Patch Notes/2009-10-14
Revision as of 00:12, 15 October 2009 by imported>Eabrace (adding patch notes)
10.14.2009 1600.20090930.3T2
Combined
Gameplay
- Fixed a rare bug that prevented a few characters from being able to successfully log in to the game.
Mission Architect
- Five new maps added. Each can be found under the following categories under "unique"
- Cavern: Johnny's Hell
- Tyrant's Lair
- Tech Lab: Demon-Infested Lab
- Crey Hero Lab
- Circle of Thorns: Baron Zoria's Lair
Powers
General
- Invulnerability (all Archetypes): Invincibility will now play the activation sound only when the toggle is first turned on.
- Willpower/Resurgence: Fixed a bug that would cause this power's animation to play multiple times.
- The Day Job Base Teleporter power earned from logging out near a base portal will now correctly disable when the No Travel Powers challenge setting is selected.
Powers Customization
- Fixed the frost effects in Ice Blast's Aim to stop growing at a specified size. The customized power should now match the default version.
- Restored the sound FX for customized versions of Psychic Shockwave.
- Controller - Kinetics - Transference effects should now tint properly.
- Controller - Kinetics - Siphon Power effects should now tint properly.
- Controller - Kinetics - Fulcrum Shift effects should now tint properly.
- "Fx in PVP only" now works correctly on all Invulnerability powers.
- "Fx in PVP only" now works correctly on all Stalker Regeneration powers.
- "Fx in PVP only" now works correctly on the Stalker/Willpower - Hide power.
Rewards
- Fixed an issue where Level 50 (level capped) characters did not receive double influence when they exemplared down (with that option selected).
Supergroups
- All Supergroup ranks can now convert Influence into Prestige, not just those with base editing privileges.
City of Heroes
Powers
Blasters
- Devices - Targeting Drone: Activating this power with a bow in hand should no longer play the "Snap Shot" animation.
Scrappers
- Shield Defense - Shield Charge: Modified this power's damage to have it correctly be multiplied by the Scrapper damage modifier. The end result is a large increase in damage to this power.
Tankers
- Shield Defense - Shield Charge: Modified this power's damage to have it correctly be multiplied by the Tanker damage modifier. The end result is a very slight increase in damage to this power.
Rewards
- Fixed a bug that caused the Justin Augustine Task Force to award 24 Reward Merits instead of 42 Reward Merits.
Zones
Brickstown
- Fixed an issue where heroes were assigned missions at the Architect Entertainment building.
Founder's Falls
- Fixed an issue where heroes were assigned missions at the Architect Entertainment building.
City of Villains
Badges
- The Master of Reichsman's Strike Force badge should correctly award to players that complete this Strike Force without being defeated and do not use temporary powers.
- Family Marcone Bosses will now count towards the Untouchable badge.
Powers
Brutes
- Invulnerability - Invincibility: Fixed a bug that caused the start Sound Effects for this power to play repeatedly.
Masterminds
- Robotics - Protector Bots : Summoning a non-combat pet will no longer prevent Protector Bots from buffing properly.
Tasks
Barracuda Strike Force
- The Power of Black Scorpion will once again work on Reichsman.