Pocket D: Difference between revisions
m (→Temporary) |
(Added coordinates for hero and villain transfer points.) |
||
Line 134: | Line 134: | ||
'''Heroes''' | '''Heroes''' | ||
* [[Atlas Park]] | * [[Atlas Park]] {{coords|-265.3|0.3|-783.2}} | ||
* [[Kings Row]] | * [[Kings Row]] {{coords|-535.7|-42.0|635.5}} | ||
* [[Faultline]] | * [[Faultline]] {{coords|664.7|16.0|-1514.2}} | ||
* [[Talos Island]] | * [[Talos Island]] {{coords|490.3|160.1|6933.2}} | ||
* [[Founders' Falls]] | * [[Founders' Falls]] {{coords|2686.6|0.0|1161.9}} | ||
'''Villains''' | '''Villains''' | ||
* [[Mercy Island]] | * [[Mercy Island]] {{coords|-500.4|239.0|345.6}} | ||
* [[Port Oakes]] | * [[Port Oakes]] {{coords|-1404.4|145.0|1260.4}} | ||
* [[Sharkhead Isle]] | * [[Sharkhead Isle]] {{coords|630.8|32.3|-981.4}} | ||
* [[St. Martial]] | * [[St. Martial]] {{coords|-53.8|20.0|659.9}} | ||
Praetorians who attempt to exit to Paragon City or the Rogue Isles will receive the following message: | Praetorians who attempt to exit to Paragon City or the Rogue Isles will receive the following message: |
Latest revision as of 18:40, 6 December 2024
- Trainers:
- War Witch
- Trial / TF Contacts:
- none
- Events:
- none
- Plaque Badges:
- none
- Day Jobs:
- Architect, Caregiver / Pain Specialist, Banker / Thief, Clubber, Monitor Duty
- Enemies:
- none
- Connecting Zones:
- Heroes
Atlas Park, Kings Row, Faultline, Talos Island, Founders' Falls
Villains
Mercy Island, Port Oakes, Sharkhead Isle, St. Martial
Heroes and Villains
Recluse's Victory
All
Nova Praetoria, Imperial City, Winter Forest - Transits:
- Base Portal
Overview
Pocket D is a first rate night club occupying a self-contained pocket dimension created from nothing by DJ Zero. Pocket D is a no-fire zone where Heroes and Villains can mingle safely. Pocket D opened up after the hero-only Paragon Dance Party shut down.
Pocket D is a co-op Social Zone in which Heroes and Villains can team together. Several special events have introduced special missions that could be run by mixed teams of heroes and villains, including a few missions that required teammates from both sides.
The Tiki Room and the Ski Chalet are both located in Pocket D. As of Issue 25, the Hero Vault Reserve closed and was replaced with a suite of Architect Entertainment consoles and teleporters. (The Villain Vault Reserve still functions for Heroes.)
Pocket D also features the Monkey Fight Club, Arena terminals, and a branch of the Vault Reserve.
Events
Pocket D has been a key location during several special events, although on Homecoming it is more likely Echo Plaza would be used.
- Cuppathon
- The farewell party for the widely admired CuppaJo had several events in Pocket D, including the CuppaCloning costume contest.
- Anniversary Events
- Many anniversary events include a party with Red Names in Pocket D, whether on the "Live Servers" or the Training Room (Test Server). Themes may or may not be in effect; when a theme is announced, there is typically a costume contest with prizes given out by the developers.
- Valentine's Event
- The 2006 Valentine's Event introduced missions from contacts that temporarily appeared in Pocket D. For the first time ever, Heroes and Villains could team up. Every year since, the Valentine's content has repeated, sometimes with expansions on the details.
- Winter Event
- The 2006 Winter Event introduced the Ski Chalet, from which Father Time asked both heroes and villains to save Baby New Year. Heroes and villains could team together for his missions. Every year since, the Winter content has repeated, often with expansions on the details.
Contacts
Permanent
- DJ Zero - Only available during Valentine's Day Events, gives a mission to stop Snaptooth.
Temporary
- Ganymede - Valentine's Events, hero contact
- Scratch - Valentine's Events, villain contact
- Jessica Megan Duncan - Valentine's Events, hero contact
- Arbiter Hawk - Valentine's Events, villain contact
- Father Time - Winter Events, gives "Rescue Baby New Year" mission.
Trainers
Notable NPCs
Stores
Permanent
- Bartenders
- Some bartenders sell inspirations. One interesting point is that they are some of the only places from which to buy inspirations while engaging in a strike/task force, along with Arena Stores.
- Arena Stores
- Trina the Body Sculptress - A Tailor located in the Tiki Lounge.
- Merit Vendor - On the Hero side, beside the entrance to the dance floor.
Temporary
During the Valentine's Events, there are two additional bartenders in Pocket D who sell Temporary Powers.
- Chilly - Sells the Dimension Drop temporary powers to heroes.
- Dram - Sells the Dimension Drop temporary powers to villains.
The Winter Event sees the Candy Keeper return to sell badges, temporary powers, and costume pieces in exchange for Candy Cane salvage.
Neighborhoods
There are no neighborhoods explicitly marked on the Pocket D map. However, there are a few areas that are recognized as being different.
- The Hero lobby outside the dance club proper (Music Loop)
- The Hero side of the dance club proper (Music Loop)
- The Villain lobby outside the dance club proper (Music Loop)
- The Villain side of the dance club proper (Music Loop)
- The central part of the dance club proper (Music Loop)
- The Arena lounge (Music Loop)
- The Tiki Room (Music Loop)
- The Ski Chalet (Music Loop)
- The ski slopes (Music Loop)
Exploration Badges
You've always sought out the biggest parties, where you're certain to make a splash, and now you've become truly unparalleled. Having been to dance clubs from entirely different dimensions you are, without any doubt, a Party Animal.
The 'Fambly', as Joe Young would call them, had been dipping their fingers into the RMFC for some time. As luck would have it, DJ Zero offered Joe and Cornelius a chance to expand their business venture. The Monkey Fight Club Arena and Pocket D are a one-two punch that will certainly be a knockout!
You've visited the floating truck in Pocket D.
You're always looking for new forms of entertainment, and it's said that the Mission Architect technology is entertainment in its purest form.
Day Jobs
You spent your free time mingling with both the heroes of Paragon City and the villains of the Rogue Isles in Pocket D earning yourself the Clubber Day Job. Logging out in Pocket D will earn you a bonus to your out of combat Recovery, when you log back in, for a short time.
The entire zone is a Clubber day job location, except for the following specific locations.
Your study of the Mission Architect system has earned you the Architect Day Job. Logging out in the Mission Architect will earn you 2 bonus Mission Architect Tickets, when you log back in, each time you complete a mission for a short time.
You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.
Your expertise in surgery and understanding pain has earned you the Pain Specialist Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.
Your time spent working with the financial institutions of Paragon City during your free time has earned you the Banker Day Job. Logging out in a Vault will earn you an Influence Bonus, when you log back, in each time you complete a mission for a short time.
Your time spent staging heists on the various financial institutions of the Rogue Isles has earned you the Thief Day Job. Logging out in a Vault will earn you an Infamy Bonus, when you log back, in each time you complete a mission for a short time.
Your time spent protecting your Supergroup's base has earned you the Monitor Duty Day Job. Logging out in your Supergroup base will earn you charges for your Base Teleporter power.
Transfer Points
Pocket D connects to the following locations:
All
- Echo Plaza - enter the truck on the way to the Architect Entertainment suite (40.0, 0.0, -1293.5)
- Imperial City - enter through a 'hidden door' at the upper NE corner of the dance floor (-214.1, 0.1, -1231.6), exits inside Studio 55
- Nova Praetoria - enter the middle set of doors on the upper villain side exit area (-132.6, -1200.0, -485.6), exits to a Pocket D flyer littered manhole cover just south-east of Praetor Duncan's statue on the western edge of the Magisterium green zone
- Winter Forest - enter through a rock door on the ramps of the Ski Chalet building (796.0, 108.9, -903.8)
- Free Fire Zone Transport - enter at the Monkey Fight Club through a door behind a bar (-210.0, 20.0, -1284.5), or manhole cover under the ramp leading upstairs (-169.2, 0.4, -1258.7), exits to pvp zones Bloody Bay, Siren's Call, Warburg, and Recluse's Victory
The FFZT transit from Pocket D is one way, you can travel from Pocket D to FFZT zones but, you cannot travel to Pocket D from FFZT zones.
Heroes
- Atlas Park (-265.3, 0.3, -783.2)
- Kings Row (-535.7, -42.0, 635.5)
- Faultline (664.7, 16.0, -1514.2)
- Talos Island (490.3, 160.1, 6933.2)
- Founders' Falls (2686.6, 0.0, 1161.9)
Villains
- Mercy Island (-500.4, 239.0, 345.6)
- Port Oakes (-1404.4, 145.0, 1260.4)
- Sharkhead Isle (630.8, 32.3, -981.4)
- St. Martial (-53.8, 20.0, 659.9)
Praetorians who attempt to exit to Paragon City or the Rogue Isles will receive the following message:
As a Praetorian visitor, you may only access certain areas in Pocket D. You may not leave the premises.
Notes
- This zone was added to the game for Heroes and Villains in February 2006, between Issue 6 and Issue 7. [1]
- Access to this zone for Praetorians was added in Issue 18.
- Before Issue 25, The Tiki Room could only be accessed by Pocket D VIP Gold Club Members, and the Ski Chalet was only accessible during special events. These restrictions were lifted.