Arachnos Widow: Difference between revisions

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{{issue12}}
{{otheruses5|1=the Epic Archetype|2=the enemy faction|3=Night Widows|4=Fortunatas}}
{{TOCright}}


==Overview==
{{TOCleft}}


Characters with Widow Training begin their careers as Blood Widows. Blood Widow characters begin with modest melee, ranged and buff skills. Beginning at level 24, they may choose to switch to the "Fortunata" path or remain on the "Widow" path and become "Night Widows." Night Widows gain considerably stronger melee capabilities, and only have modest ranged abilities, whiel those who go with the Fortunate path learn stronger ranged attack abilities and control abilities.
{{Infobox_AT
|image=[[File:v_archetypeicon_arachnos_widow.png]]
|alignment=villain
|pri=Training
|sec=Teamwork
|inherent=[[Inherent Powers#Conditioning|Conditioning]]
|hp_base=1070.9
|hp_max=2409.5
|anc_sets=4
|dam_melee=1.000
|dam_range=1.000
|buff_dam_melee=0.100
|buff_def_melee=0.100
|buff_res_melee=0.100
|buff_tohit_melee=0.100
|debuff_dam_melee=0.075
|debuff_def_melee=0.075
|debuff_res_melee=0.100
|debuff_tohit_melee=0.075
|endmod_melee=1.000
|fear_melee=1.341
|heal_melee=80.317
|healself_melee=107.090
|immob_melee=1.341
|kb_melee=2.077
|sleep_melee=1.341
|slow_melee=1.000
|stun_melee=1.341
|taunt_melee=1.750
|threat_melee=2.0
|buff_dam_range=0.100
|buff_def_range=0.100
|buff_res_range=0.100
|buff_tohit_range=0.100
|debuff_dam_range=0.075
|debuff_def_range=0.075
|debuff_res_range=0.100
|debuff_tohit_range=0.075
|endmod_range=1.000
|fear_range=1.341
|heal_range=80.314
|immob_range=1.341
|kb_range=1.869
|sleep_range=1.341
|slow_range=1.000
|stun_range=1.341
|taunt_range=1.750
|threat_range=2.0
|dam_res_max=85%
|dam_res_min=-300%
|stat_res_max=10,001.01%
|stat_res_min=-300%
|stat_prot_max=N/A
|stat_prot_min=N/A
|dam_max=400%
|dam_min=10%
|def_max={{red|?}}%
|def_min=-100%
|tohit_max=200.35%
|tohit_min=-100%
|rech_max=400%
|rech_min=-75%
|regen_max=2000%
|regen_min=0%
|recov_max=500%
|recov_min=0%
|stealth_max_pve={{red|?}} ft
|stealth_min_pve=-180 ft
|stealth_max_pvp=852 ft
|stealth_min_pvp=-180 ft
|percep_max=1260.6 ft
|percep_min=0 ft
|rng_max=500%
|rng_min=25%
}}
{{clr|left}}


Arachnos Widows, along with [[Arachnos Soldier]]s, are one of the two Epic Archetypes for Villains, only available to players who have reached Level 50 with at least one [[Villain]]. All Arachnos Widows are of [[Natural]] origin.
== Overview ==
Arachnos Widows, along with [[Arachnos Soldier]]s, are one of the two Epic Archetypes for Villains. They are available to all players, but do not get any tutorial offered at character creation, so may be unsuitable for novices. While all NPC Widows and Fortunata are female, PCs may be either gender. An Arachnos Widow is called '''Widow''' in the targeting window.
 
Characters with Widow Training begin their careers as Blood Widows. Blood Widow characters begin with modest melee, ranged and buff skills. Beginning at level 24, they may choose to switch to the "Fortunata" path or remain on the "Widow" path and become "Night Widows." Night Widows gain considerably stronger melee capabilities, and only have modest ranged abilities, while those who go with the Fortunata path learn stronger ranged attack abilities and control abilities.
 
Arachnos Widows who go the Night Widow route gain the ability to do automatic critical damage with any of their primary melee attacks when attacking from Hidden status. These criticals do one and two-thirds times normal damage. Night Widows become Hidden the same way [[Stalker]]s do, by using their primary [[Widow Teamwork#Mask Presence|Mask Presence]] or [[Widow Teamwork#Placate|Placate]] power. (However, the stealth granted by Mask presence is less than that granted by a Stalker's Hide, and Night Widows must also use their [[Night Widow Training#Smoke Grenade|Smoke Grenade]] power, or some other source of Stealth or enemy -Perception, to approach their target reliably.) Fortunatas are also able to perform this type of attack using the Fortunata [[Fortunata Teamwork#Mask Presence|Mask Presence]] power, however, lacking Placate or Smoke Grenade, they are unable to do so as often.  


Alignment: '''Villain'''
Alignment: '''Villain'''


The Arachnos Widows's powersets are:
The Arachnos Widow's power sets are:


'''Primary''': Training<br>
'''Primary''': Training<br />
'''Secondary''': Teamwork
'''Secondary''': Teamwork


The Arachnos Widow has medium Hit Points and does medium damage.
{{ATStats|survive=7|melee=8|ranged=5|control=2|support=5|pets= 2}}


== Career Tracks ==
== Career Tracks ==
Initially, the Arachnos Widow only has access to one primary and one secondary powerset. At level 24, the other two of each become available and the character is required to [[Power Respecification|Respec]]. At that time, all six of the Arachnos Widow's powersets will be available. However, once a power from the Night Widow or Fortunata tracks is selected, the other track's powersets become unavailable.
Initially, the Arachnos Widow only has access to one primary and one secondary power set. At level 24, the other two of each become available and the character is required to [[Power Respecification|Respec]]. At that time, all six of the Arachnos Widow's power sets will be available. However, once a power from the Night Widow or Fortunata tracks is selected, the other track's power sets become unavailable.


Career track selection is not permanenet, however. A Respec will allow an Arachnos Widow to select from the other track instead if she so desires.
Career track selection is not permanent, however. A Respec will allow an Arachnos Widow to select from the other track instead if she so desires, or she may use the [[Multiple Builds]] system to follow both.


== Powersets ==
== Power Sets ==
{{section columns
| heading 1 =
=== Primary Power Sets ===
| section 1 =
An Arachnos Widow's primary power sets are designed for damage, buff and control. They are:


=== Primary Powersets ===
; Initial Power Set
:  [[Widow Training]]
; Career Track Power Sets
:  [[Night Widow Training]]
:  [[Fortunata Training]]


An Arachnos Widow's primary powersets are designed for damage, buff and control. They are:
| heading 2 =
=== Secondary Power Sets ===
| section 2 =
An Arachnos Widow's secondary power sets are designed for support via self-buffs, control and stealth. They are:


*'''Initial Powerset'''
; Initial Power Set
:* [[Widow Training]]
:   [[Teamwork]]
; Career Track Power Sets
[[Widow Teamwork]]
:  [[Fortunata Teamwork]]


*'''Career Track Powersets'''
| heading 3 =
:* [[Night Widow Training]]
=== Patron Power Pools ===
:* [[Fortunata Training]]
| section 3 =
* [[Leviathan Mastery#Arachnos Soldier / Arachnos Widow / Brute|Leviathan Mastery]]
* [[Mace Mastery#Arachnos Soldier / Arachnos Widow / Brute|Mace Mastery]]
* [[Mu Mastery#Arachnos Soldier / Arachnos Widow / Brute|Mu Mastery]]
* [[Soul Mastery#Arachnos Soldier / Arachnos Widow / Brute|Soul Mastery]]
<span style="font-size:.75em;">&#42; [[Patron Power Pools]] require [[Villain (Alignment)|villain]] [[alignment]] to obtain.</span>


=== Secondary Powersets ===
| heading 4 =
=== Inherent Power ===
| section 4 =
* [[Inherent Powers#Conditioning|Conditioning]] gives Arachnos Widows better health regeneration and endurance recovery.
}}


An Arachnos Soldier's secondary powersets are designed for support via self-buffs, control and stealth. They are:
=== Costumes ===
An Arachnos Widow's original costume slot requires the use of unique, AT-specific accessories that give it a distinct appearance. Widow-specific accessories cannot be added to any costume except the first slot.


*'''Initial Powerset'''
== Historical ==
:* [[Teamwork]]
{{Historical|type=section|reason=change}}


*'''Career Track Powersets'''
* [[Arachnos Soldier]]s and Arachnos Widows were added to the game in [[Issue 12]].
:* [[Night Widow Teamwork]]
* Prior to [[Issue 17]], Arachnos Soldiers and Arachnos Widows, along with their hero equivalents, [[Peacebringer]]s and [[Warshade]]s, were unlocked at level 50.
:* [[Fortunata Teamwork]]
* After Issue 17 and prior to [[Issue 21]], Arachnos Soldiers and Arachnos Widows, along with their hero equivalents, [[Peacebringer]]s and [[Warshade]]s, were unlocked at level 20.
* Unlock requirements for Arachnos Soldiers and Arachnos Widows were removed in [[Issue 25]].


=== Patron Power Pools ===
== See Also ==
* [[Alan Desslock]], the initial contact for Arachnos Widows.


Currently, Arachnos Widows are being granted the same [[Patron Power Pools]] as
== External Links ==
Needs Links


[[Brute]]s. This is likely to change, as aspects of those powers contradict the
nature of the Arachnos Widow.
* [[Leviathan Mastery]]
* [[Mace Mastery]]
* [[Mu Mastery]]
* [[Soul Mastery]]
=== Inherent Power ===


* [[Inherent Powers#Conditioning|Conditioning]]
{{Navbox Archetypes}}


[[Category:Archetypes]]
[[Category:Archetypes]]

Latest revision as of 09:56, 6 February 2024

Arachnos Widow
V archetypeicon arachnos widow.png  CreateSymbol Villain.png
Primary Training
Secondary Teamwork
Inherent Conditioning
Base HP 1070.9
Max HP 2409.5
Primary Sets 3
Secondary Sets 3
Epic Power Pools 4
v  d  e


Overview

Arachnos Widows, along with Arachnos Soldiers, are one of the two Epic Archetypes for Villains. They are available to all players, but do not get any tutorial offered at character creation, so may be unsuitable for novices. While all NPC Widows and Fortunata are female, PCs may be either gender. An Arachnos Widow is called Widow in the targeting window.

Characters with Widow Training begin their careers as Blood Widows. Blood Widow characters begin with modest melee, ranged and buff skills. Beginning at level 24, they may choose to switch to the "Fortunata" path or remain on the "Widow" path and become "Night Widows." Night Widows gain considerably stronger melee capabilities, and only have modest ranged abilities, while those who go with the Fortunata path learn stronger ranged attack abilities and control abilities.

Arachnos Widows who go the Night Widow route gain the ability to do automatic critical damage with any of their primary melee attacks when attacking from Hidden status. These criticals do one and two-thirds times normal damage. Night Widows become Hidden the same way Stalkers do, by using their primary Mask Presence or Placate power. (However, the stealth granted by Mask presence is less than that granted by a Stalker's Hide, and Night Widows must also use their Smoke Grenade power, or some other source of Stealth or enemy -Perception, to approach their target reliably.) Fortunatas are also able to perform this type of attack using the Fortunata Mask Presence power, however, lacking Placate or Smoke Grenade, they are unable to do so as often.

Alignment: Villain

The Arachnos Widow's power sets are:

Primary: Training
Secondary: Teamwork

Arachnos Widow Stats
Survivability
7
Melee Damage
8
Ranged Damage
5
Crowd Control
2
Support
5
Pets
2

Career Tracks

Initially, the Arachnos Widow only has access to one primary and one secondary power set. At level 24, the other two of each become available and the character is required to Respec. At that time, all six of the Arachnos Widow's power sets will be available. However, once a power from the Night Widow or Fortunata tracks is selected, the other track's power sets become unavailable.

Career track selection is not permanent, however. A Respec will allow an Arachnos Widow to select from the other track instead if she so desires, or she may use the Multiple Builds system to follow both.

Power Sets

Primary Power Sets

An Arachnos Widow's primary power sets are designed for damage, buff and control. They are:

Initial Power Set
Widow Training
Career Track Power Sets
Night Widow Training
Fortunata Training

Secondary Power Sets

An Arachnos Widow's secondary power sets are designed for support via self-buffs, control and stealth. They are:

Initial Power Set
Teamwork
Career Track Power Sets
Widow Teamwork
Fortunata Teamwork

Inherent Power

  • Conditioning gives Arachnos Widows better health regeneration and endurance recovery.

Costumes

An Arachnos Widow's original costume slot requires the use of unique, AT-specific accessories that give it a distinct appearance. Widow-specific accessories cannot be added to any costume except the first slot.

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

  • Arachnos Soldiers and Arachnos Widows were added to the game in Issue 12.
  • Prior to Issue 17, Arachnos Soldiers and Arachnos Widows, along with their hero equivalents, Peacebringers and Warshades, were unlocked at level 50.
  • After Issue 17 and prior to Issue 21, Arachnos Soldiers and Arachnos Widows, along with their hero equivalents, Peacebringers and Warshades, were unlocked at level 20.
  • Unlock requirements for Arachnos Soldiers and Arachnos Widows were removed in Issue 25.

See Also

External Links

Needs Links