Issue 13 Badges
Overview
Issue 13 introduced the Day Job system, with many associated badges. There was also a complete revamp of the badge UI with Issue 13, which brought some much-needed reorganization to the badges that had been introduced thus far.
For Heroes, it added 14 Accolade badges and 21 Day Job badges. In total, 35 badges were introduced for Heroes upon the release of Issue 13. An additional 3 Accomplishment badges, 1 Veteran badge, and 1 Event badge were added later, for a grand total of 40 Hero badges during Issue 13.
For Villains, it added 13 Accolade badges and 21 Day Job badges. In total, 34 badges were introduced for Villains upon the release of Issue 13. An additional 3 Accomplishment badges, 1 Veteran badge, and 1 Event badge were added later, for a grand total of 39 Villain badges during Issue 13.
Finally, 1 Supergroup badge was added for Heroes and Villains in Issue 13.
NOTE: Issue 21 changed the requirements for Veteran Rewards badges. The Veteran badge listed below is linked to the current version as part of the Paragon Rewards Program.
Accolade Badges
There were eight Hero/Villain Accolade badges added with Issue 13.
Alchemist | Earn the Caregiver / Pain Specialist and Midnighter Day Jobs | |
Archaeologist | Earn the Mortician and Midnighter Day Jobs | |
Gladiator | Earn the Duelist and Predator Day Jobs | |
Mercenary | Earn the Vanguard Recruit and Patroller / Criminal Day Jobs | |
Physician | Earn the Professor and Caregiver / Pain Specialist Day Jobs | |
Rapid Response Member / Trouble Maker | Earn the Monitor Duty and Patroller / Criminal Day Jobs | |
Socialite | Earn the Clubber and Fashion Designer Day Jobs | |
Time Lord | Earn the Cimeroran and Chronologist Day Jobs |
There were six Hero-only Accolade badges added with Issue 13.
Force of Justice | Earn the Bomb Squad, Fire Marshal, Interceptor, PPD Deputy, Security Expert, and Villain Disruptor badges | |
Entrepreneur | Earn the Shop Keeper and Day Trader Day Jobs | |
Police Chief | Earn the Law Enforcer and City Official Day Jobs | |
Scientist | Earn the Professor and Intern Day Jobs | |
Security Chief | Earn the Law Enforcer and Banker Day Jobs | |
Traveler | Earn the Dimensional Explorer and Commuter Day Jobs |
There were five Villain-only Accolade badges added with Issue 13.
Black Ops | Earn the Arachnos Agent and Thief Day Jobs | |
Brood Leader | Earn the Pilot and Arachnos Official Day Jobs | |
Crey Scientist | Earn the Crey Employee and Professor Day Jobs | |
Profiteer | Earn the Marketeer and Smuggler Day Jobs | |
Web Weaver | Earn the Arachnos Agent and Demagogue Day Jobs |
Day Job Badges
There were fifteen Hero/Villain Day Job badges added with Issue 13.
Banker / Thief | Log out in a Vault Reserve for 21 days | |
Caregiver / Pain Specialist | Log out in a Hospital for 21 days | |
Chronologist | Log out in Ouroboros for 21 days | |
Cimeroran | Log out in Cimerora for 21 days | |
Clubber | Log out in Pocket D for 21 days | |
Day Trader / Marketeer | Log out in Wentworth's or the Black Market for 21 days | |
Duelist | Log out in an Arena for 21 days | |
Fashion Designer | Log out in Icon or The Facemaker for 21 days | |
Midnighter | Log out in the Midnighter Club for 21 days | |
Monitor Duty | Log out at a Base Portal for 21 days | |
Mortician | Log out in a Graveyard for 21 days | |
Patroller / Criminal | Log out anywhere for 21 days | |
Predator | Log out in a PvP Zone for 21 days | |
Professor | Log out in a University for 21 days | |
Vanguard Recruit | Log out in the Vanguard Base for 21 days |
There were six Hero-only Day Job badges added with Issue 13.
City Official | Log out inside City Hall or Freedom Corps headquarters for 21 days | |
Commuter | Log out inside a Train Station for 21 days | |
Dimensional Explorer | Log out in the Shadow Shard for 21 days | |
Intern | Log out in the Portal Corporation building for 21 days | |
Law Enforcer | Log out inside a Police station for 21 days | |
Shop Keeper | Log out inside a Store for 21 days |
There were six Villain-only Day Job badges added with Issue 13.
Arachnos Agent | Log out in an Arachnos Base with no hostile critters for 21 days | |
Arachnos Official | Log out in Grandville for 21 days | |
Crey Employee | Log out in the Crey building in Nerva Archipelago for 21 days | |
Demagogue | Log out in the SG Building in Port Oakes | |
Pilot | Log out at the Black Helicopter Line for 21 days | |
Smuggler | Log out at the Ferry docks for 21 days |
Supergroup Badges
There was one Hero/Villain Supergroup badge added with Issue 13.
Pocket D Beacon | Visit the exploration badge in Pocket D |
Changed Requirements
Achievement Badges
The following Hero/Villain Achievement badge had its requirement changed with Issue 13.
Empath | Badge requirement was reduced from 1,000,000,000 HP healed to 100,000,000 HP healed |
Later Badges
Accomplishment Badges
There were three Hero/Villain Accomplishment badges added after Issue 13 was released.
Speeder | Complete a ski run on the Advanced slope in under 50 seconds during the Winter Event 2008 | |
Agile | Complete a ski run on the Advanced slope in under 60 seconds during the Winter Event 2008 | |
Surefooted | Complete a ski run on the Advanced slope in under 70 seconds during the Winter Event 2008 |
Veteran Badges
There was one Hero/Villain Veteran badge added after Issue 13 was released.
Abiding | Have an active account for 57 months |
Event Badges
There was one Hero/Villain Event badge added after Issue 13 was released.
Frostbitten | Log in during the Winter Event 2008 |