List of Powers that use Sleep: Difference between revisions
imported>Aggelakis (splitting from Sleep) |
(Continued updating text showing which powers were available to which archetypes.) |
||
(13 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
== | {{TOCright}} | ||
== Overview == | |||
Below is a list that utilizes the [[sleep]] mechanic somehow: causing it or [[Protection|protecting against]]/[[Resistance (Mechanics)|resisting]] it. | |||
{{clr}} | |||
== Powers That Cause Sleep == | |||
{{PowerBox|Icon=Illusions Blind.png|Name=[[ | {{PowerBox|Icon=Illusions Blind.png|Name=[[Illusion Control#Blind|Blind]]|Effect=Ranged Hold, +Special (Targeted AoE) Foe Sleep Mag 3 | ||
|Desc=The second power in the [[Illusion Control]] | |Desc=The second power in the [[Illusion Control]] power set, available to [[Controller]]s and [[Dominator]]s.}} | ||
{{PowerBox|Icon=Ninjitsu_BlindingPowder.png|Name=[[Ninjitsu#Blinding Powder|Blinding Powder]]|Effect=Ranged Cone | {{PowerBox|Icon=Ninjitsu_BlindingPowder.png|Name=[[Ninjitsu#Blinding Powder|Blinding Powder]]|Effect=Ranged (Cone) Foe Sleep Mag 1 | ||
|Desc= This power will reliabily either confuse or sleep minion and underling targets when it hits, this power will stack with other player's sleeps/confuses. This power is availible to [[Stalker]]s from the [[Ninjitsu]] secondary.}} | |Desc= This power will reliabily either confuse or sleep minion and underling targets when it hits, this power will stack with other player's sleeps/confuses. This power is availible to [[Stalker]]s, [[Scrapper]]s and [[Sentinel]]s from the [[Ninjitsu]] secondary.}} | ||
{{PowerBox|Icon=ElectricMelee TargetedMinorDmg.png|Name=[[ | {{PowerBox|Icon=ElectricMelee TargetedMinorDmg.png|Name=[[Electrical Melee#Charged Brawl|Charged Brawl]]|Effect=Melee Foe Sleep Mag 2 | ||
|Desc=This power is found in the [[Electrical Melee]] | |Desc=This power is found in the [[Electrical Melee]] power set available to [[Scrapper]]s, [[Tanker]]s, [[Brute]]s, and [[Stalker]]s, as well as in the [[Blaster]] [[Electricity Manipulation]] secondary and the [[Dominator]] [[Electricity Assault]] secondary.}} | ||
{{PowerBox|Icon=IceFormation FlashFreeze.png|Name=[[ | {{PowerBox|Icon=IceFormation FlashFreeze.png|Name=[[Ice Control#Flash Freeze|Flash Freeze]]|Effect=Ranged (Targeted AoE) Foe Sleep Mag 3 | ||
|Desc=This power is found in the [[Ice Control]] | |Desc=This power is found in the [[Ice Control]] power set available to [[Controller]]s and [[Dominator]]s, as well as in the [[Blaster]] [[Cold Mastery]] ancillary pool.}} | ||
{{PowerBox|Icon=IceManipulation FrozenAura.png|Name=[[ | {{PowerBox|Icon=IceManipulation FrozenAura.png|Name=[[Ice Manipulation#Frozen Aura|Frozen Aura]]|Effect=PBAoE Foe Sleep Mag 2 | ||
|Desc=The final power in the [[Ice Manipulation]] | |Desc=The final power in the [[Ice Manipulation]] power set.}} | ||
{{PowerBox|Icon=IcyOnslaught FrozenAura.png|Name=[[ | {{PowerBox|Icon=IcyOnslaught FrozenAura.png|Name=[[Ice Melee#Frozen Aura|Frozen Aura]]|Effect=PBAoE, Moderate DMG(Cold), Foe Sleep Mag 2 | ||
|Desc=The final power in the [[Ice Melee]] | |Desc=The final power in the [[Ice Melee]] power set, available to [[Scrapper]]s, [[Stalker]]s, [[Brute]]s, and [[Tanker]]s. Only works on minions and underlings.}} | ||
{{PowerBox|Icon=ElectricMelee TargetedModerateDmg.png|Name=[[ | {{PowerBox|Icon=ElectricMelee TargetedModerateDmg.png|Name=[[Electrical Melee#Havoc Punch|Havoc Punch]]|Effect=Melee Foe Sleep Mag 2 | ||
|Desc=This power is found in the [[Electrical Melee]] | |Desc=This power is found in the [[Electrical Melee]] power set available to [[Scrapper]]s, [[Tanker]]s, [[Brute]]s, and [[Stalker]]s, as well as in the [[Blaster]] [[Electricity Manipulation]] secondary and the [[Dominator]] [[Electricity Assault]] secondary.}} | ||
{{PowerBox|Icon=ElectricMelee ConeModerateDmg.png|Name=[[ | {{PowerBox|Icon=ElectricMelee ConeModerateDmg.png|Name=[[Electrical Melee#Jacobs Ladder|Jacobs Ladder]]|Effect=Melee (Cone) Foe Sleep Mag 2 | ||
|Desc=This power is found in the [[Electrical Melee]] | |Desc=This power is found in the [[Electrical Melee]] power set available to [[Scrapper]]s, [[Tanker]]s, [[Brute]]s, and [[Stalker]]s.}} | ||
{{PowerBox|Icon=MentalControl MassHypnosis.png|Name=[[ | {{PowerBox|Icon=MentalControl MassHypnosis.png|Name=[[Mind Control#Mass Hypnosis|Mass Hypnosis]]|Effect= Ranged (Targeted AoE) Foe Sleep Mag 3 | ||
|Desc=The fifth power in the [[Mind Control]] | |Desc=The fifth power in the [[Mind Control]] power set, available to [[Controller]]s and [[Dominator]]s, also in the [[Defender]] [[Psychic Mastery]] ancillary pool.}} | ||
{{PowerBox|Icon=MentalControl Hypnotize.png|Name=[[ | {{PowerBox|Icon=MentalControl Hypnotize.png|Name=[[Mind Control#Mesmerize|Mesmerize]]|Effect=Ranged Foe Sleep Mag 3.5 | ||
|Desc=The first power in the [[Mind Control]] | |Desc=The first power in the [[Mind Control]] power set, available to [[Controller]]s and [[Dominator]]s.}} | ||
{{PowerBox|Icon=Poison_Trap.png|Name=[[Poison# | {{PowerBox|Icon=Poison_Trap.png|Name=[[Poison#Poison Trap|Poison Trap]]|Effect=Ranged (Placed AoE) Foe Sleep Mag 3 | ||
|Desc=This power is found in the [[Poison]] | |Desc=This power is found in the [[Poison]] power set available to [[Defender]]s as their primary, and [[Controller]]s, [[Corruptor]]s, and [[Mastermind]]s as their secondary.}} | ||
{{PowerBox|Icon=TrickArrow DebuffDamage.png|Name=[[ | {{PowerBox|Icon=TrickArrow DebuffDamage.png|Name=[[Trick Arrow#Poison Gas Arrow|Poison Gas Arrow]]|Effect=Ranged (Targeted AoE) Foe Sleep Mag 2 | ||
|Desc=This power is found in the [[Trick Arrow]] | |Desc=This power is found in the [[Trick Arrow]] power set available to [[Defender]]s as their primary, and [[Controller]]s, [[Corruptor]]s, and [[Mastermind]]s as their secondary.}} | ||
{{PowerBox|Icon=EarthGrasp_SaltPillars.png|Name=[[Earth Control#Salt Crystals|Salt Crystals]]|Effect=PBAoE Foe | {{PowerBox|Icon=EarthGrasp_SaltPillars.png|Name=[[Earth Control#Salt Crystals|Salt Crystals]]|Effect=PBAoE Foe Sleep Mag 3 | ||
|Desc=This power is found in the [[Earth Control]] | |Desc=This power is found in the [[Earth Control]] power set available to [[Controller]]s, and [[Dominator]]s, and the [[Earth Mastery]] power set available to [[Tanker]]s.}} | ||
{{PowerBox|Icon=SonicBlast_Sleep.png|Name=[[Sonic Attack|Siren's Song]]|Effect=Cone | {{PowerBox|Icon=SonicBlast_Sleep.png|Name=[[Sonic Attack#Siren.27s_Song|Siren's Song]]|Effect=Ranged (Cone) Foe Sleep Mag 2 | ||
|Desc=This power is found in the [[Sonic Attack]] | |Desc=This power is found in the [[Sonic Attack]] power set available to [[Defender]]s as their secondary, and [[Corruptor]]s, [[Sentinel]]s and [[Blaster]]s as their primary.}} | ||
{{PowerBox|Icon=MunitionsMastery SleepGrenade.png|Name=[[ | {{PowerBox|Icon=MunitionsMastery SleepGrenade.png|Name=[[Munitions Mastery#Sleep Grenade|Sleep Grenade]]|Effect=Ranged (Targeted AoE) Foe Sleep Mag 3 | ||
|Desc=This power is found in the [[Munitions Mastery]] Ancillary Power Pool available to [[Blaster]]s.}} | |Desc=This power is found in the [[Munitions Mastery]] Ancillary Power Pool available to [[Blaster]]s.}} | ||
{{PowerBox|Icon=Temporary TargetedSleep.png|Name=[[ | {{PowerBox|Icon=PlantControl_SporeBurst.png|Name=[[Plant Control#Spore Burst|Spore Burst]]|Effect=Ranged (Targeted AoE), Foe Sleep Mag 3 | ||
|Desc=This power is an [[Origin Powers]] given to characters with [[Science]] | |Desc=This power is found in the [[Plant Control]] power set available to [[Controller]]s and [[Dominator]]s.}} | ||
{{PowerBox|Icon=PsychicBlast_WillDomination.png|Name=[[Psychic Blast#Will Domination|Will Domination]]|Effect=Ranged, Moderate DMG(Psionic), Foe Sleep Mag 3 | |||
|Desc=This power is found in the [[Psychic Blast]] power set available to [[Corruptor]]s, [[Sentinel]]s, and [[Blaster]]s as their primary, and [[Defender]]s as their secondary.}} | |||
{{PowerBox|Icon=Temporary TargetedSleep.png|Name=[[Origin Powers#Tranq Dart|Tranq Dart]]|Effect=Ranged Foe Sleep Mag 2 | |||
|Desc=This power is an [[Origin Powers]] given to characters with [[Science]] origin, also available to be swapped to at the [[S.T.A.R.T.]] vendors in the starting zones and Pocket D.}} | |||
== Powers Against Sleep == | |||
=== Protecting Self === | |||
{{PowerBox|Icon=ShieldDefense BattleAgility.png|Name=[[Shield Defense#Active Defense|Active Defense]]|Effect=Click Resistance+Protection, Self | |||
|Desc=Part of the [[Shield Defense]] power set available to [[Tanker]]s, [[Brute]]s, [[Stalker]]s, and [[Scrapper]]s. Provides resistance to Sleep, Disorient, Fear, Immobilize, Confusions, Repel, Knockback, Hold and Defense Debuff effects for a short duration}} | |||
{{PowerBox|Icon=EnergyAura Entropy.png|Name=[[Energy Aura#Entropy Shield|Entropy Shield]]|Effect=Toggle Resistance+Protection, Self | |||
|Desc=Part of the [[Energy Aura]] power set available to [[Brute]]s, [[Scrapper]]s, [[Sentinel]]s and [[Stalker]]s. Provides resistance to Knockback, Repel, Disorient, Hold, Sleep, Immobilize, Teleport, and DeBuff Defense.}} | |||
{{PowerBox|Icon=Fitness Health.png|Name=[[Fitness#Health|Health]]|Effect= Auto Resistance, Self | |||
|Desc=Part of the [[Fitness]] power pool available to all archetypes. Provides resistance to Sleep.}} | |||
{{PowerBox|Icon=Willpower IndomitableWill.png|Name=[[Willpower#Indomitable Will|Indomitable Will]]|Effect=Toggle Resistance+Protection, Self | |||
|Desc=Part of the [[Willpower]] power set available to [[Brute]]s, [[Scrapper]]s, [[Stalker]]s, [[Sentinel]]s, and [[Tanker]]s. Provides defense to Psionic damage and resistance to Disorient, Hold, Sleep, Fear, Confusion, Knockback.}} | |||
{{PowerBox|Icon=PsionicMastery_IndomitableWill.png|Name=[[Psionic Mastery#Indomitable Will|Indomitable Will]]|Effect=Toggle Resistance+Protection, Self | |||
|Desc=Part of the [[Psionic Mastery]] Ancillary pool available to [[Controller]]s and [[Dominator]]s. Provides defense to Psionic damage and resistance to Sleep, Fear, Hold, and Disorient.}} | |||
{{PowerBox|Icon=Regeneration_Integration.png|Name=[[Regeneration#Integration|Integration]]|Effect=Toggle Resistance+Protection, Self | |||
|Desc=Part of the [[Regeneration]] power set available to [[Scrapper]]s and [[Stalker]]s, [[Sentinel]]s, and [[Brute]]s. Increases regeneration and provides resistance to Disorient, Hold, Sleep, Immobilize, and Knockback.}} | |||
{{PowerBox|Icon=Ninjitsu_KujInRin.png|Name=[[Ninjitsu#Kuji-In Rin|Kuji-In Rin]]|Effect=Toggle Resistance+Protection, Self | |||
|Desc=Part of the [[Ninjitsu]] power set available to [[Scrapper]]s, [[Sentinel]]s, and [[Stalker]]s. Provides resistance to Sleep, Fear, Hold, Immobilize, Confuse, and Disorient.}} | |||
{{PowerBox|Icon=DarkArmor_ObsidianShield.png|Name=[[Dark Armor#Obsidian Shield|Obsidian Shield]]|Effect=Toggle Resistance+Protection, Self | |||
|Desc=Part of the [[Dark Armor]] power set available to [[Brute]]s, [[Scrapper]]s, [[Stalker]]s, [[Sentinel]]s and [[Tanker]]s. Provides resistance to Psionic damage, Sleep, Fear, Hold, and Disorient.}} | |||
{{PowerBox|Icon=ShieldDefense OneWithTheShield.png|Name=[[Shield Defense#One With the Shield|One With the Shield]]|Effect=Click Resistance+Protection, Self | |||
|Desc=Part of the [[Shield Defense]] power set available to [[Brute]]s, [[Scrapper]]s, [[Stalker]]s and [[Tanker]]s. Provides strong resistance against most types of damage and also to Disorient, Immobilization, Hold, Knockback, Repel and Sleep effects.}} | |||
{{PowerBox|Icon=FlamingShield PlasmaSheild.png|Name=[[Fiery Aura#Plasma Shield|Plasma Shield]]|Effect=Toggle Resistance+Protection, Self | |||
|Desc=Part of the [[Fiery Aura]] power set available to [[Brute]]s, [[Scrapper]]s, [[Sentinel]]s, [[Stalker]]s and [[Tanker]]s. Provides resistance to Sleep and Hold effects.}} | |||
{{PowerBox|Icon=SuperReflexes PracticedBrawler.png|Name=[[Super Reflexes#Practiced Brawler|Practiced Brawler]]|Effect=Toggle Resistance+Protection, Self | |||
|Desc=Part of the [[Super Reflexes]] power set available to [[Brute]]s, [[Scrapper]]s, [[Sentinel]]s, [[Tanker]]s, and [[Stalker]]s. Provides resistance to Knockback, Disorient, Hold, Sleep, and Immobilize effects.}} | |||
{{PowerBox|Icon=ElectricArmor SelfBuffDefense.png|Name=[[Electric Armor#Power Surge|Power Surge]]|Effect=Click Resistance+Protection, Self | |||
|Desc=Part of the [[Electric Armor]] power set available to [[Brute]]s, [[Stalker]]s, [[Sentinel]]s, [[Scrapper]]s, and [[Tanker]]s. Provides resistance to Disorient, Sleep, Hold, Immobilize, Knockback, End Drain, Recovery DeBuff, and Enemy Teleportation.}} | |||
{{PowerBox|Icon=StoneArmor Rooted.png|Name=[[Stone Armor#Rooted|Rooted]]|Effect=Toggle Resistance+Protection, Self | |||
|Desc=Part of the [[Stone Armor]] power set available to [[Brute]]s, [[Stalker]]s, [[Sentinel]]s, [[Scrapper]]s and [[Tanker]]s. Provides resistance to Knockback, Sleep, Hold, Disorient and Endurance Drain effects, increases Regeneration, but reduces speed and prevents super speed, jumping and flight.}} | |||
{{PowerBox|Icon=ElectricArmor SelfResistMez.png|Name=[[Electric Armor#Static Shield|Static Shield]]|Effect=Toggle Resistance+Protection, Self | |||
|Desc=Part of the [[Electric Armor]] power set available to [[Brute]]s, [[Stalker]]s, [[Sentinel]]s, [[Scrapper]]s, and [[Tanker]]s. Provides resistance to Hold, Sleep, and Disorient effects as well as Endurance Drain, Recovery DeBuffs and enemy Teleportation.}} | |||
{{PowerBox|Icon=StoneArmor_Granite.png|Name=[[Stone Armor#Granite Armor|Granite Armor]]|Effect=Toggle Resistance+Protection, Self | |||
|Desc=Part of the [[Stone Armor]] power set available to [[Brute]]s and [[Tanker]]s. Provides strong resistance and defense against most types of damage and also provides resistance to Knockback, Sleep, Hold, Disorient, Immobilize and Repel effects, but reduces damage, recharge, and speed and prevents super speed, jumping and flight.}} | |||
{{PowerBox|Icon=Willpower StrengthOfWill.png|Name=[[Willpower#Strength of Will|Strength of Will]]|Effect=Click Resistance+Protection, Self | |||
|Desc=Final power of the [[Willpower]] power set available to [[Brute]]s, [[Scrapper]]s, [[Sentinel]]s, [[Stalker]]s, and [[Tanker]]s. Provides resistance to Disorient, Sleep, Hold, Immobilize, Knockback, and All Damage.}} | |||
{{PowerBox|Icon=Invulnerability Unstoppable.png|Name=[[Invulnerability#Unstoppable|Unstoppable]]|Effect=Click Resistance+Protection, Self | |||
|Desc=Part of the [[Invulnerability]] power set available to [[Brute]]s, [[Scrapper]]s, [[Sentinel]]s, [[Stalker]]s, and [[Tanker]]s. Provides resistance to Disorient, Sleep, Hold, Immobilize, and Knockback.}} | |||
{{PowerBox|Icon=Invulnerability UnyeildlingStance.png|Name=[[Invulnerability#Unyielding|Unyielding]]|Effect=Toggle Resistance+Protection, Self | |||
|Desc=Part of the [[Invulnerability]] power set available to [[Brute]]s, [[Scrapper]]s, [[Sentinel]]s, [[Stalker]]s, and [[Tanker]]s. Provides resistance to Disorient, Hold, Sleep, Slow, and Knockback.}} | |||
{{PowerBox|Icon=IceArmor WetIce.png|Name=[[Ice Armor#Wet Ice|Wet Ice]]|Effect=Toggle Resistance+Protection, Self | |||
|Desc=Part of the [[Ice Armor]] power set available to [[Brute]]s, [[Stalker]]s, [[Sentinel]]s, [[Scrapper]]s, and [[Tanker]]s. Provides resistance to Defense Debuffs, Disorient, Immobilization, Hold, Sleep, Slow and Knockback effects.}} | |||
{{PowerBox|Icon=Leadership Vengence.png|Name=[[Leadership#Vengeance|Vengeance]]|Effect=Click Resistance, Team | |||
|Desc=Part of the [[Leadership]] power pool available to all archetypes. Provides resistance to Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, and Knockback.}} | |||
{{PowerBox|Icon=Temporary_CryoniteArmor.png|Name=[[Sleep Resistance (Empowerment)]]|Effect=Auto Resistance, Self | |||
|Desc=You have minor resistance to Sleep effects for the next 1 hour.}} | |||
=== Protecting Ally === | |||
{{PowerBox|Icon=Poison Antidote.png|Name=[[Poison#Antidote|Antidote]]|Effect=Click Resistance+Protection, Ally | |||
|Desc=Part of the [[Poison]] power set available to [[Defender]]s as their primary, and [[Corruptor]]s, [[Controller]]s, [[Mastermind]]s as their secondary. Provides resistance to Disorient, Hold, Sleep, Immobilize, Slow, Cold, and Toxic.}} | |||
{{PowerBox|Icon=SonicDebuff_Dispel.png|Name=[[Sonic Resonance#Clarity|Clarity]]|Effect=Click Resistance+Protection, Ally | |||
|Desc=Part of the [[Sonic Resonance]] power set available to [[Defender]]s as their primary, and [[Controller]]s, [[Corruptor]]s, [[Mastermind]]s as their secondary. Frees an ally from and provides resistance to Disorient, Hold, Sleep, Fear, Confusion, and Immobilize. Also increases Perception.}} | |||
{{PowerBox|Icon=Empathy_MindWall.png|Name=[[Empathy#Clear Mind|Clear Mind]]|Effect=Click Resistance+Protection, Ally | |||
|Desc=Part of the [[Empathy]] power set available to [[Defender]]s as their primary, and [[Controller]]s, [[Corruptor]]s, [[Mastermind]]s as their secondary. Frees an ally from and provides resistance to Disorient, Hold, Sleep, Fear, Confusion, and Immobilize. Also increases Perception.}} | |||
{{PowerBox|Icon=PainDomination EnforcedMorale.png|Name=[[Pain Domination#Enforced Morale|Enforced Morale]]|Effect=Click Resistance+Protection, Ally | |||
|Desc=Part of the [[Pain Domination]] power set available to [[Defender]]s as their primary, and [[Controller]]s, [[Corruptor]]s, [[Mastermind]]s as their secondary. Frees an ally from any Disorient, Hold, Sleep, Fear, Confuse and Immobilize effects and leaves them resistant to such effects for a good while. Also, grants target clearer Perception to see hidden foes, and a minor recharge and movement speed boost.}} | |||
{{PowerBox|Icon=StormSummoning_O2Boost.png|Name=[[Storm Summoning#02 Boost|02 Boost]]|Effect=Click Resistance+Protection, Ally | |||
|Desc=Part of the [[Storm Summoning]] power set available to [[Defender]]s as their primary, and [[Controller]]s, [[Corruptor]]s, [[Mastermind]]s as their secondary. Provides resistance to Sleep, Disorient, and Endurance Drain.}} | |||
{{PowerBox|Icon=Medicine_Stimulant.png|Name=[[Medicine#Stimulant|Stimulant]]|Effect=Click Resistance+Protection, Ally | |||
|Desc=Second power in the [[Medicine]] pool. Frees an ally from and provides resistance to Immobilize, Sleep, Disorient, Hold, Fear, and Confuse.}} | |||
{{PowerBox|Icon=Leadership Vengence.png|Name=[[Leadership#Vengeance|Vengeance]]|Effect=Click Resistance, Team | |||
|Desc=Part of the [[Leadership]] power pool available to all archetypes. Provides resistance to Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, and Knockback.}} | |||
== Inspirations Against Sleep == | |||
{{PowerBox|Icon=Inspiration_resist_sleep_hold_Lvl_1.png|Name=[[Inspirations#Resist Effects Inspirations|Break Free]]|Effect=Resistance+Protection, Self | |||
|Desc=This [[Inspirations|inspiration]] protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}} | |||
{{PowerBox|Icon=Inspiration_resist_sleep_hold_Lvl_2.png|Name=[[Inspirations#Resist Effects Inspirations|Emerge]]|Effect=Resistance+Protection, Self | |||
|Desc=This [[Inspirations|inspiration]] protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}} | |||
{{PowerBox|Icon=Inspiration_resist_sleep_hold_Lvl_3.png|Name=[[Inspirations#Resist Effects Inspirations|Escape]]|Effect=Resistance+Protection, Self | |||
|Desc=This [[Inspirations|inspiration]] protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}} | |||
{{PowerBox|Icon=Inspiration_Mes_Protect_Lvl_2.png|Name=[[Inspirations#Siren.27s Call|Strength of Will]]|Effect=Resistance, Self | |||
|Desc=This [[Inspirations|inspiration]] provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}} | |||
{{Navbox Status Effects}} | |||
[[Category:Status Effects|Sleep]] |
Latest revision as of 17:20, 3 August 2024
Overview
Below is a list that utilizes the sleep mechanic somehow: causing it or protecting against/resisting it.
Powers That Cause Sleep
Ranged Hold, +Special (Targeted AoE) Foe Sleep Mag 3
The second power in the Illusion Control power set, available to Controllers and Dominators.
Ranged (Cone) Foe Sleep Mag 1
This power will reliabily either confuse or sleep minion and underling targets when it hits, this power will stack with other player's sleeps/confuses. This power is availible to Stalkers, Scrappers and Sentinels from the Ninjitsu secondary.
Melee Foe Sleep Mag 2
This power is found in the Electrical Melee power set available to Scrappers, Tankers, Brutes, and Stalkers, as well as in the Blaster Electricity Manipulation secondary and the Dominator Electricity Assault secondary.
Ranged (Targeted AoE) Foe Sleep Mag 3
This power is found in the Ice Control power set available to Controllers and Dominators, as well as in the Blaster Cold Mastery ancillary pool.
PBAoE Foe Sleep Mag 2
The final power in the Ice Manipulation power set.
PBAoE, Moderate DMG(Cold), Foe Sleep Mag 2
The final power in the Ice Melee power set, available to Scrappers, Stalkers, Brutes, and Tankers. Only works on minions and underlings.
Melee Foe Sleep Mag 2
This power is found in the Electrical Melee power set available to Scrappers, Tankers, Brutes, and Stalkers, as well as in the Blaster Electricity Manipulation secondary and the Dominator Electricity Assault secondary.
Melee (Cone) Foe Sleep Mag 2
This power is found in the Electrical Melee power set available to Scrappers, Tankers, Brutes, and Stalkers.
Ranged (Targeted AoE) Foe Sleep Mag 3
The fifth power in the Mind Control power set, available to Controllers and Dominators, also in the Defender Psychic Mastery ancillary pool.
Ranged Foe Sleep Mag 3.5
The first power in the Mind Control power set, available to Controllers and Dominators.
Ranged (Placed AoE) Foe Sleep Mag 3
This power is found in the Poison power set available to Defenders as their primary, and Controllers, Corruptors, and Masterminds as their secondary.
Ranged (Targeted AoE) Foe Sleep Mag 2
This power is found in the Trick Arrow power set available to Defenders as their primary, and Controllers, Corruptors, and Masterminds as their secondary.
PBAoE Foe Sleep Mag 3
This power is found in the Earth Control power set available to Controllers, and Dominators, and the Earth Mastery power set available to Tankers.
Ranged (Cone) Foe Sleep Mag 2
This power is found in the Sonic Attack power set available to Defenders as their secondary, and Corruptors, Sentinels and Blasters as their primary.
Ranged (Targeted AoE) Foe Sleep Mag 3
This power is found in the Munitions Mastery Ancillary Power Pool available to Blasters.
Ranged (Targeted AoE), Foe Sleep Mag 3
This power is found in the Plant Control power set available to Controllers and Dominators.
Ranged, Moderate DMG(Psionic), Foe Sleep Mag 3
This power is found in the Psychic Blast power set available to Corruptors, Sentinels, and Blasters as their primary, and Defenders as their secondary.
Ranged Foe Sleep Mag 2
This power is an Origin Powers given to characters with Science origin, also available to be swapped to at the S.T.A.R.T. vendors in the starting zones and Pocket D.
Powers Against Sleep
Protecting Self
Click Resistance+Protection, Self
Part of the Shield Defense power set available to Tankers, Brutes, Stalkers, and Scrappers. Provides resistance to Sleep, Disorient, Fear, Immobilize, Confusions, Repel, Knockback, Hold and Defense Debuff effects for a short duration
Toggle Resistance+Protection, Self
Part of the Energy Aura power set available to Brutes, Scrappers, Sentinels and Stalkers. Provides resistance to Knockback, Repel, Disorient, Hold, Sleep, Immobilize, Teleport, and DeBuff Defense.
Auto Resistance, Self
Part of the Fitness power pool available to all archetypes. Provides resistance to Sleep.
Toggle Resistance+Protection, Self
Part of the Willpower power set available to Brutes, Scrappers, Stalkers, Sentinels, and Tankers. Provides defense to Psionic damage and resistance to Disorient, Hold, Sleep, Fear, Confusion, Knockback.
Toggle Resistance+Protection, Self
Part of the Psionic Mastery Ancillary pool available to Controllers and Dominators. Provides defense to Psionic damage and resistance to Sleep, Fear, Hold, and Disorient.
Toggle Resistance+Protection, Self
Part of the Regeneration power set available to Scrappers and Stalkers, Sentinels, and Brutes. Increases regeneration and provides resistance to Disorient, Hold, Sleep, Immobilize, and Knockback.
Toggle Resistance+Protection, Self
Part of the Ninjitsu power set available to Scrappers, Sentinels, and Stalkers. Provides resistance to Sleep, Fear, Hold, Immobilize, Confuse, and Disorient.
Toggle Resistance+Protection, Self
Part of the Dark Armor power set available to Brutes, Scrappers, Stalkers, Sentinels and Tankers. Provides resistance to Psionic damage, Sleep, Fear, Hold, and Disorient.
Click Resistance+Protection, Self
Part of the Shield Defense power set available to Brutes, Scrappers, Stalkers and Tankers. Provides strong resistance against most types of damage and also to Disorient, Immobilization, Hold, Knockback, Repel and Sleep effects.
Toggle Resistance+Protection, Self
Part of the Fiery Aura power set available to Brutes, Scrappers, Sentinels, Stalkers and Tankers. Provides resistance to Sleep and Hold effects.
Toggle Resistance+Protection, Self
Part of the Super Reflexes power set available to Brutes, Scrappers, Sentinels, Tankers, and Stalkers. Provides resistance to Knockback, Disorient, Hold, Sleep, and Immobilize effects.
Click Resistance+Protection, Self
Part of the Electric Armor power set available to Brutes, Stalkers, Sentinels, Scrappers, and Tankers. Provides resistance to Disorient, Sleep, Hold, Immobilize, Knockback, End Drain, Recovery DeBuff, and Enemy Teleportation.
Toggle Resistance+Protection, Self
Part of the Stone Armor power set available to Brutes, Stalkers, Sentinels, Scrappers and Tankers. Provides resistance to Knockback, Sleep, Hold, Disorient and Endurance Drain effects, increases Regeneration, but reduces speed and prevents super speed, jumping and flight.
Toggle Resistance+Protection, Self
Part of the Electric Armor power set available to Brutes, Stalkers, Sentinels, Scrappers, and Tankers. Provides resistance to Hold, Sleep, and Disorient effects as well as Endurance Drain, Recovery DeBuffs and enemy Teleportation.
Toggle Resistance+Protection, Self
Part of the Stone Armor power set available to Brutes and Tankers. Provides strong resistance and defense against most types of damage and also provides resistance to Knockback, Sleep, Hold, Disorient, Immobilize and Repel effects, but reduces damage, recharge, and speed and prevents super speed, jumping and flight.
Click Resistance+Protection, Self
Final power of the Willpower power set available to Brutes, Scrappers, Sentinels, Stalkers, and Tankers. Provides resistance to Disorient, Sleep, Hold, Immobilize, Knockback, and All Damage.
Click Resistance+Protection, Self
Part of the Invulnerability power set available to Brutes, Scrappers, Sentinels, Stalkers, and Tankers. Provides resistance to Disorient, Sleep, Hold, Immobilize, and Knockback.
Toggle Resistance+Protection, Self
Part of the Invulnerability power set available to Brutes, Scrappers, Sentinels, Stalkers, and Tankers. Provides resistance to Disorient, Hold, Sleep, Slow, and Knockback.
Toggle Resistance+Protection, Self
Part of the Ice Armor power set available to Brutes, Stalkers, Sentinels, Scrappers, and Tankers. Provides resistance to Defense Debuffs, Disorient, Immobilization, Hold, Sleep, Slow and Knockback effects.
Click Resistance, Team
Part of the Leadership power pool available to all archetypes. Provides resistance to Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, and Knockback.
Auto Resistance, Self
You have minor resistance to Sleep effects for the next 1 hour.
Protecting Ally
Click Resistance+Protection, Ally
Part of the Poison power set available to Defenders as their primary, and Corruptors, Controllers, Masterminds as their secondary. Provides resistance to Disorient, Hold, Sleep, Immobilize, Slow, Cold, and Toxic.
Click Resistance+Protection, Ally
Part of the Sonic Resonance power set available to Defenders as their primary, and Controllers, Corruptors, Masterminds as their secondary. Frees an ally from and provides resistance to Disorient, Hold, Sleep, Fear, Confusion, and Immobilize. Also increases Perception.
Click Resistance+Protection, Ally
Part of the Empathy power set available to Defenders as their primary, and Controllers, Corruptors, Masterminds as their secondary. Frees an ally from and provides resistance to Disorient, Hold, Sleep, Fear, Confusion, and Immobilize. Also increases Perception.
Click Resistance+Protection, Ally
Part of the Pain Domination power set available to Defenders as their primary, and Controllers, Corruptors, Masterminds as their secondary. Frees an ally from any Disorient, Hold, Sleep, Fear, Confuse and Immobilize effects and leaves them resistant to such effects for a good while. Also, grants target clearer Perception to see hidden foes, and a minor recharge and movement speed boost.
Click Resistance+Protection, Ally
Part of the Storm Summoning power set available to Defenders as their primary, and Controllers, Corruptors, Masterminds as their secondary. Provides resistance to Sleep, Disorient, and Endurance Drain.
Click Resistance+Protection, Ally
Second power in the Medicine pool. Frees an ally from and provides resistance to Immobilize, Sleep, Disorient, Hold, Fear, and Confuse.
Click Resistance, Team
Part of the Leadership power pool available to all archetypes. Provides resistance to Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, and Knockback.
Inspirations Against Sleep
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
Resistance, Self
This inspiration provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.