Issue 22

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Revision as of 20:40, 6 March 2012 by imported>Aggelakis (→‎Overview)
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Overview

Issue22.jpg

Issue 22, Death Incarnate, will be a major revision to City of Heroes and City of Villains. The title references the Dilemma Diabolique Trial, one of the major features of the issue.

This article summarizes some of the major features in Issue 22. For more complete details, see the release date's patch notes.

  • Closed Beta testing on the Training Room for Issue 22 started on XXXX.
  • On Wednesday, January 11, 2012, the Beta Server was opened up for Issue 22 VIP Open Beta.
  • Issue 22 was released to the Live Servers on Tuesday, March 3, 2012.

Mission and Story Content

Dark Astoria Zone Revamp

Dark Astoria is the decayed, urban epitaph to the dark god Mot. Largely unbeknownst to the original founders of this doomed city, a terrible being was entombed here in ages past. The death of the city has been steady, inexorable and irreversable. In recent years, Dark Astoria has been a dangerous place but now that the last remnants of Mot's bindings have begun to erode, the city exerts its mysterious pull, drawing the doomed to its streets to struggle or serve. At long last, Mot has been freed. His minions flock to Dark Astoria in greater numbers than ever before to revel in his power and witness as he devours all life on Primal Earth.

  • The Banished Pantheon, Tsoo and Talons of Vengeance also feature new members to be fought at these level ranges. Lower levels are unchanged, except as noted below in the section for Villain Group Adjustments.
  • New zone art: Moth Cemetery has been completely revamped from its original appearance and layout, the warwalls have taken a distinctly menacing hue and the fog has been lifted.

Dark Astoria Story Arcs

  • Villains
    • Villains who have unlocked their Alpha Incarnate slot will receive a threatening Arachnos message from a deranged member of the organization. This man's madness may either be an intricate plot from Arachnos or an indication of something far more powerful that seeks to exact justice upon villains.
    • The Circle of Thorns has an interest in the dark magics swirling around Dark Astoria. They have sent Maharaj, a powerful Madness Mage, to help Incarnate-level Villains sow chaos in the ranks of their foes. Maharaj offers repeatable missions.

Mid-Level Story Arcs

  • Steel Canyon
    • The 5th Column have mounted a counteroffensive against the Council, with Steel Canyon as the battlefield. Laura Lockhart, professional deprogrammer and 5th Column propaganda expert, is recruiting heroes to help investigate this recent surge of violence.
    • The Steel Canyon Asian Art Museum's Grand Opening is underway, and the main exhibit has a hidden connection with the Tsoo... but with a death warrant out on your head, that may be the least of your concerns!
  • Cap au Diable
    • A mysterious man named Baron Zukor has arrived in Cap au Diable, and has put out a call to the Destined Ones... to turn to heroism? Infiltrate his strange cult of villains-turned-heroes and turn Zukor's game against him!
    • The Luddites have been blathering on about the evils of technology for ages, but a new prophecy has given you some inspiration. Brother Hammond is convinced that you are the Chosen One... and who are you to argue, when a free army of followers has just fallen into your lap?

Drowning In Blood Trial

In the aftermath of Galaxy City, all eyes have turned to Bloody Bay. For the past twenty years the small island has been the home of the Shivans, ever since the Shivan Comet almost collided with Earth. In recent days, though, all communication with the island has mysteriously stopped. Traveling along side either Longbow or Arachnos reinforcements, venture back to the island to uncover the events that transpired and search for insight into the Shivans.

The event takes place in an instanced outdoor mission version of Bloody Bay. Players will venture through the streets and wilderness of the island, facing Freakshow, Circle of Thorns and Shivans. The event is available via the Team-Up Teleporter and accommodates 4 to 8 players, level 15+.

Adamastor Zone Event

  • New Zone Events have been added in Talos Island (at the former doorway to Dark Astoria) and in Sharkhead Isle (in the sunken portion of Potters Field).
  • Using the Ritual of Summoning in the zone event area will bring forth Adamastor, allowing heroes and villains alike to defeat him and earn the Keeper of Secrets badge.
  • The Ritual of Summoning recipe is tradeable, mailable and auctionable.
  • Adamastor awards each character who receives credit for his defeat up to 5 Threads and 10 Reward Merits once every 20hrs. This is per character, not per account.

Other Content

  • Solo Incarnate System path
  • New Powersets:
  • Staff Fighting (for Scrappers, Tankers, Brutes, and Stalkers, purchased at Paragon Market) may or may not be included with Issue 22
  • Stalkers will be improved in this issue with the following changes:
    • Assassin's Strike will be buffed to have usage out of hide
    • a new inherent power called Assassin's Focus will be added to help compete for high DPS
    • HP Cap for Stalkers will be increased so that +HP powers like Regeneration's Dull Pain can have a greater effect
  • Controllers will get some improvements:
    • A special tag will be added to incarnate trial bosses to allow Controllers to deal Containment damage to them, and on any big scary boss that is immune to control in the future.
    • Gravity Control:
      • Propel's animation will be reduced from the current 3.8 seconds to 2.07 seconds.
      • This will reduce its damage in PvP; PvE damage remains the same.
      • The speed of Propel's projectile will also be increased.
      • Lift for Controllers (and Singularity) will have its damage improved from 0.8 scale to 1.3 scale.
      • Wormhole will no longer notify affected mobs on activation
      • Dimension Shift is becoming a placeable AoE Toggle power lasting a maximum of 20 seconds
      • New mechanic called "Impact" added to the set. This adds bonus damage when using Lift or Propel on a target that's under the effects of Gravity Distortion because Gravity Distortion cancels the knock effects of Lift and Propel.
    • Ice Control
      • Jack Frost's AI has been tweaked: "he will be less derp."
  • Peacebringer's Light Form "little wisp" appearance will return via powers customization.
  • Energy Melee is being "looked at."

External Links

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