Patch Notes/2009-10-14: Difference between revisions

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** Tech Lab: Demon-Infested Lab
** Tech Lab: Demon-Infested Lab
** Crey Hero Lab
** Crey Hero Lab
** Circle of Thorns: Baron Zoria's Lair  
** Circle of Thorns: Baron Zoria's Lair


=== Powers ===
=== Powers ===
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=== Rewards ===
=== Rewards ===
* Fixed an issue where Level 50 (level capped) characters did not receive double [[influence]] when they exemplared down (with that option selected).  
* Fixed an issue where Level 50 (level capped) characters did not receive double [[inf]] when they exemplared down (with that option selected).


=== Supergroups ===
=== Supergroups ===
* All Supergroup ranks can now convert [[Influence]] into [[Prestige]], not just those with base editing privileges.  
* All Supergroup ranks can now convert [[inf]] into [[Prestige]], not just those with base editing privileges.


== City of Heroes ==
== City of Heroes ==
=== Powers ===
=== Powers ===
==== Blasters ====
==== Blasters ====
* [[Devices#Targeting Drone|Devices - Targeting Drone]]: Activating this power with a bow in hand should no longer play the "Snap Shot" animation.  
* [[Devices#Targeting Drone|Devices - Targeting Drone]]: Activating this power with a bow in hand should no longer play the "Snap Shot" animation.


==== Scrappers ====
==== Scrappers ====
* [[Shield Defense#Shield Charge|Shield Defense - Shield Charge]]: Modified this power's damage to have it correctly be multiplied by the Scrapper damage modifier. The end result is a large increase in damage to this power.  
* [[Shield Defense#Shield Charge|Shield Defense - Shield Charge]]: Modified this power's damage to have it correctly be multiplied by the Scrapper damage modifier. The end result is a large increase in damage to this power.


==== Tankers ====
==== Tankers ====
* [[Shield Defense#Shield Charge|Shield Defense - Shield Charge]]: Modified this power's damage to have it correctly be multiplied by the Tanker damage modifier. The end result is a very slight increase in damage to this power.  
* [[Shield Defense#Shield Charge|Shield Defense - Shield Charge]]: Modified this power's damage to have it correctly be multiplied by the Tanker damage modifier. The end result is a very slight increase in damage to this power.


=== Rewards ===
=== Rewards ===
* Fixed a bug that caused the [[Justin Augustine Task Force]] to award 24 [[Reward Merits]] instead of 42 Reward Merits.  
* Fixed a bug that caused the [[Justin Augustine Task Force]] to award 24 [[Reward Merits]] instead of 42 Reward Merits.


=== Zones ===
=== Zones ===
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==== Founder's Falls ====
==== Founder's Falls ====
* Fixed an issue where heroes were assigned missions at the [[Architect Entertainment]] building.  
* Fixed an issue where heroes were assigned missions at the [[Architect Entertainment]] building.


== City of Villains ==
== City of Villains ==
=== Badges ===
=== Badges ===
* The [[Master of the 5th Column Strike Force Badge|Master of Reichsman's Strike Force]] badge should correctly award to players that complete [[Barracuda Strike Force|this Strike Force]] without being defeated and do not use temporary powers.
* The [[Master of the 5th Column Strike Force Badge|Master of Reichsman's Strike Force]] badge should correctly award to players that complete [[Barracuda Strike Force|this Strike Force]] without being defeated and do not use temporary powers.
* [[Family]] Marcone Bosses will now count towards the [[Untouchable Badge|Untouchable]] badge.  
* [[Family]] Marcone Bosses will now count towards the [[Untouchable Badge|Untouchable]] badge.


=== Powers ===
=== Powers ===
==== Brutes ====
==== Brutes ====
* [[Invulnerability#Invincibility|Invulnerability - Invincibility]]: Fixed a bug that caused the start Sound Effects for this power to play repeatedly.  
* [[Invulnerability#Invincibility|Invulnerability - Invincibility]]: Fixed a bug that caused the start Sound Effects for this power to play repeatedly.


==== Masterminds ====
==== Masterminds ====
* [[Robotics#Protector Bots|Robotics - Protector Bots]] : Summoning a non-combat pet will no longer prevent Protector Bots from buffing properly.  
* [[Robotics#Protector Bots|Robotics - Protector Bots]] : Summoning a non-combat pet will no longer prevent Protector Bots from buffing properly.


=== Tasks ===
=== Tasks ===

Revision as of 20:22, 11 January 2012

10.14.2009 1600.20090930.3T2

Combined

Gameplay

  • Fixed a rare bug that prevented a few characters from being able to successfully log in to the game.

Mission Architect

  • Five new maps added. Each can be found under the following categories under "unique"
    • Cavern: Johnny's Hell
    • Tyrant's Lair
    • Tech Lab: Demon-Infested Lab
    • Crey Hero Lab
    • Circle of Thorns: Baron Zoria's Lair

Powers

General

  • Invulnerability (all Archetypes): Invincibility will now play the activation sound only when the toggle is first turned on.
  • Willpower/Resurgence: Fixed a bug that would cause this power's animation to play multiple times.
  • The Day Job Base Teleporter power earned from logging out near a base portal will now correctly disable when the No Travel Powers challenge setting is selected.

Powers Customization

Rewards

  • Fixed an issue where Level 50 (level capped) characters did not receive double inf when they exemplared down (with that option selected).

Supergroups

  • All Supergroup ranks can now convert inf into Prestige, not just those with base editing privileges.

City of Heroes

Powers

Blasters

Scrappers

  • Shield Defense - Shield Charge: Modified this power's damage to have it correctly be multiplied by the Scrapper damage modifier. The end result is a large increase in damage to this power.

Tankers

  • Shield Defense - Shield Charge: Modified this power's damage to have it correctly be multiplied by the Tanker damage modifier. The end result is a very slight increase in damage to this power.

Rewards

Zones

Brickstown

Founder's Falls

City of Villains

Badges

Powers

Brutes

Masterminds

Tasks

Barracuda Strike Force

  • The Power of Black Scorpion will once again work on Reichsman.

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