Admiral Sutter Task Force: Difference between revisions
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== Overview == | == Overview == | ||
The '''Admiral Sutter Task Force''' was added in [[Issue 20]] and ties pre-50 characters into the [[Incarnate System]]. [[Admiral Sutter]] can be found north of the hospital in [[Independence Port]]. | The '''Admiral Sutter Task Force''' was added in [[Issue 20]] and ties pre-50 characters into the [[Incarnate System]]. [[Admiral Sutter]] can be found north of the hospital in [[Independence Port]]. | ||
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|levels=20-40 | |levels=20-40 | ||
|merits=22 | |merits=22 | ||
|enemies={{Enemy | |enemies={{Enemy Imperial Defense Force}}{{Enemy Sky Raiders}} | ||
|badge=[[File:Badge I20HeroTaskForce.png|32px]] [[Land, Sea & Air Badge]] | |badge=[[File:Badge I20HeroTaskForce.png|32px]] [[Land, Sea & Air Badge]] | ||
}} | }} | ||
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== Missions == | == Missions == | ||
'''Souvenir''' | |||
[[Tickets To The Admiral's Ball]] | |||
' | Admiral Sutter gave you these tickets to the Admiral's Ball as thanks for your selfless heroism in the defense of Paragon City during an infamous day where the people of Paragon City were convinced that... | ||
'''The Sky is Falling''' | |||
{{Mission:The Sky is Falling - Part One: Operation Corsair}} | |||
{{Mission | |||
{{Mission:The Sky is Falling - Part Two: Operation Boomerang}} | |||
{{Mission:The Sky is Falling - Part Three: Defend Skyway City}} | |||
{{Navbox Trials and Task Forces}} | |||
[[Category:Trials and Task Forces]] | [[Category:Trials and Task Forces]] |
Latest revision as of 09:56, 2 November 2022
Overview
The Admiral Sutter Task Force was added in Issue 20 and ties pre-50 characters into the Incarnate System. Admiral Sutter can be found north of the hospital in Independence Port.
The Sky is Falling | |
---|---|
Contact | Admiral Sutter |
Zone | Independence Port |
Suggested Team Size | 4 players |
Coordinates | (-1391.5, -20.2, -6062) |
Level Range | 20-40 |
Merits | 22 |
Badge | Land, Sea & Air Badge |
Enemy Groups | |
Merit Rewards: This activity awards 22 Reward Merits.
Introductions
Too Low Level
+++ Missing Information +++
Not Enough People
To form a task force, you need four or more heroes in your group.
You need at least 4 members on your team, all of them at least Level 20. If they are over Level 40, they will be automatically exemplared to Level 40 for the duration of the Task Force.
Not Team Leader
I need to speak to your team leader.
Missions
Souvenir
Admiral Sutter gave you these tickets to the Admiral's Ball as thanks for your selfless heroism in the defense of Paragon City during an infamous day where the people of Paragon City were convinced that...
The Sky is Falling
Investigate the Praetorian Rift Signature
The Sky is Falling
Part One: Operation Corsair
Briefing
Character, at ease son / lass. What I'm about to tell you is highly classified information. We've detected an energy signature out in the middle of the Atlantic Ocean. Portal Corp has verified our own analysis that the energy signature is indeed a dimensional portal and it is Praetorian. Surveillance satellites and atmospheric craft have been incapable of getting a positive identification of the target site, but we do know that it is moving. I've been assigned by the Joint Chiefs to investigate this rift signature with a detachment from the 11th Fleet. My orders, as they currently stand, are to investigate and identify the rift and eliminate it if possible.
I've served this country with distinction and valor for almost 40 years, Character, and I don't plan on retiring with a stain on my courage. I don't like to lose and sure as hell have no intentions of tucking tail and running in the face of adversity. If the Praetorians have come here looking for a fight, then on my grand daddy's grave I swear to give them one they'll not soon forget.
That's where you come in. Fleet command has a tight grip on the budget and have only authorized me a small number of surface vessels and personnel for this operation, but they didn't say anything about me recruiting outside help from heroes such as yourselves. As soon as you've assembled your team, we'll be under way.
Mission Acceptance
Great to have you on board. You'll sail with me on the USS Mason. She's an Arleigh-Burke class missile destroyer, just like the other three ships in my little recon fleet. She may not be the largest ship in the Navy, but she is a fighter and can sink anything I've ever seen in the water. Heh, let's just hope that the Praetorians don't know how to fly.
Unnecessary Solicitation
The Fleet is ready to get underway. The longer we wait, the bigger this Praetorian beachhead could get.
Mission Objective(s)
After only 8 hours at sea Admiral Sutter's voice calls everyone to battle stations. The fleet has made contact with the enemy.
- Investigate the Praetorian Rift Signature
- Defend the USS Mason's interior!
- 4 bombs to disable inside the USS Stout, 4 bombs to disable inside the USS Mitscher, Defend the Fleet!, Clear all enemies off of the ships!
- 8 enemy fuel lines to close (optional), Disable Northeast Turret Control, Disable Southeast Turret Control, Disable Northwest Turret Control, Disable Southwest Turret Control, Disable Central Turret Control
- 8 controls to deactivate, Close the Praetorian Rift, Defeat Captain Stone
The voyage back to Paragon City was dominated by frantic radio chatter and worried looks between everyone aboard. As you steam into port word comes that the Praetorians have landed on Talos Island and are sweeping the defenders aside with ease. Things aren't looking good.
Enemies
Notable NPCs
- Captain Stone (Archvillain, level 40)
Objective: Defend the USS Mason
War Walker: MILITARY NAVAL THREAT DETECTED. ENGAGE AT CLOSE RANGE AND NEUTRALIZE.
War Walker: HOSTILE POWERED INDIVIDUALS DETECTED. DESTROY THEM!
War Walker: THE PRAETORIAN EMPIRE OFFERS PEACE. SURRENDER YOUR WEAPONS AND YOU WILL NOT BE HARMED.
War Walker: STAND DOWN OR YOU WILL BE NEUTRALIZED.
War Walker: TARGETING: Character.
War Walker: YOUR VESSELS ARE COMPROMISED. THERE IS NO VICTORY TO BE HAD. SURRENDER AND NO FURTHER HARM WILL COME TO YOU.
War Walker: SURRENDER TO THE GREAT PRAETORIAN EMPIRE AND YOU WILL BE SPARED. FIGHT AND YOU WILL BE DESTROYED.
War Walker: TARGETING HOSTILE POWERED INDIVIDUALS.
War Walker: TARGET ACQUIRED.
War Walker: TARGET ACQUIRED.
War Walker: TARGET ACQUIRED.
War Walker: TARGETING HOSTILE ENTITY.
War Walker: TARGET IDENTIFIED: Character.
War Walker: DESTROY TARGET.
War Walker: DESTROY TARGET.
War Walker: TARGET ACQUIRED.
War Walker: TARGETING HOSTILE ENTITY.
War Walker: TARGETING HOSTILE ENTITY.
War Walker: TARGETING HOSTILE ENTITY.
War Walker: TARGET IDENTIFIED: Character.
Objective: Disable bombs and defend the fleet
Objective: Disarm enemy turrets
Objective: Defend the USS Donald Cook
Objective: Close the Praetorian rift
Debriefing
Sounds like the Praetorians have already taken an invasion force toward Paragon City. We're beat to hell out here, Character. Even if we could get the fleetunderway immideatlyit would mean leaving the Donald Cook behind.
I'm leaving the Mitscher and Stout to handle things here while we're taking the Mason back to Paragon City. Rough seas aside, we should be back there in a few hours, and hopefully in time to stop this damn invasion force of theirs.
- Hopefully it will be in time to stop them.
You won't be alone, Character. I've alerted the Freedom Corps of the situation. Hopefully Longbow and the PPD will be able to stall their assault long enough for your task force to arrive.
When we arrive back in Independence Port we need to move quick. Time is no longer a luxury we can afford.
Oh, and Character... good hunting.
- Leave
Defend Paragon City
The Sky is Falling
Part Two: Operation Boomerang
Mission Acceptance
Operation Corsair is a success, but at a cost. The Praetorian rift portal has been shut down and the Sky Raider floating fortress has been captured, but a sizable number of their Imperial Defense Force is already en route to Paragon City. You won't be able to stop them from starting a fight, but you sure as hell can finish it.
Unnecessary Solicitation
+++ Missing Information +++
Mission Objective(s)
- Defend Paragon City!
- Destroy IDF forces in the tunnel, Help Citadel (optional), Talk to Luminary (optional)
- Defeat Riptide and Harbinger, Track the Praetorians through the sewers
- Find Mission Exit
You navigate your way around several collapsed sewer tunnels until you find your way into a stable cistern that leads up into the heart of Skyway City.
Enemies
+++ Missing Information +++
Notable NPCs
- Angry Bomb (Minion)
- Furious Bomb (Lieutenant)
- Berserker Bomb (Boss)
- Riptide (Archvillain, level 41)
- Harbinger (Archvillain, level 41)
Character, I thought you were out with 11th Fleet in the Atlantic.
- We just sailed back into port. What's the situation?
The Praetorians came into port aboard a cargo vessel. The port authority tried to stop them, but their vessel was moving too quickly.
They ran aground just over there near the ferry parking lot and started disgorging their warworks battle robots as a vanguard force for their troops.
- There doesn't appear to be much damage for an attack.
They're leaving most of the civilians alone, unless someone pulls a gun on them, then they respond with deadly force.
Citadel and I have been trying to organize Longbow and the Talos Island police to deal with the chaos, but War Walkers seem to have spread to every corner of the island in search of heroes to engage and destroy.
We've managed to corner their main force inside this tunnel, but so far they're so well dug in that we haven't been able to punch more than 200 yards past their defenses. We've been in this stalemate for over an hour now.
- I take it you're looking for someone to lead the charge.
I can't ask you to do that, Character, but, right now you and your task force are the most organized heroes on the island. The sooner we can break the backs of the Praetorian command and control, the sooner this will all be over.
- Are they working with the Sky Raiders?
No, we have seen no evidence of Sky Raiders working with the Praetorians, but I'll inform Citadel to be alert for their presence. Thank you for the warning.
- Tell your men to stand back, we're going in!
Objective: Track Praetorians through the sewers
Defend Skyway City
The Sky is Falling
Part Three: Defend Skyway City
Mission Acceptance
Earthquakes are ravaging Skyway City and the Praetorian IDF is fighting a brutal shock and awe invasion of the city. Their rear guard is broken and soon you'll put an end to this invasion!
Mission Objective(s)
The air is choked with smoke and powdered concrete. You can feel the thrumming pulse of a powerful energy field somewhere in the debris up ahead.
- Defend Skyway City!
- Defeat Fusion and Jane Temblor
- Defeat both Colonel Durays
The joint invasion of Paragon City by the Praetorian Imperial Defense Force and Primal Earth's own Sky Raiders has been blunted, stopped, and defeated. If not for your quick actions the entire city might have been destroyed. You have saved Paragon City!.
Enemies
+++ Missing Information +++
Notable NPCs
- Jane Temblor (Archvillain, level 41)
- Fusion (Archvillain, level 41)
- Primal Col. Duray (Archvillain, level 41)
- Praetorian Col. Duray (Archvillain, level 41)
Praetorian Col. Duray: Fusion! I've lost contact with Riptide. I can only presume he's failed to hold off our pursuers. What is your status?
Fusion: We're finishing up here, Colonel. Jane's just about got the whole place collapsed.Praetorian Col. Duray: If those two screwballs weren't walking weapons of mass destruction I would have volunteered them for Neuron's experiments months ago.
Primal Col. Duray: If you think they're bad, then be glad you're not from here! Those two are nothing compared to their lovey-dovey Primal counterparts.
Debriefing
You've shattered the spearpoint of the Praetorian thrust into Paragon City and captured a number of the IDF's soldiers and some of their elite powers division members. While Colonel Virgil Duray of the Sky Raiders supported this Praetorian offensive, it would seem that his Praetorian counterpart was just a cloned body used to house his spiritual essence. Praetoria's Duray has escaped to fight another day, leaving his soldiers and their Primal allies to suffer the consequences of their defeat as prisoners of war.
With spineless commanders like that I can tell you that the Praetorians will soon find themselves on the defensive and hemorrhaging soldiers like nobody's business. Now we have to turn our attention to cleaning up this mess.
Jim Temblor volunteered to help us clear rubble at the epicenter of where his Praetorian counterpart did her thing. Oh, and next time you visit Virgil Duray in prison thank him for building that giant floating monstrosity out in the Atlantic Ocean. We managed to lash the Donald Cook to its side and keep her from going down. That's 38 years without ever losing a ship under my command. Hah!
Oh! Before I go I wanted to give you these tickets to the Admiral's Ball to show my appreciation for all your help. Character, we couldn't have done this without you.
Completing The Sky is Falling Task Force from Admiral Sutter awards the Land, Sea & Air Badge.
You shut down the alliance between the Sky Raiders and the Praetorian Imperial Defense Force, halting an assault on Skyway City in the process.