Orpheus

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Overview

Orpheus
Orpheus.jpg
Bard and Hunter of the Undead
Zone Striga Island
Coordinates (-2376.0, 0.8, -1957.3)[Copy]
Level Range 25-29
Introduced By Night Widow Ragana
Introduces Mage-Killer Tatiana
Enemy Groups +++ Missing Information +++
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Orpheus is a villain contact in the Bonny Morass neighborhood of Striga Isle at coordinates (-2376.0, 0.8, -1957.3)[Copy] . His level range is 25-29.

Introductions

Contact Introduced By

Contact Introduces

Single contact option
The spirits no longer cry your name in terror. Now it's another name they fear.

The Mage-Killer is hunting something particularly nasty here on the island. I wish you luck.

Mage-Killer Tatiana's technomagical augmentations and training which render her nearly immune to magic reek of Arachnos's designs and methodologies, revealing who is the sponsor of her recent induction into the order of mage-killers.

Information

Bard and Hunter of the Undead

Orpheus is an old-school Warrior with a penchant for hunting the undead. He seems more interested in indulging in his own personal vendetta against the zombie hordes than caring about what the other Warriors are doing. There are rumors about him having died and come back from the underworld, but he refuses to talk about it with anyone but Odysseus himself.

Prior to Introduction

Orpheus is playing a lyre. He doesn't stop playing while talking to you.

You look weary, my friend. Perhaps you should rest and come back to see me another day. There won't be a lack of undead flesh to destroy any time soon.

Initial Contact

As you approach him, Orpheus is playing an honest-to-Apollo genuine lyre, straight out of some Greek myth. He bows theatrically and lets the music accentuate his words.

Greetings, traveler. Stay a while, and listen. Do you know the story of Striga, this insignificant little island? A speck of dirt in the ocean, hardly noticeable, yet fought over fiercely by warriors new and old, and even older still. If you care to indulge me, we may explore this island and its secrets together, while we do what we do best - destroy the undead!

Greeting

  • Greetings, Character.
  • Let me teach you, entertain you and maybe even waste your time.
  • So, the high and mighty Character comes to me, Orpheus the Bard, and for what, I wonder? Do you seek knowledge? Thrills? Or merely a way to pass the time before we all shuffle off this mortal coil?

Too Busy

Orpheus strums his lyre lazily.

I demand a captive audience, my dear fellow. See some of the stories you've already started to their conclusion before you return.

No More Missions

Before introducing a higher-level contact
Orpheus is no longer playing the lyre.
The song has ended, Character. It's time for you to move. Remember, never look back.
After introducing a higher-level contact
Orpheus is tuning his lyre.
There's nothing left for us to do, my dear fellow. We have to move on now, and never look back. Never look back...

Store

Orpheus' fingers fly across the strings of his lyre.
I've started working on a special theme for you, dear friend. I might want to play some for you, to get your input. Here's my number.

Orpheus starts to play a theme that seems composed especially for you.
Our song is proving to turn into quite an epic tale, Character! You inspire me!

Urgent Mission

When this contact has an urgent mission available, this contact only offers urgent missions, and not any other missions.

Hunt the servants of the Banished Pantheon (20-31)

Briefing

Orpheus plinks the strings of his lyre tentatively.

I have heard the lamentations of dead souls on the dark night wind, and they sing your name in a register most dire. I believe your recent activities here on Striga may have put a target on your back. But worry not - I have not earned the reputation as a slayer of zombies without learning a thing or two about curses. I can help you, but first I need you to hunt down the servants of the Banished Pantheon and destroy them!

Mission Acceptance

While you are drawing their attention, I shall seek out the lair where the cultists of the Banished Pantheon are performing their rites. Then you can pay them a visit and find out who is behind all of this. Only by digging deeper will you be able to break this curse.

Unnecessary Solicitation

Give me some more time to find the lair of the cultists. Continue to collect those trophies.

Mission Objective(s)

  • Distract the Banished Pantheon
    • Defeat 10 Banished Pantheon

The last of the Banished Pantheon devotees falls and you wonder if Orpheus has discovered anything useful.

Enemies

Banished Pantheon

Debriefing

The spirits of the dead are out for blood... your blood, specifically.


Story Arc

Merit Rewards: This activity awards 20 Reward Merits.

The Most Dangerous Prey (25-29)

Souvenir

A Broken Tiki Mask

You took this tiki mask from the death spirit Velho in an episode you've chosen to call The Most Dangerous Prey. It started when the Warrior, bard, and hunter of the undead called Orpheus informed you that the ghosts of the dead were cursing your name. Soon you found yourself haunted by all manner of spirits from the underworld. With the aid of Orpheus you found the rift where the Banished Pantheon summoned the ghosts and bound them into servitude to hunt you down. After closing the rift, the torrent of spirits abated somewhat and you were able to track down the one responsible for the curse upon you: Velho, a spirit of death in service of the banished gods. After you managed to defeat him, his essence was devoured by his masters, and he was gone forever, along with the curse he put upon you. After that entire episode Orpheus asked you to seek out the graves of his forefathers who died on Striga defending the island against the Nazis during the second world war. You went to a cave full of zombies and collected the dogtags he needed as proof that his grandfather and granduncles weren't zombies, and that he didn't risk to run into them while hunting zombies by himself. Finally, Orpheus wanted to look into the mysterious vicar of Striga Isle, old Toby. Orpheus was convinced that Tobias Hansen was a vampire, since old Toby had given away that he knew Orpheus' grandfather back before he died, and Toby still has the looks of a teenager. So you went searching for an old 5th Column laboratory that had remained hidden and sealed since around the time of the war, and you learned that Toby and Lars Hansen were not vampires but merely immortal freaks of science created by Nosferatu himself back before the Council took over Striga Isle. Satisfied with this discovery, since he didn't really want to have to kill Toby, Orpheus wished you good hunting in the future.

Investigate haunted warehouse

Briefing

Orpheus strums his lyre moodily.

The spirits of the dead are gathering in a warehouse down by the docks. I am sure it must be connected to your predicament. It also happens to be a warehouse we Warriors use to store goods before we move it off the island sometimes, so you would be doing me a favor if you could clear it out. Investigate that warehouse and look for any clues as to why the spirits gathered there.

Mission Acceptance

It is strange that the ghosts are lingering in this warehouse instead of seeking for you, the accursed one. Something in there must exert an even greater influence than the curse. Perhaps it can help you, perhaps not - but what do you have to lose?

Unnecessary Solicitation

Have you exorcised the ghosts in the warehouse yet? The longer you delay, the greater the number of spirits who howl for your death.

Mission Objective(s)

The dust on the floor swirls in ominous patterns as you enter the warehouse.

  • Investigate haunted warehouse
    • Find cause for haunting
      • Exorcise remaining ghosts

With the disappearance of the last spirit the warehouse seems brighter and less oppressive. The haunting is over.

Enemies

Ghosts

Notable NPCs

Clue
A Mysterious Tablet

You found a mysterious tablet in a haunted warehouse. The object seemed to exert a strange influence on the ghosts, drawing them into the building and trapping them there. In the end you had to destroy the tablet to put a stop to the spirit infestation.

Debriefing

You found a strange tablet in the warehouse? It must be something left behind by my Warrior brothers. Don't worry about destroying it - I will smooth things over with Odysseus.

Missions (20-31)

Hunt zombies on Striga Isle

Briefing

You've come to hunt zombies, and hunt zombies we shall. Seek out these thralls of the Banished Pantheon and lay them to rest. (This is a repeatable mission.)

Mission Acceptance

The zombie hordes can be found all over the island. You won't lack for prey if you search the bogs, the beaches and the boneyards. Happy hunting!

Unnecessary Solicitation

Bring me those zombie skulls, Character, and I'll praise your name in song and poetry!

Mission Objective(s)

  • Hunt zombies on Striga Isle
    • Defeat 20 Banished Pantheon

You have gathered the grisly trophies of a score of the undead. Orpheus ought to be pleased.

Enemies

Banished Pantheon

Debriefing

That's what I like to see! Zombies back in their graves, where they belong. The epic I'm composing about your deeds will be rated R - for depictions of senseless violence!

Hunt down some elder vampyri

Briefing

Do you see that mountain over there in the Bonny Morass? The locals call it Vampyr Mountain because of the Council vampyri who infest its peak. I want you to hunt down a few of the oldest and most powerful ones, the ones they call Equinox Archons. (This is a repeatable mission.)

Mission Acceptance

If I know that they aren't technically undead?

...

...

... like I said, go hunt down some vampyri.

Unnecessary Solicitation

Did you find those vampyri yet? I've got something else for you once you've dealt with them.

Mission Objective(s)

  • Hunt vampyri in the Bonny Morass
    • Defeat 3 Equinox Archons

You have defeated some elder Council vampyri for Orpheus, even though they aren't technically undead.

Enemies

Council

Debriefing

Good job! That's a few less bloodsuckers in this world.

See Also