Incarnate Component: Difference between revisions

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m (links for Incarnate Merits, fixing spelling of Empyrean)
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* Random drop of [[Incarnate Shard Component|Incarnate Shard]] from any even-[[con]] or higher enemy, of which four to eight can be used to form a new Component. Because the drop roll is per enemy, per person, an enemy might drop a Shard for every member of the team, making it possible (but not very likely) that a single enemy could drop eight Shards.
* Random drop of [[Incarnate Shard Component|Incarnate Shard]] from any even-[[con]] or higher enemy, of which four to eight can be used to form a new Component. Because the drop roll is per enemy, per person, an enemy might drop a Shard for every member of the team, making it possible (but not very likely) that a single enemy could drop eight Shards.


=== Judgement, Destiny, Lore, Interface ===
=== Destiny, Interface, Judgement, Lore ===
Incarnate Components used in the [[Judgement Slot|Judgement]], [[Destiny Slot|Destiny]], [[Lore Slot|Lore]], and [[Interface Slot]]s may be earned through participation in [[Incarnate Trial]]s:
Incarnate Components used in the [[Destiny Slot|Destiny]], [[Interface Slot|Interface]], [[Judgement Slot|Judgement]], and [[Lore Slot]]s may be earned through participation in [[Incarnate Trial]]s:
*[[Lambda Sector Trial]]
*[[Lambda Sector Trial]]
*[[Behavioral Adjustment Facility Trial]]
*[[Behavioral Adjustment Facility Trial]]

Revision as of 15:22, 20 April 2011

Overview

Incarnate Components are used to craft new Incarnate Abilities added in Issue 19.

A purchase of the Going Rogue expansion is required for players to access the Incarnate System.

Details

Alpha

Incarnate Components used in the Alpha Slot are acquired after unlocking the Alpha Slot from Mender Ramiel's story arc, by:

Destiny, Interface, Judgement, Lore

Incarnate Components used in the Destiny, Interface, Judgement, and Lore Slots may be earned through participation in Incarnate Trials:

Components may be earned in Incarnate Trials as follows:

  • Any enemies defeated during an Incarnate Trial have a random chance to drop Incarnate Threads.
  • Successful completion of any objective during an Incarnate Trial awards all participating characters with an Astral Merit.
  • No more often than once every 20 hours, successful completion of the entire Incarnate Trial awards all participating characters with an Empyrean Merit. Additional rewards during the 20 hour window will award an Astral Merit instead.
  • Upon successful completion of an Incarnate Trial, each character will be presented with an award table allowing them to choose one Component. The options available will either be all common, all uncommon, all rare, or all very rare.

Threads can also be earned through successful completion of the following Task Forces:

In addition, Incarnate Threads plus inf can be used to create any of the Components in this category except for Astral or Empyrean Merits.

Any of the Components may also be broken down into Incarnate Threads with the number of resulting threads varying according to the rarity of the Component being broken down. Threads are also available as conversions from Shards, at a 10:10 ratio plus 2.5 million inf once every 20 hours, and at a 10:5 shards to threads ratio plus 2.5 million inf at any time.

NPC Sale Value

Incarnate Components cannot be sold to NPC stores or contacts. They cannot be traded or emailed to other players, nor can they be placed on Wentworths or the Black Market.

Storage

Incarnate Components are bound to the character who obtains it. The upper limits to how much a character can store is currently unknown.

Incarnate Component Items

What follows is an alphabetical listing of all available Incarnate Components, with accompanying descriptions and links.

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See Also