moderate Damage(Lethal)
As an Arachnos Soldier you have access to a small squadron of Arachnobot Disruptors. Two Disruptors that are one level less than you will show up when summoned.

ForceField DeflectionShield.png Protective Shield Auto, Self Def( S20 L20 F20 C20 E20 N20 ), Res( T40 ), Resist(Endurance Debuff, Recovery Debuff)
Dramatically protects you from Smashing, Lethal, Fire, Cold, Energy, and Negative Energy attacks for a limited time. Also reduces Toxic damage and protects the target from Endurance Draining effects.


Nervous Arachnos Scientist

These scientists are at the forefront of the continual push from Arachnos to always have the latest and greatest in every manner of technology. This competitive endeavor puts an enormous amount of stress on all those who are tasked with research and development. Despite this, they are truly diligent workers, and the on-going dominance that Arachnos enjoys in the Rogue Isles is in no small part due to having these unparalleled scientific minds ever toiling towards realizing the next cutting-edge invention.

While not the most formidable combatant in their own right, they often have access to robotic defenders or advanced gadgets at their disposal that make them more than capable of defending themselves from the wide variety of threats that would love to acquire their knowledge or expertise.

Levels: 35-54

Powers

ArachnosSoldier Singleshot.png Heavy Pistol Ranged, Moderate DMG(Lethal), Foe -DEF
A quick single shot from the Arachnos small caliber sidearm. Extremely accurate.

BaneSpider Pulverize.png Pulverize Melee, Heavy DMG(Smash)
There is nothing like slugging someone in the head with this Nullifier Mace.

Inherent Brawl.png Pummel Melee, Minor DMG(Smash)
When all else fails, you have only your two fists to depend on.

CrabSpiderTraining Serum.png Serum Self Heal, +MaxHP
You can activate this power to increase your maximum Hit Points for a short time.

CrabSpiderTraining SummonSpiderlings.png Summon Spiderlings Summon 3 Arachnobots: Ranged, Moderate DMG(Lethal)
As a Crab Spider you have access to a small squadron of Arachnobot Spiderlings. Three Spiderlings that are two levels less than you will show up when summoned.

TrainingandGadgets CallReinforcements.png Call Reinforcements Summon 2 Arachnobot Blasters: Ranged, Moderate DMG(Energy)
As an Arachnos Soldier you have access to a small squadron of Arachnobot Disruptors. Two Disruptors that are one level less than you will show up when summoned.

FireBlast Inferno.png Arachnoform Suicide Special: Transform into Attercop
Self-destruct for science!

Temporary PVP BuffDefense.png Challenger's Resolve Auto, Self Prot( Kb 100 Rp 100 ), +Range
Challengers of the Smelting Cauldron want to stay in the ring and can hit you from farther away!


Security Arachnobot

These impressive looking Arachnobots are hybridized with components used in the Toxic Tarantula exo-skeletons. Despite their impressive size and power, all the models that have been assigned to serve as facility security are mostly underperforming prototypes that were created during development. Some have speculated that Black Scorpion sees Dr. Aeon as a potential up-and-coming threat in the various Arachnos technological divisions.

Black Scoprion's assigning these Arachnobots to Aeon Corp was likely a ploy to discredit Dr. Aeon's leadership capabilities and establish his place in the Arachnos hierarchy.

Levels: 35-54

Powers

Claws Slash.png Venom Burst Ranged (Targeted Area of Effect), Moderate Energy/Toxic Damage, Minor Damage over Time(Toxic), Foe -Defense, -Recharge, -Speed
The poison on the venomous barb is slowly damaging you, slowing your attacks as well as your movement speed. Your defenses are reduced.

TrickArrow DebuffDamage.png Venom Bolt Ranged, Moderate Energy Damage, Minor Damage over Time(Toxic), Foe -Fly
The poison is coursing through your system, making it difficult to fly.

Gadgets WebGrenade.png Web Spitter Ranged (Targeted Area of Effect), Foe Immobilize, -Fly, -Recharge, -Jump, -Speed
You have been caught in a web. You cannot move or fly and your attack speed is reduced.

FireTrap Soot.png Cocoon Ranged, Foe Hold
You have been encased in a cocoon of webs and cannot move!

ElectricalBolt BallLightning.png Disruptor Blast Ranged (Targeted Area of Effect), High Damage over Time(Energy), Foe -Endurance, -Recovery
The Disruptor Blast is continuing to damage you.

ElectricalBolt TelsaCage.png Disruptor Tesla Ranged, Minor Energy Damage, Foe Sleep, -Endurance, -Recovery
The Disruptor Tesla is holding you helpless.

ElectricalBolt LightningBolt.png Disruptor Bolt Ranged, Superior Damage(Energy), Foe -Endurance, -Recovery
Your Endurance has been drained.

PsychicBlast PsychicWail.png Static Overload Point Blank Area of Effect, Extreme Damage(Energy), Foe -Recharge, Disorient
The Psychic Wail has reduced your attack rate.

Inherent Brawl.png Toxic Claws Melee (Cone), High Lethal/Toxic Damage, Light Damage over Time(Toxic)
You have been poisoned and are taking damage over time.

Inherent Brawl.png Claw Pierce Melee, High Lethal/Toxic Damage, Light Damage over Time(Toxic)
You have been poisoned and are taking damage over time.

Jump CombatJump.png Power Jumping Auto, Self +Jump, +Speed
Arachnobots can inherently jump real high and travel very fast.

Invulnerability TemporaryInvulnerabilty.png Armored Exoskeleton Auto, Self Res( S25 L25 F25 C25 E25 N25 P40 T50 )
Resistance


Dr. Aeon

Dr. Aeon

Main Article: Dr. Aeon

An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.

Levels: 40-54

Powers

PowerBlast PowerBolts.png Power Bolt Ranged, Moderate DMG(Energy/Smash), Foe Knockdown
A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage.

PowerBlast PowerBlast.png Power Blast Ranged, High DMG(Energy/Smash), Foe Knockback
A much more powerful, yet slower version of power bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.

PowerBlast Explosion.png Explosive Blast Ranged (Targeted AoE), Moderate DMG(Energy/Smash), Foe Knockback
Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target.

EnergyManipulation PowerThrust.png Power Thrust Melee, Moderate DMG(Energy/Smash), Foe Knockback
A focused attack that violently shoves the target and sends him flying. Deals minimal damage, but can be very effective.

PowerBlast EnergyTorrent.png Energy Torrent Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockback
Unleashes a cone of energy that knocks foes back.

PowerBlast PowerBurst.png Power Burst Close, Extreme DMG(Energy/Smash), Foe Knockback
A short range, but devastating attack.

PowerPunch Quick.png Barrage Melee, Moderate DMG(Energy/Smash), Foe Disorient
You have been Disoriented.

PowerPunch EnergyPunch.png Energy Punch Melee, Moderate DMG(Energy/Smash), Foe Disorient
You have been Disoriented.

PowerPunch BoneSmasher.png Bone Smasher Melee, High DMG(Energy/Smash), Foe Disorient
You have been Disoriented.

PowerPunch Flurry.png Whirling Hands PBAoE Melee, Moderate DMG(Energy/Smash), Foe Disorient
You have been Disoriented.

PowerPunch TotalFocus.png Total Focus Melee, Extreme DMG(Energy/Smash), Foe Disorient
You have been Disoriented.

ForceField DeflectionShield.png Protective Shield Auto, Self Def( S20 L20 F20 C20 E20 N20 ), Res( T40 ), Resist(Endurance Debuff, Recovery Debuff)
Dramatically protects you from Smashing, Lethal, Fire, Cold, Energy, and Negative Energy attacks for a limited time. Also reduces Toxic damage and protects the target from Endurance Draining effects.


Dr. Aeon (Claws Clone)

Aeon Clone

An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.

Levels: 46-54

Powers

Claws ClawsSwipe.png Swipe Melee, Light DMG(Lethal)
A fast Claw attack that shreds your opponent.

Claws ClawsStrike.png Strike Melee, Moderate DMG(Lethal)
Claw Strike is a standard claw attack against a targeted foe.

Claws Slash.png Slash Melee, Heavy DMG(Lethal), Foe -Defense
Your Defense has been reduced by the Slash attack.

Claws SpinningClawsAttack.png Spin PBAoE Melee, Moderate DMG(Lethal)
The Crey Cloned Hero spins around with claws extended, slicing up all the nearby enemies.

Claws Evicerate.png Eviscerate Melee (Cone), Superior DMG(Lethal), Chance for Critical Hit
The Crey Cloned Hero spins and slashes around violently, attacking all nearby foes in a wide arc in front of him. Eviscerate is so deadly, that there is a chance of dealing extra damage!

Claws Focus.png Focus Ranged, High DMG(Lethal), Foe Knockdown
The Crey Cloned Hero can project a burst of focused power. Focus only travels a short distance, but it can also knock down foes.

SuperReflexes FocusedFighting.png Focused Fighting Toggle, Self Def( M30 R30 )
The Crey Cloned Hero can Focus his mind to evade many attacks.

Invulnerability Unstoppable.png Unstoppable Self Res( S70 L70 F70 C70 E70 N70 T70 ), Prot( Ho 17.3 Im 17.3 St 17.3 Sl 17.3 Kb 100 ), +Recovery, Delayed Weaken(Self Disorient, -Endurance)
When you activate this power, you not only become extremely resistant to most damage, but also to Disorient, Immobilization, Hold, and Sleep effects. Endurance recovery is also increased. Unstoppable costs little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance.


Dr. Aeon (Spines Clone)

Aeon Clone

An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.

Levels: 46-54

Powers

Quills Swipe.png Barb Swipe Melee, Light DMG(Lethal), Minor DoT(Toxic), Foe -Speed, -Recharge
Your Attack and Movement speed are reduced by the Spines. The Toxins may leave you immobilized.

Quills Lunge.png Lunge Melee, Moderate DMG(Lethal), Minor DoT(Toxic), Foe -Speed, -Recharge
Your Attack and Movement speed are reduced by the Spines. The Toxins may leave you immobilized.

Quills Impale.png Impale Ranged, Moderate DMG(Lethal), Minor DoT(Toxic), Foe -Speed, -Recharge, Immobilize
Your Attack and Movement speed are reduced by the Spines. The Toxins may leave you immobilized.

Quills QuillThrowing.png Spine Throwing Ranged (Cone), Moderate DMG(Lethal), Foe -Speed, -Recharge
Your Attack and Movement speed are reduced by the Spines. The Toxins may leave you immobilized.

Quills BoneSword.png Ripper Melee (Cone), Superior DMG(Lethal), Light DoT(Special), Foe -Recharge, Knockdown
Your Attack and Movement speed are reduced by the Spines. The Toxins may leave you immobilized.

Invulnerability TemporaryInvulnerabilty.png Temp Invulnerability Toggle, Self Res( S32.5 L32.5 )
When you activate this power, you become highly resistant to Smashing and Lethal damage for a short duration.

SuperReflexes Elude.png Elude Self Def( M60 R60 A60 ), +Speed, +Jump, Delayed Weaken(-Endurance, -Recovery)
You can improve your reflexes, making yourself so quick you can Elude almost any attack, be it ranged, melee, or area effect. Your running speed and jumping height are also increased. When Elude wears off, you are left drained of all Endurance and unable to Recover Endurance for a while.


Dr. Aeon (Power Clone)

Aeon Clone

An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.

Levels: 46-54

Powers

PowerPunch EnergyPunch.png Energy Punch Melee, Moderate DMG(Energy/Smash), Foe Disorient
You have been Disoriented.

PowerPunch Flurry.png Whirling Hands PBAoE Melee, Moderate DMG(Energy/Smash), Foe Disorient
Launches a dizzying attack against everything in a nearby area.

PowerPunch BoneSmasher.png Bone Smasher Melee, High DMG(Energy/Smash), Foe Disorient
You have been Disoriented.

PowerPunch TotalFocus.png Total Focus Melee, Extreme DMG(Energy/Smash), Foe Disorient
Total Focus is complete mastery over Energy Melee. This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Total Focus, recharge time is very long.

PowerBlast PowerBolts.png Power Bolt Ranged, Moderate DMG(Energy/Smash), Foe Knockdown
A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage.

PowerBlast PowerBlast.png Power Blast Ranged, High DMG(Energy/Smash), Foe Knockback
A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.

PowerBlast EnergyTorrent.png Energy Torrent Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockback
Unleashes a cone of energy that knocks foes back.

PowerBlast Explosion.png Explosive Blast Ranged (Targeted AoE), Moderate DMG(Energy/Smash), Foe Knockback
Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target.

Regeneration DullPain.png Dull Pain Self Heal, +MaxHP
A Crey Cloned Hero can activate this power to increase his maximum Hit Points for a short time.

Regeneration MomentOfGlory.png Moment of Glory Self Res( S95 L95 F95 C95 E95 N95 T95 ), Def( All95% ), Prot( Ho 6.92 Im 6.92 St 6.92 Sl 6.92 Kb 100 ), +Recovery, Special(MaxHP)
When you activate this power, you lose almost all of your Hit Points and can no longer Regenerate Hit Points, However, you become Resistant to all damage types except Psionics, recover Endurance more quickly, and are highly resistant to Sleep, Disorient, Immobilization, and Hold effects.


Dr. Aeon (Rad Clone)

Aeon Clone

An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.

Levels: 46-54

Powers

RadiationBurst NeutrinoBlast.png Neutrino Bolt Ranged, Light DMG(Energy), Foe -Defense
A very quick, but low damage attack. Neutrino Blast can reduce the target's Defense.

RadiationBurst XRayBeam.png X-Ray Beam Ranged, Moderate DMG(Energy), Foe -Defense
You can emit a beam of X-Ray energy from your eyes, dealing moderate Energy damage. This attack can bypass some defenses and can reduce the target's Defense.

RadiationBurst ElectronHaze.png Electron Haze Ranged (Cone), Moderate DMG(Energy), Foe -Defense, Knockback
A short range conical blast of free electrons. This attack can bypass some of a target's defenses and reduce the target's Defense. It can also knock some targets down.

RadiationBurst CosmicBurst.png Cosmic Burst Close, Extreme DMG(Energy), Foe Disorient, -Defense
Cosmic Burst smashes the target with cosmic particles. The attack is very short range, but the damage is devastating and can leave most targets Disoriented and with reduced Defense.

RadiationBurst RadiationBlast.png Neutron Bomb Ranged (Targeted AoE), Moderate DMG(Energy), Foe -Defense
This devastating attack lobs an explosive sphere of deadly radiation, damaging the target and all nearby foes. Neutron Bomb can bypass some of a target's defenses and reduce the target's Defense.

RadiationBurst AtomicBlast.png Atomic Blast PBAoE, Extreme DMG(Energy/Smash), Foe -Defense, Hold
Your Defense has been reduced and left you helpless by an Atomic Blast.

RadiationPoisoning EnervatingField.png Enervating Field Toggle, Ranged (Targeted AoE), Foe -DMG, -Resist(All)
You have been exposed to an Enervating Field of radiation. Your damage and damage resistance are reduced.

RadiationPoisoning LingeringRadiation.png Lingering Radiation Ranged (Targeted AoE), Foe -Speed, -Recharge, -Regeneration
You can emit Lingering Radiation that reduces the attack rate, movement speed, and Regeneration rate of the target, and all nearby foes.

RadiationPoisoning RadiationEmission.png Radiant Aura PBAoE, Team Heal
You can use Radiant Aura to heal some of your wounds, and the wounds of your group. This power has a small radius, so your allies need to be near you if they wish to be affected.

RadiationPoisoning ChokingCloud.png Choking Cloud Toggle, PBAoE, Foe Hold
While active, you generate toxic radioactive gas around yourself. Any nearby foes may be overcome by the gas, leaving them choking and helpless.


Dr. Aeon (Dark Clone)

Aeon Clone

An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.

Levels: 46-54

Powers

DarkCast SoulDrain.png Gloom Ranged, High DoT(Negative), Foe -ToHit
Gloom slowly drains a target of life, while reducing his Accuracy. Slower than Dark Blast, but deals more damage over time.

DarkCast TenebrousTentacles.png Tenebrous Tentacles Ranged (Cone), Moderate DoT(Negative), Foe Immobilize, -ToHit
You can create a cone shaped rift to the Netherworld that allows its native creatures to slip their oily Tentacles into our reality. These creatures will snare all foes within range, Immobilizing them while the Tentacles drain their life and reduce their Accuracy.

DarkCast NightFall.png Night Fall Ranged (Cone), Moderate DoT(Negative), Foe -ToHit
Unleashes a cone shaped burst of particles from the Netherworld. All targets within the modest range of this power take Negative Energy damage and have a reduced Accuracy.

DarkCast Torrent.png Torrent Ranged (Cone), Minor DMG(Smash), Foe -ToHit, Knockback
You summon a wave of mire that sweeps away foes within its arc. The attack deals minimal Negative Energy damage, but sends foes flying and reduces their Accuracy.

DarkCast LifeDrain.png Life Drain Ranged, Moderate DMG(Negative), Foe -ToHit, Self Heal
You can tap the power of the Netherworld to steal some life from a target foe and reduce his Accuracy. Some of that stolen life is transferred to you in the form of Hit Points.

DarkCast Blackstar.png Blackstar PBAoE, Extreme DMG(Negative/Smash), Foe -ToHit
You can unleash a devastating blast of Negative Energy around yourself, dealing massive damage and severely reducing affected foes' Accuracy. This power leaves you drained of Endurance and unable to recover Endurance for a while.

DarkMiasma TwilightGrasp.png Twilight Grasp Ranged, Foe -ToHit, -DMG, -Regeneration, Team Heal
You channel Negative Energy from the Netherworld through yourself to a targeted foe. Twilight Grasp drains the power from that target and slowly transfers it to you and all nearby allies. The targeted foe's Accuracy and damage are reduced, while you and your nearby allies are healed.

DarkMiasma FearsomeAura.png Fearsome Stare Ranged (Cone), Foe Fear, -ToHit
Instills tremendous Fear within a cone area in front of you, causing all affected targets to tremble in Terror uncontrollably.

DarkMiasma PetrifyingGaze.png Petrifying Gaze Ranged, Foe Hold
Petrifies a single targeted foe with a terrifying gaze. The victim is Held and defenseless.

DarkMiasma DarkServant.png Dark Servant Summon Dark Servant: Ranged Debuff Special
Summons a Dark Servant to your aid. The Dark Servant possesses an assortment of dark powers to weaken your foes. The summoned entity is not a willing servant, and it is only your power that binds it in this realm. The Dark Servant can be buffed and healed.


Hugo

Hugo

Main Article: Hugo

Hugo Figure was once just an innocent boy who dreamed of escaping the Rogue Isles with his girlfriend Gally Ido. Unfortunately, his psychic powers drew the attention of Arachnos, and he was betrayed by Westin Phipps and forced into the Bane Spiders. Recently freed from Bane Spider mind control, now he's fighting to free the other Bane Spiders and return to the girl he loves.

Levels: 40-48

Powers

BaneSpider Bash.png Bash Melee, Moderate DMG(Smash), Minor DoT(Toxic), Foe Disorient, Chance for Critical Hit
You Bash with your mace dealing moderate Smashing damage and minor Toxic damage over time.

BaneSpider Pulverize.png Pulverize Melee, High DMG(Smash), Minor DoT(Toxic), Foe Disorient, Chance for Critical Hit
You are capable of Pulverizing a foe with your Nullifier Mace dealing high damage, causing toxic damage over time. Pulverize will occasionally disorient foes as well.

Mace Clobber.png Clobber Melee, Extreme DMG(Smash), Minor DoT(Toxic), Foe Disorient, Chance for Critical Hit
You Clobber your foe's head in order to Disorient him. This attack does extreme damage on its own, and can leave most opponents Disoriented for a very long time.

Mace WhirlingMace.png Whirling Mace PBAoE Melee, Moderate DMG(Smash), Minor DoT(Toxic), Foe Disorient, Chance for Critical Hit
You swing your mace in a circle all around you, attacking everyone in melee range. Your Whirling Mace deals moderate damage and minor Toxic damage over time, and has a chance to Disorient every foe you hit.

BaneSpider CrowdControl.png Crowd Control Melee (Cone), High DMG(Smash), Minor DoT(Toxic), Foe Knockback, Chance for Critical Hit
You swing your mace in a wide arc in front of you. This attack strikes all foes within melee range, deals them serious damage and minor Toxic damage over time, and knocks them down.

BaneSpider PoisonousRay.png Poisonous Ray Burst Ranged (Targeted AoE), High DoT(Toxic), Foe -DEF
You fire a Poisonous Ray from your mace causing damage over time as reducing the target's defense.

BaneSpider MaceBeamVolley.png Mace Beam Volley Ranged (Cone), Light DMG(Energy), Foe Knockback
The Nullifier Mace can fire a volley of energy at all foes in front of the user. The Mace Beam Volley is a Moderate damage area of effect cone attack with a chance to knock foes off their feet.

BaneSpider MaceBeamBlast.png Mace Beam Blast Ranged (Targeted AoE), Light DMG(Energy), Foe Knockback
The Nullifier Mace is capable of firing a tremendous bolt of force from the end of it. The Mace Beam Blast is a Light damage area of effect attack, foes struck by the blast may be knocked back.

Arachnos Patron RangedAoEImmobilize.png Wide Area Web Grenade Ranged (Targeted AoE), Foe Immobilize, -Recharge, -Fly, -SPD, -Jump
Upon impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can Immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is Slowed. The Web can bring down flying entities and halts jumping.

BaneSpiderTraining WebCocoon.png Web Cocoon Ranged, Foe Hold, -Recharge, -Fly, -Jump, -SPD
The Bane Mace can fire a more powerful version the common web grenade. The sinewy fibers of this grenade are strong enough to completely Hold one target. Targets able to resist the Hold are still likely to have their attack and movement speed dramatically slowed. Web Cocoon can also bring down flying targets and prevent foes from jumping.

PsionicMastery IndomitableWill.png Indomitable Will Self Prot( Ho 10 St 10 Sl 10 Co 10 Fr 10 ), +Def( P25% )
Activating this power greatly boosts your resistance to Sleep, Disorient, Fear and Hold effects for 90 seconds. Indomitable Will also grants a high defense to Psionic based attacks.

PsionicMastery MindOverBody.png Mind Over Body Toggle: Self +Res( S30 L30 P20 )
When you toggle on this power, you empower your Mind Over Body to become highly resistant to Smashing, Lethal and Psionic damage.


Archvillains

Main Article: Arachnos Archvillains

The archvillains of Arachnos include half of the game's Signature Characters. Each archvillain's power list can be found at the Arachnos Archvillains page.

Arbiter Sands

Main Article: Arbiter Sands

Arbiter Sands is considered a somewhat unconventional member of the Arachnos Arbiter Corps. Though still completely dedicated to the will of Lord Recluse, Sands is known for using unusual and effective tactics. His status as an Arbiter makes him untouchable within Arachnos, for to harm an Arbiter is to attack the will of Lord Recluse himself...

Night Widow Nocturne

Main Article: Night Widow Nocturne

The Night Widows serve Arachnos as elite assassins and spies. It is whispered among their murderous ranks that a Night Widow code-named Nocturne may be the deadliest operative Arachnos has ever produced. No living soul knows any details of her history, just rumors of her ruthlessness and tales of her many victims. Some suspect that her only weakness might be her arrogant pride, but none have survived to exploit it.

Kalinda

Main Article: Kalinda

As an Arachnos Fortunata, it is Kalinda's task to keep an eye on all new arrivals to Mercy Island. That doesn't mean she's on their side. She is evaluating each new resident for signs of greatness, and for signs of weakness. Kalinda can set you on the path to greatness, or she can make sure you're never heard from again. There are only two things she believes in: the glory of Arachnos, and the survival of the fittest.

Dr. Aeon

Main Article: Dr. Aeon

An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.

Dr. Quatrexin

Main Article: Dr. Quatrexin

The original inventor of the Black Scorpion armor has made some improvements in his latest re-design. He may not be as skilled in the suit as Black Scorpion himself, but he's still an extremely lethal combatant.

Barracuda

Main Article: Barracuda

Barracuda, a former treasure hunter, Kelli Forston was infected by mysterious creatures known as the Coralax. What she found in the briny deep remains a mystery, but it turned her heart as dark and cold as the depths. In combat, she is almost as quick and savage as her bloodthirtsy mentor, Captain Mako.

Ice Mistral

Main Article: Ice Mistral

Irena Rudenko was chosen by one of the Monks of the Four Winds to become the Ice Mistral. receiving the power changed her; she retained the icy-cold aloofness and desire for mastery of the wing, but none of the control. Her own rage overrode the honor normally imbued to the Knights of the Wind and she went on a mad killing spree. Scirocco took her under his wing to protect her from the Monks - many of which have fallen trying to reclaim their lost power.

Silver Mantis

Main Article: Silver Mantis

Tamura Shirai is fascinated with the smooth, sleek feel of metal. Funding the augmentation of her body to pure metal was an expensive proposition, however, so she tuned to crime. During one of her robberies, she encountered Black Scorpion, on a job for Lord Recluse. Tamura realized an opportunity when she saw it, and rather than fighting with Arachnos over the ill-gotten loot, formed an alliance that has lasted unto this day.

Wretch

Main Article: Wretch

A twisted wreck of a human being, Wretch was horribly mutated in the same incident that slew Ghost Widow. He remains her loyal guardian and protector, using his immense strength and savage fury to protect her from all harm.

Jade Spider

Main Article: Jade Spider

This monstrous Giant Spider is rampaging through Siren's Call!

Magus Mu'Drakhan

Main Article: Magus Mu'Drakhan

Magus Mu'Drakhan is a leading figure among the growing ranks of mystic working under the banner of Arachnos who trace their lineage to the ancient civilization know as Mu. Mu'Drakhan's main interests lie both in expanding his already formidable arcane power, and uncovering the history of the lost civilization of Mu. He also holds a bitter anger at the Circle of Thorns, who draw their magical powers from the mystic secrets of Oranbega, the ancient enemy of Mu. Some whisper that he may be more loyal to his ancient bloodlines than to Arachnos, but such whispers are often quickly silenced.

Regent Korol

Main Article: Regent Korol

Regent Korol is one of the few Fortunatas that have chosen to devote themselves fully to Arachnos by becoming powerful Tarantula Queens. Through the process, she gained immense psychic abilities, which she uses to protect Arachnos from infiltration.

Shadow Spider

Main Article: Shadow Spider

Shadow Spider began her career as a Knife of Artemis, specializing in infiltration and intelligence jobs that no one else thought possible. Now working with Arachnos, Shadow Spider acts friendly and nice, and is usually very good to her people, but can turn cold as ice and hard as steel when she needs to be.

Viridian

Main Article: Viridian

Viridian is a very dangerous man who works subtle deals that can change the course of world history. The core of his job is influencing other villain groups through manipulation, sabotage, deal brokering, or collaboration, as it suits the needs of Arachnos. There is some rivalry between his organization of manipulators and Shadow Spider's spies, but both know that they can only suceed at their job with the help of the other.

Black Scorpion

Main Article: Black Scorpion

Black Scorpion is a man encased in a large, bulky suit of high-tech battle armor. Huge and menacing, the armor is equipped with a functioning scorpion-like tail on the backside, and the right arm ends in an intimidating blaster cannon.

Captain Mako

Main Article: Captain Mako

Gideon Ray is a savage Mutant who has evolved into what only can be described as a humanoid shark. His acts are even more terrible than his appearance, and few foes are even identifiable once Captain Mako is through with them. Mako is responsible for the death of Sharkhead Isle's most famous hero, Scrapyard.

Ghost Widow

Main Article: Ghost Widow

Beautiful, mysterious, and deadly. Ghost Widow appears to be an actual spirit from beyond the grave rather than a super with some sort of incorporeal power. Some have said she was once a rising star in the Night Widows when she was slain. Her thirst for vengeance must have been great, for she returned from the void and now serves at Recluse's side. There are rumors that her service isn't entirely voluntary, however.

Scirocco

Main Article: Scirocco

Imad Malak was not always an evil man. Evil came to him from without. He was traveling in the deep desert near the Baka Valley deep in the Middle East. There he discovered an ancient tomb and stumbled inside. The tomb was that of a long-dead desert hero, and contained several objects of power including the bottle of the djinn Serafina. Also within was the hero's scimitar that granted the weilder incredible powers. Malak took the sword and donned the mantle of Scirocco. Unforunately, he fell under a curse and was driven to commit acts of great evil. He sold the other objects off to the highest bidder, the bottle ending up with the Circle of Thorns. Once a hero of the people, he is now a dark stain on their proud heritage. Imad wishes nothing more than to find some way to rid himself of the curse and find redemption.

Lord Recluse

Main Article: Lord Recluse

The Master of Evil, the Count of Cruel, the Archvillain of Anarchy. Lord Recluse has been called many things. But the people of the Rogue Isles know him as their lord and ruler. Lord Recluse has a mysterious tie with Paragon City's own Statesman - some even claim they were once close companions. Their hatred for one another certainly belies a secret perhaps best left buried.


Giant Monsters

Arachnos Flier

Arachnos Flier

Main Article: Arachnos Flier

Arachnos no doubt stole the technology for these drones from the Rikti. Or perhaps they bargained for it. Lord Recluse will deal with anyone who gives him what he wants.

Powers

Flight TravelFlight.png Flight Self Fly
The Arachnos Flier...Flies.

ElectricalBolt ChargedBolts.png Energy Blast Ranged, Moderate DMG(Energy)
This Arachnos Fliers' beam is significantly less powerful (and cheaper) than the Arbiter Drones'. It does Moderate Damage.

ElectricalBolt LightningBolt.png Energy Burst Ranged, Superior DMG(Energy)
This Arachnos Fliers' beam is significantly less powerful (and cheaper) than the Arbiter Drones'. It does Heavy Damage.

Electrical Mastery Static Discharge.png Energy Saturation Ranged (Cone), Extreme DMG(Energy)
This Arachnos Fliers' beam is significantly less powerful (and cheaper) than the Arbiter Drones'. It does Heavy Damage.

AssaultWeapons ARM30grenade.png Swarm Missile Ranged (Targeted AoE), Extreme DMG(Fire/Lethal), Foe Knockback
The Arachnos Flier can launch a pack of 8 Swarm missiles.

CrabSpiderTraining SummonSpiderlings.png Drop Zone Summon Bane Spiders
The Drop Zone teleports in Bane Spiders.

Arachnos Transport Transponder
CrabSpiderTraining SummonSpiderlings.png Drop Zone Summon 8 Bane Spider Commandos, 0-3 Bane Spider Scouts, 0-2 Bane Spider Executioners
The Drop Zone teleports in Bane Spiders.

Traps DroppedAoEDebuffDamage.png Explosive Drone Summon 4 Arachnos Cruise Missiles: Ranged, Extreme Damage(Fire/Lethal), Foe Knockback
You creates two Seeker Drones. These Seeker Drones will follow you until they detect an enemy and then they will zero in on their targets and detonate on impact. The small explosive flash of energy does only minor damage, but the concussion can weaken foes. Affected targets will have reduced Damage, Accuracy and Perception and may even be Disoriented for a short while. You can only ever have Two Seeker Drones out at one time and they can be destroyed by your foes.

Arachnos Cruise Missile
DarkMiasma TarPatch.png Explosive Drone Post Death Special: Point Blank Area of Effect, Extreme Fire/Lethal Damage, Foe Knockback
All foes that pass near this Trip Mine will get blown to smithereens.

Traps DroppedAoEDebuffDamage.png Drone Repel Auto, Special(Repel Drones)
Repel Drones

Invulnerability TemporaryInvulnerabilty.png Transition Toggle, Self +Fly Speed, Untouchable
The Arachnos Flier can accelerate to higher speeds while moving at non-combat speed.

Invulnerability TemporaryInvulnerabilty.png Kill Mine Auto, Special(Kill Drones)
Kills Drones

Invulnerability TemporaryInvulnerabilty.png Colossal Auto: Self +MaxHP
Giant Monsters have significant amounts of health- a number of people will likely need to work together to take this foe down!

Invulnerability TemporaryInvulnerabilty.png Resistance Res( S20 L20 F20 C20 E20 N20 T20 )
Archvillain resistance.


Named Enemies

Arachnos Repairman (Underling)

Arachnos Repairman

Cybernetic implants in their brains have given these Arachnos technicians an incredible affinity for technology. Under the guidance of Weaver-1, they work tirelessly to build and repair the machines of Arachnos.

Levels: 45-45

Powers

Flight TravelFlight.png Repair Repair Tower: Heal Tower
Repair Tower

Flight TravelFlight.png Construct Repair Tower: Tower +Heal
Repair Tower

Power Missing.png No attacks
Arachnos Repairmen don´t have any attacks at all


Dual Artillery Gun

Turrets like these are rumored to be based on designs stolen (or bought) from Crey industries. This one matches the design for a Dual Artillery Gun. The Crey security catalog entry reads: 'Our Dual Artillery Gun provides an excellent balance between the need for concentrated firepower and the desire to keep under budget. Ask about our options close-quarter flamethrower!'

Powers

AssaultWeapons ShotgunSlug.png Dual Cannon Ranged, Moderate DMG(Lethal)
The Dual Turret can fire at an extremely long range, and is very accurate.

AssaultWeapons ARBurst.png Flame Thrower Close (Cone), Moderate DoT(Fire)
You are taking Fire Damage over Time from the Turret's Flamethrower.

Power Missing.png No Melee attacks No Hand to Hand
Turrets don't have any Melee attacks at all

Temporary PVP BuffDefense.png Resistance Res( S30 L40 F30 C40 E40 N40 P60 T10000 ), Prot( Ho 1.0 St 1.0 Sl 1.0 Kb 100 Co 2.0 Fr 100 Rp 100 Tp 100 ), Res( Ho 18% St 33% Sl 48% Co 33% Fr 50% Tn 50% ), Resist(Debuffs), Self Immobilize
Turret resistance


Wolf Spider Ghost (Minion)

Wolf Spider Ghost

These Wolf Spiders have discovered a method to become living ghosts. Though they are not completely used to it, they have already begun to master their new ghostly powers.

Levels: 6-12, 10-18

Powers

Flight TravelFlight.png Fly Self Fly
Ghosts can Fly!

DarkCast DarkBlast.png Ghastly Blast Ranged, Moderate DMG(Negative), Foe -ToHit
Your Accuracy has been reduced by a Ghastly Blast.

DarkCast SoulDrain.png Gloom (Only Levels 10-18) Ranged, Extreme DoT(Negative), Foe -ToHit
Gloom reduces your Accuracy.

ShadowFighting Smite.png Smite Melee, Moderate DMG(Negative/Smash), Foe -ToHit
You have been hit by Smite! Your accuracy is reduced.

ShadowFighting ShadowPunch.png Shadow Punch (Only Levels 10-18) Melee, Light DMG(Negative/Smash), Foe -ToHit
Shadow Punch reduces your Accuracy.

Invisibility PhaseShift.png Ethereal Self Invisible, Invulnerable
Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal ghosts are invisible, and cannot affect or be affected by those in normal space.

Invulnerability TemporaryInvulnerabilty.png Resistance Auto, Self Res( C20 E-20 N20 T20 ), Prot( Im 8.0 Sl 8.0 Fr 8.0 ), Resist(Speed Debuff)
Resistance


Wolf Spider Commander (Lieutenant)

The most brutal and effective members of the Wolf Spiders are eventually promoted to Huntsmen. They're armed and armored for many situations, so tread lightly when they're around.

Levels: 1-5

Powers

AssaultWeapons ShotgunBuckShot.png Shotgun Ranged (Cone), Moderate DMG(Lethal), Foe Knockdown
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.

ArachnosSoldier FragGrenade.png Frag Grenade Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback
Launches a Frag Grenade at long range from under the barrel of your rifle. The explosion from this grenade affects all within the blast and can knock them back.

ArachnosSoldier Pummel.png Rifle Butt Melee, Moderate DMG(Smash), Foe Disorient
You can smash your opponents in close combat with the butt of your sub-machine gun to deal minor smashing damage. Pummel has a high chance to disorient your foe for a brief time.

TrainingandGadgets WolfSpiderArmor.png Wolf Spider Armor Auto: Self +Res( S30 L30 P20 ), Prot( Ho 2.0 Im 2.0 St 2.0 Sl 2.0 Co 2.0 Fr 2.0 ), Res( Sl 50% )
Your Wolf Spider Armor provides good protection to Smashing, Lethal and Psionic damage types, as well as offering basic levels of protection to most status effects, including Confuse, Fear, Disorient, Hold, Sleep and Immobilize effects.


Wolf Spider Shade (Lieutenant)

Wolf Spider Shade

These Wolf Spiders have discovered a method to become living ghosts. Though they are not completely used to it, they have already begun to master their new ghostly powers.

Levels: 6-12, 10-18

Powers

Flight TravelFlight.png Fly Self Fly
Ghosts can Fly!

DarkCast DarkBlast.png Ghastly Blast Ranged, Moderate DMG(Negative), Foe -ToHit
Your Accuracy has been reduced by a Ghastly Blast.

DarkCast LifeDrain.png Life Drain Ranged, Moderate DMG(Negative), Foe -ToHit, Self Heal
The Ghost has drained your life to heal himself. Your Accuracy is reduced.

DarkCast SoulDrain.png Gloom (Only Levels 10-18) Ranged, Extreme DoT(Negative), Foe -ToHit
Gloom reduces your Accuracy.

ShadowFighting Smite.png Smite Melee, Moderate DMG(Negative/Smash), Foe -ToHit
You have been hit by Smite! Your accuracy is reduced.

ShadowFighting ShadowPunch.png Shadow Punch (Only Levels 10-18) Melee, Light DMG(Negative/Smash), Foe -ToHit
Shadow Punch reduces your Accuracy.

Invisibility PhaseShift.png Ethereal Self Invisible, Invulnerable
Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal ghosts are invisible, and cannot affect or be affected by those in normal space.

Invulnerability TemporaryInvulnerabilty.png Resistance Auto, Self Res( C20 E-20 N20 T20 ), Prot( Im 8.0 Sl 8.0 Fr 8.0 ), Resist(Speed Debuff)
Resistance


Doctor Geist (Boss)

Doctor Geist

Main article: Doctor Geist

Doctor Geist is a mad scientist working for Arachnos on a project involving mutant spiders! He is also a long time rival of his former colleague, Doctor Creed.

Levels: 1-10

Powers

PowerBlast PowerBolts.png Power Bolt Ranged, Moderate DMG(Energy/Smash), Foe Knockdown
A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage.

PowerBlast PowerBlast.png Power Blast Ranged, High DMG(Energy/Smash), Foe Knockback
A much more powerful, yet slower version of power bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.

PowerBlast Explosion.png Explosive Blast Ranged (Targeted AoE), Moderate DMG(Energy/Smash), Foe Knockback
Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target.


Arbiter Mesten (Boss)

The Arbiters are the living will of Lord Recluse. In the Rogue Isles, an attack on an Arbiter is an attack on Recluse himself. It is one of the few things that Recluse does not tolerate.

Levels: 3-11

Powers

AssaultWeapons ShotgunBuckShot.png Shotgun Ranged (Cone), Moderate DMG(Lethal), Foe Knockdown
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.

ArachnosSoldier FragGrenade.png Frag Grenade Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback
Launches a Frag Grenade at long range from under the barrel of your rifle. The explosion from this grenade affects all within the blast and can knock them back.

ArachnosSoldier Pummel.png Rifle Butt Melee, Moderate DMG(Smash), Foe Disorient
You can smash your opponents in close combat with the butt of your sub-machine gun to deal minor smashing damage. Pummel has a high chance to disorient your foe for a brief time.

TrainingandGadgets WolfSpiderArmor.png Wolf Spider Armor Auto: Self +Res( S30 L30 P20 ), Prot( Ho 2.0 Im 2.0 St 2.0 Sl 2.0 Co 2.0 Fr 2.0 ), Res( Sl 50% )
Your Wolf Spider Armor provides good protection to Smashing, Lethal and Psionic damage types, as well as offering basic levels of protection to most status effects, including Confuse, Fear, Disorient, Hold, Sleep and Immobilize effects.


Dario Stanzini (Boss)

Dario Stanzini was once a famous magician whose life was changed by a participant in his audience. He called the stranger up to be sawed in half. The man, not knowing it was staged, freaked out and placed a curse on Stanzini, dooming his family and loved ones to die within a year.

Three years have passed since then. Stanzini's loved one and family have all died off, leaving the man left with nothing but vengeance, hoping to one day find the man who did this and kill him. Stanzini has gone to great lengths to acquire the power to find this man, enough that he has been labelled as a villain in Paragon and has fled to the Isles to increase his power; he has gone so far as to even ally himself with Arachnos to get what he needs.

Levels: 3-11

Powers

FireBlast Flare.png Flares Ranged, Moderate DMG(Fire)
You have been set on fire by the Flares attack.

IceBlast Bolt.png Ice Bolt Ranged, Moderate DMG(Cold/Smash), Foe -Recharge, -Speed
Your Attack and Movement rate has been slowed.

IceBlast IceBlast.png Ice Blast Ranged, High DMG(Cold/Smash), Foe -Recharge, -Speed
You have been frozen by an Ice Blast. Your movement Speed and Recharge rate are reduced.


Fire Wire (Boss)

Fire Wire is one of the many villains who inhabit Mercy Island. Fire Wire tends to boast and brag about most of his accomplishments, earning him the ire of any competing villains. However, he seems to have some semblance of bite behind his bark, or else he wouldn't still be alive today.

Levels: 3-11

Powers

FireBlast Flare.png Flares Ranged, Moderate DMG(Fire)
You have been set on fire by the Flares attack.

FieryFray Combustion.png Combustion PBAoE Melee, Moderate DoT(Fire)
You are taking Fire damage over time.

Sword Slice.png Fire Sword Slice Melee (Cone), Moderate DMG(Fire/Lethal)
The Fire Sword has lowered your defense.


Wolf Spider Phantom (Boss)

Wolf Spider Phantom

These Wolf Spiders have discovered a method to become living ghosts. Though they are not completely used to it, they have already begun to master their new ghostly powers.

Levels: 6-12, 10-18

Powers

Flight TravelFlight.png Fly Self Fly
Ghosts can Fly!

DarkCast DarkBlast.png Ghastly Blast Ranged, Moderate DMG(Negative), Foe -ToHit
Your Accuracy has been reduced by a Ghastly Blast.

DarkCast LifeDrain.png Life Drain Ranged, Moderate DMG(Negative), Foe -ToHit, Self Heal
The Ghost has drained your life to heal himself. Your Accuracy is reduced.

DarkCast SoulDrain.png Gloom (Only Levels 10-18) Ranged, Extreme DoT(Negative), Foe -ToHit
Gloom reduces your Accuracy.

ShadowFighting Smite.png Smite Melee, Moderate DMG(Negative/Smash), Foe -ToHit
You have been hit by Smite! Your accuracy is reduced.

ShadowFighting MidnightGrasp.png Necroplasmic Grasp Melee, Superior DoT(Negative), Foe Hold
The Ghost has enveloped you in it's Necroplasmic Grasp. You are Held as your life is drained.

ShadowFighting ShadowPunch.png Shadow Punch (Only Levels 10-18) Melee, Light DMG(Negative/Smash), Foe -ToHit
Shadow Punch reduces your Accuracy.

Invisibility PhaseShift.png Ethereal Self Invisible, Invulnerable
Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal ghosts are invisible, and cannot affect or be affected by those in normal space.

Invulnerability TemporaryInvulnerabilty.png Resistance Auto, Self Res( C20 E-20 N20 T20 ), Prot( Im 8.0 Sl 8.0 Fr 8.0 ), Resist(Speed Debuff)
Resistance


White Lightning (Boss)

White Lightning

Main Article: White Lightning

White Lightning was a fool to think he could defect to Longbow without bringing down the wrath of Arachnos. Take him out and you'll be moving up in the world.

Levels: 30-39

Powers

ElectricalBolt ChargedBolts.png Charged Bolts Ranged, Moderate DMG(Energy), Foe -Endurance
The Hero can quickly hurl small bolts of electricity at foes. Charged Bolts deals light damage and also drains some endurance.

ElectricalBolt LightningBolt.png Lightning Bolt Ranged, High DMG(Energy), Foe -Endurance
The Hero can send a large blast of electrical energy at a foe. Lightning Bolt deals good damage and also drains some endurance.

ElectricalBolt BallLightning.png Ball Lightning Ranged (Targeted AoE), Moderate DoT(Energy), Foe -Endurance
Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area and also drains some endurance from each target it hits.

ElectricalBolt TelsaCage.png Tesla Cage Ranged, Minor DMG(Energy), Foe Sleep, -Endurance
You are trapped by a Tesla Cage. It does minor damage over time and drains your endurance.

StormSummoning Gale.png Gale Ranged (Cone), Minor DMG(Smash), Foe Knockback
You can call forth a tremendous gust of Gale force winds that knock down foes and deal some smashing damage in a wide cone area.

StormSummoning SnowStorm.png Snow Storm Toggle, Ranged (Targeted AoE), Foe -Recharge, -Speed
The chill from this Snow Storm has dramatically Slowed your attack and movement speed.

StormSummoning ThunderClap.png Thunder Clap PBAoE, Foe Disorient
The Hero's Thunder Clap has left you Disoriented.

StormSummoning LightningStorm.png Lightning Storm Summon Lightning Storm
The Hero can summon a massive Lightning Storm overhead that will strike any foe that approaches him. Lightning Bolts from this storm can knock down and damage all foes near the strike, and can cause panic. Lightning Bolts will continue to strike for the lifetime of the storm.


Arachnos-Controlled Greater Devoured (Boss)

Arachnos Devoured

Vernon von Grun has begun experimentations on controlling the Devouring Earth. This Greater Devoured is an example of his work!

Levels: 30-54

Powers

Inherent Brawl.png Pummel Melee (Cone), Heavy DMG(Lethal), Foe Knockback
Devouring Earth claw attacks.

FireBlast FireBlast.png Spit Ranged, Moderate DMG(Toxic), Minor DoT(Toxic)
You are taking Toxic damage over time from the Toxic Spray.

StoneMelee HurlBoulder.png Hurl Boulder Ranged, High DMG(Smash), Foe Knockback
Devoured can rip up a boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.

SuperStrength FootStomp.png Foot Stomp PBAoE, Moderate DMG(Smash), Foe Knockback
Devoured shakes the very Earth itself with a super Foot Stomp, attacking everything in a nearby area.

Invulnerability TemporaryInvulnerabilty.png Resistance Auto, Res( S20 E20 N-20 T40 ), Prot( Im 2.0 St 2.0 Sl 2.0 Kb 100 Fr 2.0 ), Res( Ho 33% )
Devoured are resistant to Disorient, Immobilize, Hold, Knockback, effects as well as Smashing and Energy Damage. They are vulnerable to Negative Energy.


Aeon Scientist (Boss)

These scientists are at the forefront of the continual push from Arachnos to always have the latest and greatest in every manner of technology. This competitive endeavor puts an enormous amount of stress on all those who are tasked with research and development. Despite this, they are truly diligent workers, and the on-going dominance that Arachnos enjoys in the Rogue Isles is in no small part due to having these unparalleled scientific minds ever toiling towards realizing the next cutting-edge invention.

While not the most formidable combatant in their own right, they often have access to robotic defenders or advanced gadgets at their disposal that make them more than capable of defending themselves from the wide variety of threats that would love to acquire their knowledge or expertise.

Levels: 35-54

Powers

ArachnosSoldier Singleshot.png Heavy Pistol Ranged, Moderate DMG(Lethal), Foe -DEF
A quick single shot from the Arachnos small caliber sidearm. Extremely accurate.

CrabSpiderTraining Serum.png Serum Self Heal, +MaxHP
You can activate this power to increase your maximum Hit Points for a short time.

CrabSpiderTraining SummonSpiderlings.png Summon Spiderlings Summon 3 Arachnobots: Ranged, Moderate Damage(Lethal)
As a Crab Spider you have access to a small squadron of Arachnobot Spiderlings. Three Spiderlings that are two levels less than you will show up when summoned.

TrainingandGadgets CallReinforcements.png Call Reinforcements Summon 2 Arachnobot Blasters: Ranged, Moderate Damage(Lethal)
As an Arachnos Soldier you have access to a small squadron of Arachnobot Disruptors. Two Disruptors that are one level less than you will show up when summoned.


Arbiter (Boss)

Arbiter

Main Article: Arbiter

The Arbiters are the living will of Lord Recluse. In the Rogue Isles, an attack on an Arbiter is an attack on Recluse himself. It is one of the few things that Recluse does not tolerate.

Levels: 40-54

Powers

BaneSpider Bash.png Bash Melee, Moderate DMG(Smash), Minor DoT(Toxic), Foe Disorient, Chance for Critical Hit
You Bash with your mace dealing moderate Smashing damage and minor Toxic damage over time.

BaneSpider Pulverize.png Pulverize Melee, High DMG(Smash), Minor DoT(Toxic), Foe Disorient, Chance for Critical Hit
You are capable of Pulverizing a foe with your Nullifier Mace dealing high damage, causing toxic damage over time. Pulverize will occasionally disorient foes as well.

Mace Clobber.png Clobber Melee, Extreme DMG(Smash), Minor DoT(Toxic), Foe Disorient, Chance for Critical Hit
You Clobber your foe's head in order to Disorient him. This attack does extreme damage on its own, and can leave most opponents Disoriented for a very long time.

Mace WhirlingMace.png Whirling Mace PBAoE Melee, Moderate DMG(Smash), Minor DoT(Toxic), Foe Disorient, Chance for Critical Hit
You swing your mace in a circle all around you, attacking everyone in melee range. Your Whirling Mace deals moderate damage and minor Toxic damage over time, and has a chance to Disorient every foe you hit.

BaneSpider CrowdControl.png Crowd Control Melee (Cone), High DMG(Smash), Minor DoT(Toxic), Foe Knockback, Chance for Critical Hit
You swing your mace in a wide arc in front of you. This attack strikes all foes within melee range, deals them serious damage and minor Toxic damage over time, and knocks them down.

BaneSpider PoisonousRay.png Poisonous Ray Burst Ranged (Targeted AoE), High DoT(Toxic), Foe -DEF
You fire a Poisonous Ray from your mace causing damage over time as reducing the target's defense.

BaneSpider MaceBeamVolley.png Mace Beam Volley Ranged (Cone), Light DMG(Energy), Foe Knockback
The Nullifier Mace can fire a volley of energy at all foes in front of the user. The Mace Beam Volley is a Moderate damage area of effect cone attack with a chance to knock foes off their feet.

BaneSpider MaceBeamBlast.png Mace Beam Blast Ranged (Targeted AoE), Light DMG(Energy), Foe Knockback
The Nullifier Mace is capable of firing a tremendous bolt of force from the end of it. The Mace Beam Blast is a Light damage area of effect attack, foes struck by the blast may be knocked back.

Arachnos Patron RangedAoEImmobilize.png Wide Area Web Grenade Ranged (Targeted AoE), Foe Immobilize, -Recharge, -Fly, -SPD, -Jump
Upon impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can Immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is Slowed. The Web can bring down flying entities and halts jumping.

BaneSpiderTraining WebCocoon.png Web Cocoon Ranged, Foe Hold, -Recharge, -Fly, -Jump, -SPD
The Bane Mace can fire a more powerful version the common web grenade. The sinewy fibers of this grenade are strong enough to completely Hold one target. Targets able to resist the Hold are still likely to have their attack and movement speed dramatically slowed. Web Cocoon can also bring down flying targets and prevent foes from jumping.

BaneSpiderTraining BaneSpiderArmor.png Bane Spider Armor Auto: Self +Res( All15 ), Prot( Ho 4.0 Im 4.0 St 4.0 Sl 4.0 Co 4.0 Fr 4.0 ), Res( Sl 50% ), +MaxHP
Your Bane Spider Armor Upgrade improves your overall health, protection to all damage types, as well as increasing your protection against most status effects, including Confuse, Fear, Disorient, Hold, Sleep and Immobilize effects.


Super Devoured Pyriss

Devoured Pyriss

Main Article: Devoured Pyriss

Pyriss was once an impressionable young would-be heroine, until Peter Themari and a truly depraved villain tricked her into turning against her allies and becoming a villain herself. It seems that her villainous life left her at the mercy of the devouring Earth, who consumed her and transformed her into what she is now. The scientist Vernon von Grun has experimented on Pyriss, trying to discover the secret behind the Devouring Earth. As a result, von Grun has triggered parts of Pyriss's old personality to resurface, while also empowering her beyond her normal proportions.

Levels: 50-54

Powers

Inherent Brawl.png Pummel Melee (Cone), Heavy DMG(Lethal), Foe Knockback
Devouring Earth claw attacks.

FireBlast FireBlast.png Spit Ranged, Moderate DMG(Toxic), Minor DoT(Toxic)
You are taking Toxic damage over time from the Toxic Spray.

StoneMelee HurlBoulder.png Hurl Boulder Ranged, High DMG(Smash), Foe Knockback
Devoured can rip up a boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.

SuperStrength FootStomp.png Foot Stomp PBAoE, Moderate DMG(Smash), Foe Knockback
Devoured shakes the very Earth itself with a super Foot Stomp, attacking everything in a nearby area.

Paramilitary EnlistSpecialForces.png Call Swarm Summon 2 Swarms
All Devoured can summon The Swarm.

FieryFray Combustion.png Combustion PBAoE, Moderate DoT(Fire)
You are taking Fire damage over time.

FireBlast ArcOfFire.png Fire Breath Ranged (Cone), High DoT(Fire)
You are taking Fire damage over time.

FireBlast FireBall.png Fire Ball Ranged (Targeted AoE), Moderate DMG(Fire/Smash), Minor DoT(Fire)
You are taking Fire damage over time.

FieryFray Incinerate.png Incinerate Melee, Superior DoT(Fire)
You are taking Fire damage over time.

Invulnerability TemporaryInvulnerabilty.png Resistance Auto, Res( S20 E20 N-20 T40 ), Prot( Im 2.0 St 2.0 Sl 2.0 Kb 100 Fr 2.0 ), Res( Ho 33% )
Devoured are resistant to Disorient, Immobilize, Hold, Knockback, effects as well as Smashing and Energy Damage. They are vulnerable to Negative Energy.


Special

Arachnos Mini Blaster (Pet)

Mini Blaster

Main Article: Arachnos Mini Blaster

The Arachnos Mini-Blaster is a miniaturized and mass produced version of the Arachnos Heavy Blaster found in Recluse's Victory


Arbiter Drone (Guard)

Arbiter Drone

These deadly Drones have been dispatched by the Arachnos to maintain control and order. The Drones quickly deal with any nearby threaths by simply vaporizing the target.

Powers

Power Missing.png Immobile
Guards are not immobile but can not move freely and can only move a very short distance.

Leadership Tactics.png Tactics +Perception
The Arachnos Drone is improving your Perception.


Named Bosses

  • Arachnos Raid Leader (Several appear on the Mender Silos Task Force)
  • Bane Spider Zapan (Bane Spider Executioner - Found on Find out what's happening to the Bane Spiders from Westin Phipps
  • Expedition Commander (Crab Spider Longfang) - Found on Stop Dr. Aeon's unauthorized dimension hopping from Technician Naylor
  • Huntsman Ohanko (Wolf Spider Huntsman)
  • Jade Spider Battalion (Bane Spider Executioner) (Some appear on the final mission of the Mender Silos Task Force)
  • Lieutenant Fossil (Wolf Spider Huntsman) (Found on Deceive and defeat Lt. Fossil from Brick Johnson)
  • Mistress Xirce (Tarantula Mistress)
  • Mu'Jukar (Mu Adept)
  • Mu'Thekesh (Mu Guardian)
  • Operative Barrow (Bane Spider Executioner, Mu Guardian, Fortunata Mistress)
  • Operative Beloq (Toxic Tarantula)
  • Operative Bligh (Tarantula Queen, Mu Guardian)
  • Operative Boddicker (Tarantula Queen)
  • Operative Burns (Fortunata Mistress)
  • Operative Fowler (Wolf Spider Huntsman Ghost) (Found on Check out Rauscher's second lab from Veluta Lunata)
  • Operative Greench (Crab Spider Longfang)
  • Operative Kurgan (Mu Guardian)
  • Operative Lo Pan (Bane Spider Executioner, Mu Guardian)
  • Operative Moriart (Mu Guardian)
  • Operative Orrik (Crab Spider Longfang) - Found on Stop Orrik's surveillance mission from Kelly Uqua
  • Operative Parker (Tarantula Queen)
  • Operative Ratched (Tarantula Queen, Crab Spider Longfang)
  • Operative Sark (Mu Guardian)
  • Operative Scorpio (Bane Spider Executioner)
  • Operative Soze (Toxic Tarantula)
  • Operative Tupelo (Arachnobot Disruptor) - (Found on (Bring the girdle of Aphrodite back to Ganymede mission from Ganymede)
  • Operative Torrance (Bane Spider Executioner)
  • Operative Unger (Crab Spider Longfang)
  • Operative Whorfin (Fortunata Mistress)
  • Ritual Incanter (Crab Spider Webmaster) - Found on Speak with Arbiter Daos mission from Scirocco
  • The Boss (Fortunata Mistress)
  • The Council Spy (Wolf Spider Huntsman)
  • Wren (Tarantula Mistress)

Other Facts/Notes

  • Though the Archvillains in Recluse's Victory are considered to be Level 54, a Controller may stack one to two mezzes and they will usually effect. (i.e. two Mesmerizes stacked quickly may put any of the Archvillains to sleep)

Related Badges

Badge

Password accepted. This unit will obey.

Badge
Arachnophobic (requires hero/vigilante)

You have helped defeat Lord Recluse in Recluse's Victory.

Badge
Crab Spider Longfang (requires rogue/villain)

One fight is as good as another to the Longfangs.

Badge

You have won a victory on foreign soil, defeating all of Lord Recluse's minions.

Badge

The seers see victory on your side.

Badge

You have successfully brought down one of Lord Recluses' fliers. Lord Recluse is amused.

Badge

You have helped defeat all the Signature Villains in Recluse's Victory, making you a Justiciar.

Badge

These mystics are intrigued by you.

Badge
Night Widow (requires rogue/villain)

Night widows fight for those they deem worthy.

Badge
Poltergeist (requires hero/vigilante)

You have helped defeat Ghost Widow in Recluse's Victory.

Badge
Sandblasted (requires hero/vigilante)

You have helped defeat Scirocco in Recluse's Victory.

Badge
Shark Hunter (requires hero/vigilante)

You have helped defeat Captain Mako in Recluse's Victory.

Badge
Hero
You've taken the fight to Arachnos, taking down Lord Recluse's personal soldiers.
Villain
You feel you've adequately proven yourself to Lord Recluse by knocking his goons around.
Badge

Who can say what motivates these creations?

Badge

You have claimed victory over the master of villainy himself, Lord Recluse!

Badge

You've taken down so many Toxic Tarantulas people call you Venomous.

Badge
Wolf Spider Enforcer (requires rogue/villain)

These soldiers will fight for you.

Badge
Wolf Spider Tac Ops (requires rogue/villain)

Your leadership skills are recognized.

Badge
Wrangler (requires hero/vigilante)

You have helped defeat Black Scorpion in Recluse's Victory.