List of Powers that use Confuse: Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
imported>Konoko
(Saving list from Confuse)
 
imported>Felderburg
(wip -> incomplete (although it seems like it's in good shape))
 
(13 intermediate revisions by 7 users not shown)
Line 1: Line 1:
== Powers that use Confuse ==
{{incomplete}}
{{TOCright}}
== Overview ==
Below is a list that utilizes the [[confuse]] mechanic somehow: causing it or [[Protection|protecting against]]/[[Resistance (Mechanics)|resisting]] it.
{{clr}}


[[Image:Confuse.png|32px]] Most confuse powers use a variation of the this icon, the bust of a character surrounded by small bubbles.
== Powers That Cause Confusion ==


{{PowerBox|Icon=Ninjitsu_BlindingPowder.png|Name=[[Ninjitsu#Blinding Powder|Blinding Powder]]|Effect=Ranged Cone, -ToHit, Sleep (Mag 2), Confuse (Mag 2), -Perception.
{{PowerBox|Icon=IceFormation ArticAir.png|Name=[[Ice Control#Arctic Air|Arctic Air]]|Effect=Toggle, PBAoE Confuse (Mag 3)
|Desc= This power will reliabily either confuse or sleep minion and underling targets when it hits, and this power will stack with other player's sleeps/confuses.  This power is availible to [[Stalker]]s from the [[Ninjitsu]] secondary power set at level 35, as well as indirectly to [[Masterminds]] through the [[Ninjas#Call Jounin|Jounin]] in [[Ninjas]] after their [[Ninjas#Kuji In Zen|Kuji In Zen]] upgrade.}}
|Desc=This power is available to [[Controller]]s and [[Dominator]]s through the [[Ice Control]] primary power set.}}  


{{PowerBox|Icon=IceFormation ArticAir.png|Name=[[Ice Control#Arctic Air|Arctic Air]]|Effect=Toggle: PBAOE Confuse (Mag 3), Fear, -Speed, -Recharge, -Stealth.|Desc=While this power is active, you are surrounded in a fog of Arctic Air that dramatically slows the attack and movement speed of nearby foes. The chill of the Arctic Air is so bitter that many foes are forced to flee, albeit very slowly, from the immediate area. Others may attack their own allies, as the fog from the Arctic Air is thick and can cause much confusion. The cold air can also reduce the stealth capability of affected foes. Available to Controllers and Dominators through the primary power set [[Ice Control]] as early as level 6.}}  
{{PowerBox|Icon=FortunataTeamwork_AuraOfConfusion.png|Name=[[Fortunata Teamwork#Aura of Confusion|Aura of Confusion]]|Effect=Melee, PBAoE Confuse (Mag 3)
|Desc=This power is available to [[Arachnos Widow]]s who have undertaken the [[Fortunata Teamwork|Fortunata]] path.}}


{{PowerBox|Icon=PlantControl_SeedsConfusion.png|Name=[[Plant Control#Seeds of Confusion|Seeds of Confusion]]|Effect=Ranged Cone, Confusion (Mag 3)|Desc=You throw a handful of seeds from a rare Baffle plant at your foes. The seeds spread out in a wide cone and release a dusty chaff that contain a number of alkaloids and hallucinogenic compounds. Foes that come into contact with these seeds become violently confused and will turn and attack each other, ignoring you and all your allies. A confusion [[AoE]] available to [[Controller]]s and [[Dominator]]s through the primary power set [[Plant Control]] as early as level 8.}}
{{PowerBox|Icon=Ninjitsu_BlindingPowder.png|Name=[[Ninjitsu#Blinding Powder|Blinding Powder]]|Effect=Ranged (Cone), Confuse (Mag 2)
|Desc=This power is available to [[Stalker]]s from the [[Ninjitsu]] power set, as well as to [[Ninjas]] [[Mastermind]]s' [[Ninjas#Call Jounin|Jounin]] after their [[Ninjas#Kuji In Zen|Kuji In Zen]] upgrade.}}


{{PowerBox|Icon=Illusions_Decieve.png|Name=[[Illusion_Control#Deceive|Deceive]]|Effect=Range, Target Confuse (Mag 3)|Desc=You can Deceive an enemy into believing their friends are not who they appear to be.  If successful, the enemy will ignore you and attack their own allies.  If you Deceive someone before they have noticed you, your presence will continue to be masked.  A single target power available to [[Controller]]s through the primary power set [[Illusion Control]] as early as level 2.}}
{{PowerBox|Icon=MentalControl_MindControl.png|Name=[[Mind Control#Confuse|Confuse]]|Effect= Ranged, Target Confuse (Mag 3)
|Desc=This power is available to [[Controller]]s and [[Dominator]]s through the [[Mind Control]] primary power set.}}


{{PowerBox|Icon=FortunataTeamwork_Confuse.png|Name=[[Fortunata_Teamwork#Confuse|Confuse]]|Effect=Range, Target Confuse (Mag 3)|Desc=You can Confuse an enemy, forcing him to believe his friends are not who they appear to be.  If successful, the enemy will ignore you and attack his own allies.  If you Confuse someone before he has noticed you, your presence will continue to be masked.  A single target power available to [[Arachnos Widow]]s who have undertaken the [[Arachnos_Widow#Power_Sets|Fortunata]] path.  It is available via the secondary power set [[Fortunata Teamwork]] from level 28.}}
{{PowerBox|Icon=FortunataTeamwork_Confuse.png|Name=[[Fortunata Teamwork#Confuse|Confuse]]|Effect=Ranged, Target Confuse (Mag 3)
|Desc=This power is available to [[Arachnos Widow]]s who have undertaken the [[Fortunata Teamwork|Fortunata]] path.}}


{{PowerBox|Icon=MentalControl_MindControl.png|Name=[[Mind Control#Confuse|Confuse]]|Effect= Ranged, Target Confuse (Mag 3)
{{PowerBox|Icon=Illusions_Decieve.png|Name=[[Illusion Control#Deceive|Deceive]]|Effect=Ranged, Target Confuse (Mag 3)
|Desc= You can Confuse an enemy, forcing that foe to believe their friends are not who they appear to be.  If successful, the enemy will ignore you and attack their own allies.  If you Confuse someone before they have noticed you, your presence will continue to be masked.  This power is available to [[Controller]]s and [[Dominator]]s through the [[Mind Control]] primary power set as early as level 6.}}
|Desc=This power is available to [[Controller]]s through the [[Illusion Control]] primary power set.}}


{{PowerBox|Icon=MentalControl_Confuse.png|Name=[[Mind Control#Mass Confusion|Mass Confusion]]|Effect= Ranged Targeted AoE, Foe Confuse (Mag 3)
{{PowerBox|Icon=MentalControl_Confuse.png|Name=[[Mind Control#Mass Confusion|Mass Confusion]]|Effect= Ranged Targeted AoE, Foe Confuse (Mag 3)
|Desc= You can cause Mass Confusion within a group of foes, creating chaos. All affected foes within the area will turn and attack each other, ignoring all your allies. If you Confuse your foes before they noticed you, your presence will continue to go unnoticed. This power is available to [[Controller]]s and [[Dominator]]s through the [[Mind Control]] primary power set at level 32.}}
|Desc=This power is available to [[Controller]]s and [[Dominator]]s through the [[Mind Control]] primary power set.}}
 
{{PowerBox|Icon=PlantControl_SeedsConfusion.png|Name=[[Plant Control#Seeds of Confusion|Seeds of Confusion]]|Effect=Ranged (Cone), Confuse (Mag 3)
|Desc=This power is available to [[Controller]]s and [[Dominator]]s through the [[Plant Control]] primary power set.}}
 
{{PowerBox|Icon=MentalControl_WorldOfConfusion.png|Name=[[Mental Manipulation#World of Confusion|World of Confusion]]|Effect=Toggle, PBAoE Confuse (Mag 2), Minor Psionic Damage
|Desc=This power is available to [[Blaster]]s through the [[Mental Manipulation]] secondary power set.}}
 
{{PowerBox|Icon=PsionicMastery_WorldofConfusion.png|Name=[[Psionic Mastery#World of Confusion|World of Confusion]]|Effect=Toggle, PBAoE Confuse (Mag 2), Minor Psionic Damage
|Desc=This power is available to [[Controller]]s through the [[Psionic Mastery]] ancillary pool.}}
 
{{PowerBox|Icon=PsychicMastery_WorldofConfusion.png|Name=[[Psychic Mastery#World of Confusion|World of Confusion]]|Effect=Toggle, PBAoE Confuse (Mag 2), Minor Psionic Damage
|Desc=This power is available to [[Defender]]s through the [[Psychic Mastery]] ancillary pool.}}
 
== Powers Against Confuse ==
 
=== Protecting Self ===
 
{{PowerBox|Icon=ShieldDefense_BattleAgility.png|Name=[[Shield Defense#Active Defense|Active Defense]]|Effect=Self +Res(Disorient, Hold, Immobilize, Sleep, Fear, Confuse, Repel, Knockback, DEF Debuff)
|Desc=Part of the [[Shield Defense]] power set available to [[Scrapper]]s, [[Tanker]]s, and [[Brute]]s.}}
 
{{PowerBox|Icon=BaneSpiderTraining_BaneSpiderArmor.png|Name=[[Bane Spider Training#Bane Spider Armor Upgrade|Bane Spider Armor Upgrade]]|Effect=Auto, Self: +Resistance (All Damage) +Max HP +Resistance (Disorient, Sleep, Immobilize, Hold, Confuse, Terrorize)
|Desc=Part of the [[Bane Spider Training]] power set available to [[Arachnos Soldier]]s.}}
 
{{PowerBox|Icon=UmbralAura_BlackDwarf.png|Name=[[Umbral Aura#Black Dwarf|Black Dwarf]]|Effect=Toggle: Shapeshift, +Resistance(All but Psionic) +Status Protection +Endurance Reduction
|Desc=Part of the [[Umbral Aura]] power set available to [[Warshade]]s.}}
 
{{PowerBox|Icon=CrabSpiderTraining_CrabSpiderArmor.png|Name=[[Crab Spider Training#Crab Spider Armor Upgrade|Crab Spider Armor Upgrade]]|Effect=Auto, Self: +Resistance (Smashing, Lethal, Psionics) +Resistance (Disorient, Sleep, Immobilize, Hold, Confuse, Terrorize)
|Desc=Part of the [[Crab Spider Training]] power set available to [[Arachnos Soldier]]s.}}
 
{{PowerBox|Icon=SuperReflexes_FocusedFighting.png|Name=[[Super Reflexes#Focused Fighting|Focused Fighting]]|Effect=Toggle: Self +DEF(Melee), +Res(Confuse, DEF Debuff)
|Desc=Part of the [[Super Reflexes]] power set available to [[Scrapper]]s, [[Brute]]s, and [[Stalker]]s.}}
 
{{PowerBox|Icon=Willpower_IndomitableWill.png|Name=[[Willpower#Indomitable Will|Indomitable Will]]|Effect=Toggle: Self +DEF(Psionic), +Res(Disorient, Hold, Sleep, Fear, Confusion, Knockback)
|Desc=Part of the [[Willpower]] power set available to [[Scrapper]]s, [[Tanker]]s, [[Brute]]s, and [[Stalker]]s.}}
 
{{PowerBox|Icon=Teamwork_IndomitableWill.png|Name=[[Teamwork#Indomitable Will|Indomitable Will]]|Effect=Toggle, Self: +Resistance(Disorient, Hold, Sleep, Fear), +Defense(Psionics)
|Desc=Part of the [[Teamwork]] power set available to [[Arachnos Widow]]s.}}
 
{{PowerBox|Icon=PsionicMastery_IndomitableWill.png|Name=[[Psionic Mastery#Indomitable Will|Indomitable Will]]|Effect=Self +Res (Disorient, Hold, Sleep, Fear), +DEF (Psionics)
|Desc=Part of the [[Psionic Mastery]] ancillary power pool available to [[Controller]]s.}}
 
{{PowerBox|Icon=Ninjitsu_KujInRin.png|Name=[[Ninjitsu#Kuji-In Rin|Kuji-In Rin]]|Effect=Self +Res(Psionics, Disorient, Hold, Sleep, Immobilize, Confuse, Fear)
|Desc=Part of the [[Ninjitsu]] power set available to [[Stalker]]s.}}
 
{{PowerBox|Icon=StoneArmor_MineralCrust.png|Name=[[Stone Armor#Minerals|Minerals]]|Effect=Toggle: Self +DEF(Psionic), +Res(Confuse), +Perception
|Desc=Part of the [[Stone Armor]] power set available to [[Tanker]]s and [[Brute]]s.}}
 
{{PowerBox|Icon=StormSummoning_Fog.png|Name=[[Storm Summoning#Steamy Mist|Steamy Mist]]|Effect=Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Fire, Cold, Energy, Confuse)
|Desc=Part of the [[Storm Summoning]] power set available to [[Controller]]s, [[Defender]]s, [[Corruptor]]s, and [[Mastermind]]s.}}
 
{{PowerBox|Icon=TrainingandGadgets_TacticalTrainingLeadership.png|Name=[[Training and Gadgets#Tactical Training: Leadership|Tactical Training: Leadership]]|Effect=Toggle PBAoE, Team: +ToHit +Perception +Resistance (Confuse, Terrorize)
|Desc=Part of the [[Training and Gadgets]] power set available to [[Arachnos Soldier]]s.}}
 
{{PowerBox|Icon=Teamwork_TacticalTrainingLeadership.png|Name=[[Teamwork#Tactical Training: Leadership|Tactical Training: Leadership]]|Effect=Toggle PBAoE Team +ACC Res(Confuse, Fear) +Perception
|Desc=Part of the [[Teamwork]] power set available to [[Arachnos Widow]]s.}}
 
{{PowerBox|Icon=FortunataTeamwork_TacticalTrainingVengeance.png|Name=[[Fortunata Teamwork#Tactical Training: Vengeance|Tactical Training: Vengeance]]|Effect=Ranged (Targeted AoE), Teammates +DMG, +To-Hit, +DEF(All), Res(Effects)
|Desc=Part of the [[Fortunata Teamwork]] power set available to [[Arachnos Widow]]s.}}
 
{{PowerBox|Icon=WidowTeamwork_TacticalTrainingVengeance.png|Name=[[Widow Teamwork#Tactical Training: Vengeance|Tactical Training: Vengeance]]|Effect=Ranged (Targeted AoE), Teammates +DMG, +To-Hit, +DEF(All), Res(Effects)
|Desc=Part of the [[Widow Teamwork]] power set available to [[Arachnos Widow]]s.}}
 
{{PowerBox|Icon=LuminousAura_WhiteDwarf.png|Name=[[Luminous Aura#White Dwarf|White Dwarf]]|Effect=Toggle: Shapeshift, +Resistance(All but Psychic) +Status Protection +Endurance Recovery
|Desc=Part of the [[Luminous Aura]] power set available to [[Peacebringer]]s.}}
 
{{PowerBox|Icon=TrainingandGadgets_WolfSpiderArmor.png|Name=[[Training and Gadgets#Wolf Spider Armor|Wolf Spider Armor]]|Effect=Auto, Self: +Resistance (Smashing, Lethal, Psionics) +Resistance (Disorient, Sleep, Immobilize, Hold, Confuse, Terrorize)
|Desc=Part of the [[Training and Gadgets]] power set available to [[Arachnos Soldier]]s.}}
 
 
{{PowerBox|Icon=Leadership Tactics.png|Name=[[Leadership#Tactics|Tactics]]|Effect=Toggle Resistance, Team
|Desc=Part of the [[Leadership]] power pool available to all archetypes. Provides resistance to Confuse and Fear.}}
 
{{PowerBox|Icon=Leadership Vengence.png|Name=[[Leadership#Vengeance|Vengeance]]|Effect=Click Resistance, Team
|Desc=Part of the [[Leadership]] power pool available to all archetypes. Provides resistance to Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, and Knockback.}}
 
=== Protecting Ally ===
 
{{PowerBox|Icon=Poison_Antidote.png|Name=[[Poison#Antidote|Antidote]]|Effect=Ranged, Ally +Res(Cold, Toxic, Disorient, Fear, Confusion, Hold, Sleep, Immobilize, -Recharge, -SPD)
|Desc=Part of the [[Poison]] power set available to [[Mastermind]]s.}}
 
{{PowerBox|Icon=SonicDebuff_Dispel.png|Name=[[Sonic Resonance#Clarity|Clarity]]|Effect=Ranged, Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confusion), +Perception
|Desc=Part of the [[Sonic Resonance]] power set available to [[Controller]]s, [[Defender]]s, and [[Corruptor]]s.}}
 
{{PowerBox|Icon=Empathy_MindWall.png|Name=[[Empathy#Clear Mind|Clear Mind]]|Effect=Ranged, Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confusion), +Perception
|Desc=Part of the [[Empathy]] power set available to [[Controller]]s and [[Defender]]s.}}
 
{{PowerBox|Icon=PainDomination_EnforcedMorale.png|Name=[[Pain Domination#Enforced Morale|Enforced Morale]]|Effect=Ranged, Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confuse), +Perception, +Recharge, +SPD, Minor DMG(Special)
|Desc=Part of the [[Pain Domination]] power set available to [[Corruptor]]s and [[Mastermind]]s .}}
 
{{PowerBox|Icon=StormSummoning_Fog.png|Name=[[Storm Summoning#Steamy Mist|Steamy Mist]]|Effect=Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Fire, Cold, Energy, Confuse)
|Desc=Part of the [[Storm Summoning]] power set available to [[Controller]]s, [[Defender]]s, [[Corruptor]]s, and [[Mastermind]]s.}}
 
{{PowerBox|Icon=TrainingandGadgets_TacticalTrainingLeadership.png|Name=[[Training and Gadgets#Tactical Training: Leadership|Tactical Training: Leadership]]|Effect=Toggle PBAoE, Team: +ToHit +Perception +Resistance (Confuse, Terrorize)
|Desc=Part of the [[Training and Gadgets]] power set available to [[Arachnos Soldier]]s.}}
 
{{PowerBox|Icon=Teamwork_TacticalTrainingLeadership.png|Name=[[Teamwork#Tactical Training: Leadership|Tactical Training: Leadership]]|Effect=Toggle PBAoE Team +ACC Res(Confuse, Fear) +Perception
|Desc=Part of the [[Teamwork]] power set available to [[Arachnos Widow]]s.}}
 
{{PowerBox|Icon=FortunataTeamwork_TacticalTrainingVengeance.png|Name=[[Fortunata Teamwork#Tactical Training: Vengeance|Tactical Training: Vengeance]]|Effect=Ranged (Targeted AoE), Teammates +DMG, +To-Hit, +DEF(All), Res(Effects)
|Desc=Part of the [[Fortunata Teamwork]] power set available to [[Arachnos Widow]]s.}}
 
{{PowerBox|Icon=WidowTeamwork_TacticalTrainingVengeance.png|Name=[[Widow Teamwork#Tactical Training: Vengeance|Tactical Training: Vengeance]]|Effect=Ranged (Targeted AoE), Teammates +DMG, +To-Hit, +DEF(All), Res(Effects)
|Desc=Part of the [[Widow Teamwork]] power set available to [[Arachnos Widow]]s.}}
 
{{PowerBox|Icon=ThermalRadiation_Thaw.png|Name=[[Thermal Radiation#Thaw|Thaw]]|Effect=Ranged, Ally +Res(Cold, Disorient, Hold, Sleep, Immobilize, Fear, Confusion, Slow)
|Desc=Part of the [[Thermal Radiation]] power set available to [[Controller]]s, [[Corruptor]]s, and [[Mastermind]]s.}}
 
 
{{PowerBox|Icon=Medicine_Stimulant.png|Name=[[Medicine#Stimulant|Stimulant]]|Effect=Close, Ally +Res(mez)
|Desc=Part of the [[Medicine]] power pool available to all archetypes.}}
 
{{PowerBox|Icon=Leadership Tactics.png|Name=[[Leadership#Tactics|Tactics]]|Effect=Toggle Resistance, Team
|Desc=Part of the [[Leadership]] power pool available to all archetypes. Provides resistance to Confuse and Fear.}}
 
{{PowerBox|Icon=Leadership Vengence.png|Name=[[Leadership#Vengeance|Vengeance]]|Effect=Click Resistance, Team
|Desc=Part of the [[Leadership]] power pool available to all archetypes. Provides resistance to Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, and Knockback.}}
 
 
== Inspirations Against Confuse ==
 
{{PowerBox|Icon=Inspiration_resist_sleep_hold_Lvl_1.png|Name=[[Inspirations#Resist Effects Inspirations|Break Free]]|Effect=Resistance+Protection, Self
|Desc=This [[Inspirations|inspiration]] protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}}
 
{{PowerBox|Icon=Inspiration_resist_sleep_hold_Lvl_2.png|Name=[[Inspirations#Resist Effects Inspirations|Emerge]]|Effect=Resistance+Protection, Self
|Desc=This [[Inspirations|inspiration]] protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}}
 
{{PowerBox|Icon=Inspiration_resist_sleep_hold_Lvl_3.png|Name=[[Inspirations#Resist Effects Inspirations|Escape]]|Effect=Resistance+Protection, Self
|Desc=This [[Inspirations|inspiration]] protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}}
 
{{PowerBox|Icon=Inspiration_Mes_Protect_Lvl_2.png|Name=[[Inspirations#Siren.27s Call|Strength of Will]]|Effect=Resistance, Self
|Desc=This [[Inspirations|inspiration]] provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}}
 
{{Navbox Status Effects}}


{{PowerBox|Icon=PsionicAssault_PsionicShockwave.png|Name=[[Mental Manipulation#World of Confusion|World of Confusion]]|Effect=Toggle: PBAOE Confuse (Mag 2), Minor Psionic Damage|Desc= This toggle powers allows you to cause psionic damage and cause confusion within a group of foes, creating chaos. The chance of confusing an enemy is lower than then chance of damaging them, and it may take multiple hits to affect stronger opponents. All affected foes within the area will turn and attack each other, ignoring all heroes. You will not receive any Experience Points for foes defeated by Confused enemies. Recharge: Moderate.  This power is available to [[Blasters]] through the [[Mental Domination]] secondary power set at level 28 and to [[Defenders]] through the [[Psychic Mastery]] ancillary pool at level 44.}}
[[Category:Status Effects|Confuse]]

Latest revision as of 05:45, 21 January 2014

Overview

Below is a list that utilizes the confuse mechanic somehow: causing it or protecting against/resisting it.

Powers That Cause Confusion

Power

Toggle, PBAoE Confuse (Mag 3)

This power is available to Controllers and Dominators through the Ice Control primary power set.

Power

Melee, PBAoE Confuse (Mag 3)

This power is available to Arachnos Widows who have undertaken the Fortunata path.

Power

Ranged (Cone), Confuse (Mag 2)

This power is available to Stalkers from the Ninjitsu power set, as well as to Ninjas Masterminds' Jounin after their Kuji In Zen upgrade.

Power

Ranged, Target Confuse (Mag 3)

This power is available to Controllers and Dominators through the Mind Control primary power set.

Power

Ranged, Target Confuse (Mag 3)

This power is available to Arachnos Widows who have undertaken the Fortunata path.

Power

Ranged, Target Confuse (Mag 3)

This power is available to Controllers through the Illusion Control primary power set.

Power

Ranged Targeted AoE, Foe Confuse (Mag 3)

This power is available to Controllers and Dominators through the Mind Control primary power set.

Power

Ranged (Cone), Confuse (Mag 3)

This power is available to Controllers and Dominators through the Plant Control primary power set.

Power

Toggle, PBAoE Confuse (Mag 2), Minor Psionic Damage

This power is available to Blasters through the Mental Manipulation secondary power set.

Power

Toggle, PBAoE Confuse (Mag 2), Minor Psionic Damage

This power is available to Controllers through the Psionic Mastery ancillary pool.

Power

Toggle, PBAoE Confuse (Mag 2), Minor Psionic Damage

This power is available to Defenders through the Psychic Mastery ancillary pool.

Powers Against Confuse

Protecting Self

Power

Self +Res(Disorient, Hold, Immobilize, Sleep, Fear, Confuse, Repel, Knockback, DEF Debuff)

Part of the Shield Defense power set available to Scrappers, Tankers, and Brutes.

Power

Auto, Self: +Resistance (All Damage) +Max HP +Resistance (Disorient, Sleep, Immobilize, Hold, Confuse, Terrorize)

Part of the Bane Spider Training power set available to Arachnos Soldiers.

Power

Toggle: Shapeshift, +Resistance(All but Psionic) +Status Protection +Endurance Reduction

Part of the Umbral Aura power set available to Warshades.

Power

Auto, Self: +Resistance (Smashing, Lethal, Psionics) +Resistance (Disorient, Sleep, Immobilize, Hold, Confuse, Terrorize)

Part of the Crab Spider Training power set available to Arachnos Soldiers.

Power

Toggle: Self +DEF(Melee), +Res(Confuse, DEF Debuff)

Part of the Super Reflexes power set available to Scrappers, Brutes, and Stalkers.

Power

Toggle: Self +DEF(Psionic), +Res(Disorient, Hold, Sleep, Fear, Confusion, Knockback)

Part of the Willpower power set available to Scrappers, Tankers, Brutes, and Stalkers.

Power

Toggle, Self: +Resistance(Disorient, Hold, Sleep, Fear), +Defense(Psionics)

Part of the Teamwork power set available to Arachnos Widows.

Power

Self +Res (Disorient, Hold, Sleep, Fear), +DEF (Psionics)

Part of the Psionic Mastery ancillary power pool available to Controllers.

Power

Self +Res(Psionics, Disorient, Hold, Sleep, Immobilize, Confuse, Fear)

Part of the Ninjitsu power set available to Stalkers.

Power

Toggle: Self +DEF(Psionic), +Res(Confuse), +Perception

Part of the Stone Armor power set available to Tankers and Brutes.

Power

Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Fire, Cold, Energy, Confuse)

Part of the Storm Summoning power set available to Controllers, Defenders, Corruptors, and Masterminds.

Power

Toggle PBAoE, Team: +ToHit +Perception +Resistance (Confuse, Terrorize)

Part of the Training and Gadgets power set available to Arachnos Soldiers.

Power

Toggle PBAoE Team +ACC Res(Confuse, Fear) +Perception

Part of the Teamwork power set available to Arachnos Widows.

Power

Ranged (Targeted AoE), Teammates +DMG, +To-Hit, +DEF(All), Res(Effects)

Part of the Fortunata Teamwork power set available to Arachnos Widows.

Power

Ranged (Targeted AoE), Teammates +DMG, +To-Hit, +DEF(All), Res(Effects)

Part of the Widow Teamwork power set available to Arachnos Widows.

Power

Toggle: Shapeshift, +Resistance(All but Psychic) +Status Protection +Endurance Recovery

Part of the Luminous Aura power set available to Peacebringers.

Power

Auto, Self: +Resistance (Smashing, Lethal, Psionics) +Resistance (Disorient, Sleep, Immobilize, Hold, Confuse, Terrorize)

Part of the Training and Gadgets power set available to Arachnos Soldiers.


Power

Toggle Resistance, Team

Part of the Leadership power pool available to all archetypes. Provides resistance to Confuse and Fear.

Power

Click Resistance, Team

Part of the Leadership power pool available to all archetypes. Provides resistance to Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, and Knockback.

Protecting Ally

Power

Ranged, Ally +Res(Cold, Toxic, Disorient, Fear, Confusion, Hold, Sleep, Immobilize, -Recharge, -SPD)

Part of the Poison power set available to Masterminds.

Power

Ranged, Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confusion), +Perception

Part of the Sonic Resonance power set available to Controllers, Defenders, and Corruptors.

Power

Ranged, Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confusion), +Perception

Part of the Empathy power set available to Controllers and Defenders.

Power

Ranged, Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confuse), +Perception, +Recharge, +SPD, Minor DMG(Special)

Part of the Pain Domination power set available to Corruptors and Masterminds .

Power

Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Fire, Cold, Energy, Confuse)

Part of the Storm Summoning power set available to Controllers, Defenders, Corruptors, and Masterminds.

Power

Toggle PBAoE, Team: +ToHit +Perception +Resistance (Confuse, Terrorize)

Part of the Training and Gadgets power set available to Arachnos Soldiers.

Power

Toggle PBAoE Team +ACC Res(Confuse, Fear) +Perception

Part of the Teamwork power set available to Arachnos Widows.

Power

Ranged (Targeted AoE), Teammates +DMG, +To-Hit, +DEF(All), Res(Effects)

Part of the Fortunata Teamwork power set available to Arachnos Widows.

Power

Ranged (Targeted AoE), Teammates +DMG, +To-Hit, +DEF(All), Res(Effects)

Part of the Widow Teamwork power set available to Arachnos Widows.

Power

Ranged, Ally +Res(Cold, Disorient, Hold, Sleep, Immobilize, Fear, Confusion, Slow)

Part of the Thermal Radiation power set available to Controllers, Corruptors, and Masterminds.


Power

Close, Ally +Res(mez)

Part of the Medicine power pool available to all archetypes.

Power

Toggle Resistance, Team

Part of the Leadership power pool available to all archetypes. Provides resistance to Confuse and Fear.

Power

Click Resistance, Team

Part of the Leadership power pool available to all archetypes. Provides resistance to Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, and Knockback.


Inspirations Against Confuse

Power

Resistance+Protection, Self

This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.

Power

Resistance+Protection, Self

This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.

Power

Resistance+Protection, Self

This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.

Power

Resistance, Self

This inspiration provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.