Incarnate Trial: Difference between revisions
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imported>Sera404 (→Trials) |
imported>Aggelakis m (→Trials) |
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| [[Issue 20|20]] | | [[Issue 20|20]] | ||
| 54 | | 54 | ||
| Subsequent completions of the trial within 20 hr gives Astral Merit instead of Empyrean Merit | | Subsequent completions of the trial within 20 hr gives 1 Astral Merit instead of 1 Empyrean Merit. | ||
|- | |- | ||
| {{center| [[File:Badge it lambda complete.png|50px|link=Lambda Leader Badge]]}} | | {{center| [[File:Badge it lambda complete.png|50px|link=Lambda Leader Badge]]}} | ||
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| [[Issue 20|20]] | | [[Issue 20|20]] | ||
| 54 | | 54 | ||
| Subsequent completions of the trial within 20 hr gives Astral Merit instead of Empyrean Merit | | Subsequent completions of the trial within 20 hr gives 1 Astral Merit instead of 1 Empyrean Merit. | ||
|- | |- | ||
| {{center| [[File:Badge it keyes complete.png|50px|link= Keyes Technician Badge]]}} | | {{center| [[File:Badge it keyes complete.png|50px|link= Keyes Technician Badge]]}} | ||
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| [[Issue 20.5|20.5]] | | [[Issue 20.5|20.5]] | ||
| 54 | | 54 | ||
| Higher chance to gain one Rare or Very Rare Incarnate Component upon completion. Subsequent completions of the trial within 20 hr gives Astral Merit instead of Empyrean Merit | | Higher chance to gain one Rare or Very Rare Incarnate Component upon completion if present the whole trial. Subsequent completions of the trial within 20 hr gives 1 Astral Merit instead of 1 Empyrean Merit. | ||
|- | |- | ||
| {{center| [[File:Badge it underground complete.png|50px|link=Underground Seeker Badge]]}} | | {{center| [[File:Badge it underground complete.png|50px|link=Underground Seeker Badge]]}} | ||
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| [[Issue 21|21]] | | [[Issue 21|21]] | ||
| 54+1 | | 54+1 | ||
| Guaranteed one Rare or Very Rare Incarnate Component upon completion if present the whole trial. 60 bonus [[Incarnate Thread Component|Incarnate Threads]] are awarded for completing phase 6, regardless of outcome. Subsequent completions of the trial within 20 hr gives Astral Merit instead of | | Guaranteed one Rare or Very Rare Incarnate Component upon completion if present the whole trial. 60 bonus [[Incarnate Thread Component|Incarnate Threads]] are awarded for completing phase 6, regardless of outcome. Subsequent completions of the trial within 20 hr gives 1 Astral Merit instead of 2 Empyrean Merits. | ||
|- | |- | ||
| {{center| [[File:Badge it tpn complete.png|50px|link=Spin Doctor Badge]]}} | | {{center| [[File:Badge it tpn complete.png|50px|link=Spin Doctor Badge]]}} | ||
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| [[Issue 21.5|21.5]] | | [[Issue 21.5|21.5]] | ||
| 54+2 | | 54+2 | ||
| 60 bonus [[Incarnate Thread Component|Incarnate Threads]] are awarded for completing phase 3, regardless of outcome. Subsequent completions of the trial within 20 hr gives | | 60 bonus [[Incarnate Thread Component|Incarnate Threads]] are awarded for completing phase 3, regardless of outcome. Subsequent completions of the trial within 20 hr gives 1 Empyrean Merit instead of 2. | ||
|- | |- | ||
| {{center| [[File:Badge it mom complete.png|50px|link=Mental Voyager Badge]]}} | | {{center| [[File:Badge it mom complete.png|50px|link=Mental Voyager Badge]]}} | ||
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| [[Issue 21.5|21.5]] | | [[Issue 21.5|21.5]] | ||
| 54+2 | | 54+2 | ||
| Highest number of [[Archvillain]] fights (14) of all trials. Subsequent completions of the trial within 20 hr gives | | Highest number of [[Archvillain]] fights (14) of all trials. Subsequent completions of the trial within 20 hr gives 1 Empyrean Merit instead of 2. | ||
|- | |- | ||
| {{center| [[File:Badge it dea complete.png|50px|link=??? Badge]]}} | | {{center| [[File:Badge it dea complete.png|50px|link=??? Badge]]}} | ||
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| [[Issue 22|22]] | | [[Issue 22|22]] | ||
| 54+3 | | 54+3 | ||
| All enemies (including [[Hero]]es and [[Archvillain]]s) other than [[Diabolique]] herself spawn at level 54+2. Subsequent completions of the trial within 20 hr gives | | All enemies (including [[Hero]]es and [[Archvillain]]s) other than [[Diabolique]] herself spawn at level 54+2. Subsequent completions of the trial within 20 hr gives 1 Empyrean Merit instead of 2. | ||
|} | |} | ||
* "Boss" Level indicates the level of the [[archvillain]]s in the trial; e.g. [[Nightstar]] and [[Siege]] in the [[Behavioral Adjustment Facility Trial|BAF Trial]] are level 54, and [[Maelstrom]] is level 54+2 in the [[TPN Campus Trial|TPN Trial]]. | * "Boss" Level indicates the level of the [[archvillain]]s in the trial; e.g. [[Nightstar]] and [[Siege]] in the [[Behavioral Adjustment Facility Trial|BAF Trial]] are level 54, and [[Maelstrom]] is level 54+2 in the [[TPN Campus Trial|TPN Trial]]. | ||
[[Category:Incarnate System]] | [[Category:Incarnate System]] |
Revision as of 08:16, 26 February 2012
Overview
This feature required a VIP subscription, but is now available to everyone.
Incarnate Trials were introduced as part of the Incarnate System in Issue 20. Participation in these trials unlocks Incarnate Slots via Incarnate Experience, and awards Incarnate Components and Incarnate Merits to create Incarnate Abilities.
Trials
The following table is a list of what Incarnate Trials are available.
Badge Awarded |
Incarnate Trial Name | League Size |
Astral Merits |
Empyrean Merits |
Incarnate Experience |
Issue Release |
"Boss" Level* |
Notes |
---|---|---|---|---|---|---|---|---|
Behavioral Adjustment Facility Trial | 12-24 | 4-9 | 1 per 20 hrs | Psychic | 20 | 54 | Subsequent completions of the trial within 20 hr gives 1 Astral Merit instead of 1 Empyrean Merit. | |
Lambda Sector Trial | 8-16 | 3-6 | 1 per 20 hrs | Physical | 20 | 54 | Subsequent completions of the trial within 20 hr gives 1 Astral Merit instead of 1 Empyrean Merit. | |
Keyes Island Reactor Trial | 12-24 | 4-9 | 1 per 20 hrs | Psychic, Physical | 20.5 | 54 | Higher chance to gain one Rare or Very Rare Incarnate Component upon completion if present the whole trial. Subsequent completions of the trial within 20 hr gives 1 Astral Merit instead of 1 Empyrean Merit. | |
The Underground Trial | 12-24 | 1-6? | 2 per 20 hrs | Psychic, Physical | 21 | 54+1 | Guaranteed one Rare or Very Rare Incarnate Component upon completion if present the whole trial. 60 bonus Incarnate Threads are awarded for completing phase 6, regardless of outcome. Subsequent completions of the trial within 20 hr gives 1 Astral Merit instead of 2 Empyrean Merits. | |
TPN Campus Trial | 12-24 | 2-7? | 2 per 20 hrs | Physical | 21.5 | 54+2 | 60 bonus Incarnate Threads are awarded for completing phase 3, regardless of outcome. Subsequent completions of the trial within 20 hr gives 1 Empyrean Merit instead of 2. | |
Minds of Mayhem Trial | 8-16 | 1-6? | 2 per 20 hrs | Psychic | 21.5 | 54+2 | Highest number of Archvillain fights (14) of all trials. Subsequent completions of the trial within 20 hr gives 1 Empyrean Merit instead of 2. | |
Dilemma Diabolique Trial | 8-16 | 1-6? | 2 per 20 hrs | Psychic, Physical | 22 | 54+3 | All enemies (including Heroes and Archvillains) other than Diabolique herself spawn at level 54+2. Subsequent completions of the trial within 20 hr gives 1 Empyrean Merit instead of 2. |
* "Boss" Level indicates the level of the archvillains in the trial; e.g. Nightstar and Siege in the BAF Trial are level 54, and Maelstrom is level 54+2 in the TPN Trial.