Sharkhead Isle
- Trainers:
- Arbiter Friesen
- Trial / TF Contacts:
- Operative Renault
- Events:
- Ghost of Scrapyard
- Exploration Badges:
- Forged by Hellfire, Freak of Nature, Pit Viper, Razor Toothed
- Plaque Badges:
- Arachnos Rising I, Lorekeeper IV
- Day Jobs:
- {{{Day Jobs}}}
- Enemies:
- Arachnos, Banished Pantheon, Cage Consortium, Circle of Thorns, Coralax, Council, Family, Freakshow, Scrapyarders, Sky Raiders, Slag Golems, Turrets
- Connecting Zones:
- Pocket D, Siren's Call
- Transits:
- Black Helicopter Line, Rogue Isles Ferry
Overview
Sharkhead Isle is one of the city zones in City of Villains. Dominated by The Pit - a huge mining operation - in the southern center of the island, and Port Recluse in the northeast, Sharkhead is heavy on industry. East of The Pit is Villa Requin, and west is Potter's Field cemetery where the Ghost of Scrapyard emerges and the Circle of Thorns hold dominion. Northwest of The Pit is the Hellforge, and north of that is The Crush, almost totally gone to the Freakshow.
Arbiter Friesen trains villains in Port Recluse. Sharkhead's Brokers are Kara the Scorpion, east of the Vault Reserve in Port Recluse, and Mickey the Filch, northeast of the Ferry in Port Recluse.
Contacts
Trainers
- Arbiter Friesen (Port Recluse: -287.4, 64, -1048.5)
Brokers
- Kara the Scorpion (Port Recluse: 97.1, 32, -670.3)
- Mickey the Filch (Port Recluse: -1762, 0, -1067.7)
Regular Contacts
- Levels 20-24
- Captain Petrovich (Port Recluse: -110.2, 32, -224.2)
- └►Lt. Chalmers (Port Recluse: -87, 132, -1101.4)
- Lorenz Ansaldo (Port Recluse: 693.6, 32, -1060.9)
- └►Operative Vargas (Port Recluse: -218.1, 32, -773.4)
- Vince Dubrowski (Port Recluse: 1278.8, 64, -192.5)
- └►Crash Cage (Port Recluse: 484.3, 32, -87.9)
- └►(Diviner Maros)
- └►Crash Cage (Port Recluse: 484.3, 32, -87.9)
- Levels 25-29
- Diviner Maros (Port Recluse: -1333.5, 0, -760.2)
- Operative Kirkland (The Pit: 461.9, -2.4, 836.9)
Special Contacts
- Henri Dumont (Port Recluse: 854.8, 32, -258.6): Lvl. 20-24
- Unlocked by Strike Buster Badge
- Darrin Wade, Issue 12's Midnight Squad Contact (Port Recluse: 432.4, 32, 146.7): Lvl. 20-30
- Archmage Tarixus (Potter's Field: 790, 15.6, 1783.5): Lvl. 25-29
- Unlocked by Lorekeeper Badge
- Doc Buzzsaw: Level 25-29
- Unlocked by Bling Badge
- Strike Force Operative Renault (Port Recluse: -157.4, 64, -1055.8): The Temple of the Waters Strike Force Contact
Quartermasters
- 1. Port Recluse: -1284.8, 0, -680.4
- 2. Port Recluse: -210.4, 34.5, -255
Origin Quartermasters
- Mutation Quatermaster: The Pit (-233, 96, 630.2)
- Natural Quartermaster: Port Recluse (805.6, 32, -1240.4)
- Science Quartermaster: Port Recluse (-307.7, 88, -1077.1)
- Tech Quartermaster: Port Recluse (-224.9, 88, -1020)
Zone events
Major events
- The spawn of the Ghost of Scrapyard may affect the zone, as he will start patrolling it, at least for a time.
Lesser events
- Scrapyard followers spawn randomly in the zone when the Ghost of Scrapyard is out, and make their way to him, creating a protest parade until Scrapyard is killed, droned, or times out.
Important Locations
Neighborhoods
- Hellforge, squeezed into the east-central part of the island,
- Port Recluse, to the northeast,
- Potter's Field, in the southwest,
- The Crush, in the northwest,
- The Pit, in the south-central part of the island,
- Villa Requin, to the east,
Badges
Exploration Badges
The Hell Forge is the largest above ground furnace on the planet.
The Freakshow have managed to find utopia in this forsaken slag heap.
This hole is used by the locals as a makeshift arena for fighting and wagering.
This is the spot where Mako paraded Scrapyard's body after he eviscerated him. Many of the locals have seen his ghost in this area.
Plaques
Know your friend—but know your rivals even better.
- Arachnos Rising I - In an inside corner on the outside of a building Coordinates (762.6, 32, -374)
You have learned much that is hidden from the eyes of mortal men.
- Lorekeeper IV - This monument is located in the South-East corner of a parking lot Coordinates (-831.6 0, -403.3)
Stores
Quartermasters
can be found in the southern and eastern part of Port Recluse. They sell level 25 and 30 Training and Dual-Origin Enhancements.
- More Origin Quartermasters can be found here. They all sell level 25 and 30 Dual-Origin (DO) and Single-Origin (SO) Enhancements matching their origin.
- The Magic "Mag" Quartermaster can be found in The Pit, input
- The Mutant "Mut" Quartermaster can be found in The Pit, input
Other Stores
- All 20-24 Contacts sell T1 Inspirations.
- Captain Petrovich sells:
- Lvl. 20 Sci/Tech DO Enhancements
- Lvl. 25 Sci/Tech DO Enhancements
- Lvl. 25 Tech SO Enhancements
- Crash Cage (Port Recluse: 483.2, 32, -82) sells:
- Lvl. 20 Mag/Nat DO Enhancements
- Lvl. 25 Mag/Nat DO Enhancements
- Lvl. 25 Mag SO Enhancements
- Darrin Wade (Port Recluse: 432.4, 32, 146.2) sells:
- Lvl. 25 Mag/Nat DO Enhancments
- Lvl. 25 Mag Enhancements
- T1 Inspirations
- Henri Dumont (Port Recluse: 851.4, 32, -258.5) sells:
- Lvl. 20 Sci/Tech DO Enhancements
- Lvl. 25 Sci/Tech DO Enhancements
- Lvl. 25 Tech SO Enhancements
- Lorenz Ansaldo (Port Recluse: 693.5, 32, -1060) sells:
- Lvl. 20 Nat/Tech DO Enhancements
- Lvl. 25 Nat/Tech DO Enhancements
- Lvl. 25 Nat SO Enhancements
- Lt. Chalmers (Port Recluse: -89.8, 132, -1102.6) sells:
- Lvl. 20 Mag/Mut DO Enhancements
- Lvl. 25 Mag/Mut DO Enhancements
- Lvl. 25 Mut SO Enhancements
- Operative Kirkland (The Pit: 464.7, -2.3, 836.2) sells:
- Lvl. 25 Nat/Tech DO Enhancements
- T1 Inspirations
- Operative Vargas (Port Recluse: -211.6, 32, -774.2) sells:
- Lvl. 20 Mut/Sci DO Enhancements
- Lvl. 25 Mut/Sci DO Enhancements
- Lvl. 25 Sci SO Enhancements
- Vince Dubrowski (Hell Forge: 1274.5, 64, -193.2) sells:
- Lvl. 20 Nat/Tech DO Enhancements
- Lvl. 25 Nat/Tech DO Enhancements
- Lvl. 25 Nat SO Enhancements
- Diviner Maros sells what level/type enhancements? inspirations?.
- Archmage Tarixus sells what level/type enhancements? inspirations?. He is located input
- Doc Buzzsaw sells what level/type enhancements? inspirations?. She is located input
Transfer Points
- The Rogue Isles Ferry in Port Recluse will take you to Cap au Diable, Nerva Archipelago, St. Martial and Grandville.
- There is a truck that will take you to Pocket D in Port Recluse.
- The Black Helicopter Line near Arbiter Friesen can take you to the PvP zone of Siren's Call in Paragon City.
Villain Groups
Notes
- The older Monkey Fight Club is located near Lorenz Ansaldo, just east of the Natural Quartermaster. The newer, more popular Monkey Fight Club appears in Pocket D.
- This and other City of Villains maps are available as downloadable in-game maps.
- This map was created using graphic resources from VidiotMaps.