Minds of Mayhem Trial: Difference between revisions
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* [[Incarnate Thread Component|Incarnate Threads]] drop instead of [[Incarnate Shard Component|Incarnate Shards]]. | * [[Incarnate Thread Component|Incarnate Threads]] drop instead of [[Incarnate Shard Component|Incarnate Shards]]. | ||
* [[Incarnate Experience|Psychic Incarnate Experience]], which unlocks the [[Alpha Slot|Alpha]], [[Judgement Slot|Judgement]] and [[Lore Slot]]s if any of those slots are locked. | * [[Incarnate Experience|Psychic Incarnate Experience]], which unlocks the [[Alpha Slot|Alpha]], [[Judgement Slot|Judgement]] and [[Lore Slot]]s if any of those slots are locked. | ||
* The chances of receiving a Rare or Very Rare Incarnate Component upon completion of this trial are higher than in other Incarnate Trials. | |||
* Once per 20 hour period, two [[Empyrean Merit]]s will be awarded upon successful completion of the Trial. | * Once per 20 hour period, two [[Empyrean Merit]]s will be awarded upon successful completion of the Trial. | ||
** Any successive completion of the Trial within that 20 hour window will instead award only one Empyrean Merit. This functionality is essentially the Incarnate Trial version of [[Merit Reward#Diminishing Returns|Merit Reward Diminishing Returns]]. | ** Any successive completion of the Trial within that 20 hour window will instead award only one Empyrean Merit. This functionality is essentially the Incarnate Trial version of [[Merit Reward#Diminishing Returns|Merit Reward Diminishing Returns]]. |
Revision as of 02:06, 29 March 2012
Overview
Minds of Mayhem Trial | |
---|---|
Team Size | 8-16 players |
Badge | Mental Voyager |
Enemy Groups | ?? |
The Minds of Mayhem Trial (M.o.M. or MoM) is one of the Incarnate Trials connected to the release of Issue 21.5 which takes place in Praetoria. A minimum of 8 and a maximum of 16 players can raid the Mother of Mercy Psychiatric Hospital's grounds.
During the mission, a voice will "radio in" information about your progress. While there is no specific contact (the trial is entered entirely through the LFG menu), it is possible that your unseen helper is meant to be Prometheus as he was added in Issue 20 to recruit Incarnate-capable players to wage a war against Emperor Cole and end his quest to become more in-tune with the Well of the Furies.
All Issue 20 Incarnate Components will drop during this trial, and Psychic Incarnate Experience is gained towards unlocking the Alpha, Judgement and Lore Incarnate Slots.
In Detail
+++ Missing Information +++
Notable NPCs
Please note all Archvillains except for the Jade Spider will be level 54(+2). Level Shift and Incarnate Shifts are recommended to defeat enemies.
- Malaise (Archvillain)
- Penelope Mayhem (Archvillain)
- Mother Mayhem (Archvillain)
- Mother Malaise (Archvillain)
- Shalice Tilman (Archvillain) during fight against Mother Malaise
- Shalice Tilman (Archvillain) after Mother Malaise is defeated
- Random three from the following during first phase and second to last phase:
- Adamastor (Archvillain or Boss on later phase)
- Avatar of Hamidon (Archvillain or Boss on later phase)
- Babbage (Archvillain or Boss on later phase)
- Bat'Zul (Archvillain or Boss on later phase)
- Caleb (Archvillain or Boss on later phase)
- Crystal Titan (Archvillain or Boss on later phase)
- Deathsurge (Archvillain or Boss on later phase)
- Eochai (Archvillain or Boss on later phase)
- Jack in Irons (Archvillain or Boss on later phase)
- Jurassik (Archvillain or Boss on later phase)
- Kronos Class Titan (Archvillain or Boss on later phase)
- Lanaru the Crazed (Archvillain or Boss on later phase)
- Lichen-Infested Extinction War Walker (Archvillain or Boss on later phase)
- Paladin (Archvillain or Boss on later phase)
- Ruladak the Strong (Archvillain or Boss on later phase)
- Lord Winter (Archvillain or Boss on later phase)
- Jade Spider (Archvillain, Ally)
- Desdemona (Contact within trial)
- Metronome (Contact within trial)
- Calvin Scott (Contact within trial)
- Penelope Yin (Hostage, contact within trial at the end)
- Aurora Borealis (Hostage, contact within trial at the end)
Rewards
Mental Voyager | Complete the Minds of Mayhem Trial. | |
Dreamwalker | Defeat all of Malaise's possible nightmares at least once. | |
A Perfect Storm | Defeat Mother Yin while creating no more than 4 Eyes of the Storm, then complete the trial. | |
Daylight Saver | Defeat Mother Mayhem without allowing Aurora Borealis' health to drop below 75%, and then complete the trial. | |
Lost Connection to Server | Defeat Shalice Tilman without missing any opportunity to sever her connection to the Seer Network, and then complete the trial. | |
Master of Minds of Mayhem | Earn the Mental Voyager, Dreamwalker, A Perfect Storm, Daylight Saver, and Lost Connection to Server badges. |
Incarnate System
- Incarnate Threads drop instead of Incarnate Shards.
- Psychic Incarnate Experience, which unlocks the Alpha, Judgement and Lore Slots if any of those slots are locked.
- The chances of receiving a Rare or Very Rare Incarnate Component upon completion of this trial are higher than in other Incarnate Trials.
- Once per 20 hour period, two Empyrean Merits will be awarded upon successful completion of the Trial.
- Any successive completion of the Trial within that 20 hour window will instead award only one Empyrean Merit. This functionality is essentially the Incarnate Trial version of Merit Reward Diminishing Returns.
- The following actions during the Trial award an Astral Merit:
- Total of 4 base
+++ Missing Information +++
- Random Uncommon Components can be awarded for the first time a badge is obtained. A random Rare Component can be awarded for the first time the Master of the Minds of Mayhem badge is obtained. Bonus Astral Merits can be earned multiple times as long as the requirements for the badge is fulfilled, even if you already have the badge.