Day Job Badges
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Overview
Day Job Badges are part of the Day Jobs system introduced in Issue 13. A character's Day Job is determined by the actual in-game location from which he or she logs out (or, rather, where he or she is upon logging in, if the two are different!). Day Jobs are designed to be mutually exclusive, which means when standing in an area where two or more badges could be earned at a time, only one will be earned.
Day Job Badges
Day Job | Logout Location | Bonus Description |
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Arachnos Bases with no hostile critters (villain/rogue) | ![]() |
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Grandville (villain/rogue) | ![]() |
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Inside Architect Entertainment buildings | ![]() |
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Vault Reserves | ![]() |
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Hospitals | ![]() |
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Ouroboros | ![]() |
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Cimerora | ![]() |
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City Hall, Freedom Corps headquarters (hero/vigilante) | ![]() |
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Pocket D | ![]() |
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Dark Astoria | ![]() |
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Train Stations (hero/vigilante) | ![]() |
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The Crey building in Nerva Archipelago (villain/rogue) | ![]() |
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Wentworth's | ![]() |
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The SG Building in Port Oakes (villain/rogue) | ![]() |
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Shadow Shard (hero/vigilante) | ![]() |
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Arenas | ![]() |
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D.U.S.T. Training Facility in First Ward | ![]() |
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Icon | ![]() |
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Portal Corporation (hero/vigilante) | ![]() |
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Police stations (hero/vigilante) | ![]() |
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Midnighter Club | ![]() |
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Base Portals | ![]() |
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Graveyards | ![]() |
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No Location Requirement: Anywhere (Praetorian origin) | ![]() |
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No Location Requirement: Anywhere (Primal origin) | ![]() |
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Black Helicopter Line (villain/rogue) | ![]() |
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PvP Zones | ![]() |
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Universities | ![]() |
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Mother of Mercy Hospital in First Ward | ![]() |
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Anywhere in First Ward | ![]() |
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Stores (hero/vigilante) | ![]() |
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Ferry docks (villain/rogue) | ![]() |
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Survivor Compound in First Ward | ![]() |
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Vanguard Base | ![]() |
Related Accolades
- See also: Accolades
Day Job Accolade | Day Job #1 | Day Job #2 | Benefit |
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Cross Tab of Day Job Badges
Hover mouse over icons to see badge names, click icons to go to articles
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In-Game Sequential List
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Earn 30 bars of patrol XP (Primal origin) |
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Earn 30 bars of patrol XP (Praetorian origin) |
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Log out inside Architect Entertainment buildings for 100 hours |
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Log out inside City Hall or Freedom Corps headquarters for 100 hours (hero/vigilante) |
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Log out inside a Police station for 100 hours (hero/vigilante) |
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Log out inside a Train Station for 100 hours (hero/vigilante) |
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Log out inside a Store for 100 hours (hero/vigilante) |
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Log out in the Shadow Shard for 100 hours (hero/vigilante) |
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Log out in the Portal Corporation building for 100 hours (hero/vigilante) |
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Log out in a Hospital for 100 hours |
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Log out in a University for 100 hours |
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Log out in a Vault Reserve for 100 hours |
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Log out in Pocket D for 100 hours |
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Log out in Wentworth's for 100 hours |
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Log out in the Vanguard Base for 100 hours |
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Log out in Ouroboros for 100 hours |
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Log out in the Midnighter Club for 100 hours |
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Log out at the Black Helicopter Line for 100 hours (villain/rogue) |
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Log out in an Arena for 100 hours |
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Log out in Icon for 100 hours |
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Log out in Cimerora for 100 hours |
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Log out in a PvP Zone for 100 hours |
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Log out at a Base Portal for 100 hours |
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Log out in a Graveyard for 100 hours |
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Log out in the Crey building in Nerva Archipelago for 100 hours (villain/rogue) |
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Log out in Grandville for 100 hours (villain/rogue) |
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Log out in an Arachnos Base with no hostile critters for 100 hours (villain/rogue) |
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Log out at the Ferry docks for 100 hours (villain/rogue) |
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Log out in the SG Building in Port Oakes for 100 hours (villain/rogue) |
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Log out in the D.U.S.T. Training Facility in First Ward for 100 hours |
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Log out anywhere in First Ward for 100 hours |
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Log out in the Mother of Mercy Hospital in First Ward for 100 hours |
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Log out in the Survivor Compound in First Ward for 100 hours |
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Log out in Dark Astoria for 100 hours |
See also
- Hero Day Job Badges, subset of these badges that heroes and vigilantes can obtain without alignment changes
- Villain Day Job Badges, subset of these badges that villains and rogues can obtain without alignment changes
- Praetorian Day Job Badges, subset of these badges that Praetorians can obtain without leaving Praetoria