Lore AMA: Difference between revisions

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I mean, they were our own versions with their own stories and uniqueness about them, but we wanted players to find familiar footing when they played CoH.
I mean, they were our own versions with their own stories and uniqueness about them, but we wanted players to find familiar footing when they played CoH.


'''Q) What were the ultimate Magic origin and Technology origin threats that were conceived of by time of the sunset announcement, and what made them scarier than what we’d fought before? (Tim Compton, AKA @Draeth Darkstar)'''
'''Q) What were the ultimate Magic origin and Technology origin threats that were conceived of by time of the sunset announcement, and what made them scarier than what we’d fought before? (@Draeth Darkstar)'''


A) Chris Behrens (Baryonyx) - I don’t know that these were specific to an origin, but the “ultimate” threats included:
A) Chris Behrens (Baryonyx) - I don’t know that these were specific to an origin, but the “ultimate” threats included:
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But first you need to survive a civil war tearing the Dimensionless and their Primordial leadership apart, fraying the whole infrastructure keeping it all going.
But first you need to survive a civil war tearing the Dimensionless and their Primordial leadership apart, fraying the whole infrastructure keeping it all going.


'''Q) What tabletop RPG system do you feel best fits the power scale, game style, and themes of City of Heroes? Have any of the developers designed any unofficial homebrew City of Heroes pen and paper material? (Tim Compton, AKA @Draeth Darkstar)'''
'''Q) What tabletop RPG system do you feel best fits the power scale, game style, and themes of City of Heroes? Have any of the developers designed any unofficial homebrew City of Heroes pen and paper material? (@Draeth Darkstar)'''


A) Matt Miller (Positron) Jeff Hamiliton and I were just talking about this the other day. IMO, the best “system” for conveying a comic-book game would be something akin to Fantasy Flight’s Star Wars RPG system. Extremely narrative storytelling, less emphasis on making numbers into bigger numbers.
A) Matt Miller (Positron) Jeff Hamiliton and I were just talking about this the other day. IMO, the best “system” for conveying a comic-book game would be something akin to Fantasy Flight’s Star Wars RPG system. Extremely narrative storytelling, less emphasis on making numbers into bigger numbers.
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{{center|<gallery heights=200px caption="Images linked in AMA question (Click for full size images)">
{{center|<gallery heights=200px caption="Images linked in AMA question (Click for full size images)">
File:20120825164449!Ms. Liberty.jpg|Miss Liberty in game
File:Ms. Liberty old.jpg|Miss Liberty in game
File:Hero1Glory.jpg|An unused model of Hero 1
File:Hero1Glory.jpg|An unused model of Hero 1
</gallery>}}
</gallery>}}
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=== <div style="font-weight:bold;text-align:center;border-top:1px solid #5555FF;border-bottom:1px solid #5555FF;background-color:#ffffff;margin:1em;padding:0.2em;font-size:1.2em">'''Back Alley Brawler reddit AMA'''</div> ===
=== <div style="font-weight:bold;text-align:center;border-top:1px solid #5555FF;border-bottom:1px solid #5555FF;background-color:#ffffff;margin:1em;padding:0.2em;font-size:1.2em">'''Back Alley Brawler reddit AMA'''</div> ===
On 2016-04-29 [[Back Alley Brawler (Developer)|Back Alley Brawler]] began [http://www.reddit.com/r/gaming/comments/4gv8xl/final_moments_before_city_of_heroes_shut_down_for/d2lkkqd answering questions about City of Heroes in an informal AMA]. Although he framed it as an AMA, some of the responses are more conversational in nature, but still reveal interesting information about the game and the culture of Paragon Studio. {{EdNote|note=When lookin at the original reddit thread, the answers may sometimes be hard to find when the threads grow larger. CTRL+F (and keep tapping F3 thereafter) to find the phrase "load more comments" and click those to view his answers; you can also F3 cycle through the phrase "CBruce" once all comments are loaded.}}
On 2016-04-29 [[Back Alley Brawler (Developer)|Back Alley Brawler]] began [http://www.reddit.com/r/gaming/comments/4gv8xl/final_moments_before_city_of_heroes_shut_down_for/d2lkkqd answering questions about City of Heroes in an informal AMA]. Although he framed it as an AMA, some of the responses are more conversational in nature, but still reveal interesting information about the game and the culture of Paragon Studio. {{EdNote|note=When looking at the original reddit thread, the answers may sometimes be hard to find when the threads grow larger. CTRL+F (and keep tapping F3 thereafter) to find the phrase "load more comments" and click those to view his answers; you can also F3 cycle through the phrase "CBruce" once all comments are loaded.}}


The questions he has answered as of August 8, 2018 are:  
The questions he has answered as of August 8, 2018 are:  
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I really liked doing things no one else had figured out. Weapon customization, power customization, costume change emotes/FX...that sort of thing. I remember animating a sail on a ship one of the ancient wood ships because that was something I'd never done before.}}
I really liked doing things no one else had figured out. Weapon customization, power customization, costume change emotes/FX...that sort of thing. I remember animating a sail on a ship one of the ancient wood ships because that was something I'd never done before.}}
== AMA by Homecoming ==
'''An AMA hosted by Homecoming June 4th, 2024 featuring 15 [[Paragon]]/[[Cryptic Studios|Cryptic]] Studios Devs'''
''Todo: Insert Q&A from link below. Likely sorted by Question rather then by Dev.''
{{missing}}


== See Also ==
== See Also ==
* [[Canon Fodder]]
* [[Canon Fodder]]
* [[Story Bible]]
* [[Story Bible]]
* [https://forums.homecomingservers.com/topic/52119-20th-anniversary-qa-responses/ Dev AMA (2024)]


== External Links ==
== External Links ==

Latest revision as of 05:40, 16 September 2024

Overview

The Lore AMA (Ask Me Anything), or "Loregasm", is a series of documents created by Positron to answer questions City of Heroes players had about the game's story following the Sunset announcement.

In the thread announcing its creation, Positron stated that anything it contains "SHOULD be considered canon when concerning anything to do with Issue 24 and previous. Anything after that is speculative and should be treated as such. We'll note in the answer if it's anything different." On September 18th, 2012, Positron posted a link to the first Lore AMA as a Google Doc in a City of Heroes forums thread.

In a 2012 interview of Positron and War Witch at OnRPG discussing the closure of the game, Positron stated that he would do yearly AMAs as long as people had questions:

Balloon.png MeticulousMeta: There are still a lot of questions after the Lore AMA. Is there any chance of getting another?

Matt: I’ll make a deal: I’ll do AMA’s about CoH lore every April 28th until the questions stop coming in. I’ll give more details as we get closer to that date, and I can’t promise everyone who should be involved will be.

AMA by Year

Editor's Note:

This page contains the text of the documents as they appeared at release. A list of the questions linked to by topic and developer can be found here: Lore AMA/Sorted.

Be advised that there are spoilers for existing and future content contained within the AMA documents.

AMA: 2012

The first Lore AMA was linked in a forum post by Positron titled "Loregasm" and includes a key of the answering developers' initials:

Positron (Developer) (From the initial post from the forum thread announcing the AMA)

City of Heroes AMA 2012

That's a link to the doc, in case these boards get shut down, and because I don't want to clean it up for our forum posting format (if someone ELSE does, feel free to pad your postcount).

Some answers are not satisfying. Some answers are made up, and that answer only exists in that doc. I tried to get everyone who was involved in the stuff at the end to answer the questions as best they could.

MM: Matt Miller (Positron)
JH: John Hegner (Protean)
JAH: Jeff Hamilton (Arbiter Hawk)
SM: Sean McCann (Dr. Aeon)
RG: Ryan Greene (Viridian)
TS: Tim Sweeney (Black Scorpion)

If there is a miracle and somehow CoH is saved, we reserve the right to change any and all answers given in the doc, to maintain suspense and surprise.

The Lore AMA itself at its time of release (September 18th, 2012) is as follows:

AMA: 2013

After taking questions in an open Google Doc, the first of the yearly AMAs was announced at OnRPG on May 3rd, 2013, and released as a closed Google Doc. In most cases, the name of the dev giving an answer is listed after the answer. The devs that answered are:

Editor's Note:

This is the most likely list of developers who answered AMA 2, as there are multiple devs with some of those first names. Some questions do not have a dev name, and it can be assumed that they were answered by Positron unless the context indicates otherwise. Several questions were unable to be answered, and are marked as "Answer hazy, ask again later (Matt because he couldn’t find someone to answer this right now)."

The second Lore AMA at its time of last revision (May 7, 2013) is as follows:

AMA: 2014

An unofficial thread was started on the Titan Network forums for gathering questions. Positron was contacted and said: "I plan on doing it a bit differently this year. Doc will only be up for a short window." On April 17, 2014, at 8:45 AM PDT, Positron posted a Google Doc that he left open for only 24 hours. Positron also put in some general rules for asking questions, largely prohibiting questions not related to the game's lore:

Following the initial 24 hour period, there were 76 questions. A copy of the document seven minutes before its takedown for answering can be found in a Google Doc. Positron noted in a tweet on April 23rd, 2104, that all questions for the 2014 AMA had answers.

On April 28th, 2014, the tenth anniversary of City of Heroes, Positron released the answered questions as a Google doc. The devs that answered are:


The third Lore AMA at its time of last revision (April 28th, 2014) is as follows:

AMA: 2015

On April 24th, 2015, Positron released a tweet with a link to a Google Docs form for submitting questions. The form was open until April 28th, and players were limited to one "lore related (not business, development, or systems / powers)" question. Upon submitting a question, the form noted that answers would be "made available sometime the week of May 3rd." After the form was closed, it told players that it was not accepting further submissions, but to "Try again next year!"

On May 17th, 2015 Positron released a Google Doc with the 2015 AMA answers. The devs that answered are:

The fourth Lore AMA at its time of release (May 17th, 2015) is as follows:

AMA: 2016

Positron posted a Google Doc form in an unofficial thread on the Titan Network forums.

On April 28th, 2016, Positron released a Google Doc with the 2016 AMA answers. The devs that answered are:

The fifth Lore AMA at its time of release (April 28th, 2016) is as follows:

Back Alley Brawler reddit AMA

On 2016-04-29 Back Alley Brawler began answering questions about City of Heroes in an informal AMA. Although he framed it as an AMA, some of the responses are more conversational in nature, but still reveal interesting information about the game and the culture of Paragon Studio.

Editor's Note:

When looking at the original reddit thread, the answers may sometimes be hard to find when the threads grow larger. CTRL+F (and keep tapping F3 thereafter) to find the phrase "load more comments" and click those to view his answers; you can also F3 cycle through the phrase "CBruce" once all comments are loaded.

The questions he has answered as of August 8, 2018 are:

AMA by Homecoming

An AMA hosted by Homecoming June 4th, 2024 featuring 15 Paragon/Cryptic Studios Devs

Todo: Insert Q&A from link below. Likely sorted by Question rather then by Dev.

+++ Missing Information +++

See Also

External Links