Issue 20 Badges: Difference between revisions
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[[Issue 20]] introduced several new badges to the game, most of which were related to new Incarnate trials and abilities. | [[Issue 20]] introduced several new badges to the game, most of which were related to new Incarnate trials and abilities. | ||
For Heroes and Villains, it added 4 Accomplishment badges, 10 Achievement badges, and 7 Accolade badges. In total, 21 badges were introduced upon the release of Issue 20. An additional 1 Accolade, 1 Veteran, and 2 Event badges were added later, for a grand total of | For Heroes and Villains, it added 4 Accomplishment badges, 10 Achievement badges, and 7 Accolade badges. In total, 21 badges were introduced upon the release of Issue 20. An additional 2 Accomplishment, 5 Achievement, 1 Accolade, 1 Veteran, and 2 Event badges were added later, for a grand total of 32 badges during Issue 20. | ||
For Praetorians, it added 4 Accomplishment badges, 10 Achievement badges, and 7 Accolade badges. In total, 21 badges were introduced upon the release of Issue 20. An additional 1 Accolade, 1 Gladiator, 1 Veteran, and 2 Event badges were added later, for a grand total of | For Praetorians, it added 4 Accomplishment badges, 10 Achievement badges, and 7 Accolade badges. In total, 21 badges were introduced upon the release of Issue 20. An additional 1 Accomplishment, 5 Achievement, 1 Accolade, 1 Gladiator, 1 Veteran, and 2 Event badges were added later, for a grand total of 32 badges during Issue 20 for Praetorians. | ||
== Accomplishment Badges == | == Accomplishment Badges == | ||
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== Later Badges == | == Later Badges == | ||
== Accomplishment Badges == | |||
There was one Accomplishment badge added after Issue 20 was released. | |||
{{Req GR}} | |||
{| | |||
|- | |||
| [[File:Badge it keyes complete.png|54px]] | |||
| {{BadgeLink|Keyes Technician}} | |||
| Complete the [[Keyes Island Reactor Trial]] | |||
|} | |||
<br /> | |||
There was one Praetorian-only Accomplishment badge opened up to Heroes and Villains after Issue 20 was released. | |||
{{Req GR}} | |||
{| | |||
|- | |||
| [[File:badge_TourismPraetoria.png|20px]] | |||
| {{BadgeLink|Avid Reader}} | |||
| Read [[Prometheus]]' dialogue regarding the [[Well of the Furies]] | |||
|} | |||
<br /> | |||
=== Achievement Badges === | |||
There were five Achievement badges added after Issue 20 was released. | |||
{{Req GR}} | |||
{| | |||
|- | |||
| [[File:Badge it keyes achievement.png|54px]] | |||
| {{BadgeLink|Anti-Anti Matter}} | |||
| Complete the [[Keyes Island Reactor Trial]] after having brought Anti-Matter below 10% of his health while attempting to take control of Reactor Hope | |||
|- | |||
| [[File:Badge it keyes achievement.png|54px]] | |||
| {{BadgeLink|Bunker Buster}} | |||
| During the [[Keyes Island Reactor Trial]], bust down all three doors on a bunker within three seconds, and then repeat for all bunkers near Reactor Infinity | |||
|- | |||
| [[File:Badge it keyes achievement.png|54px]] | |||
| {{BadgeLink|Loves a Challenge}} | |||
| Complete the [[Keyes Island Reactor Trial]] without anyone dieing or destroying any terminals during the final battle with Anti-Matter | |||
|- | |||
| [[File:Badge it keyes achievement.png|54px]] | |||
| {{BadgeLink|Avoids the Green Stuff}} | |||
| Don't let anyone be caught by an Obliteration Beam in the final battle with Anti-Matter during the [[Keyes Island Reactor Trial]] | |||
|- | |||
| {{center|[[File:Badge it keyes master.png|20px]]}} | |||
| {{BadgeLink|Master of Keyes Island Trial}} | |||
| Earn the Anti-Anti Matter, Bunker Buster, Loves a Challenge and Avoids the Green Stuff badges. | |||
|} | |||
<br /> | |||
=== Accolade Badges === | === Accolade Badges === | ||
There was one Accolade badge added after Issue 20 was released. | There was one Accolade badge added after Issue 20 was released. |
Revision as of 22:37, 28 June 2011
Overview
Issue 20 introduced several new badges to the game, most of which were related to new Incarnate trials and abilities.
For Heroes and Villains, it added 4 Accomplishment badges, 10 Achievement badges, and 7 Accolade badges. In total, 21 badges were introduced upon the release of Issue 20. An additional 2 Accomplishment, 5 Achievement, 1 Accolade, 1 Veteran, and 2 Event badges were added later, for a grand total of 32 badges during Issue 20.
For Praetorians, it added 4 Accomplishment badges, 10 Achievement badges, and 7 Accolade badges. In total, 21 badges were introduced upon the release of Issue 20. An additional 1 Accomplishment, 5 Achievement, 1 Accolade, 1 Gladiator, 1 Veteran, and 2 Event badges were added later, for a grand total of 32 badges during Issue 20 for Praetorians.
Accomplishment Badges
There were four Accomplishment badges added with Issue 20.
Behavior Adjuster | Complete the Behavioral Adjustment Facility Incarnate Trial | This feature originally required Going Rogue. | |
Lambda Leader | Complete the Lambda Sector Incarnate Trial | This feature originally required Going Rogue. | |
Land, Sea & Air | Complete the Admiral Sutter Task Force | ||
Promethean | Complete the Mortimer Kal Strike Force |
Achievement Badges
There were ten Achievement badges added with Issue 20.
This feature originally required Going Rogue.
Not On My Watch | Allow no Mindwashed Prisoners to escape during a Behavioral Adjustment Facility Incarnate Trial | |
Alarm Raiser | Never disable a Guard Tower using the controls at its base during a Behavioral Adjustment Facility Incarnate Trial | |
Gotta Keep 'Em Separated | Defeat Siege & Nightstar without moving them from their initial locations during a Behavioral Adjustment Facility Incarnate Trial | |
Strong & Pretty | Defeat Siege & Nightstar while none of their reinforcements are alive during a Behavioral Adjustment Facility Incarnate Trial | |
Synchronized | Destroy a Weapons Cache and a Containment Canister within 2 seconds of each other during the Lambda Sector Incarnate Trial | |
Well-Stocked | Complete the Lambda Sector Incarnate Trial having destroyed all the Weapons Caches in sabotage, but using no Pacification Grenades | |
Antacid | Complete the Lambda Sector Incarnate Trial having destroyed all Containment Canisters in sabotage, but using no Molecular Acids | |
Lambda Looter | Complete the Lambda Sector Incarnate Trial having destroyed all containers in sabotage, but using no Pacification Grenades or Molecular Acids | |
Master of the B.A.F. | Earn the Not On My Watch, Alarm Raiser, Gotta Keep 'Em Separated, and Strong and Pretty badges | |
Master of Lambda Sector | Earn the Synchronized, Well-Stocked, Antacid, and Lambda Looter badges |
Accolade Badges
There were seven new Accolade badges added with Issue 20.
This feature originally required Going Rogue.
The following badges are available to every Incarnate character:
Judgement Unlocked | Unlock your Judgement Incarnate slot | |
Destiny Unlocked | Unlock your Destiny Incarnate slot | |
Interface Unlocked | Unlock your Interface Incarnate slot | |
Lore Unlocked | Unlock your Lore Incarnate slot |
The following badges are available to Villains who earned the Terra Volta respec badges as Heroes in the past, as well as Rogues and Vigilantes:
Thorn Robber | Complete the first Tree of Thorns Respecification Trial | |
Thorn Thief | Complete the second Tree of Thorns Respecification Trial | |
Thorn Usurper | Complete the third Tree of Thorns Respecification Trial |
The following badges are available to Heroes who earned the Tree of Thorns respec badges as Villains in the past, as well as Vigilantes and Rogues:
Awarded the Freedom Cross | Complete the third Terra Volta Respecification Trial | |
Earned the Statesman Star | Complete the second Terra Volta Respecification Trial | |
Received the Stalwart Medallion | Complete the first Terra Volta Respecification Trial |
Later Badges
Accomplishment Badges
There was one Accomplishment badge added after Issue 20 was released.
This feature originally required Going Rogue.
Keyes Technician | Complete the Keyes Island Reactor Trial |
There was one Praetorian-only Accomplishment badge opened up to Heroes and Villains after Issue 20 was released.
This feature originally required Going Rogue.
Avid Reader | Read Prometheus' dialogue regarding the Well of the Furies |
Achievement Badges
There were five Achievement badges added after Issue 20 was released.
This feature originally required Going Rogue.
Anti-Anti Matter | Complete the Keyes Island Reactor Trial after having brought Anti-Matter below 10% of his health while attempting to take control of Reactor Hope | |
Bunker Buster | During the Keyes Island Reactor Trial, bust down all three doors on a bunker within three seconds, and then repeat for all bunkers near Reactor Infinity | |
Loves a Challenge | Complete the Keyes Island Reactor Trial without anyone dieing or destroying any terminals during the final battle with Anti-Matter | |
Avoids the Green Stuff | Don't let anyone be caught by an Obliteration Beam in the final battle with Anti-Matter during the Keyes Island Reactor Trial | |
Master of Keyes Island Trial | Earn the Anti-Anti Matter, Bunker Buster, Loves a Challenge and Avoids the Green Stuff badges. |
Accolade Badges
There was one Accolade badge added after Issue 20 was released.
The Constant | Maintain an active account for the time period beginning February 14, 2011, and ending April 18, 2011. |
Gladiator Badges
The following Gladiator badge had its requirements changed with Issue 20, thus making it available to Praetorians and characters created as Villains.
5th Columnist | Badge became earnable by completing either the Dr. Kahn Task Force or the Barracuda Strike Force |
Veteran Badges
There was one Veteran badge added after Issue 20 was released.
Loyal Customer | Have an active account for 84 months |
Event Badges
There were two Event badges added after Issue 20 was released.
Lucky | Log in during the month of May, 2011 | |
Defender of Primal Earth | Log in during the last weekend of the Praetorian invasion of Primal Earth (May 27-31, 2011) |