Energy Weapon Salvage: Difference between revisions
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{{Image|Salvage BlasterTech.png}} | |||
==Description== | == Description == | ||
A high-tech energy-based weapon. | A high-tech energy-based weapon. | ||
==Recipes Used In== | == Recipes Used In == | ||
{{SalvageList}} | |||
== Dropped By == | |||
{{InvSalvage Drop|Uncommon}} | |||
{{InvSalvage Level High|Technological}} | |||
{{InvSalvage Enemy Tech}} | |||
== See Also == | == See Also == | ||
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* [[Salvage]] | * [[Salvage]] | ||
* [[Invention Salvage]] | * [[Invention Salvage]] | ||
Latest revision as of 01:57, 10 June 2009
Description
A high-tech energy-based weapon.
Recipes Used In
Set Enhancements
- Absolute Amazement: Stun/Endurance (Superior) for level 50
- Absolute Amazement: Stun/Recharge/Accuracy (Superior) for level 50
- Absolute Amazement: Stun/Recharge (Superior) for level 50
- Analyze Weakness: Chance for +To Hit for levels 41-50
- Apocalypse: Damage (Superior) for level 50
- Armageddon: Damage/Recharge (Superior) for level 50
- Artillery: Accuracy/Damage for levels 41-50
- Artillery: Accuracy/Damage/Recharge for levels 41-50
- Artillery: Accuracy/Recharge/Range for levels 41-50
- Artillery: Damage/Endurance for levels 41-50
- Artillery: Damage/Recharge for levels 41-50
- Artillery: Endurance/Recharge/Range for levels 41-50
- Call of the Sandman: Sleep/Range for levels 41-50
- Cleaving Blow: Damage/Recharge for levels 41-50
- Coercive Persuasion: Confuse/Endurance (Superior) for level 50
- Coercive Persuasion: Confuse/Recharge (Superior) for level 50
- Dark Watcher's Despair: To Hit Debuff/Endurance for levels 41-50
- Detonation: Damage/Range for levels 41-50
- Devastation: Accuracy/Damage for levels 41-50
- Doctored Wounds: Healing/Absorb/Recharge for levels 41-50
- Efficacy Adaptor: Endurance Modification/Recharge for levels 41-50
- Essence of Curare: Accuracy/Hold for levels 41-50
- Executioner's Contract: Damage/Endurance for levels 41-50
- Expedient Reinforcement: Accuracy/Recharge for levels 41-50
- Force Feedback: Knockback/Damage for levels 41-50
- Fury of the Gladiator: Damage/Accuracy for levels 41-50
- Gaussian's Synchronized Fire-Control: Chance for Build Up for levels 41-50
- Gladiator's Armor: Resistance for levels 41-50
- Gladiator's Javelin: Damage/Endurance/Recharge for levels 41-50
- Gladiator's Net: Recharge/Hold for levels 41-50
- Gladiator's Strike: Damage/Recharge for levels 41-50
- Gravitational Anchor: Immobilize/Recharge (Superior) for level 50
- Gravitational Anchor: Recharge/Accuracy (Superior) for level 50
- Hypersonic: Flying Speed/Increased Fly Protection for levels 41-50
- Ice Mistral's Torment: Damage/Recharge for levels 41-50
- Jaunt: Endurance/Range for levels 41-50
- Javelin Volley: Damage/Recharge for levels 41-50
- Multi-Strike: Accuracy/Damage/Endurance for levels 41-50
- Nightmare: Endurance/Fear for levels 41-50
- Obliteration: Damage for levels 41-50
- Pacing of the Turtle: Accuracy/Slow for levels 41-50
- Panacea: Healing/Absorb/Recharge for levels 41-50
- Perfect Zinger: Taunt/Placate/Recharge for levels 41-50
- Performance Shifter: Chance for +Endurance for levels 41-50
- Perplex: Accuracy/Endurance for levels 41-50
- Quickfoot: Endurance for levels 41-50
- Ragnarok: Damage/Endurance (Superior) for level 50
- Ragnarok: Damage/Recharge (Superior) for level 50
- Reactive Defenses: Scaling Damage Resistance for levels 36-50
- Red Fortune: Defense/Recharge for levels 41-50
- Shield Wall: Endurance/Recharge for levels 41-50
- Soulbound Allegiance: Damage/Endurance (Superior) for level 50
- Soulbound Allegiance: Damage/Recharge (Superior) for level 50
- Soulbound Allegiance: Recharge/Accuracy (Superior) for level 50
- Sovereign Right: Accuracy/Damage/Endurance for levels 41-50
- Springfoot: Endurance for levels 41-50
- Sting of the Manticore: Damage/Interrupt/Recharge for levels 41-50
- Stupefy: Endurance/Stun for levels 41-50
- Sudden Acceleration: Knockback/Recharge for levels 41-50
- Synapse's Shock: Endurance Modification/Increased Run Speed for levels 41-50
- Titanium Coating: Resistance/Endurance/Recharge for levels 41-50
- Trap of the Hunter: Accuracy/Recharge for levels 41-50
- Unbreakable Guard: Resistance/Recharge for levels 36-50
- Warp: Range/Increased Perception for levels 41-50
- Winter's Gift: Run Speed, Jump, Flight Speed, Range for levels 41-50
Dropped By
This salvage is Uncommon. This is a high-level salvage item. It will drop from enemies between levels 35 and 54. You will have a higher chance of getting this item from Technological enemies between levels 40 and 54.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.