List of Slash Commands: Difference between revisions

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|-
|-
| {{slashcommand|antialiasing|number}}
| {{slashcommand|antialiasing|number}}
| Sets the amount of full screen antialiasing  
| Sets the amount of full screen antialiasing. Alias: {{slashcommand|fsaa}}
|-
|-
| {{slashcommand|architect}}
| {{slashcommand|architect}}
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| {{slashcommand|auctionhouse}}
| {{slashcommand|auctionhouse}}
| Activate the Auction House Menu. Aliases: {{slashcommand|ah}}, {{slashcommand|blackmarket}}, {{slashcommand|wentworths}}
| Activate the Auction House Menu. Aliases: {{slashcommand|ah}}, {{slashcommand|blackmarket}}, {{slashcommand|wentworths}}
|-
| {{slashcommand|auth}}
|auth server ip string.
|-
|-
| {{slashcommand|autoreply}}
| {{slashcommand|autoreply}}
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| Move backwards
| Move backwards
|-
|-
| {{slashcommand|badgegrant|number}}
| {{slashcommand|badgegrant|BadgeGrantTag}}
| Grants a character the specified badge (only works on Beta server)
| Grants a character the specified badge (only works on Beta server)
|-
|-
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|-
|-
| {{slashcommand|camrotate}}
| {{slashcommand|camrotate}}
| Camrotate is bound to the PageUp key to allow controlled camera rotation around the player using the mouse. Aliases: {{slashcommand|canlook}}, {{slashcommand|mouse_look}}.
| Camrotate is bound to the PageUp key to allow controlled camera rotation around the player using the mouse.
|-
|-
| {{slashcommand|camturn}}
| {{slashcommand|camturn}}
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|-
|-
| {{slashcommand|canlook}}
| {{slashcommand|canlook}}
| Alias for {{slashcommand|camrotate}}.
| Alias for {{slashcommand|mouse_look}}.
|-
|-
| {{slashcommand|cc|slot}}
| {{slashcommand|cc|slot}}
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| {{slashcommand|centersel}}
| {{slashcommand|centersel}}
|Center on current selection (base editor).
|Center on current selection (base editor).
|-
| {{slashcommand|cgSaveShaderListing|0-1}}
|Save Cg shader listings in the current directory
|-
| {{slashcommand|cgShaderPath|path}}
|  Sets parent directory for "shaders/cgfx". If relative, path is resolved using the .exe root directory.
|-
|-
| {{slashcommand|chan_create|channel}}
| {{slashcommand|chan_create|channel}}
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| {{slashcommand|conprint|string}}
| {{slashcommand|conprint|string}}
| Echo <string> to the console (System chat channel)
| Echo <string> to the console (System chat channel)
|-
| {{slashcommand|console}}
|Turns on debug console (where printfs go)
|-
|-
| {{slashcommand|contactfinder_selectcurrent}}
| {{slashcommand|contactfinder_selectcurrent}}
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| {{slashcommand|costume_change|slot}}
| {{slashcommand|costume_change|slot}}
| Changes your costume to the specified costume slot; opens the costume change window with no argument. Alias: {{slashcommand|cc}}
| Changes your costume to the specified costume slot; opens the costume change window with no argument. Alias: {{slashcommand|cc}}
|-
| {{slashcommand|CoV}}
| Sets your login theme to City of Villains with launch parameters. See also: {{slashcommand|uiskin}}
|-
|-
| {{slashcommand|ctm|[0-1]}}
| {{slashcommand|ctm|[0-1]}}
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| {{slashcommand|disable2d}}
| {{slashcommand|disable2d}}
| Disables 2D sprite drawing
| Disables 2D sprite drawing
|-
| {{slashcommand|debug_disableautodismiss|[0-1]}}
| Enables you to turn on and off auto-dismissal of contacts.
|-
| {{slashcommand|dofweight|[0.0-2.0]}}
| Sets DOF (Depth Of Field) scale.
|-
|-
| {{slashcommand|down}}
| {{slashcommand|down}}
| Move down (if flying)
| Move down (if flying)
|-
| {{slashcommand|dxt5nm_normal_maps}}
|1 = Use DXT5nm compressed normal maps, 0 = Use DXT5 normal maps (old mode)
|}
|}
{{CompactTOC}}{{anchor|E}}
{{CompactTOC}}{{anchor|E}}
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| {{slashcommand|emailheaders}}
| {{slashcommand|emailheaders}}
| Displays the number of local email messages in your inbox.
| Displays the number of local email messages in your inbox.
|-
| {{slashcommand|emailsend|name subject body}}
| Send in-game email message
|-
| {{slashcommand|emailsendattachment|name subject influence attachment_type inventory_location message}}
| Send message with an attachment.
|-
|-
| {{slashcommand|emote|emote}}
| {{slashcommand|emote|emote}}
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| Display friend list. Alias: {{slashcommand|fl}}
| Display friend list. Alias: {{slashcommand|fl}}
|-
|-
| {{slashcommand|fsaa}}
| {{slashcommand|fsaa|number}}
| Sets the amount of full screen antialiasing
| Alias for {{slashcommand|antialiasing}}
|-
|-
| {{slashcommand|fullRelight}}
| {{slashcommand|fullRelight}}
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| {{slashcommand|ignore_spammer|character}}
| {{slashcommand|ignore_spammer|character}}
| Ignore character and sends alert to customer service
| Ignore character and sends alert to customer service
|-
|{{slashcommand|imageServer}}
|Sets game to Image Server mode.
|-
|-
| {{slashcommand|incarnate_equip|slotName powername}}
| {{slashcommand|incarnate_equip|slotName powername}}
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| Displays your local time (the time on your computer) in the System chat channel.
| Displays your local time (the time on your computer) in the System chat channel.
|-
|-
| {{slashcommand|lodbias|[0.0-14.0]}}
| {{slashcommand|lodbias|[0.0-20.0]}}
| Multiplier for LOD (Loss of Detail) distances for entities (alters the Character Detail setting in Options).
| Multiplier for LOD (Loss of Detail) distances for entities (alters the Character Detail setting in Options).
|-
|-
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| {{slashcommand|lookup}}
| {{slashcommand|lookup}}
| Pitch camera up
| Pitch camera up
|-
| {{slashcommand|loudstacking|[0-1]}}
| Enable old eardrum-busting sound stacking.
|}
|}
{{CompactTOC}}{{anchor|M}}
{{CompactTOC}}{{anchor|M}}
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|-
|-
| {{slashcommand|maxfps}}
| {{slashcommand|maxfps}}
| Limits max frames per second.
| Sets the maximum limit for frames per second that a player's [[client]] can utilize, whether the game is in focus or not.
|-
|-
| {{slashcommand|maximize}}
| {{slashcommand|maximize}}
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| {{slashcommand|maxInactiveFps}}
| {{slashcommand|maxInactiveFps}}
| Limits max frames per second while the game is not in the foreground.
| Limits max frames per second while the game is not in the foreground.
|-
| {{slashcommand|maxmenufps|[1-?]}}
| Set the maximum FPS (frames per second) rate while the game is in a full- screen menu.
|-
|-
| {{slashcommand|maxrtframes|number}}
| {{slashcommand|maxrtframes|number}}
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|-
|-
| {{slashcommand|mouse_look}}
| {{slashcommand|mouse_look}}
| Alias for {{slashcommand|camrotate}}.
| Command key for mouselook (AKA free look). Use the mouse to rotate a character's 3D view in all directions. Alias: {{slashcommand|canlook}}.  
|-
|-
| {{slashcommand|mouse_speed}}
| {{slashcommand|mouse_speed}}
| Scale factor for mouse look
| Scale factor for mouse look
|-
| {{slashcommand|mtu|number}}
| Sets the MTU size for client-generated packets (command line option).
|-
|-
| {{slashcommand|myhandle}}
| {{slashcommand|myhandle}}
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| {{slashcommand|noBump}}
| {{slashcommand|noBump}}
|disable bump maps by forcing unperturbed normal
|disable bump maps by forcing unperturbed normal
|-
|{{slashcommand|nojpg}}
|Disables saving of .JPG files in image server mode ?
|-
|-
| {{slashcommand|nojumprepeat}}
| {{slashcommand|nojumprepeat}}
| Disable jump auto-repeat
| Disable jump auto-repeat
|-
|-
| {{slashcommand|no_nv_clip}}
| {{slashcommand|nop}}
|Disable using nVidia specific vertex profiles for user clipping. (use on command line)
| Used to bind a keyboard key or button to do nothing.
|-
|-
| {{slashcommand|noparticles|[0-1]}}
| {{slashcommand|noparticles|[0-1]}}
| Turn off particle graphics.
| Turn off particle graphics.
|-
|-
| {{slashcommand|nopopup|[0-1]}}
| {{slashcommand|nosunflare}}
| Enable or disable popup error dialogs.
|-
| {{slashcommand|norenderthread}}
| Tell the client to not use a separate thread for rendering graphics.  (You're unlikely to want to do this.)
|-
| {{slashcommand|noreport|[0-1]}}
| Do not default to error reporting window on crash.
|-
| {{slashcommand|nosunflare}}
| Disables sun flare for performance debugging
| Disables sun flare for performance debugging
|-
|-
| {{slashcommand|notga|[0-1]}}
| {{slashcommand|notga|[0-1]}}
| Disables saving of .TGA files in image server mode
| Disables saving of .TGA files in image server mode
|-
| {{slashcommand|novbos}}
|Turns off vertex buffer object extension.
|-
| {{slashcommand|noversioncheck|[0-1]}}
| Disable mapserver version check.
|}
|}
{{CompactTOC}}{{anchor|O}}
{{CompactTOC}}{{anchor|O}}
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| {{slashcommand|prev_trays_tray|1-3}}
| {{slashcommand|prev_trays_tray|1-3}}
| Go to previous power tray in the specified tray slot.
| Go to previous power tray in the specified tray slot.
|-
| {{slashcommand|priorityBoost|number}}
| Set the game process priority to Above Normal rather than Normal when running in the foreground.
|-
|-
| {{slashcommand|private|character message}}
| {{slashcommand|private|character message}}
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| {{slashcommand|profiling_memory}}
| {{slashcommand|profiling_memory}}
|Set the number of MB of memory to use for profiling
|Set the number of MB of memory to use for profiling
|-
| {{slashcommand|project}}
|set project registry key (Coh / CohTest / CohBeta)
|-
|-
| {{slashcommand|promote|character}}
| {{slashcommand|promote|character}}
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|-
|-
| {{slashcommand|recharge_indicator|[0-3]}}
| {{slashcommand|recharge_indicator|[0-3]}}
| Sets recharge timer onto tray icons: Recharge indicator setting (0=off, 1=bottom, 2=top, 3=center).  Alias: {{slashcommand|cooldown_indicator}}
| Sets the position of the recharge timer on tray icons.  Alias: {{slashcommand|cooldown_indicator}}
|-
| {{slashcommand|recharge_timer_color}}
| Sets the Recharge Timer Color.
|-
| {{slashcommand|recharge_timer_format}}
| Sets the Recharge Timer Format.
|-
| {{slashcommand|recharge_timer_opacity}}
| Sets the Recharge Timer Opacity.
|-
| {{slashcommand|recharge_timer_threshold}}
| Enables the Power Recharge Timer and sets the threshold for when the timer will appear.
|-
|-
| {{slashcommand|reduce_mip}}
| {{slashcommand|reduce_mip}}
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|-
|-
| {{slashcommand|reloadgfx}}
| {{slashcommand|reloadgfx}}
| Unloads all textures (causing them to be reloaded dynamically)
| Alias for {{slashcommand|unloadgfx}}.
|-
|-
| {{slashcommand|renderscale}}
| {{slashcommand|renderscale}}
| Changes the scale at which the 3D world is rendered relative to your screen size
| Changes the scale at which the 3D world is rendered relative to your screen size
|-
| {{slashcommand|renderscalefilter}}
| Changes method of filtering used in renderscaling
|-
|-
| {{slashcommand|renderscalex}}
| {{slashcommand|renderscalex}}
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| {{slashcommand|rendersize}}
| {{slashcommand|rendersize}}
| Changes the size at which the 3D world is rendered
| Changes the size at which the 3D world is rendered
|-
| {{slashcommand|renderthread}}
| Tell the client to use a separate thread for rendering graphics.  (Unneeded as of i11.)
|-
|-
| {{slashcommand|reply|msg_string}}
| {{slashcommand|reply|msg_string}}
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|-
|-
| {{slashcommand|screen|resolution}}
| {{slashcommand|screen|resolution}}
| Sets X and Y screen dimensions, should be constrained to 640x480,1024x768, 1280x1024, 1600x1200, etc.
| Sets X and Y screen dimensions.
|-
|-
| {{slashcommand|screenshot}}
| {{slashcommand|screenshot}}
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|Enable the shader cache
|Enable the shader cache
|-
|-
| {{slashcommand|shaderdetail| 0-2}}
| {{slashcommand|sheathe}}
| Changes the shader detail level. Default = 0
| Immediately puts away all weapons.
|-
| {{slashcommand|shader_optimization}}
|Values: 0-3, or -1 to return to default. Causes shaders to reload with the new optimization hint.
|-
| {{slashcommand|shadowvol|0-4}}
| Controls whether or not shadow volumes are drawn. 0 = off, default, 1 = green shadows, 2 = no shadows, 3 = white shadows, 4 = blue shadows
|-
|-
| {{slashcommand|show}}
| {{slashcommand|show}}
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| {{slashcommand|show_bind|key}}
| {{slashcommand|show_bind|key}}
| Shows bind attached to specified key
| Shows bind attached to specified key
|-
| {{slashcommand|show_bind_all}}
| Prints a list of all apparent key bindings on a character
|-
| {{slashcommand|show_bind_all_file|filename}}
| Prints a list of all apparent key bindings on a character
|-
|-
| {{slashcommand|showfps|[0-3]}}
| {{slashcommand|showfps|[0-3]}}
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| Starts chat-entry mode with a forward slash.
| Starts chat-entry mode with a forward slash.
|-
|-
| {{slashcommand|sliClear|number}}
| {{slashcommand|speak_range|number}}
| Clear each FBO the first time it is used in the frame to help SLI/CF (0 to disable).
| Set the maximum range that your local chat and emotes may carry.
|-
| {{slashcommand|sliFBOs|number}}
| Number of SLI/CF framebuffers to allocate (1 to disable).
|-
| {{slashcommand|sliLimit|number}}
| Limit number of SLI/CF frames to allow in parallel (0 to disable limiter).
|-
| {{slashcommand|speak_range|number}}
| Set the maximum range that your local chat and emotes may carry.
|-
|-
| {{slashcommand|speed_turn|number}}
| {{slashcommand|speed_turn|number}}
| Changes the speed that your character turns while using keyboard keys.
| Changes the speed that your character turns while using keyboard keys.
|-
| {{slashcommand|ss|boolean}}
| Controls whether or not simple shadows are drawn
|-
|-
| {{slashcommand|startchat}}
| {{slashcommand|startchat}}
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|-
|-
| {{slashcommand|stopinactivedisplay}}
| {{slashcommand|stopinactivedisplay}}
| Stops rendering when the game is not the foreground application
| Stops rendering when the game is not the foreground application.
|-
|-
| {{slashcommand|stopmonitorattribute|string}}
| {{slashcommand|stopmonitorattribute|string}}
Line 1,611: Line 1,569:
|-
|-
| {{slashcommand|sync}}
| {{slashcommand|sync}}
| Try to get back in sync if you are out of sync with the server.
| Try to resync with the game server.
|-
|-
| {{slashcommand|synch}}
| {{slashcommand|synch}}
Line 1,715: Line 1,673:
| {{slashcommand|texaniso}}
| {{slashcommand|texaniso}}
| Sets the amount of anisotropic filtering to use, reloads textures
| Sets the amount of anisotropic filtering to use, reloads textures
|-
|{{slashcommand|texLodBias}}
|Reduces the texture LOD bias for better compatibility with anisotropic filtering (values from 0 - 2 are valid)
|-
|-
| {{slashcommand|third}}
| {{slashcommand|third}}
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| {{slashcommand|tray}}
| {{slashcommand|tray}}
| Toggles the power Tray Window
| Toggles the power Tray Window
|-
| {{slashcommand|tray_always_shrink}}
| Shrink power icons when recharging.
|-
| {{slashcommand|tray_animations}}
| Power Tray Animations.
|-
| {{slashcommand|tray_labels}}
| Power Tray Labels.
|-
|-
| {{slashcommand|traysticky|[1-2] [0-1]}}
| {{slashcommand|traysticky|[1-2] [0-1]}}
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! colspan=2 style="text-align:center;" | U
! colspan=2 style="text-align:center;" | U
|-
|-
| {{slashcommand|uiscale|number}}
|  width="25%" | {{slashcommand|uiscale|number}}
| Enlarges or decreases the entire User Interface
| Enlarges or decreases the entire User Interface
|-
| width="25%" |{{slashcommand|uiskin|[0-2]}}
| Sets your preferred login theme with launch parameters. See also: {{slashcommand|CoV}}
|-
|-
| {{slashcommand|unbind|keyname}}
| {{slashcommand|unbind|keyname}}
| Unbinds a bound key (sets it to default). If the default action is not desired, use:
| Unbinds a bound key (resets it to default).  
|-
|-
| {{slashcommand|unbind_all}}
| {{slashcommand|unbind_all}}
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|-
|-
| {{slashcommand|unloadgfx}}
| {{slashcommand|unloadgfx}}
|unloads all textures (causing them to be reloaded dynamically)
|unloads all textures (causing them to be reloaded dynamically).  Alias: {{slashcommand|reloadgfx}}
|-
|-
| {{slashcommand|unselect}}
| {{slashcommand|unselect}}
| Unselects currently selected thing.
| Unselects the target displayed in the Target Window.
|-
|-
| {{slashcommand|up}}
| {{slashcommand|up}}
| Jump or fly up
| Jump or fly up
|-
| {{slashcommand|usebumpmaps}}
| Use bumpmaps
|-
|-
| {{slashcommand|usecelshader|number}}
| {{slashcommand|usecelshader|number}}
Line 1,842: Line 1,806:
| {{slashcommand|useCubemap|number}}
| {{slashcommand|useCubemap|number}}
| Use cubemap
| Use cubemap
|-
| {{slashcommand|usedof}}
| Use Depth of Field effects if available
|-
|-
| {{slashcommand|usefp}}
| {{slashcommand|usefp}}
Line 1,852: Line 1,819:
| Allow use of High Quality shader variants
| Allow use of High Quality shader variants
|-
|-
| {{slashcommand|useMRTs}}
| {{slashcommand|userenderscale}}
|Use MRTs, for DoF effect debugging
| Enables/disables render scaling feature
|-
|-
| {{slashcommand|useNewColorPicker|[0-1]}}
| {{slashcommand|usewater}}
| Use new color picker in editor.
| Use fancy water effects if available
|-
| {{slashcommand|usenvfence|number}}
| Use NV fences instead of ARB queries.
|-
| {{slashcommand|userenderscale}}
| Enables/disables render scaling feature
|-
| {{slashcommand|usewater}}
| Use fancy water effects if available
|}
|}
{{CompactTOC}}{{anchor|V}}
{{CompactTOC}}{{anchor|V}}
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|-  
|-  
| width="25%" | {{slashcommand|vis_scale|distance}}
| width="25%" | {{slashcommand|vis_scale|distance}}
| Controls draw distance (1.0=default) (alters the World Detail setting in Options)
| Controls draw distance for World Detail (1.0=default)
|}
|}
{{CompactTOC}}{{anchor|W}}
{{CompactTOC}}{{anchor|W}}
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! colspan=2 style="text-align:center;" | &nbsp;
! colspan=2 style="text-align:center;" | &nbsp;
|-
|-
|{{slashcommand|abandontask|<int> <int>}}
| width="25%" | {{slashcommand|abandontask|<int> <int>}}
|Abandon a task (non-functional)
|Abandon a task (non-functional)
|-
|-
Line 1,989: Line 1,947:
|{{slashcommand|arena_decline}}
|{{slashcommand|arena_decline}}
|Recieves a arena decline (unfinished or internal command)
|Recieves a arena decline (unfinished or internal command)
|-
|{{slashcommand|assert_on_bs_errors}}
|Tells debug dbid's client to assert on a BS error (non-functional)
|-
|{{slashcommand|ati_stencil_leak}}
|enable stencil FBO's which causes memory leaks on ATI GPUs (non-functional)
|-
|-
| {{slashcommand|autoperf}}
| {{slashcommand|autoperf}}
Line 2,001: Line 1,953:
| {{slashcommand|buffs|options=0-1}}
| {{slashcommand|buffs|options=0-1}}
| Toggle team buff display (works only for Issue 24 servers or before, not Issue 25 servers such as Homecoming)
| Toggle team buff display (works only for Issue 24 servers or before, not Issue 25 servers such as Homecoming)
|-
|{{slashcommand|bug}}
|Report a bug. Enter a short description of any length. (non-functional on Issue 25 servers)
|-
|-
|{{slashcommand|bug_internal}}
|{{slashcommand|bug_internal}}
Line 2,016: Line 1,971:
| {{slashcommand|db|IP_address}}
| {{slashcommand|db|IP_address}}
| Database server ip string. Dev Note: "now a dangling invalid database connection." Alias: /cs
| Database server ip string. Dev Note: "now a dangling invalid database connection." Alias: /cs
|-
| {{slashcommand|demoplay|filename}}
| Start playing the specified demo file.
|-
| {{slashcommand|dofweight|[0.0-2.0]}}
| Sets DOF (Depth Of Field) scale.
|-
|-
| {{slashcommand|dragroom}}
| {{slashcommand|dragroom}}
Line 2,034: Line 1,983:
| {{slashcommand|emailread|message_number}}
| {{slashcommand|emailread|message_number}}
| Request message [message number].  (Dev command)
| Request message [message number].  (Dev command)
|-
| {{slashcommand|emailsend|name subject body}}
| Send in-game email message {{red|Removed from Homecoming in Issue 28 Page 1}}
|-
| {{slashcommand|emailsendattachment|name subject influence attachment_type inventory_location message}}
| Send message with an attachment.  {{red|Removed from Homecoming in Issue 28 Page 1}}
|-
|-
| {{slashcommand|getglobalsilent}}
| {{slashcommand|getglobalsilent}}
|Gets the global name without reporting results to chat window (internal command - non-functional)
|Gets the global name without reporting results to chat window (internal command - non-functional for players)
|-
| {{slashcommand|gmail_claim}}
|Used internally by the mail window when you click on the claim button. {{red|Removed from Homecoming in Issue 28 Page 1}}
|-
| {{slashcommand|gmail_return}}
|Claim Attachments on a Global Email (active but procedure unknown) {{red|Removed from Homecoming in Issue 28 Page 1}}
|-
|-
|{{slashcommand|league_accept}}
|{{slashcommand|league_accept}}
Line 2,061: Line 2,022:
|{{slashcommand|levelingpact_decline}}
|{{slashcommand|levelingpact_decline}}
|Decline an invitation into a leveling pact. (disabled)
|Decline an invitation into a leveling pact. (disabled)
|-
| {{slashcommand|maxmenufps|[1-?]}}
| Set the maximum FPS (frames per second) rate while the game is in a full- screen menu.
|-
|-
|{{slashcommand|nolastauthor}}
|{{slashcommand|nolastauthor}}
Line 2,068: Line 2,032:
|disables writing of a minidump upon crash (non-functional)
|disables writing of a minidump upon crash (non-functional)
|-
|-
|{{slashcommand|petition_internal}}
| {{slashcommand|noreport|[0-1]}}
| Do not default to error reporting window on crash.
|-
| {{slashcommand|pactwho}}
| Get info on your leveling pact (active, but leveling pacts have been disabled)
|-
|{{slashcommand|petition_internal}}
|internal command used by Petition Window for submission (non-functional)
|internal command used by Petition Window for submission (non-functional)
|-
|-
|{{slashcommand|playerlocale|<int>}}
|{{slashcommand|playerlocale|<int>}}
|Changes the locale of a player
|Changes the locale of a player
|-
| {{slashcommand|priorityBoost|number}}
| Set the game process priority to Above Normal rather than Normal when running in the foreground.
|-
|-
|{{slashcommand|raid_accept}}
|{{slashcommand|raid_accept}}
Line 2,082: Line 2,055:
| width="25%" | {{slashcommand|raid_invite}}
| width="25%" | {{slashcommand|raid_invite}}
| Alias for {{slashcommand|sgraid_invite}} (disabled)
| Alias for {{slashcommand|sgraid_invite}} (disabled)
|-
| {{slashcommand|safemode|number}}
| Forces most compatible graphics and audio settings.
|-
|-
|{{slashcommand|scmdlist}}
|{{slashcommand|scmdlist}}
|Print available commands  (non-functional)
|Print available server commands  (non-functional for players)
|-
|-
|{{slashcommand|sg_accept}}
|{{slashcommand|sg_accept}}
Line 2,103: Line 2,073:
| {{slashcommand|sgstats}}
| {{slashcommand|sgstats}}
| Display supergroup info in chat window. '''Note''': This command is currently non-functional.
| Display supergroup info in chat window. '''Note''': This command is currently non-functional.
|-
| {{slashcommand|shaderdetail| 0-2}}
| Changes the shader detail level. Default = 0
|-
| {{slashcommand|shader_optimization}}
|Values: 0-3, or -1 to return to default. Causes shaders to reload with the new optimization hint.
|-
| {{slashcommand|shadowvol|0-4}}
| Controls whether or not shadow volumes are drawn. 0 = off, default, 1 = green shadows, 2 = no shadows, 3 = white shadows, 4 = blue shadows. Dev comment: //disabled for now
|-
|-
|{{slashcommand|shardcomm|<string>}}
|{{slashcommand|shardcomm|<string>}}
|send string to shardcomm  (non-functional)
|send string to shardcomm  (non-functional)
|-
| {{slashcommand|sliClear|number}}
| Clear each FBO the first time it is used in the frame to help SLI/CF (0 to disable).
|-
| {{slashcommand|sliFBOs|number}}
| Number of SLI/CF framebuffers to allocate (1 to disable).
|-
| {{slashcommand|sliLimit|number}}
| Limit number of SLI/CF frames to allow in parallel (0 to disable limiter).
|-
| {{slashcommand|ss|boolean}}
| Controls whether or not simple shadows are drawn
|-
|-
| {{slashcommand|team_accept}}
| {{slashcommand|team_accept}}
Line 2,121: Line 2,112:
|{{slashcommand|tellTrialMessage}}
|{{slashcommand|tellTrialMessage}}
|Send a response from a trial explaining that they can't use tells.  (non-functional)
|Send a response from a trial explaining that they can't use tells.  (non-functional)
|-
| {{slashcommand|texwordeditor}}
| Edit the text layout for translatable textures
|-
|-
| {{slashcommand|trade_decline}}
| {{slashcommand|trade_decline}}
Line 2,131: Line 2,119:
|Leave your leveling pact. (disabled)
|Leave your leveling pact. (disabled)
|-
|-
| {{slashcommand|usedof}}
| {{slashcommand|usebumpmaps}}
| Use Depth of Field effects if available
| Use bumpmaps
|-
| {{slashcommand|useNewColorPicker|[0-1]}}
| Use new color picker in editor.
|-
| {{slashcommand|usenvfence|number}}
| Use NV fences instead of ARB queries.
|-
|-
|{{slashcommand|vault}}
|{{slashcommand|vault}}
Line 2,149: Line 2,143:
! colspan=2 style="text-align:center;" | &nbsp;
! colspan=2 style="text-align:center;" | &nbsp;
|-
|-
|{{slashcommand|ati_stipple_leak|<int>}}
| width="25%" | {{slashcommand|badge_button_use|<int>}}
| enable call to glEnable(GL_POLYGON_STIPPLE) which causes memory leaks on ATI GPUs
|Claim a badge button reward. (active but appears to do nothing) ?
|-
| {{slashcommand|cgSaveShaderListing|0-1}}
|Save Cg shader listings in the current directory
|-
|-
|{{slashcommand|badge_button_use|<int>}}
| {{slashcommand|cgShaderPath|path}}
|Claim a badge button reward. (active but appears to do nothing) ?
| Sets parent directory for "shaders/cgfx". If relative, path is resolved using the .exe root directory.
|-
|-
|{{slashcommand|client_pos_id}}
|{{slashcommand|client_pos_id}}
Line 2,171: Line 2,168:
|-
|-
|{{slashcommand|enterdoorvolume|<string>}}
|{{slashcommand|enterdoorvolume|<string>}}
|(unknown) ?
| Request to enter a door via map volume. (unknown) ?
|-
|-
|{{slashcommand|enterscriptdoor|<int> <string> <int>}}
|{{slashcommand|enterscriptdoor|<int> <string> <int>}}
|enter a script controlled door (unknown) ?
|enter a script controlled door. Dev Note: // We hit here if we come in from enterScriptDoor(...).  In that case, selected_map has been hijacked to hold the spawn location, which ultimately becomes the second parameter to the enterscriptdoor command over in cmdserver.c. (unknown) ?
|-
| {{slashcommand|gmail_claim}}
|Claim Attachments on a Global Email (active but procedure unknown) ?
|-
| {{slashcommand|gmail_return}}
|Claim Attachments on a Global Email (active but procedure unknown) ?
|-
|-
| {{slashcommand|ignore_spammer_auth}}
| {{slashcommand|ignore_spammer_auth}}
|Ignore As Spammer  
|Ignore As Spammer (GM/Admin command)
|-
|{{slashcommand|imageServer}}
|Sets game to Image Server mode.  Next two strings are the source directory and the target directory (looks like it works, but have no idea what it does) ?
|-
|-
|{{slashcommand|linkAccountURL}}
|{{slashcommand|linkAccountURL}}
Line 2,202: Line 2,190:
|{{slashcommand|newAccountURL}}
|{{slashcommand|newAccountURL}}
|URL for new account creation website ?
|URL for new account creation website ?
|-
|{{slashcommand|noARBfp}}
|disables use of ARBfp shader path, uses vendor-specific fragment shaders instead ?
|-
|{{slashcommand|noATI}}
|disables use of R200 shader path, uses only ARB shaders instead ?
|-
|{{slashcommand|nodebug}}
|turns off error printing ?
|-
|-
|{{slashcommand|nohdr}}
|{{slashcommand|nohdr}}
|Disable HDR lighting effects. ?
|Disable HDR lighting effects. ?
|-
|{{slashcommand|nojpg}}
|Disables saving of .JPG files in image server mode ?
|-
|{{slashcommand|noNV}}
|disables use of NV1X/NV2X shader path, uses only ARB shaders instead ?
|-
|{{slashcommand|nooverride|<int>}}
|Disallows override files (command line option). ?
|-
|{{slashcommand|noPBuffers}}
|Disables PBuffers ?
|-
|{{slashcommand|nopixshaders}}
|Turns off pixel shaders. ?
|-
|{{slashcommand|noRTT}}
|Disables RTT PBuffers ?
|-
|{{slashcommand|noStencilShadows|<int>}}
|Command line option to disable stencil shadows ?
|-
|-
|{{slashcommand|nothread}}
|{{slashcommand|nothread}}
|Disables threaded texture loading ?
|Disables threaded texture loading
|-
|{{slashcommand|NV1X}}
|Forces NV1X rendering path ?
|-
|{{slashcommand|NV2X}}
|Forces NV2X rendering path ?
|-
|{{slashcommand|pbuftest}}
|thrash PBuffers ?
|-
|-
|{{slashcommand|petViewAttributes}}
|{{slashcommand|petViewAttributes}}
|View the attributes of the player's pet ?
|View the attributes of the player's pet
|-
|-
|{{slashcommand|powers_cancel}}
|{{slashcommand|powers_cancel}}
|Cancel all effects of specified power from the character if power is cancelable and target is you or your pet. ([ent id] [category.powerset.power]) ?
|Cancel all effects of specified power from the character if power is cancelable and target is you or your pet. ([ent id] [category.powerset.power]) ?
|-
|{{slashcommand|profile|number}}
|Save a profile of the current frame for up to the specified number of frames.
|-
|{{slashcommand|profile_spikes}}
|Save profiles of any frame longer than the specified time in ms ?
|-
|{{slashcommand|R200}}
|Forces R200rendering path ?
|-
|-
|{{slashcommand|redirect|<int>}}
|{{slashcommand|redirect|<int>}}
|Internal command so smf can trigger the redirect menu ?
|Internal command so smf can trigger the redirect menu
|-
|-
|{{slashcommand|reduce_min}}
|{{slashcommand|reduce_min}}
|Sets the minimum size that textures will be reduced to (requires -reduce_mip > 0) ?
|Sets the minimum size that textures will be reduced to (requires -reduce_mip > 0)
|-
|-
|{{slashcommand|requestexitmissionalt}}
|{{slashcommand|requestexitmissionalt}}
|exit mission and teleport to another map ?
|exit mission and teleport to another map ?
|-
| {{slashcommand|runnerdebug}}
| Enable limited debugging for a possible critter run-away bug
|-
|-
|{{slashcommand|selected_ent_server_index}}
|{{slashcommand|selected_ent_server_index}}
|send selected entity ?
|send selected entity ?
|-
|{{slashcommand|shader_init_logging}}
|Set to 1 to view shader initialization details in the console. ?
|-
|-
|{{slashcommand|soundDebugName}}
|{{slashcommand|soundDebugName}}
Line 2,282: Line 2,222:
|-
|-
|{{slashcommand|splatShadowBias}}
|{{slashcommand|splatShadowBias}}
|change how far from the camera to give people shadows ?
| Change how far from the camera to give people shadows. //scales distance to draw entitys' splat shadow. 
|-
|{{slashcommand|texLodBias}}
|Reduces the texture LOD bias for better compatibility with anisotropic filtering (values from 0 - 2 are valid) ?
|-
|-
|{{slashcommand|turnstile_invite_player_accept|<dbID> <int> <int>}}
|{{slashcommand|turnstile_invite_player_accept|<dbID> <int> <int>}}
|Invite player to the leaders instance ?
|Invite player to the leaders instance ?
|-
|{{slashcommand|useARBassembly}}
|forces use of ARB assembly shader path ?
|-
|{{slashcommand|useCg}}
|Use Cg shaders instead of ARB (this crashed my system) ?
|-
|-
|{{slashcommand|useFBOs}}
|{{slashcommand|useFBOs}}
|Use FBOs, if supported, for off-screen rendering ?
|Use FBOs, if supported, for off-screen rendering ?
|-
|-
|{{slashcommand|usePBuffers}}
| {{slashcommand|useMRTs}}
|Force use of PBuffers even if on a suspected unsupported video card ?
|Use MRTs, for DoF effect debugging
|-
|{{slashcommand|useTexEnvCombine}}
|forces use of texture_env_combine shader path ?
|}
|}
† It's possible that many of these slash commands work, but how to get them to work is currently unknown. Maybe you'd have better luck in figuring some of these out? We could use your help...
† It's possible that many of these slash commands work, but how to get them to work is currently unknown. Maybe you'd have better luck in figuring some of these out? We could use your help...


== Notes ==
== Notes ==
Line 2,313: Line 2,239:
* There are numerous mistakes in the lists generated by {{slashcommand|cmdlist}}, {{slashcommand|window_names}}, and {{slashcommand|option_list}}, and even in various command, error, and item descriptions. This Wiki endeavors to correct those mistakes; so when in doubt, trust the Wiki over the game's descriptions.
* There are numerous mistakes in the lists generated by {{slashcommand|cmdlist}}, {{slashcommand|window_names}}, and {{slashcommand|option_list}}, and even in various command, error, and item descriptions. This Wiki endeavors to correct those mistakes; so when in doubt, trust the Wiki over the game's descriptions.
* Update 6/2022: Many of the newly added slash commands were found in @Shenanigunner's excellent [http://www.shenanigunner.com COH Technical Reference Guide], by far the most useful and complete list of slash commands that exists (other than this Wiki, of course). Thank you.
* Update 6/2022: Many of the newly added slash commands were found in @Shenanigunner's excellent [http://www.shenanigunner.com COH Technical Reference Guide], by far the most useful and complete list of slash commands that exists (other than this Wiki, of course). Thank you.
* The old obsolete commands list can be found on the [[Obsolete Commands]] page.   
* The old obsolete commands list can be found on the [[Obsolete Commands]] page.
* For a list of other commands players can use, see the [[List of Command Line Parameters]]  
* For an excellent guide on how to use slash commands, see [[The Incomplete and Unofficial Guide to /bind]]




Line 2,327: Line 2,255:
[[Category:Communication Commands| ]]
[[Category:Communication Commands| ]]
[[Category:Context Menu Commands| ]]
[[Category:Context Menu Commands| ]]
[[Category:Demo Commands| ]]
[[Category:Graphic Commands| ]]
[[Category:Graphic Commands| ]]
[[Category:Hide Commands| ]]
[[Category:Hide Commands| ]]

Latest revision as of 00:53, 16 November 2024

This is a list of all user level Slash Commands that players have access to within City of Heroes/Villains, in alphabetical order.

Ka-Pow!

Working Slash Commands

Contents: Top - 0–9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

0-9

Contents: Top - 0–9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

A
/ac message Alias for /arena
/afk message Marks the player as Away From Keyboard (with given message)
/ah Alias for /auctionhouse.
/ai player Alias for /arena_invite
/alt2tray [0-1] Show and lock the tertiary (Alt2) tray slot into the raised position or unlock and hide it.
/altinvite name Adds other characters in your account to your supergroup.
/alttray [0-1] Show and lock the secondary (Alt) tray slot into the raised position or unlock and hide it.
/alttraysticky Cycles through showing the secondary (Alt) and tertiary (Alt2) tray slots, and then hiding them.
/angle_snap [0-359] Sets the angle for snap drag rotation in degrees while editing a supergroup base. Default snap = 5, disable snap = 0
/angle_snap_cycle Cycles through 8 standard angles for snap drag rotation (Off - 45 degrees). (F2)
/antialiasing number Sets the amount of full screen antialiasing. Alias: /fsaa
/architect Activate the Mission Architect while inside Architect Entertainment. Alias: /missionsearch
/architect_claim_tickets # Claims # Architect tickets
/architect_completemission Complete the current mission while in Architect Test Mode
/architectexit Return to the mission maker (opens the mission architect window)
/architectfixerrors Fix Errors
/architect_invincible Toggles Architect test mode invincibility on or off
/architect_invisible Toggles Architect test mode invisibility on or off
/architect_killtarget Defeats your currently selected target in the mission being tested
/architect_loginupdate Shows amount of Architect tickets available to claim
/architect_nextcritter Takes you to the next hostile entity in the mission being tested
/architect_nextobjective Takes you to the next objective in the mission being tested
/architectrepublish Republish mission
/architectsaveandexit Save mission being edited and return to search window
/architectsaveandtest Save mission being edited and test
/architect_save_compressed_costumes [0-1] Toggle save file output to show compressed or uncompressed.
/arena message Sends the specified message on the Arena global chat channel. Alias: /ac
/arena_invite player Invite player to join your arena event. Alias: /ai
/arenalist Open the arena window from anywhere in the game
/arena_local message The Arena event window chat.
/arena_score Open the arena score window if you are in an Arena match.
/assist Change your current target to selected ally's or enemy's target
/assist_name player Change your current target to specified ally's target
/attach_cycle Toggle object placement attachment (Floor, Wall, Ceiling, Surface) while in the SG base editor. (F5)
/auc_loginupdate Get status of auction inventory info to the player. Displays how many items were bought and sold in the Consignment House chat channel.
/auction message Alias for /request.
/auctionhouse Activate the Auction House Menu. Aliases: /ah, /blackmarket, /wentworths
/autoreply Begins a private message to the character or global name from whom you last received a private message. See also: /reply, /r
/autorun Toggles autorun

Contents: Top - 0–9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

B
/b message Alias for /broadcast
/backward Move backwards
/badgegrant BadgeGrantTag Grants a character the specified badge (only works on Beta server)
/base_default_sky number Sets SG base editing default sky setting to one of 16 preset values
/base_lighting_type number Sets lighting type while in the supergroup base editor. 0 = Indoor, 1 = Outdoor sky lighting, 2 = Outdoor with shadows
/base_redo Reverse your last Undo and/or repeat action while in the SG base editor. (Ctrl-Y)
/base_select Select base object.
/base_undo Reverse your last action while in the SG base editor. (Ctrl-Z)
/beginchat Starts chat-entry mode with given string
/bind key command Binds a key to a command or group of commands
/bind_load Imports a list of key binds from keybinds.txt
/bind_load_file filename Imports a list of key binds from a file
/bind_load_file_silent filename Same as bind_load_file but does not display confirmation message
/bind_save Saves all keybinds on a character to keybinds.txt
/bind_save_file filename Saves all keybinds on a character to specified file
/bind_save_file_silent filename Same as bind_save_file but does not display confirmation message
/blackmarket Alias for /auctionhouse.
/bloomscale number Sets bloom blur scale, valid values are 2 and 4
/bloomweight number Sets bloom scale, valid values 0.0 - 2.0
/boost_convert Converts the specified enhancement into a different enhancement.
/broadcast message Send message to Broadcast channel. Aliases: /b, /y, /yell
/build_save Saves the current character build (Name, Level, Archetype, Origin, Powers and Slotted Enhancements) to build.txt
/build_save_file filename Saves the current character build (Name, Level, Archetype, Origin, Powers and Slotted Enhancements) to a specified file

Contents: Top - 0–9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

C
/c message Alias for /coalition.
/camdist distance Sets the distance in feet that the third person camera pulls back behind the player
/camdistadjust Adjusts the camera distance relative to the current camera distance.
/camreset Camreset is bound to the PageDown key (default) to reset the camera behind the player
/camrotate Camrotate is bound to the PageUp key to allow controlled camera rotation around the player using the mouse.
/camturn Turn camera to match player
/canlook Alias for /mouse_look.
/cc slot Alias for /costume_change.
/cce slot ccemote Uses a costume change emote to change costumes. Alias: /cc_emote.
/cc_emote slot ccemote Alias for /cce.
/center While supergroup base editing, center alt on spot indicated. (Left-Doubleclick).
/centersel Center on current selection (base editor).
/chan_create channel Create a new chat channel
/chan_desc channel description Set the channel's description
/change_handle new_global Change your global user name, if allowed.
/chan_invite channel username Invite a player or chat handle to a chat channel. Alias: /ginvite
/chan_invitedeny channel name_string Chat channel invite denied message. Appears to be an internal command.
/chan_invite_gf channel Invites your entire global friends list to a global chat channel
/chan_invite_sg channel rank Invite your entire Supergroup to a global chat channel. Only leaders may use this command. The rank parameter may be any of the ranks listed below. Alias: /ginvite_sg
/chan_invite_team channel Invites your entire team or Task Force to a Global chat channel
/chan_join channel Join an existing chat channel
/chan_leave channel Leave a chat channel
/chan_members channel List all members of channel
/chan_mode channel options Changes default access rights for new user who joins the channel. If you set -join, no one can join unless invited by an operator.
/chan_motd channel message Set the channel's Message Of The Day, which is sent to everyone that joins or logs into the channel
/chan_send channel message Send message to chat channel. You must be in the channel and have Send priviledges. Alias: /send
/chan_timeout <channel name> <days> Sets the number of days a member of a global channel must go without logging in before being automatically kicked from the channel.
/chan_user_mode channel global options Sets user permissions for the user with the handle global (without the @) on channel. You must have operator status to set permissions.
/chat Toggles the chat window
/chat_cycle Cycles through the default chat channels
/chat_load Reads a list of chat settings from chat.txt
/chat_load_file filename Reads a list of chat settings from a file
/chatoptions [0-4] Activates context menu for the chat windows.
/chat_save Saves a list of chat settings to chat.txt
/chat_save_file filename Saves a list of current chat settings to a file
/chat_set channel_name Changes the default channel in the chat window.
/ci player Alias for /coalition_invite
/citytime Displays the current in-game time in the System chat channel.
/clearAttributeView Clear a target's combat attributes from the Combat Attributes window.
/clearchat Clear all chat buffers
/clear_petnames Clear the names of all your named pets
/clearRewardChoice Choose "no reward" in the current reward choice list.
/clear_tray Removes all power icons from all power trays; preserves macros
/clicktomove [0-1] Enables or disables click-to-move mode. Aliases: /ctm, /ctm_invert
/cmdlist Prints out most slash commands in the chat window
/coalition message Spends the specified message on the Coalition channel. Alias: /c
/coalition_cancel supergroup Cancel coalition with a supergroup.
/coalition_invite player Invite player's supergroup to join coalition. Alias: /ci
/coalition_mintalkrank supergroup_ID [0-1] Sets the Hear Leaders Only setting that prevents your supergroup members from hearing anyone other than the leader from the coalition supergroup.
/coalition_nosend supergroup_ID [0-1] Stop your supergroup from sending coalition chat to an ally supergroup.
/coalition_sg_mintalkrank [0-1] Sets the Leader Chat Only setting that restricts coalition chat to your supergroup's leader only.
/comment Set or erase search comment. Alias: /get_comment
/compatiblecursors Enables useage of basic Windows mouse cursors instead of graphical cursors (command line option)
/conprint string Echo <string> to the console (System chat channel)
/contactfinder_selectcurrent Selects the contact currently detailed in the Contact Finder window.
/contactfinder_showcurrent Shows the current contact in the Contact Finder window.
/contactfinder_shownext Shows the next contact in the Contact Finder window.
/contactfinder_showprevious Shows the previous contact in the Contact Finder window.
/contactfinder_teleporttocurrent Teleports you to the contact currently detailed in the Contact Finder window.
/contextmenu menu_num Activate a context menu slot.
/controller_modifiers <first> <second> Allows setting two controller buttons as modifiers on a gamepad
/controller_vmouse <LMB> <RMB> [MMB] [Snap] Configures virtual mouse mode buttons on a gamepad
/cooldown_indicator [0-3] Sets cooldown timer onto tray icons: Recharge indicator setting (0=off, 1=bottom, 2=top, 3=center) Alias: /recharge_indicator
/copychat tab Copy the entire chat history from specified chat Tab into the clipboard
/costume_change slot Changes your costume to the specified costume slot; opens the costume change window with no argument. Alias: /cc
/ctm [0-1] Alias for /clicktomove
/ctm_invert [0-1] Alias for /clicktomove.
/ctmtoggle Toggles click-to-move mode on or off.
/cursorcache Enable cursor cache for smoother cursor changes
/custom_window name Creates a custom window
/custom_window_toggle name Opens or closes a custom window

Contents: Top - 0–9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

D
/debug_disableautodismiss [0-1] Enables you to turn on and off auto-dismissal of contacts.
/demodump Alias for /demostop
/demodumptga [0-1] dump frames to tga files
/demofps number set demo playback frames per second
/demoframestats [0-1] whether or not to log performance info for every frame of the demo
/demohideallentityui [0-1] hides all ui in demo playback.
/demohidechat [0-1] hides chat in demo playback.
/demohidedamage [0-1] hides damage in demo playback.
/demohidenames [0-1] hides names in demo playback.
/demoloop number Number of times to loop demo before exiting
/demopause number point to stop and loop same frame (in msec)
/demorecord filename Record a demo to the given name
/demorecord_auto Begin recording a demo with a game-generated filename
/demospeedscale number speed multiple to play back demo at
/demostop Stop demo record/play. Alias: /demodump
/demote character Demote supergroup member one rank
/dialog_answer choice Answer dialog with button matching the provided text choice (ok, yes, no, cancel, accept, decline, join, etc.)
/dialog_no Answer OK, No, or Cancel to current dialog
/dialog_yes Answer OK, Yes, or Accept to current dialog
/disable2d Disables 2D sprite drawing
/debug_disableautodismiss [0-1] Enables you to turn on and off auto-dismissal of contacts.
/dofweight [0.0-2.0] Sets DOF (Depth Of Field) scale.
/down Move down (if flying)

Contents: Top - 0–9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

E
/e emote Emotes a text string or performs valid emote animation (Also: em or emote)
/editbase [1/0] Turns supergroup base editor on or off.
/em emote Emotes a text string or performs valid emote animation (Also: e or emote)
/emailheaders Displays the number of local email messages in your inbox.
/emote emote Emotes a text string or performs valid emote animation (Also: e or em)
/enablevbos turns on vertex buffer object extension
/enterbasefrompasscode passcode Enter the Supergroup Base associated with the provided passcode.
/enter_base_from_sgid SGID number When the Base Entry Selection window is open, enters the Supergroup Base associated with the provided supergroup ID number.
/enterdoor coordinates map_ID Request a click on a door.
/estrange character Alias for /unfriend
/exitlaunch FilePath Set program to run when game exits
/extra_modifiers [mod1] [mod2] [mod3] [mod4] Allows setting up to four extra modifiers on a controller/gamepad.

Contents: Top - 0–9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

F
/f message Send message to the Friends chat channel.
/face Turn player to face target
/findmember Alias for /search
/first Toggles between first and third person camera view.
/fl Alias for /friendlist
/follow Toggle follow mode (/cmdlist says that follow takes an argument (0 or 1), it does not)
/forward Move forward
/forward_mouse Move forward using the mouse.
/friend character Add character to friend list
/friendlist Display friend list. Alias: /fl
/fsaa number Alias for /antialiasing
/fullRelight Do not cap number of world object vertices to relight per frame
/fullscreen [0-1] Sets video mode to fullscreen

Contents: Top - 0–9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

G
/g message Alias for /team
/gamereturn Alias for /Window_close_extra.
/gen message Alias for /general.
/general message Send message to the General chat channel. Aliases: /gen, /z
/getallarenastats Get all your arena combat statistics, more comprehensive display.
/getarenastats Get your arena stats. Alias: /getratedarenastats
/get_comment Alias for /comment.
/getglobalname localname Given the name of a character, this command will tell you the player's global name
/get_local_invite globalname Invite a player to your team using their global name
/get_local_league_invite globalname Invite a player to your league using their global name
/getlocalname globalname Given a global name, this command will tell you the name of a player's currently logged on character
/getpos Alias for /loc
/getratedarenastats Get your arena combat statistics. Alias: /getarenastats
/gfriend name Add a player to your global friends list.
/gfriends Display all members of your global friends list
/ghide Alias for /hide.
/gignore username Alias for /ignore.
/gignoring Alias for /ignorelist
/ginvite channel_name username Alias for /chan_invite
/ginvite_sg channel_name rank Alias for /chan_invite_sg
/gmotd View the game's global message again.
/goto_tray number Go to specified power tray number in the primary tray slot
/goto_tray_alt number Go to specified power tray number in the secondary (Alt) tray slot
/goto_tray_alt2 number Go to specified power tray number in the tertiary (Alt2) tray slot
/goto_trays_tray row tray Go to specified tray slot (1-3) and power tray (1 to 9).
/graphfps number Graph current framerate (1 = SWAP, 2 = GPU, 4 = CPU, 8 = SLI).
/grid_snap number Sets item placement grid size while in the SG base editor.
/grid_snap_cycle Cycles through object placement grid sizes while in the SG base editor. (F1)
/group message Alias for /team
/guide message Alias for /help, /h, /helpchat, /hc
/gunfriend name Remove player from global friends list. Alias: /gunfriend_player
/gunfriend_player name Alias for /gunfriend
/gunhide Alias for /hide
/gunignore username Removes a player from your global ignore list.

Contents: Top - 0–9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

H
/h message Alias for /help, /helpchat, /hc, /guide
/hardconsts Use hard shader constants instead of Cg to setup shader params
/hc message Alias for /helpchat, /help, /h, /guide.
/help message Sends a message the global Help channel. Alias: /h, /helpchat, /hc, /guide
/helpchat message Sends a message the global Help channel. Alias: /hc, /help, /h, /guide
/helpwindow Opens the Help window.
/hide Opens the hide options dialog window. Alias: /ghide
/hide_all Hides you completely from all other players, similar to the old /hide functionality
/hide_friends Hide from server friends
/hide_gchannels Hide from global chat channels
/hide_gfriends Hide from global friends
/hide_invite Block all invite requests
/hideprimarychat Hide/unhide primary chat message windows.
/hide_search Hide from searches
/hideset number Hide from any combination of groups.
/hide_sg Hide from SuperGroup
/hide_tell Hide from tells (private messages)

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I
/i character Alias for /invite
/ignore character Ignore character
/ignorelist Displays a list of ignored characters
/ignore_spammer character Ignore character and sends alert to customer service
/imageServer Sets game to Image Server mode.
/incarnate_equip slotName powername Equips the specified Incarnate Ability.
/incarnate_unequip slotName powername Unequips the specified Incarnate Ability.
/incarnate_unequip_all Unequips all equipped Incarnate Abilities.
/incarnate_unequip_by_slot slotName Unequips whatever ability is in the specified Incarnate slot.
/info Opens the info window for the current target (yourself if you have no target).
/info_self Opens the info window for yourself
/info_self_tab tab_number Opens the specified tab of the info window for yourself
/info_tab tab_number Opens the specified tab of the info window for the current target (yourself if you have no target)
/insp_combine inspName inspName Combine 3 inspirations into one of a different type. Alias: /MergeInsp
/insp_delete inspiration Deletes an inspiration by name.
/inspexec_name inspiration Activate an inspiration by name
/inspexec_pet_name insp_name petname Gives an inspiration to the named pet
/inspexec_pet_target insp_name Gives an inspiration to the targeted pet
/inspexec_slot [1-5] Activate an inspiration slot in the first row (bottom, from left to right). Alias: /inspirationslot
/inspexec_tray row column Activate an inspiration slot in the given row and column
/inspirationslot Alias for /inspexec_slot
/interact Interact with an object or entity in front of the player using a keyboard key (equivalent to left-click on object).
/invite character Invite character to join team. Alias: /i

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J

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K
/k character Alias for /kick
/keybind_reset Alias for /unbind_all
/kick character Remove character from team. Alias: /k
/kiosk number number Pop up the kiosk info for the nearest kiosk. (Assuming you're close enough.)

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L
/l message Alias for /local
/lc message Alias for /league
/league message Sends the specified message on the League chat channel. Aliases: /lc, /league_chat
/league_chat message Alias for /league
/league_invite name Invite a character to your league. Alias: /li
/league_kick name Kick player name from league. Alias: /lk
/league_make_leader name Change the league leader (must be league leader). Alias: /lml
/leagueToggleTeamLock Lock your team so members can not be added, moved, or swapped (must be team leader).
/leagueWithdrawTeam Withdraw you or your team from the current league without leaving the team
/leaveLeague Leave your current team and league.
/leaveteam Leave your current team
/left Move left
/lfg message Alias for /looking_for_group
/lfg_event_response yes/no Accept an invitation to join an event (trial, task force, story arc, or holiday event).
/lfg_remove_from_queue Remove self or team from LFG queue.
/lfg_request_event_list Get LFG system event list.
/lfgset number Sets your "looking for group" status.
/lfgtoggle Toggle looking for group status.
/li name Alias for /league_invite
/link_channel ChannelName Activates Context Menu for a channel name.
/link_info LinkName Provides info window on matching power, inspiration, enhancement, recipe, or salvage item.
/link_interact name Activates context menu for a character name.
/link_interact_global name string Activates context menu for a player's global name.
/listen_range number Set the maximum range of local chat and emotes that you want to listen to.
/lk name Alias for /league_kick
/lml name Alias for /league_make_leader
/loc Get coordinates of current location on the map. Alias: /getpos
/local message Sends the specified message on the Local channel. Alias: /l
/localtime Displays your local time (the time on your computer) in the System chat channel.
/lodbias [0.0-20.0] Multiplier for LOD (Loss of Detail) distances for entities (alters the Character Detail setting in Options).
/logchat Toggle chat logging
/lookdown Pitch camera down
/looking_for_group message Send message to the Looking For Group chat channel. Alias: /lfg.
/lookup Pitch camera up
/loudstacking [0-1] Enable old eardrum-busting sound stacking.

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M
/ma message Alias for /mission_architect
/macro name command Add a macro to first empty slot
/macro_image icon tooltip command Add a macro with an existing icon to the first empty slot
/macroslot macro-slot# name command Add a macro to specified power tray slot
/mailview string Sets which view to use (Inbox or Character Items) when on the Email window
/makeleader character Change the team leader to targeted character, must have character targeted if no name is provided. Alias: /ml
/manage Go to the enhancement management screen
/map Toggles the map window
/maxAniso Shows the maximum anisotropic your card allows
/maxColorTrackerVerts number Maximum number of world object vertices to relight per frame
/maxfps Sets the maximum limit for frames per second that a player's client can utilize, whether the game is in focus or not.
/maximize Maximizes the window
/maxInactiveFps Limits max frames per second while the game is not in the foreground.
/maxrtframes number How many frames ahead to allow buffering.
/maxtexunits Limits number of textures used, set to 4 to emulate GF 4/5 path
/me Alias for /emote
/menu Opens the main menu.
/mergeInsp inspName inspName Alias for /insp_combine.
/mission_architect message Send message to the Architect Chat channel. Alias: /ma
/missionmake Opens the Mission Architect to the My Creations tab while inside Architect Entertainment. Alias: /mmentry
/missionsearch Alias for /architect
/ml character Alias for /makeleader
/mmentry Alias for /missionmake.
/mmscrollsettoggleregion [0-3] Displays the specified editing screen while creating or editing a mission in the Mission Architect. Alias: /mmscrollsetviewlist
/mmscrollsetviewlist Alias for /mmscrollsettoggleregion.
/monitorattribute string Adds a display line to the combat Attribute Monitor window.
/mousedrag Enable dragging object while using the SG base editor.
/mouse_invert While using mouselook, makes the camera pitch down when the mouse moves down.
/mouse_look Command key for mouselook (AKA free look). Use the mouse to rotate a character's 3D view in all directions. Alias: /canlook.
/mouse_speed Scale factor for mouse look
/myhandle Display your chat handle (global name)
/mypurchases Show the list of purchases you have access to

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N
/namecaptain name Renames the 'Captain' supergroup rank
/namecommander name Renames the 'Commander' supergroup rank
/nameenforcer name Renames the 'Enforcer' supergroup rank
/nameflunky name Renames the 'Flunky' supergroup rank
/nameleader name Renames the 'Leader' supergroup rank
/namelieutenant name Renames the 'Lieutenant' supergroup rank
/namemember name Renames the 'Member' supergroup rank
/nameoverlord name Renames the 'Overlord' supergroup rank
/nameringleader name Renames the 'Ringleader' supergroup rank
/name_scale [0.5-9+] Change size of name info over players, NPCs and objects.
/nametaskmaster name Renames the 'Taskmaster' supergroup rank
/nav Toggles the navigation window
/neterrorcorrection [0-2] Adjusts network error correction limits.
/netgraph [0-2] Displays network connection information. 0 = disable, 1 = enable, 2 = see a large version.
/next_tray Go to next power tray located in the primary tray slot.
/next_tray_alt Go to next power tray located in the secondary tray slot.
/next_tray_alt2 Go to next power tray located in the tertiary tray slot.
/next_trays_tray 1-3 Go to next power tray located in the specified tray slot.
/noBump disable bump maps by forcing unperturbed normal
/nojpg Disables saving of .JPG files in image server mode ?
/nojumprepeat Disable jump auto-repeat
/nop Used to bind a keyboard key or button to do nothing.
/noparticles [0-1] Turn off particle graphics.
/nosunflare Disables sun flare for performance debugging
/notga [0-1] Disables saving of .TGA files in image server mode

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O
/option_list Lists names allowed for /option_set and /option_toggle
/option_load Reads a list of option settings from options.txt
/option_load_file filename Reads a list of option settings from a file
/option_save Saves a list of current option settings to options.txt
/option_save_file filename Saves a list of current option settings to a file
/option_set optionname value Sets an option setting
/option_toggle optionname Toggles an option setting on or off.

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P
/p character message Alias for /tell
/petcom commands Sends commands to your current pet.
/petcom_all commands Sends commands to all pets.
/petcom_name pet_name commands Sends commands to named pet.
/petcom_pow power_name commands Sends commands to pets summoned by named power.
/petition message Sends in-game user petition to customer support
/petoptions Displays pet option context menu
/petrename name Rename your current pet
/petrename_name name Rename the named pet
/petsay message Current pet says the message
/petsay_all message All pets say the message
/petsay_name pet_name message Named pet says the message
/petsay_pow power_name message Pets summoned by named power says the message
/pet_select integer Selects a pet from the list, starting with 0 at the top
/pet_select_name pet_name Selects the named pet
/playernote globalname Opens note window for a specified global name
/playernotelocal name Opens note window for both character names and global names
/playerturn Turn player to match camera
/popmenu name Opens a custom pop-up menu at the cursor's location
/powers Toggles Powerlist Window.
/powers_togglealloff Toggles off all currently active toggle powers
/powexec_abort Cancels the auto-attack power and the queued power
/powexec_alt2slot slot Executes the given power slot in the tertiary (Alt2) tray slot
/powexec_altslot slot Executes the given power slot in the secondary (Alt) tray slot
/powexec_auto power Sets the auto-attack power to given named power (or blank to shut it off, or toggles if it's on already)
/powexec_location power One click automatic targeting of a ranged location area of effect
/powexec_name power Executes a power with the given name
/powexec_server_slot slot Executes the specified power slot in the server-controlled tray.
/powexec_slot slot Executes the given power slot in the primary tray slot
/powexec_toggleoff power Toggles a given power off. If it's already off, does nothing
/powexec_toggleon power Toggles a given power on. If it's already on, does nothing
/powexec_tray slot tray Executes a power in the given power slot and power tray
/powexec_unqueue Cancels the currently queued power
/prevshaders Use previous Cg shader set found in 'cgfx/prev' subfolder for comparison/debugging
/prev_tray Go to previous power tray in the primary tray slot
/prev_tray_alt Go to previous power tray in the secondary (Alt) tray slot
/prev_tray_alt2 Go to previous power tray in the tertiary (Alt2) tray slot.
/prev_trays_tray 1-3 Go to previous power tray in the specified tray slot.
/private character message Alias for /tell
/profiler_record file Record client profiler information to specified file.
/profiler_stop Stop recording profiler information.
/profiling_memory Set the number of MB of memory to use for profiling
/promote character Promote supergroup member one rank

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Q
/quickchat Pops up the quickchat menu
/quit Quits game and exits to the desktop.
/quittocharacterselect Quits to character select.
/quittologin Quits to login screen.

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R
/r msg_string Sends a private message to the character from whom you last received a private message. Alias: /reply See also: /autoreply
/recharge_indicator [0-3] Sets the position of the recharge timer on tray icons. Alias: /cooldown_indicator
/recharge_timer_color Sets the Recharge Timer Color.
/recharge_timer_format Sets the Recharge Timer Format.
/recharge_timer_opacity Sets the Recharge Timer Opacity.
/recharge_timer_threshold Enables the Power Recharge Timer and sets the threshold for when the timer will appear.
/reduce_mip Reduces the resolution of textures to only use the reduced (mip-map) textures. Must pass as command line arg -reduce_mip or you need to subsequently run unloadgfx
/release Activate medicom unit for emergency medical transport when defeated
/release_pets Release your current pets
/reloadgfx Alias for /unloadgfx.
/renderscale Changes the scale at which the 3D world is rendered relative to your screen size
/renderscalex Changes the horizontal scale at which the 3D world is rendered relative to your screen size
/renderscaley Changes the vertical scale at which the 3D world is rendered relative to your screen size
/rendersize Changes the size at which the 3D world is rendered
/reply msg_string Sends a private message to the character from whom you last received a private message. Alias: /r See also: autoreply
/req message Alias for /request
/request message Send message to Request channel. Aliases: /req, /auction, /sell
/requestexitmission number Leave the mission once it is completed. It requires a number argument, but the number doesn't seem to do anything. This command does not appear on the /cmdlist.
/respec Go to the power respecification screen if you have a free respec
/respec_status Find out how many respecs are available.
/right Strafe right
/roleplaying Toggles "Roleplaying" tag over player name, and changes the color of the entire name block.
/roll parameter Displays a random number within the specified range in the Emotes chat channel.
/room_clip [0-1] Enables or disables the room clipping option while in the SG base editor. Alias: /room_clip_cycle. (F3)
/room_clip_cycle Toggle wall clipping on and off while in the SG base editor. Alias: /room_clip. (F3)
/rotate [0,1] Rotate object 90 degrees while in the SG base editor. (R) or (Right-Click).

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S
/s message Alias for /say
/salvage_open item Opens the specified Super Pack salvage item.
/say message Sends the given text on the currently selected chat channel. Alias: /s
/screen resolution Sets X and Y screen dimensions.
/screenshot Save a .jpg format screenshot
/screenshottga Save a .tga format screenshot
/screenshottitle title Save a .jpg format screenshot with the given title.
/screenshotui [0-1] Show ui in screenshots
/sea character Alias for /search
/search options Find a character. Aliases: /sea, /findmember
/see_everything [1/0] See the boundary boxes and hidden markers for everything while in the SG base editor.
/select_build [1-3] Select a Build from anywhere.
/select_last Select previous object in series while in the SG base editor. (Shift+Tab)
/select_next Select next present object in series while in the SG base editor. (Tab)
/sell message Alias for /request
/sell (base editor) Sells (deletes) a base item while editing a supergroup base.
/send channel message Alias for /chan_send
/servertime Displays the current server's time in the System chat channel.
/set_difficulty_av Sets whether or not you encounter archvillains while solo. See Notoriety
/set_difficulty_boss Sets whether or not you encounter bosses while solo. See Notoriety
/set_difficulty_level level Sets the level part of your Notoriety
/set_difficulty_team_size size Sets the team size part of your Notoriety
/sethelperstatus [1-4] Sets your helper status. 1 = help me, 2 = mentor, 3 = off, 4=roleplaying
/set_powerinfo_class Brings up context menu for choosing archetype for power info display.
/set_title number Set badge title by number, if you do not have the specified badge your current badge title will be cleared. Alias: /set_title_id
/set_title_id Set badge title (uses badge ID). Although their internal commands are slightly different, this command is basically an alias of the /set_title command. The two commands do the exact same thing in the exact same way.
/sg message Alias for /supergroup
/sg_enter_passcode When the Base Entry Selection window is open, opens a secondary window to enter a Supergroup Base Access Passcode.
/sgi character Alias for /sginvite
/sginvite character Invite character to join supergroup. Alias: /sgi
/sgk character Alias for /sgkick
/sgkick character Kick character from supergroup. Alias: /sgk
/sgkickyes name Kick player from supergroup, without confirmation.
/sgleave Leave the current supergroup.
/sgmode Toggle supergroup mode.
/sgmodeset mode Set Supergroup mode. 0 = Leave supergroup mode, 1 = Enter supergroup mode
/sg_music filename Sets a sound file to play over the music channel in a supergroup base.
/sgpasscode text Creates a Base Access Passcode, used to enter a supergroup's base
/sgsetdemotetimeout seconds Sets the number of days a leader in your supergroup has to go without logging in before the leader is demoted.
/sgsetdescription description Sets your supergroup description.
/sgsetmotd message Sets the supergroup's message of the day.
/sgsetmotto motto Sets the supergroup's motto.
/sgwho Lists basic information about your supergroup and generates a list of all member characters sorted by supergroup rank. The list is displayed in the System chat channel.
/shaderCache Enable the shader cache
/sheathe Immediately puts away all weapons.
/show Forces the given window to be shown. Alias: /window_show
/show_bind key Shows bind attached to specified key
/show_bind_all Prints a list of all apparent key bindings on a character
/show_bind_all_file filename Prints a list of all apparent key bindings on a character
/showfps [0-3] Show current framerate
/shownewtray Opens an additional floating tray slot/power tray.
/show_petnames Displays the names of all your named pets
/showtime [0-1] Displays the in-game time of day on the screen.
/slashchat Starts chat-entry mode with a forward slash.
/speak_range number Set the maximum range that your local chat and emotes may carry.
/speed_turn number Changes the speed that your character turns while using keyboard keys.
/startchat Starts chat-entry mode
/stopinactivedisplay Stops rendering when the game is not the foreground application.
/stopmonitorattribute string Removes a display line from the combat Attribute Monitor.
/stuck Try to get unstuck if you are stuck in the geometry.
/supergroup message Sends the specified message to the Supergroup channel. Alias: /sg
/supporthardwarelights Enable support for AlienFX/LightFX case lights.
/suppressCloseFx Hide all personal FX when the camera is closer than the suppressCloseFxDist
/suppressCloseFxDist number Within this camera distance, personal FX will be suppressed.
/sync Try to resync with the game server.
/synch Alias for /sync

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T
/t name, message Alias for /tell
/tabclose name Close/delete chat tab
/tabcreate window pane name Create new chat tab. Specify window (0-4), pane(0 top, 1 bottom) and tab name.
/tabglobalnext Cycle forward through all chat tabs in all windows, will open the corresponding chat window if necessary
/tabglobalprev Cycle backward through all chat tabs in all windows, will open the corresponding chat window if necessary
/tabnext 0-4 Cycle forward through all chat tabs in specified chat window
/tabprev 0-4 Cycle backward through all chat tabs in specified chat window
/tabselect tab_name Select the given chat tab, will open the corresponding chat window if necessary
/tabtoggle Toggle between the current chat tab and the previously active chat tab
/tailor_status Find out how many free tailor sessions are available.
/target Toggles the target window
/target_custom_far params Targets furthest matching target using parameters.
/target_custom_near params Targets nearest matching target using parameters.
/target_custom_next params Cycles through matching targets in near to far order using target parameters.
/target_custom_prev params Cycles through matching targets in far to near order using target parameters.
/target_distance [0-1] Sets displaying the distance between you and your target in the Target window.
/target_enemy_far Targets the farthest enemy
/target_enemy_near Targets the nearest enemy
/target_enemy_next Cycles through visible targetable enemies in near to far order
/target_enemy_prev Cycles through visible targetable enemies in far to near order
/target_friend_far Targets the farthest friend
/target_friend_near Targets the nearest friend
/target_friend_next Cycles through visible targetable friends in near to far order
/target_friend_prev Cycles through visible targetable friends in far to near order
/target_name name Targets next entity that matches the given name.
/team message Send message on the Team channel. Aliases: /g, /group
/teamMoveToLeague LeaderName Create a new league with the whole team. Alias: /tmtl
/team_quit_internal Quits a team without offering a confirmation dialog, even if in task force, flashback, or Architect modes.
/team_select number Select specified Team member
/tell name, message Sends a private message to a specific player. If name is a character name, the message will fail unless the player is online. If name is a global name, the message will be delivered the next time that player is online. Note that the comma after name is required or the command will fail. Aliases: /t, /p, /private, /whisper
/tell_last message Sends a tell to the last player you sent a tell to. Alias: /tl
/texaniso Sets the amount of anisotropic filtering to use, reloads textures
/texLodBias Reduces the texture LOD bias for better compatibility with anisotropic filtering (values from 0 - 2 are valid)
/third Toggles between first and third person camera views.
/thumbtack x y z Adds a thumbtack to the map at the specified X/Y/Z coordinates
/title_change Opens the Title selection menu.
/tl message Alias for /tell_last
/tll character_name, message Send a message to a character's league leader.
/tmtl LeaderName Alias for /teamMoveToLeague
/toggle window_name Show a window if hidden, hide a window if shown. Alias: /window_toggle
/toggle_enemy Cycles through targetable enemies starting with the closest
/toggle_enemy_prev Cycles through targetable enemies in reverse order
/trade character Invite character to trade, must have character targeted if no name is provided
/trade_accept Recieves a trade accept (unfinished or internal command)
/tray Toggles the power Tray Window
/tray_always_shrink Shrink power icons when recharging.
/tray_animations Power Tray Animations.
/tray_labels Power Tray Labels.
/traysticky [1-2] [0-1] Show or hide the secondary (Alt) or tertiary (Alt2) tray slot.
/traystickyalt2 Toggles the tertiary (Alt2) tray slot (show/hide).
/ttl character_name, message Send a message to a character's team leader.
/turnleft degrees Rotate left a fixed number of degrees
/turnright degrees Rotate right a fixed number of degrees
/tut_votekick name Start a vote kick request
/tut_votekick_opinion [yes, no] Give your opinion on the vote kick.

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U
/uiscale number Enlarges or decreases the entire User Interface
/unbind keyname Unbinds a bound key (resets it to default).
/unbind_all Resets keybinds, returning all keys to their default bindings.
/unfriend character Remove character from friends list. Alias: /estrange
/unhide Alias for /hide.
/unhide_all Stop hiding from all other players and allow them to see whether you are online
/unhide_friends Stop hiding from server friends
/unhide_gchannels Stop hiding from global chat channels
/unhide_gfriends Stop hiding from global friends
/unhide_invite Stop blocking invite requests
/unhide_search Stop hiding from searches
/unhide_sg Stop hiding from SuperGroup
/unhide_tell Stop hiding from tells (private messages)
/unignore character Unignore character
/unlevelingpact Bring up the dialog for quitting a leveling pact.
/unloadgfx unloads all textures (causing them to be reloaded dynamically). Alias: /reloadgfx
/unselect Unselects the target displayed in the Target Window.
/up Jump or fly up
/usecelshader number Enables or disables the cel shader graphics setting
/useCubemap number Use cubemap
/usedof Use Depth of Field effects if available
/usefp Use a floating point render target for HDR lighting effects if available
/usehdr Use HDR lighting effects (Bloom/tonemapping) if available
/useHQ number Allow use of High Quality shader variants
/userenderscale Enables/disables render scaling feature
/usewater Use fancy water effects if available

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V
/vis_scale distance Controls draw distance for World Detail (1.0=default)

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W
/watching List all members of all chat channels that you belong to
/wdw_load Loads the default windows settings file wdw.txt onto your character.
/wdw_load_file filename Loads the window settings contained in a specified file into the current character.
/wdw_save Saves a list of current window settings to wdw.txt
/wdw_save_file filename Saves a list of current window settings to a file
/wentworths Alias for /auctionhouse.
/whereami Tells the names of your current Server, Zone, and map coordinates.
/whisper name, message Alias for /tell
/who name Searches for character name.
/whoall List who's on the current map, in the System chat channel.
/window_close_extra Close all dialogs and non-essential windows. Alias: /gamereturn
/window_color Changes the window colors
/window_hide Forces the given window to be hidden. (See Notes)
/window_names Lists the names of most windows exposed to players.
/window_resetall Resets all window locations, sizes, and visibility to their defaults.
/window_scale Change a single window scale.
/window_show Forces the given window to be shown. Alias: /show
/window_toggle Show a window if hidden, hide a window if shown. Alias: /toggle

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X

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Y
/y message Alias for /broadcast
/yell message Alias for /broadcast

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Z
/z message Alias for /general.
/zoomin +, ++, or [0-1] Zoom camera in and lock.
/zoomout +, ++, or [0-1] Zoom camera out and lock.





They're dead, Jim!

Non-functional Slash Commands

 
/abandontask <int> <int> Abandon a task (non-functional)
/account_certification_claim claims certification (disabled)
/account_certification_refund refunds the price of certification to player (disabled)
/account_loyalty_client_buy purchases loyalty reward <name> for current account (disabled)
/arena_accept Recieves a arena accept (unfinished or internal command)
/arena_decline Recieves a arena decline (unfinished or internal command)
/autoperf Automatically change world detail for performance
/buffs Toggle team buff display (works only for Issue 24 servers or before, not Issue 25 servers such as Homecoming)
/bug Report a bug. Enter a short description of any length. (non-functional on Issue 25 servers)
/bug_internal Internal command used to process /bug commands (non-functional)
/cbug Report a bug (Cryptic Internal Only). Enter a short description of any length. (non-functional)
/coalition_decline Silently clear the coalition invite queue. (unfinished or internal command)
/copydebuginfo Gathers debug info, prints it and copies it into the clipboard. (appears active but non-functional)
/db IP_address Database server ip string. Dev Note: "now a dangling invalid database connection." Alias: /cs
/dragroom Drags a room around <x,y> (base editor).
/e3screenshot Enables special e3 2004 screenshot mode
/emaildelete number Delete specified message (Dev command)
/emailread message_number Request message [message number]. (Dev command)
/emailsend name subject body Send in-game email message Removed from Homecoming in Issue 28 Page 1
/emailsendattachment name subject influence attachment_type inventory_location message Send message with an attachment. Removed from Homecoming in Issue 28 Page 1
/getglobalsilent Gets the global name without reporting results to chat window (internal command - non-functional for players)
/gmail_claim Used internally by the mail window when you click on the claim button. Removed from Homecoming in Issue 28 Page 1
/gmail_return Claim Attachments on a Global Email (active but procedure unknown) Removed from Homecoming in Issue 28 Page 1
/league_accept Receives a league accept (unfinished or internal command)
/league_decline Receives a league decline (unfinished or internal command)
/league_kick_internal Kicks player without warnings (non-functional)
/league_teammove Move <int> <int> <int> selected player to selected team (non-functional)
/league_teamswap <int> <int> Swap the teams of 2 players (non-functional)
/levelingpact name Invite player to join your leveling pact. (disabled) Alias: /lp
/levelingpact_accept Accept an invitation into a leveling pact. (disabled)
/levelingpact_decline Decline an invitation into a leveling pact. (disabled)
/maxmenufps [1-?] Set the maximum FPS (frames per second) rate while the game is in a full- screen menu.
/nolastauthor turns off error printing (non-functional)
/nominidump disables writing of a minidump upon crash (non-functional)
/noreport [0-1] Do not default to error reporting window on crash.
/pactwho Get info on your leveling pact (active, but leveling pacts have been disabled)
/petition_internal internal command used by Petition Window for submission (non-functional)
/playerlocale <int> Changes the locale of a player
/priorityBoost number Set the game process priority to Above Normal rather than Normal when running in the foreground.
/raid_accept Accept an offer to have an instant raid (disabled)
/raid_decline Decline an offer to have an instant raid (disabled)
/raid_invite Alias for /sgraid_invite (disabled)
/scmdlist Print available server commands (non-functional for players)
/sg_accept Recieves a supergroup accept (unfinished or internal command)
/sg_decline Recieves a supergroup decline (unfinished or internal command)
/sgraid_invite player Invite player's supergroup to an instant raid. Alias: /raid_invite (disabled)
/sgraid_window daybits hour Sets your supergroup raid window. (disabled)
/sgstats Display supergroup info in chat window. Note: This command is currently non-functional.
/shaderdetail 0-2 Changes the shader detail level. Default = 0
/shader_optimization Values: 0-3, or -1 to return to default. Causes shaders to reload with the new optimization hint.
/shadowvol 0-4 Controls whether or not shadow volumes are drawn. 0 = off, default, 1 = green shadows, 2 = no shadows, 3 = white shadows, 4 = blue shadows. Dev comment: //disabled for now
/shardcomm <string> send string to shardcomm (non-functional)
/sliClear number Clear each FBO the first time it is used in the frame to help SLI/CF (0 to disable).
/sliFBOs number Number of SLI/CF framebuffers to allocate (1 to disable).
/sliLimit number Limit number of SLI/CF frames to allow in parallel (0 to disable limiter).
/ss boolean Controls whether or not simple shadows are drawn
/team_accept Recieves a team accept (unfinished or internal command)
/team_decline Recieves a team decline (unfinished or internal command)
/team_kick_internal Kicks player without warnings
/teamtask <int> <int> <int> Give the user the specified souvenir clue
/tellTrialMessage Send a response from a trial explaining that they can't use tells. (non-functional)
/trade_decline Recieves a trade decline (unfinished or internal command)
/unlevelingpact_real Leave your leveling pact. (disabled)
/usebumpmaps Use bumpmaps
/useNewColorPicker [0-1] Use new color picker in editor.
/usenvfence number Use NV fences instead of ARB queries.
/vault Activate the personal storage Menu (disabled)
/web_store_open_product Open Web based store to product page (disabled)
What in the world are these things???


Slash Commands With Unknown Functionality

 
/badge_button_use <int> Claim a badge button reward. (active but appears to do nothing) ?
/cgSaveShaderListing 0-1 Save Cg shader listings in the current directory
/cgShaderPath path Sets parent directory for "shaders/cgfx". If relative, path is resolved using the .exe root directory.
/client_pos_id For letting the server know we got his position update command. (active but purpose/procedure unknown) ?
/createHero Create a hero. (active but procedure unknown) ?
/createPraetorian Create a Praetorian. (active but procedure unknown) ?
/createVillain Create a villain. (active but procedure unknown) ?
/enterdoorteleport <string> <int> request teleport to another map (active but procedure unknown) ?
/enterdoorvolume <string> Request to enter a door via map volume. (unknown) ?
/enterscriptdoor <int> <string> <int> enter a script controlled door. Dev Note: // We hit here if we come in from enterScriptDoor(...). In that case, selected_map has been hijacked to hold the spawn location, which ultimately becomes the second parameter to the enterscriptdoor command over in cmdserver.c. (unknown) ?
/ignore_spammer_auth Ignore As Spammer (GM/Admin command)
/linkAccountURL URL for link account website (unknown functionality) ?
/markPowClosed <int> Mark power closed (unknown functionality) ?
/markPowOpen <int> Mark power open (unknown functionality - something to do with pets?) ?
/nagPraetorian Explain the need to buy Going Rogue. ?
/newAccountURL URL for new account creation website ?
/nohdr Disable HDR lighting effects. ?
/nothread Disables threaded texture loading
/petViewAttributes View the attributes of the player's pet
/powers_cancel Cancel all effects of specified power from the character if power is cancelable and target is you or your pet. ([ent id] [category.powerset.power]) ?
/redirect <int> Internal command so smf can trigger the redirect menu
/reduce_min Sets the minimum size that textures will be reduced to (requires -reduce_mip > 0)
/requestexitmissionalt exit mission and teleport to another map ?
/runnerdebug Enable limited debugging for a possible critter run-away bug
/selected_ent_server_index send selected entity ?
/soundDebugName name of sound to debug (will only play this sound name) ?
/splatShadowBias Change how far from the camera to give people shadows. //scales distance to draw entitys' splat shadow.
/turnstile_invite_player_accept <dbID> <int> <int> Invite player to the leaders instance ?
/useFBOs Use FBOs, if supported, for off-screen rendering ?
/useMRTs Use MRTs, for DoF effect debugging

† It's possible that many of these slash commands work, but how to get them to work is currently unknown. Maybe you'd have better luck in figuring some of these out? We could use your help...

Notes

  • There are numerous mistakes in the lists generated by /cmdlist, /window_names, and /option_list, and even in various command, error, and item descriptions. This Wiki endeavors to correct those mistakes; so when in doubt, trust the Wiki over the game's descriptions.
  • Update 6/2022: Many of the newly added slash commands were found in @Shenanigunner's excellent COH Technical Reference Guide, by far the most useful and complete list of slash commands that exists (other than this Wiki, of course). Thank you.
  • The old obsolete commands list can be found on the Obsolete Commands page.
  • For a list of other commands players can use, see the List of Command Line Parameters
  • For an excellent guide on how to use slash commands, see The Incomplete and Unofficial Guide to /bind