Villain Day Job Badges: Difference between revisions
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| {{BadgeLink|D.U.S.T. Ranger}} | | {{BadgeLink|D.U.S.T. Ranger}} | ||
| Log out in the D.U.S.T. Training Facility in [[First Ward]] for 21 days | | Log out in the D.U.S.T. Training Facility in [[First Ward]] for 21 days | ||
|- | |- | ||
| [[File:badge_dayjob_scavenger.png|27px]] | | [[File:badge_dayjob_scavenger.png|27px]] | ||
| {{BadgeLink|Scavenger}} | | {{BadgeLink|Scavenger}} | ||
| Log out anywhere in [[First Ward]] for 21 days | | Log out anywhere in [[First Ward]] for 21 days | ||
|- | |- | ||
| [[File:badge_dayjob_psychologist.png|27px]] | | [[File:badge_dayjob_psychologist.png|27px]] | ||
| {{BadgeLink|Psychologist}} | | {{BadgeLink|Psychologist}} | ||
| Log out in the Mother of Mercy Hospital in [[First Ward]] for 21 days | | Log out in the Mother of Mercy Hospital in [[First Ward]] for 21 days | ||
|- | |- | ||
| [[File:badge_dayjob_survivalist.png|27px]] | | [[File:badge_dayjob_survivalist.png|27px]] | ||
| {{BadgeLink|Survivalist}} | | {{BadgeLink|Survivalist}} | ||
| Log out in the Survivor Compound in [[First Ward]] for 21 days | | Log out in the Survivor Compound in [[First Ward]] for 21 days | ||
|} | |} | ||
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Revision as of 20:56, 10 January 2012
Overview
Day Job Badges are part of the Day Jobs system introduced in Issue 13. A character's Day Job is determined by the actual in-game location from which he or she logs out (or, rather, where he or she is upon logging in, if the two are different!). Day Jobs are designed to be mutually exclusive, which means when standing in an area where two or more badges could be earned at a time, only one will be earned.
Day Job Badges and Accolades are updated only when a character logs in. If a character spends more time logged off than is necessary to earn a Day Job Badge or Accolade, the excess time is wasted. The character will not begin building up time for the newly-gained badge until he or she logs out again.
Badges listed on this page are just those that are earnable by "pure" Villains who have not opened up access to Hero zones and contacts.
Day Job Badges
Day Job | Logout Location | Bonus Description |
---|---|---|
Arachnos Agent | Arachnos Bases with no hostile critters | Auto: XP Bonus (Mission Completion) |
Arachnos Official | Grandville | Toggle: Self Fly |
Architect | Inside Architect Entertainment buildings | Auto: Mission Architect tickets (mission completion) |
Chronologist | Ouroboros | Auto: Recipe Bonus (Mission Completion) |
Cimeroran | Cimerora | Auto: Self +Res(All) |
Clubber | Pocket D | Auto: +Recovery (Out of Combat) |
Crey Employee | The Crey building in Nerva Archipelago | Auto: Inspiration Bonus (Mission Completion) |
Criminal | No Location Requirement: Anywhere | Patrol XP |
Demagogue | The SG Building in Port Oakes | Auto: Infamy Bonus (Mission Completion) |
Duelist | Arenas | Auto: +Max End |
D.U.S.T. Ranger | D.U.S.T. Training Facility in First Ward | Auto: Self +Dmg (All), +ToHit +Range |
Fashion Designer | Facemaker | Tailor Discount Coupons |
Marketeer | Black Markets | Teleport to Black Market |
Midnighter | Midnighter Club | Auto: Arcane Salvage Bonus (Mission Completion) |
Monitor Duty | Base Portals | Auto: Prestige Bonus (Mission Completion) |
Mortician | Graveyards | Auto: XP Debt Protection |
Pain Specialist | Hospitals | Auto: Regeneration (Out of Combat) |
Pilot | Black Helicopter Line | Auto: +Movement Speed |
Predator | PvP Zones | Auto: +Recharge |
Professor | Universities | Auto: Tech Salvage Bonus (Mission Completion) |
Psychologist | Mother of Mercy Hospital in First Ward | Auto: Self +Res (Psi), +Def (Psi) |
Scavenger | Anywhere in First Ward | Auto: Inspiration Bonus |
Smuggler | Ferry docks | Auto: Enhancement Bonus (Mission Completion) |
Survivalist | Survivor Compound in First Ward | Auto: Recipe Bonus |
Thief | Vault Reserve | Auto: Infamy Bonus (Mission Completion) |
Vanguard Recruit | Vanguard Base | Auto: Vanguard Merit Bonus (Mission Completion) |
Accolade Badges
Day Job Accolade | Day Job #1 | Day Job #2 | Benefit |
---|---|---|---|
Alchemist | Pain Specialist | Midnighter | Vitalize: Ally Heal |
Archaeologist | Midnighter | Mortician | Rune of Purification: Ranged, Moderate DMG(Energy)/Special vs. Non Human |
Black Ops | Arachnos Agent | Thief | Smoke Bomb: Ranged (Target AoE), Foe -Perception, -ACC |
Brood Leader | Pilot | Arachnos Official | Traveler's Jet Pack: Toggle: Self Fly |
Crey Scientist | Professor | Crey Employee | Sleep Gas: Ranged (Targeted AoE), Foe Sleep |
Gladiator | Duelist | Predator | Combat Shield: Toggle: Self +DEF(Smashing, Lethal, Energy) |
Master Architect | Architect | Professor | Vitalize: Self: Revive (in Architect Missions) |
Mercenary | Vanguard Recruit | Criminal | Fragmentation Grenade: Ranged (Targeted AoE) Moderate DMG(Lethal/Smashing), Foe Knockback |
Physician | Professor | Pain Specialist | Revive Ally: Ally Close, Ally Rez |
Profiteer | Smuggler | Marketeer | Entrepreneur Crafting Discount: Auto: Crafting Cost Discount |
Socialite | Fashion Designer | Clubber | Beguile: Ranged Foe Placate |
Time Lord | Chronologist | Cimeroran | Time Lord's Boon: Auto: Self +Recharge, Res(Slow, Teleport) |
Trouble Maker | Monitor Duty | Criminal | Base Teleporter: Teleport to Base |
Web Weaver | Arachnos Agent | Demagogue | Web Grenade: Ranged, Target Immobilize, -Recharge, -Fly |
Cross Tab of Day Job Badges
hover mouse over icons to see badge names, click icons to go to articles
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In-Game Sequential List
Architect | Log out inside Architect Entertainment buildings for 21 days | |
Pain Specialist | Log out in a Hospital for 21 days | |
Professor | Log out in the University for 21 days | |
Criminal | Log out anywhere for 21 days | |
Thief | Log out in a Vault Reserve for 21 days | |
Clubber | Log out in Pocket D for 21 days | |
Marketeer | Log out at the Black Market for 21 days | |
Vanguard Recruit | Log out in the Vanguard Base for 21 days | |
Chronologist | Log out in Ouroboros for 21 days | |
Midnighter | Log out in the Midnighter Club for 21 days | |
Pilot | Log out at the Black Helicopter Line for 21 days | |
Duelist | Log out in an Arena for 21 days | |
Fashion Designer | Log out at the Facemaker for 21 days | |
Cimeroran | Log out in Cimerora for 21 days | |
Predator | Log out in a PvP Zone for 21 days | |
Monitor Duty | Log out at a Base Portal for 21 days | |
Mortician | Log out in a Graveyard for 21 days | |
Crey Employee | Log out in the Crey building in Nerva Archipelago for 21 days | |
Arachnos Official | Log out in Grandville for 21 days | |
Arachnos Agent | Log out in an Arachnos Base with no hostile critters for 21 days | |
Smuggler | Log out at the Ferry docks for 21 days | |
Demagogue | Log out in the SG Building in Port Oakes | |
D.U.S.T. Ranger | Log out in the D.U.S.T. Training Facility in First Ward for 21 days | |
Scavenger | Log out anywhere in First Ward for 21 days | |
Psychologist | Log out in the Mother of Mercy Hospital in First Ward for 21 days | |
Survivalist | Log out in the Survivor Compound in First Ward for 21 days |