List of Powers that use Fear: Difference between revisions
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== Overview == | == Overview == | ||
Below is a list that utilizes the [[fear]] mechanic somehow: causing it or [[Protection|protecting against]]/[[Resistance|resisting]] it. | Below is a list that utilizes the [[fear]] mechanic somehow: causing it or [[Protection|protecting against]]/[[Resistance (Mechanics)|resisting]] it. | ||
{{clr}} | {{clr}} | ||
== Powers That Cause Fear == | == Powers That Cause Fear == | ||
{{PowerBox|Icon=Power | {{PowerBox|Icon=DarkArmor_FearfulAura.png|Name=[[Cloak of Fear]]|Effect=Toggle, PBAoE, Foe Fear, -To-Hit | ||
|Desc=This power is available to [[ | |Desc=This power is available to [[Scrapper]]s, [[Tanker]]s, [[Brute]]s, and [[Stalkers]] through the [[Dark Armor]] power set.}} | ||
{{PowerBox|Icon=DarkMiasma_FearsomeAura.png|Name=[[Fearsome Stare]]|Effect=Ranged (Cone), Foe Fear, -To-Hit | |||
|Desc=This power is available to [[Defender]]s, [[Corruptor]]s, and [[Mastermind]]s through the [[Dark Miasma]] power set, as well as to [[Necromancy]] [[Mastermind]]s' [[Lich]] after their [[Dark Empowerment]] upgrade.}} | |||
{{PowerBox|Icon=Manipulation_Intimidate.png|Name=[[Intimidate]]|Effect=Ranged, Foe Fear | |||
|Desc=This power is available to all archetypes through the [[Presence]] [[Power Pool]].}} | |||
{{PowerBox|Icon=Manipulation_InvokePanic.png|Name=[[Invoke Panic]]|Effect=PBAoE,Foe Fear | |||
|Desc=This power is available to all archetypes through the [[Presence]] [[Power Pool]].}} | |||
{{PowerBox|Icon=MentalControl_Scare.png|Name=[[Scare]]|Effect=Ranged, Foe Fear | |||
|Desc=This power is available to [[Blaster]]s through the [[Mental Manipulation]] secondary power set.}} | |||
{{PowerBox|Icon=Illusions_spectralTerror.png|Name=[[Spectral Terror]]|Effect=Summon Terror: Ranged, Fear | |||
|Desc=This power is available to [[Controller]]s through the [[Illusion Control]] primary power set.}} | |||
{{PowerBox|Icon=MentalControl_Terrify.png|Name=[[Terrify]]|Effect=Ranged (Cone), Foe Fear(Special) | |||
|Desc=This power is available to [[Controller]]s and [[Dominator]]s through the [[Mind Control]] primary power set.}} | |||
{{PowerBox|Icon=ShadowFighting_TouchOfFear.png|Name=[[Touch of Fear]]|Effect=Melee, Foe Fear, -To-Hit | |||
|Desc=This power is available to [[Scrapper]]s, [[Tanker]]s, [[Brute]]s, and [[Stalkers]] through the [[Dark Melee]] power set, as well as to [[Blaster]]s through the [[Darkness Manipulation]] secondary power set.}} | |||
{{PowerBox|Icon=Arachnos_Patron_DropKnockback.png|Name=[[Water Spout]]|Effect=PBAoE, Foe Knockback, Fear, Disorient | |||
|Desc=This power is available to [[Controller]]s, [[Scrapper]]s, [[Dominator]]s, and [[Stalkers]] through the [[Leviathan Mastery]] [[Patron Power Pool]].}} | |||
== Powers Against Fear == | == Powers Against Fear == | ||
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{{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Toggle Resistance, Team | {{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Toggle Resistance, Team | ||
|Desc=This power is available to [[Archetype]] through the [[ | |Desc=This power is available to [[Archetype]] through the [[Power Set]] primary/secondary power set/power pool.}} | ||
=== Protecting Ally === | === Protecting Ally === | ||
{{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Toggle Resistance, Team | {{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Toggle Resistance, Team | ||
|Desc=This power is available to [[Archetype]] through the [[ | |Desc=This power is available to [[Archetype]] through the [[Power Set]] primary/secondary power set/power pool.}} | ||
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{{PowerBox|Icon=Inspiration_Mes_Protect_Lvl_2.png|Name=[[Inspirations#Siren.27s Call|Strength of Will]]|Effect=Resistance, Self | {{PowerBox|Icon=Inspiration_Mes_Protect_Lvl_2.png|Name=[[Inspirations#Siren.27s Call|Strength of Will]]|Effect=Resistance, Self | ||
|Desc=This [[Inspirations|inspiration]] provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}} | |Desc=This [[Inspirations|inspiration]] provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}} | ||
{{Navbox Status Effects}} | |||
[[Category:Status Effects|Fear]] | [[Category:Status Effects|Fear]] |
Latest revision as of 05:47, 21 January 2014
Overview
Below is a list that utilizes the fear mechanic somehow: causing it or protecting against/resisting it.
Powers That Cause Fear
![Power](/w/images/d/dc/DarkArmor_FearfulAura.png)
Toggle, PBAoE, Foe Fear, -To-Hit
This power is available to Scrappers, Tankers, Brutes, and Stalkers through the Dark Armor power set.
![Power](/w/images/1/1e/DarkMiasma_FearsomeAura.png)
Ranged (Cone), Foe Fear, -To-Hit
This power is available to Defenders, Corruptors, and Masterminds through the Dark Miasma power set, as well as to Necromancy Masterminds' Lich after their Dark Empowerment upgrade.
![Power](/w/images/a/ae/Manipulation_Intimidate.png)
Ranged, Foe Fear
This power is available to all archetypes through the Presence Power Pool.
![Power](/w/images/6/6c/Manipulation_InvokePanic.png)
PBAoE,Foe Fear
This power is available to all archetypes through the Presence Power Pool.
![Power](/w/images/6/6e/MentalControl_Scare.png)
Ranged, Foe Fear
This power is available to Blasters through the Mental Manipulation secondary power set.
![Power](/w/images/3/3c/Illusions_spectralTerror.png)
Summon Terror: Ranged, Fear
This power is available to Controllers through the Illusion Control primary power set.
![Power](/w/images/0/0d/MentalControl_Terrify.png)
Ranged (Cone), Foe Fear(Special)
This power is available to Controllers and Dominators through the Mind Control primary power set.
![Power](/w/images/a/ae/ShadowFighting_TouchOfFear.png)
Melee, Foe Fear, -To-Hit
This power is available to Scrappers, Tankers, Brutes, and Stalkers through the Dark Melee power set, as well as to Blasters through the Darkness Manipulation secondary power set.
![Power](/w/images/4/49/Arachnos_Patron_DropKnockback.png)
PBAoE, Foe Knockback, Fear, Disorient
This power is available to Controllers, Scrappers, Dominators, and Stalkers through the Leviathan Mastery Patron Power Pool.
Powers Against Fear
Protecting Self
![Power](/w/images/4/4c/Power_Missing.png)
Toggle Resistance, Team
This power is available to Archetype through the Power Set primary/secondary power set/power pool.
Protecting Ally
![Power](/w/images/4/4c/Power_Missing.png)
Toggle Resistance, Team
This power is available to Archetype through the Power Set primary/secondary power set/power pool.
Inspirations Against Fear
![Power](/w/images/2/2f/Inspiration_resist_sleep_hold_Lvl_1.png)
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
![Power](/w/images/7/7d/Inspiration_resist_sleep_hold_Lvl_2.png)
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
![Power](/w/images/e/ee/Inspiration_resist_sleep_hold_Lvl_3.png)
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
![Power](/w/images/b/bd/Inspiration_Mes_Protect_Lvl_2.png)
Resistance, Self
This inspiration provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.