Positron (Developer): Difference between revisions
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{{otheruses4|1=the developer Matt "Positron" Miller|2=the signature character Positron|3=Positron}} | {{otheruses4|1=the developer Matt "Positron" Miller|2=the signature character Positron|3=Positron}} | ||
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== Overview == | |||
[[File:Positron Avatar by Veikira.jpg|right|frame|Positron's Forum Avatar]] | [[File:Positron Avatar by Veikira.jpg|right|frame|Positron's Forum Avatar]] | ||
[[File:Positronxmas.gif|right|frame|Positron's Winter Forum Avatar]] | [[File:Positronxmas.gif|right|frame|Positron's Winter Forum Avatar]] | ||
'''Positron''' aka Matt Miller was a developer for NCSoft's [[Paragon Studios]]. He was working on Game Design, focusing on new systems when the shutdown was announced. | |||
'''Positron''' aka Matt Miller | |||
== Background == | == Background == | ||
Matt Miller started out in the gaming industry in 1993 at Domark Software (which later became Eidos Interactive) as a game tester and phone support. He worked on many titles at Eidos and left in 1999 when he moved to Southern California to work at Prolific Publishing as a producer. Miller joined [[Cryptic Studios]] in 2003 as a mission designer and then a systems designer. When [[Statesman (Developer)|Jack Emmert]] was promoted to Chief Creative Officer of Cryptic, Miller was promoted to Lead Designer. In January 2010, Miller passed the Lead Designer role to [[War Witch (Developer)|Melissa Bianco]] so he could do more "hands-on" design work on City of Heroes. | Matt Miller started out in the gaming industry in 1993 at Domark Software (which later became Eidos Interactive) as a game tester and phone support. He worked on many titles at Eidos and left in 1999 when he moved to Southern California to work at Prolific Publishing as a producer. Miller joined [[Cryptic Studios]] in 2003 as a mission designer and then a systems designer. When [[Statesman (Developer)|Jack Emmert]] was promoted to Chief Creative Officer of Cryptic, Miller was promoted to Lead Designer. In January 2010, Miller passed the Lead Designer role to [[War Witch (Developer)|Melissa Bianco]] so he could do more "hands-on" design work on City of Heroes. | ||
== Positron Character == | == Positron Character == | ||
[[File:Matt_Miller.jpg|thumb|300px|Matt "Positron" Miller, as he appears in [[The City Scoop]]]] | [[File:Matt_Miller.jpg|thumb|300px|Matt "Positron" Miller, as he appears in [[The City Scoop]]]] | ||
:''Main Article'': [[Positron]] | :''Main Article'': [[Positron]] | ||
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* In a topic suggesting Clowns as a new Mastermind power set, Positron immediately rejected the idea. Many players assumed this meant he had a fear of them ([[wikipedia:coulrophobia|coulrophobia]]). | * In a topic suggesting Clowns as a new Mastermind power set, Positron immediately rejected the idea. Many players assumed this meant he had a fear of them ([[wikipedia:coulrophobia|coulrophobia]]). | ||
** In a forum post[http://web.archive.org/web/20090710051932/http://boards.cityofheroes.com/showflat.php?Number=13388458] about this, he corrected this assumption and revealed that he has a fear of spiders ([[wikipedia:arachnophobia|arachnophobia]]). | ** In a forum post[http://web.archive.org/web/20090710051932/http://boards.cityofheroes.com/showflat.php?Number=13388458] about this, he corrected this assumption and revealed that he has a fear of spiders ([[wikipedia:arachnophobia|arachnophobia]]). | ||
{{NorCal NavBox}} | {{NorCal NavBox}} |
Latest revision as of 04:52, 14 October 2022
This article is about the developer Matt "Positron" Miller. For the signature character Positron, see Positron.
Overview
Positron aka Matt Miller was a developer for NCSoft's Paragon Studios. He was working on Game Design, focusing on new systems when the shutdown was announced.
Background
Matt Miller started out in the gaming industry in 1993 at Domark Software (which later became Eidos Interactive) as a game tester and phone support. He worked on many titles at Eidos and left in 1999 when he moved to Southern California to work at Prolific Publishing as a producer. Miller joined Cryptic Studios in 2003 as a mission designer and then a systems designer. When Jack Emmert was promoted to Chief Creative Officer of Cryptic, Miller was promoted to Lead Designer. In January 2010, Miller passed the Lead Designer role to Melissa Bianco so he could do more "hands-on" design work on City of Heroes.
Positron Character
- Main Article: Positron
Miller created the Positron character for the Champions Pen & Paper game. When Matt started at Cryptic, he was given an opportunity to place Positron as a signature character into the game.
External Links
- Official Forums Profile
- Matt Miller's Professional blog aka MMODesigner
- Matt Miller's Personal blog aka Deck of Many Things
- Matt Miller Column at mmorpg.com
- Issue 13 Interview at massively.com
- Issue 14 Communication at w00tstudios.net
Trivia
- In a topic suggesting Clowns as a new Mastermind power set, Positron immediately rejected the idea. Many players assumed this meant he had a fear of them (coulrophobia).
- In a forum post[1] about this, he corrected this assumption and revealed that he has a fear of spiders (arachnophobia).