Halloween Event 2008: Difference between revisions
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==Trick or Treat== | ==Trick or Treat== | ||
During this event, players will be able to 'Trick or Treat' by clicking on mission doors in the various zones. Players can (''No longer valid''). If a door is successfully knocked, then either a treat is awarded usually in the form of a random inspiration or costume salvage, or else a trick, which will spawn various enemies in the immediate area. | During this event, players will be able to 'Trick or Treat' by clicking on mission doors in the various zones. Players can (''No longer valid. Need new door timing info''). If a door is successfully knocked, then either a treat is awarded usually in the form of a random inspiration or costume salvage, or else a trick, which will spawn various enemies in the immediate area. | ||
Players have to Trick or Treat in a zone that matches their current effective level (See list below), or the doors would not give tricks or treats. [[Sidekick]]/Lackey and Exemplar/Malefactor can be used to allow Trick or Treating to work, and the [[Sidekick#PvP Zones|auto-exemplar]] of PvP zones mean that they will work for anyone high enough to enter them (except for Recluse's Victory, which has no functioning mission doors.) The [[Sidekick#PvP Zones|auto-exemplar]] of the Flashback System can also be used by high level characters to make themselves the appropriate level for any zone. | Players have to Trick or Treat in a zone that matches their current effective level (See list below), or the doors would not give tricks or treats. [[Sidekick]]/Lackey and Exemplar/Malefactor can be used to allow Trick or Treating to work, and the [[Sidekick#PvP Zones|auto-exemplar]] of PvP zones mean that they will work for anyone high enough to enter them (except for Recluse's Victory, which has no functioning mission doors.) The [[Sidekick#PvP Zones|auto-exemplar]] of the Flashback System can also be used by high level characters to make themselves the appropriate level for any zone. | ||
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== Giant Monsters and Eternal Night == | == Giant Monsters and Eternal Night == |
Revision as of 21:20, 3 August 2008
The event is currently scheduled to run from October ??nd through November ?th.
Overview
For the 2008 version of this event, there are three main sections to the event. First, trick or treating from door to door returns, with some tweaking of the door timers to promote a more mobile version of trick or treat, and discourage door camping. Second, the Giant Monster zone spawns and eternal night have returned. And finally, a new "Zombie Apocalypse" zone event has been added, with massed hoards of zombies attacking random zones throughout the event.
In 2006, the event ran in all zones in the game except Recluse's Victory, The Hive, Cascade Archipelago, The Chantry, and The Storm Palace. The few zones where the event were not running were all zones for at least level 40 characters, so for any characters below level 40, literally every single accessible zone was running the event. For 2007 the new Faultline, The Abyss, and Rikti War Zone were also zones in which the event was not functional. For 2008, it has been confirmed on Test that Rikti War Zone, at least, now has the event running this year.
Zombie Apocalypse
New Badges
New: 4 new badges for zombie hoards (uses Rikti invasion engine)
- Apocalypse Survivor grants access to the Pumpkin Head costume piece (Under Special Helmets).
Zombies
Minion - Zombie - The dead are restless and are walking the earth. They hunger for your flesh!
Lieutenant - Reanimated Corpse - The dead are restless and are walking the earth. They hunger for your flesh!
Boss - Soulless Husk - The dead are restless and are walking the earth. They hunger for your flesh!
Elite Boss - Nightmare - The dead are restless and are walking the earth. They hunger for your flesh!
Notes
- Zombies drop tech enhancements, and hybrid (tech/mystic) salvage
- Previous content: All previous halloween goodness was brought back (please see Halloween Event 2007) with some of the timers changed to promote more real life trick or treat behavior over the traditional door camping.
- testing for this event was on July 31st from 4:30-6pm Est
Alert Msg: WARNING: Zombie attack in <zone>.
End Msg: ALERT CANCELED: The zombies have disappeared from <zone>.
Links
- Testing announcement thread (Link to be replaced later)
Trick or Treat
During this event, players will be able to 'Trick or Treat' by clicking on mission doors in the various zones. Players can (No longer valid. Need new door timing info). If a door is successfully knocked, then either a treat is awarded usually in the form of a random inspiration or costume salvage, or else a trick, which will spawn various enemies in the immediate area.
Players have to Trick or Treat in a zone that matches their current effective level (See list below), or the doors would not give tricks or treats. Sidekick/Lackey and Exemplar/Malefactor can be used to allow Trick or Treating to work, and the auto-exemplar of PvP zones mean that they will work for anyone high enough to enter them (except for Recluse's Victory, which has no functioning mission doors.) The auto-exemplar of the Flashback System can also be used by high level characters to make themselves the appropriate level for any zone.
Temporary Powers
One of the treats is the Rock temporary power. It is a one use, ranged attack that does minor smashing damage. Matt Miller was the developer behind this homage to It's the Great Pumpkin, Charlie Brown. [1]
Ranged Smashing Damage
You got a rock.
Knocking on doors can give a "Classic Costume" Temporary Power. These powers last for 13 days real time, are incompatible with any stealth powers, and cannot be used in PvP zones. For costume models that have a single gender (such as Carnie Harlequin or Strongman), activating the costume will force the apparent sex of the character to match. For costumes that have both genders (such as Crey Agent), the character will use the appropriate model. Finally, some of the costumes will have special animation built into it (such as Goldbricker and Sky Raider having animated flightpacks, PPD Hardsuit with rocket boots when in flight, Pirate having ghost-style flight, etc).
- Banished Pantheon Shaman (m)
- Consortium Guard (m)
- Carnival Harlequin (f)
- Carnival Strongman (m)
- Coralax Minion (f)
- Council Galaxy (m)
- Council Penumbra (m)
- Crey Agent (both)
- Crey Power Suit (m)
- Crey Security (m)
- Freakshow Boss (m)
- Freakshow Stunner (m)
- Goldbricker (m)
- Hellion Thug (m)
- Knives of Artemis (f)
- Legacy Chain (m)
- Lost (m)
- Malta Gunslinger (m)
- Malta Operative (m)
- Nemesis Soldier (m)
- Outcast Thug (m)
- Paragon Protector (both)
- Pirate (m)
- PPD Cop (m)
- PPD Hardsuit (m)
- PPD Swat Officer (m)
- Scrapyarder (m)
- Skulls Thug (m)
- Sky Raiders (m)
- Troll Ogre (m)
- Tsoo Inkman (m)
- Vahzilok Eidolon (both) (misspelled in-game as 'Vahzilok Eidolan Costume')
- Warrior Thug (m)
Costume Images
- BP-Shaman.jpg
- Cage-Consortium-Guard.jpg
- Carnival-Harlequin.jpg
- Carnival-Strongman.jpg
- Coralax-Minion.jpg
- H07-Galaxy.jpg
- Council-Penumbra.jpg
- Crey-Powersuit.jpg
- Crey-Security.jpg
- H07-Tank.jpg
- Freakshow-Stunner.jpg
- Goldbricker.jpg
- Hellion-Thug.jpg
- KnivesofArtemis.jpg
- Legacy-Chain.jpg
- Lost.jpg
- Malta-Gunslinger.jpg
- Malta-Operative.jpg
- Nemesis-Soldier.jpg
- Outcast-Thug.jpg
- H07-ParagonProtector.jpg
- Pirate.jpg
- PPD-Cop.jpg
- PPD-Hardsuit.jpg
- Scrapyarder.jpg
- Sky-Raider.jpg
- Troll.jpg
- Tsoo-Inkman.jpg
- Vahzilok-Eidolan.jpg
- H07-Warriors.jpg
Free Costume Slot
The event gives the ability to unlock a free costume slot on any character. Which slot it opens depends on how many costume slots you have already unlocked. Costume slots are awarded incrementally...a level 1 will be awarded their second slot, while a level 50 with all four previous costume slots unlocked will unlock a fifth. This reward does not include a free costume change token; unless you have free costume change tokens left over from previous awards, you will have to pay normal influence or infamy costs to change the costume in this new slot.
To unlock this slot a player needs to gather one each of the four types of Event Salvage that can be found through "Trick or Treating". You need one each of Statesman Mask, Lord Recluse Helmet, Back Alley Brawler Gloves, and Hamidon costume. All four then need to be brought to the appropriate Halloween contact for the character's game. Granny Beldam for villains and Annah for heroes. The contact will then unlock the free slot. There was a 35% chance of any Treat being a piece of event salvage, with even chances for which of the four types of event salvage is received.
Event Salvage
Back Alley Brawler Halloween Gloves
Event Salvage
These are rubber Back Alley Brawler gloves, perfect for a Halloween costume. Their manufacture makes it difficult to perform simple tasks like opening doors. Heroes can take this to Annah in Croatoa, while villains can take this to Granny Beldam in Nerva, for a reward.
Statesman Halloween Mask
Event Salvage
This is a Halloween mask of the famous hero Statesman. It's made of cheap plastic, and the flimsy string probably won't last through the night. Heroes can take this to Annah in Croatoa, while villains can take this to Granny Beldam in Nerva, for a reward.
Lord Recluse Halloween Helmet
Event Salvage
This is a Halloween mask of the infamous Lord Recluse. It's made of smelly rubber, and wearing it makes you all sweaty and hard to find your breath. Heroes can take this to Annah in Croatoa, while villains can take this to Granny Beldam in Nerva, for a reward.
Hamidon Halloween Costume
Event Salvage
The most popular Halloween costume among the kids in Paragon City is that of Hamidon. This simple costume is made from coloured plastic wrap. Many kids like to put action figures of their favourite heroes inside the wrap, pretending they are 'raiding' for 'Hami-O's' Heroes can take this to Annah in Croatoa, while villains can take this to Granny Beldam in Nerva, for a reward.
Bold text
Zones
Trick or Treating only worked if the player was in a zone with a level appropriate for their current combat level. The following are the appropriate levels for various zones:
Heroes
- 01 - 11 Atlas Park
- 01 - 11 Galaxy City
- 05 - 15 Kings Row
- 05 - 15 The Hollows
- 07 - 15 Perez Park
- 10 - 20 Steel Canyon
- 10 - 20 Skyway City
- 11 - 20 Boomtown
- 20 - 30 Independence Port
- 20 - 30 Talos Island
- 20 - 30 Striga Isle
- 20 - 30 Terra Volta
- 21 - 30 Dark Astoria
- 20 - 30 Croatoa
- 30 - 40 Brickstown
- 30 - 40 Founders' Falls
- 30 - 40 Crey's Folly
- 33 - 40 Eden
- 40 - 50 Peregrine Island
- 40 - 50 Firebase Zulu
Villains
- 01 - 10 Mercy Island
- 05 - 15 Port Oakes
- 10 - 20 Cap Au Diable
- 20 - 30 Sharkhead Isle
- 25 - 40 Nerva Archipelago
- 30 - 40 St. Martial
- 40 - 50 Grandville
PvP (Both)
Since all PvP zones automatically Exemplar anyone entering to a specific level, anyone entering the zone is brought to a combat level appropriate to the zone, so all zones are appropriate for Trick or Treating for anyone of a high enough level to enter the zone.
- 20 - 50 Siren's Call
- 30 - 50 Warburg
Enemies
Note: none of these groups counted toward the non-Halloween badges available in the game normally. For example, these Fir Bolg do not count towards the Pumpkin Master/Mistress badge.
Coven
The Coven is made up of witches also seen as the Cabal enemy group found in Croatoa. Note that this group is the most visually different from their normal in-game spawns of any of the Halloween mobs. The Cabal is primarily colored in shades of grey and black, while the Halloween Coven is much more colorful.
Fir Bolg
Fir Bolg can also be found in Croatoa at the present. Note that there is no badge for defeating them.
Spirits
Spectral Demons from the Circle of Thorns were used to create the Spirits faction.
Vampires
Council vampyri were the models used to make up the Vampires enemy group for the event.
Werewolves
Council nightwolves and warwolves were the models used to make up the Werewolves faction for the event.
Zombies
The zombies are Banished Pantheon soldiers.
Unseelie Court
The Unseelie Court was a new enemy group for the 2006 event. They accompanied the random zone spawns of Eochai and Jack in Irons.
Enemy Images
- Witch1.jpg
Witch: Coven minion
- Sorceress1.jpg
Sorceress: Coven Lieutenant
- Coven-crone.jpg
Crone: Coven Boss
Giant Monsters and Eternal Night
Eternal Night
During the event, the entire game is locked in nighttime mode. This is not just a visual effect. All aspects of the game that depend on a day/night cycle are locked to the night side during the event. Enemies that only spawn at night spawn continuously during the event. Banisher, The Slayer, and Haunted badges (Hero side) and Pirate and Spectral badges (Villain side) are examples of badges for which hunting will be much easier during the event.
Eochai and Jack in Irons
There was a zone spawn of either Eochai or Jack in Irons in every zone in which the event is active. Once one is defeated, another of the two would spawn in the same zone within a minute or two. For each spawn, there was a 90% chance that it would be Eochai, and a 10% chance that it would be Jack in Irons. Additionally, Jack in Irons only spawned in level 20 and up zones. [2]
Hero zone maps
Atlas Park Eochai spawn sites
Galaxy City Eochai spawn sites
The Hollows Eochai spawn sites
Perez Park Eochai spawn sites
Kings Row Eochai spawn sites
Skyway City Eochai spawn sites
Steel Canyon Eochai spawn sites
Boomtown Eochai spawn sites
Independence Port Eochai/Jack in Irons spawn site
Talos Island Eochai/Jack in Irons spawn sites
Striga Isle Eochai/Jack in Irons spawn sites
Dark Astoria Eochai/Jack in Irons spawn sites
Terra Volta Eochai/Jack in Irons spawn sites
Croatoa Eochai/Jack in Irons spawn sites
These are for Halloween versions only.Brickstown Eochai/Jack in Irons spawn sites
Crey's Folly Eochai/Jack in Irons spawn sites
Founders' Falls Eochai/Jack in Irons spawn sites
Eden Eochai/Jack in Irons spawn sites
Peregrine Island Eochai/Jack in Irons spawn sites
Firebase Zulu Eochai/Jack in Irons spawn sites
PvP zone maps
Bloody Bay Eochai spawn sites
Siren's Call Eochai/Jack in Irons spawn sites
Warburg Eochai/Jack in Irons spawn sites
Badges
Three new badges are available for this event, in addition to the badges from the Halloween Event 2004 and 2006. They are awarded for receiving faction costume Temporary Powers while trick or treating.
You've collected 10 classic costumes.
You've collected 25 classic costumes.
You've collected 50 classic costumes.
Note: receiving a duplicate costume will give no indication of the duplicate, but it will count towards the badges. Because of this, it will appear that less costume drops have occurred than are required for the badge.
All of the previous Halloween event badges are once again available as well.
You have helped defeat a manifestation of Eochai, king of the Fir Bolg.
You have defeated 20 of the nefarious Vampires who rose from their graves on Halloween.
You have defeated 20 ghosts, spirits who have not rested since their original death.
You have defeated 15 werewolves, supernatural creatures created through the disease of lycanthropy.
You have defeated 50 zombies, the walking flesh of the recently dead.
You have defeated 75 witches, sorcerous crones who use dark magicks.
You have defeated the Halloween Jack in Irons.
You have defeated 20 of the Unseelie Court.
Notes
- New Badges added to this year's event do not have bars yet, but appear between the Sentry and Demolitionist badges.
- All Inspiration treats are "tier 3" (large).
- Note: Costumes are dropped independent of event salvage, meaning you can get both at once.
- While similar to Freakshow and Arachnos costumes, these DO NOT grant stealth or invisibility. Mobs will attack players who are wearing these costumes, even if it's a costume of their group.
- When Event Salvage is awarded as a treat, two Inspirations are also awarded.
- When Costume Powers are awarded, two Inspirations are awarded. In the case of receiving a duplicate costume, in which event you receive no notification of an award (Event Salvage, for example) in Global log, the two Inspiriations can be used as an indication of a Costume being awarded.