Cooperative Merit Rewards: Difference between revisions
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==See Also== | ==See Also== | ||
*[[Merit Rewards]] | *[[Merit Rewards]] | ||
*[[Hero Merit Rewards]] | |||
*[[Villain Merit Rewards]] | *[[Villain Merit Rewards]] | ||
*[[ | *[[Miscellaneous Merit Rewards]] | ||
[[Category:Gameplay]][[Category:Invention System]] | [[Category:Gameplay]][[Category:Invention System]] |
Revision as of 03:44, 29 November 2008
Overview
Issue 13 introduced Merit Rewards, which included a reworking of the reward system to obtain Invention Recipes from Task Forces, Trials, and Story Arcs.
Task Forces give an average of 1 merit every 5 minutes of average time (12 merits an hour), Trials give an average of 1 merit every 4.5 minutes (13-14 merits an hour), and Story Arcs give an average of 1 merit every 12.5 minutes (4-5 merits an hour). The reason for this major difference is due to the considerable time and effort Task/Strike Forces can take to set up and complete, so naturally these tasks grant a much greater reward.
Cooperative Task Forces
Name | Merits | Contact | Summary |
---|---|---|---|
Time's Arrow | 25 | Imperious | 4 Door Missions |
Lady Grey Task Force | 30 | Lady Grey | 5 Door Missions |
Rikti War Zone Story Arcs
Name | Merits | Contact | Summary |
---|---|---|---|
Welcome to Vanguard | 3 | Levantera | 5 Door Missions, 1 Hunt, 6 Talks |
The Strange Case of Benjamin A Decker | 2 | Levantera | 3 Door Missions, 1 Talk |
Dreams of Peace and Acts of War | 5 | Serpent Drummer | 7 Door Missions, 2 Talks |
The Red and the Black | 4 | Gaussian | 6 Door Missions |
The Horror of War | 6 | The Dark Watcher | 6 Door Missions |