Magisterium Trial: Difference between revisions
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== Strategy == | == Strategy == | ||
*[[ | *[[Magisterium Trial/Strategy|Magisterium Trial Strategy]] | ||
*[[Visual Guide: | *[[Visual Guide: Magisterium Trial]] | ||
[[Category:Trials and Task Forces]] | [[Category:Trials and Task Forces]] | ||
[[Category:Incarnate System]] | [[Category:Incarnate System]] |
Revision as of 07:27, 17 April 2012
Overview
Magisterium Trial | |
---|---|
Team Size | 12-24 players |
Badge | ?? |
Enemy Groups | ?? |
The Magisterium Trial (MT, Magi) is one of the Incarnate Trials connected to the release of Issue 23 which takes place after the events in Dark Astoria. A minimum of 12 and a maximum of 24 players can raid the Magisterium.
In order to participate in the Magisterium Trial, players must have the Lore Slot and Destiny Slot already unlocked.
During the mission, a voice will "radio in" information about your progress. While there is no specific contact (the trial is entered entirely through the LFG menu), it is however likely that your unseen helper is meant to be ?? Prometheus ??.
All Issue 20 Incarnate Components will drop during this trial, and Advanced Psychic Incarnate Experience is gained towards unlocking the Hybrid Incarnate Slot.
In Detail
The Magisterium Trial is an incarnate trial that takes place in Nova Praetoria. There is no contact for this trial, though it could be argued that Prometheus is your contact. However, rather than going to anyone for a mission, the players use the Team-Up Teleporter to find other interested players.
Phase 1
+++ Missing Information +++
Phase 2
+++ Missing Information +++
Phase 3
+++ Missing Information +++ ... and the trial ends.
Notable NPCs
Please note that all Archvillains will be level 54(+2), while Tyrant will be level 54(+5). Level Shift and Incarnate Shifts are recommended to defeat them.
- Shadowhunter (level 54(+2) Archvillain)
- Nega Pendragon (level 54(+2) Archvillain)
- Chimera (level 54(+2) Archvillain)
- Black Swan (level 54(+2) Archvillain)
- Tyrant (level 54(+5) Archvillain)
Rewards
Enemy of the State | Complete the Magisterium Trial. | |
Triple Threat | Defeat all three Archvillains during the Battle Royale stage of the Magisterium Trial within 5 seconds of the first one's defeat | |
Ready to Rumble | Defeat Black Swan sooner than 8 minutes after entering the Magisterium. | |
Shadow Master | Never allow Black Swan to open all six Shadow Rifts simultaneously in the Magisterium Trial. | |
The Hard Way | Defeat Tyrant during the final battle of the Magisterium Trial without destroying more than 12 Lights of the Well. | |
Master of the Magisterium | Earn the Triple Threat, Ready to Rumble, Shadow Master, and The Hard Way badges . | |
The Really Hard Way | Defeat Tyrant during the final battle of the Magisterium Trial without destroying any Lights of the Well. |
Incarnate System
- Incarnate Threads drop instead of Incarnate Shards.
- Advanced Psychic Incarnate Experience, which unlocks the Hybrid Slot if it is locked.
- Once per 20 hour period, two Empyrean Merits will be awarded upon successful completion of the Trial.
- Any successive completion of the Trial within that 20 hour window will instead award only one Empyrean Merit. This functionality is essentially the Incarnate Trial version of Merit Reward Diminishing Returns.
- The following actions during the Trial award an Astral Merit:
- 5 Total
- +++ Missing Information +++
- Open League Bonus: If the league is left open in the LFG queue, an extra bonus of 1 astral? is awarded.
- Random Uncommon Components can be awarded for the first time a badge is obtained. A random Rare Component can be awarded for the first time the Master of Dilemma Diabolique badge is obtained. Bonus Astral Merits can be earned multiple times as long as the requirements for the badge is fulfilled, even if you already have the badge.