Incarnate Trial: Difference between revisions

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Introduced in [[Issue 20.5]]:
Introduced in [[Issue 20.5]]:
* [[Keyes Island Reactor Trial]] (Psychic ''and'' Physical Incarnate XP: [[Alpha Slot]], [[Judgement Slot]], [[Interface Slot]], [[Lore Slot]], [[Destiny Slot]])
* [[Keyes Island Reactor Trial]] (Psychic ''and'' Physical Incarnate XP: [[Alpha Slot]], [[Judgement Slot]], [[Interface Slot]], [[Lore Slot]], [[Destiny Slot]])
{{Issue21}}
Introduced in [[Issue 21]]:
Introduced in [[Issue 21]]:
* [[The Underground Trial]] (Psychic ''and'' Physical Incarnate XP: [[Alpha Slot]], [[Judgement Slot]], [[Interface Slot]], [[Lore Slot]], [[Destiny Slot]])
* [[The Underground Trial]] (Psychic ''and'' Physical Incarnate XP: [[Alpha Slot]], [[Judgement Slot]], [[Interface Slot]], [[Lore Slot]], [[Destiny Slot]])
''Future trial (no release date)''
* Mother of Mayhem Trial
* Mother of Mayhem Trial


[[Category:Incarnate System]]
[[Category:Incarnate System]]

Revision as of 12:35, 16 September 2011

Overview

This feature originally required Going Rogue.

Incarnate Trials were introduced as part of the Incarnate System in Issue 20. Participation in these trials unlocks Incarnate Slots via Incarnate Experience, and awards Incarnate Components and Incarnate Merits to create Incarnate Abilities.

Trials

Introduced in Issue 20:

Introduced in Issue 20.5:

Introduced in Issue 21:

Future trial (no release date)

  • Mother of Mayhem Trial