Positron Task Force Part One: Difference between revisions
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{{otheruses4|the first part of the revamped Positron Task Force|other parts & versions|Positron Task Force}} | |||
== Overview == | == Overview == | ||
{{Infobox TF | {{Infobox TF | ||
|name=The Rule of Three | |name=The Rule of Three | ||
|image=[[File:Positron. | |image=[[File:Positron.jpg|120px]] | ||
|contact=[[Positron]] | |contact=[[Positron]] | ||
|zone=[[Steel Canyon]] | |zone=[[Steel Canyon]] | ||
Line 10: | Line 11: | ||
|z=-501 | |z=-501 | ||
|size=3 | |size=3 | ||
|levels= | |levels=8-15 | ||
|merits=11 | |merits=11 | ||
|enemies={{Enemy | |enemies={{Enemy Circle of Thorns}}{{Enemy Clockwork}}{{Enemy Vahzilok}} | ||
|badge=[[File:Badge PositronRevampPart1.png| | |badge=[[File:Badge PositronRevampPart1.png|22px]] {{BadgeLink|Rule of Three}} | ||
}} | }} | ||
The '''Positron Task Force''' is the first of six [[Freedom Phalanx]] Task Forces, and the completion of all six grants the [[Task Force Commander Badge]]. The other five task forces are started by [[Synapse]], [[ | The '''Positron Task Force''' is the first of six [[Freedom Phalanx]] Task Forces, and the completion of all six grants the [[Task Force Commander Badge]]. The other five task forces are started by [[Synapse]], [[Penelope Yin]], [[Citadel]], [[Manticore]], and [[Numina]]. | ||
In order to get the [[Positron's Ally Badge]], a player must complete both [[Positron Task Force Part One|Part One]] and [[Positron Task Force Part Two|Part Two]], which each grant their own unique badges as well (meaning the revamped Positron Task Force awards ''three'' badges). | In order to get the [[Positron's Ally Badge]], a player must complete both [[Positron Task Force Part One|Part One]] and [[Positron Task Force Part Two|Part Two]], which each grant their own unique badges as well (meaning the revamped Positron Task Force awards ''three'' badges). | ||
This task force is | This task force is not designated as a Signature [[Task Force]]. As such, missions will spawn at the level of the star holder, but no higher than level 15. | ||
__TOC__ | __TOC__ | ||
{{clr}} | {{clr}} | ||
{{ | {{ArcAward|m=11}} | ||
== Introductions == | == Introductions == | ||
Line 31: | Line 32: | ||
{{Character}}, What can I do for you? | {{Character}}, What can I do for you? | ||
[[Discuss events in Steel Canyon.]] | [[#Agree to form a Task Force.|Discuss events in Steel Canyon.]] | ||
[[Discuss events in the rest of the city.]] | [[Positron Task Force Part Two|Discuss events in the rest of the city.]] | ||
== Missions == | == Missions == | ||
'''Souvenir''' | |||
[[Azuria's Thank You Card]] | |||
You received a thank you card from Azuria when she was released from the hospital in Atlas Park. Reading it over, it reminds you of an experience you know as... | You received a thank you card from [[Azuria]] when she was released from the hospital in [[Atlas Park]]. Reading it over, it reminds you of an experience you know as... | ||
'''The Rule of Three''' | '''The Rule of Three''' | ||
=== {{UL|Agree to form a task force.}} === | |||
'''The Rule of Three<br />Part One: Dead Lead''' | |||
'''Briefing''' | |||
{{Character}}, I'm glad you're interested in what's going on around here. I've heard a lot about what you've been doing around the city - I think I can trust you to have my back in this current situation. We're getting odd movements all over by the '''{{yellow|Clockwork}}''', '''{{yellow|Circle of Thorns}}''', and '''{{yellow|Vahzilok}}'''. I could use the help of you and your team in finding out what they're all up to. Are you in? | |||
'''Mission Acceptance''' | |||
Glad to hear it. You're going to need a name I can refer to your group by, let's use {{Task Force}}, shall we? | |||
First things first. The Vahzilok recently tried to poison the water of [[Paragon City]]. I've done a little recon in the area, searching for Vahzilok who were involved in that caper, and I came across a nest of Vahzilok led by an Eidolon that goes by the monicker 'Epidural'. There's also another group of Vahzilok that I've picked up in the sewers here beneath Blyde Square. | |||
We'll split up and take both groups down. I'll handle the group here in Blyde Square, {{green|I need you to go track down Epidural!}} | |||
'''Unnecessary Solicitation''' | |||
You need to look into that Vahzilok nest! | |||
{{Mission Objective|Entrance=The noxious air forms an oily vapor that sticks to everything. Even your own costume, unfortunately.|Primary=Defeat Epidural!|Secondary=|Additional=|Completion=You have defeated Epidural and recovered a clue to the Vahzilok's next plot.}} | |||
'''Enemies''' | |||
{{Enemy Vahzilok}} | |||
'''Notable NPCs''' | |||
* Epidural {{Named|Faction=Vahzilok|Rank=Boss|Type=Luminous Eidolon}} | |||
{{NPC Text|type=villain|title=Minions Dialogues|text= | |||
'''Before Combat:''' | |||
:''Vahzilok Minion 1:'' What went wrong with the last chemicals to go into the water supply? | |||
:''Vahzilok Minion 2:'' Doctor said nothing went wrong, was just some sort of test plan. | |||
'''Combat Start:''' | |||
:''Vahzilok Minion 1:'' More heroes, more parts to use! I'll take the arm! | |||
:''Vahzilok Minion 2:'' Spare parts just walking up to us, I'll use your leg! | |||
---- | |||
'''Before Combat:''' | |||
:''Vahzilok Minion 1:'' The doctor said we'll be getting much more in soon. | |||
:''Vahzilok Minion 2:'' The new body parts are working better than those old ones. | |||
'''Combat Start:''' | |||
:''Vahzilok Minion 1:'' It's always easier when the parts come straight to us! | |||
}} | |||
{{NPC Text|type=villain|title=Epidural Dialogue|text= | |||
'''Before Combat:''' | |||
:''This plan will be even greater than the doctor's last!''<br /> | |||
'''Combat start:''' | |||
:''Don't let them escape!''<br /> | |||
:''Kill them all!''<br /> | |||
'''At 25% Life:''' | |||
:''The doctor won't let ME be taken in by you!''}} | |||
{{Mission Clue|Name=Vahzilok Chemical|Text= You took this sample from Epidural a Vahzilok lair. Positron's analysis can tell you whether it is poisonous.}} | |||
'''Debriefing''' | |||
Good to see you're back, {{Task Force}}. The lead I chased after came up empty - how did you do? | |||
Ah...I see. Interesting. I'll have a look at that sample you recovered to see what's in there. It's concerning to hear that [[Dr. Vahzilok]] might have something else planned for the city, but what else is new? | |||
I'm sure that we'll be able to stop whatever he's planning - once we figure it out. In the meantime, we have a problem cropping up with the [[Clockwork]]. | |||
Here {{Task Force}}, use this signal to contact me from anywhere in Paragon. | |||
=== {{UL|Stop the Clockwork Operations in Steel Canyon!}} === | |||
'''The Rule of Three<br />Part Two: Gears in a Clock''' | |||
'''Briefing''' | |||
My scanner indicates that the sample you brought me is a 98% match to that previously used by the Vahzilok, but the other 2% is... hmmm, this will take some time to isolate the unknown variables... | |||
I'm sorry, there I go rambling again. Thank you for this curious sample. | |||
Anyway, regarding the Clockwork. We've got a major situation on our hands. There are reports that the Clockwork are building a {{yellow|massive army}} right here in the heart of [[Steel Canyon]]! I need you all to get to the location of their warehouse and put a stop to them! | |||
While you're there though... | |||
{{color|#80e080|Can you find me a piece of Clockwork that is still functioning?}} Everyone else that I ask tends to bring in pieces that are battered, melted, frozen, slashed, gashed, and shot to pieces. I just need some pieces that aren't totally destroyed. | |||
'''Mission Acceptance''' | |||
Excellent, I knew you'd be up for it {{Task Force}}. I scanned the area, and I found an abandoned warehouse that's infested with Clockwork. | |||
Word on the street has been that an Assembler Prince by the name of Gearteeth has been running a clockwork manufacturing operation in Steel Canyon for some time. My calculations support the hypothesis that a part from an Assembler Prince has the greatest chance of remaining functional after deactivation - as long as you're careful not to destroy it. | |||
{{color|#80e080|Take down Gearteeth and bring me back some of his parts.}} Also, see what he's really up to, the clockwork don't build a small army for nothing. | |||
'''Unnecessary Solicitation''' | |||
I know if anyone can do this, it'll be {{Task Force}}. | |||
{{Mission Objective|Entrance= The grinding of Clockwork gears is almost deafening. It seems you have stumbled onto a major operation. What exactly constitutes a 'major operation' from a group composed of makeshift miniature robots is something you'll have to find out.|Primary=Search for clues to Gearteeth's plans|Secondary=Defeat Gearteeth|Additional=|Completion=You have defeated the Clockwork prince, Gearteeth. Unfortunately, no working Clockwork pieces could be salvaged. You did, however, discover something that Gearteeth was working on.}} | |||
'''Enemies''' | |||
{{Enemy Clockwork}} | |||
'''Notable NPCs''' | |||
* Gearteeth {{Named|Faction=Clockwork|Rank=Boss|Type=Assembler Prince}} | |||
{{NPC Text|type=villain|title=Assorted Clockwork NPC Dialogue|text= | |||
''King will save her! King always has plans to save her.''<br /> | |||
''Clockwork King needs this hurried along, Princess is at stake.''<br /> | |||
''Positron's looking into matters too deeply!''<br /> | |||
''Clockwork King needs them dead!''<br /> | |||
''{{Task Force}}!''<br /> | |||
''Clockwork Princess in danger!''<br /> | |||
''{{Task Force}} doesn't care about the Princess!''<br /> | |||
''Her palace will be built on the ruins of Paragon, no one will harm her then.''<br /> | |||
''Clockwork Princess will be safe forever soon.''<br /> | |||
''Kill them! Kill them! They cannot stop us from getting to [[Faultline]]!''<br /> | |||
''{{Task Force}} will make good foundation for Princess' palace!''}} | |||
{{Mission Clue|Name=Strange Parts|Text=You found these heavy steel components in a Clockwork nest, but they're clearly not from any Clockwork construct. The robots defended them with vigor, so the parts must mean something to them.}} | |||
{{NPC Text|type=villain|title=Clockwork Ambush|text= | |||
''Piece removed! Piece removed! Retrieve, retrieve!''}} | |||
{{NPC Text|type=villain|title=Gearteeth dialogue|text= | |||
''Orders from King - move forward with Faultline plan.''<br /> | |||
''Orders also include killing anyone in {{Task Force}}!''}} | |||
{{Mission Clue|Name=Worthless Scrap Metal|Text=After you smashed Gearteeth, the metal automaton collapsed into a pile of rusted metal. The once animated killing machine instantly transformed into nothing but worthless scrap.}} | |||
'''Debriefing''' | |||
You didn't find a working piece, eh? That's too bad, but this unusual part you found more than makes up for it. I'd like to examine this; it isn't like anything I've seen the Clockwork King use before. | |||
And he mentioned Faultline? Hrm...I wonder what he could be up to. | |||
This combined with [[Dr. Vahzilok]]'s plans worry me, {{Task Force}}. The city is faced with threats daily, but we may have some problems if two major villains are planning two plots at the same time. | |||
I'll worry about that. For now, we have another problem to handle - the [[Circle of Thorns]]. | |||
=== {{UL|Recover the Book}} === | |||
'''The Rule of Three:<br />Part Three: Elder Magic''' | |||
'''Briefing''' | |||
[[Azuria]] contacted me regarding the [[Circle of Thorns]]. When I asked her why she contacted me, the scientist of the [[Freedom Phalanx|Phalanx]], she said it was because, {{orange|'Numina told me that my path and the path of {{Task Force}} were destined to cross.}}' So I hope you all don't mind looking into this, or else I'll never hear the end of it from [[Numina]]. | |||
Anyway, some of the [[MAGI]] mystics have divined that the Circle are in possession of the '''{{yellow|Book of T'Jer'imikanu}}'''. | |||
According to Azuria, it's a very powerful spell book that contains '''{{yellow|Elder Magic}}'''. From what Azuria has said, this is the same kind of magic wielded when the [[Mu]] first fought against the people of [[Oranbega]] thousands of years ago. | |||
Their mystics within MAGI indicated that the Circle of Thorns have it somewhere inside their magical city of Oranbega. | |||
'''Mission Acceptance''' | |||
Great, I knew I could count on you. | |||
When you find the Book of T'Gerima... T'Geruni... the magic book, be really careful with it. It's the only known copy. According to MAGI It was thought to be destroyed in the Chicago fire of 1871. | |||
Now get on over to MAGI and talk to Azuria, she'll get you where you need to go. | |||
==== {{UL|Teleport Assault into Oranbega}} ==== | |||
'''Unnecessary Solicitation''' | |||
I have no idea how to get into Oranbega. Azuria over at MAGI said she could teleport you to where the MAGI diviners located the Book of T'Geronimo... The Book. | |||
{{Mission Briefing|Type=Briefing|Contact=Azuria|Text={{Character}}, with {{Task Force}}, correct? I'm glad you came. | |||
I have the spell ready to send you into Oranbega. | |||
{{orange|Along with retrieving the book, you'll need to defeat the chief mages within and also destroy any obelisks you find. The obelisks...are key to the Circle empowering other magical spells that they have.}} | |||
Are you ready? | |||
* {{green|Send me into Oranbega}}}} | |||
{{Mission Objective|Entrance= Azuria's translocation magic leaves you disoriented for a moment, but when your senses clear you find yourself in the mythical city of Oranbega, home to the Circle of Thorns.|Primary=Teleport Assault into Oranbega|Secondary=Find the Book of T'Jer'imikanu | |||
**3 Obelisks to destroy | |||
**2 Chief Mages to defeat|Additional=|Completion=You found the Book of T'Jer'imikanu!}} | |||
'''Enemies''' | |||
{{Enemy Circle of Thorns}} | |||
'''Notable NPCs''' | |||
* Tarses {{Named|Faction=Circle of Thorns|Rank=Boss|Type=Madness Mage}} | |||
* [[Rollister]] {{Named|Faction=Circle of Thorns|Rank=Boss|Type=Madness Mage}} | |||
{{NPC Text|type=villain|title=Assorted NPC Dialogue|text= | |||
''Rollister says that the book will go far in summoning the Lance of Storms''<br /> | |||
''Excellent. No one will be able to stop us now with the elder magic in hand!''<br /> | |||
''Alert the others!''<br /> | |||
''What?! Intruders within the city?!''<br /> | |||
''Azuria will pay for this!''<br /> | |||
''Hopefully Tarses will master the Simulacrum spell in time.''<br /> | |||
''MAGI cannot hope to stop our plans. Did they really believe they could keep this book from us?''<br /> | |||
''We will not lose the book, not when we've come so far!''<br /> | |||
''This is...surprising.''<br /> | |||
''Several points throughout the city. [[Terra Volta]], [[Faultline]], perhaps even the [[Ziggurat]]...''<br /> | |||
''Do we have the proper spot picked out?''<br /> | |||
''Can we not have a moments peace?!''<br />}} | |||
{{NPC Text|type=villain|title=Obelisk Defenders|text= | |||
''The obelisk glows - we have intruders.''<br /> | |||
''Perhaps that Azuria woman is meddling in our affairs again.''<br /> | |||
''Ah, heroes. We'll send your heads back to Azuria!''<br /> | |||
''Prepare the spell - we can finally use this to assault MAGI!''<br /> | |||
''No interruptions!''<br /> | |||
''A rather irritating woman that Azuria...''<br /> | |||
''We will end her soon, now that she has become too confident.''<br /> | |||
''First we shall deal with these heroes!''}} | |||
{{NPC Text|type=villain|title=Tarses Dialogue|text= | |||
'''Before combat:''' ''"With the Lance of Storms we shall finally have the power to destroy our ancient enemies!"''<br /> | |||
'''Combat start:''' ''"Intruders?!"''<br /> | |||
''"This far into our inner sanctum?"''<br /> | |||
''"Guards! Seize them!"''<br /> | |||
'''At 75% Life:''' ''"You must know by now that you cannot kill us."''<br /> | |||
'''At 50% Life:''' ''"Curse this feeble body! Guards!"''<br /> | |||
'''At 25% Life:''' ''"Enjoy your victory now, but vengeance shall return to you three-fold! Mark my words!"''<br /> | |||
'''Defeated:''' ''"Aaaaaaaauuuuugh!"''<br /> | |||
'''After defeating a player:''' ''"When I've finished with you I will take your body as my vessel."''}} | |||
{{Mission Clue|Name=The Lance of Storms|Text=The Circle Mages you encountered deep in Oranbega mentioned something called 'The Lance of Storms'.}} | |||
{{NPC Text|type=villain|title=Rollister dialogue|text= | |||
'''Before combat:''' | |||
:''"...even the shadows shall serve us!"'' | |||
:''"Our time of vengeance is at hand, brothers!"'' | |||
'''Combat start:''' | |||
:''"It seems we have uninvited guests."'' | |||
:''"Destroy them!"'' | |||
'''Damage Taken''' | |||
:''"How original."'' | |||
'''At 75% Life:''' | |||
:''"You think far too one-dimensionally."'' | |||
'''At 50% Life:''' | |||
:''"You think you can beat me, here, now?"'' | |||
:''"Ha! Our final battle can only end in your death, for I am immortal."'' | |||
'''At 25% Life:''' | |||
:''"Let me see who you are..."'' | |||
:''"Ah, {{Character}}."'' | |||
:''"I shall remember that for our next encounter."'' | |||
'''Defeated:''' | |||
:''"Until we meet again, {{Character}}."'' | |||
:''"Ah ha ha ha ha!"'' | |||
'''After defeating a player:''' | |||
:''"Prepare the ritual, we have been gifted with a new sacrifice."''}} | |||
{{Mission Clue|Name=Blueprints|Text=These blueprints are for the Paragon City Dam. You recovered them from the body of Rollister, a Circle of Thorns mage you encountered in the depths of Oranbega, but you don't know why they would want them.}} | |||
{{Mission Clue|Name=This ancient text|Text=This ancient text is written in a language you don't understand. This book, the last of its kind, was presumed lost in the Chicago fire of 1871.}} | |||
==== {{UL|Deliver the Book to Azuria Atlas Park}} ==== | |||
'''Unnecessary Solicitation''' | |||
I believe Azuria and the mystics working at MAGI would do greater good with that book than I. | |||
{{Mission Briefing|Type=Briefing|Contact=Azuria|Text=The Book of T'Jer'imikanu! You've found it! It is in superb condition... I don't know how to thank you. | |||
What is this about a Lance of Storms? I'm afraid I'm not familiar with such a thing. Perhaps T'Jer'imikanu wrote of it. I shall look into it immediately! | |||
As for those blue prints, I think Positron could help you decipher those schematics better than I. I'll get in touch with you if I discover anything about that lance.}} | |||
'''Debriefing''' | |||
Excellent job with fighting the Circle of Thorns, {{Task Force}}. | |||
What's this? Blue prints? Interesting... | |||
These blue prints are detailed schematics of the Faultline Dam. I wonder what the Circle of Thorns were doing with these? Hrm...[[Clockwork]] and the Circle of Thorns, both connected to Faultline in some manner...I'll look into this for you, {{Task Force}}. For now, we have to deal with the Vahzilok. I've made a breakthrough on that chemical you found earlier. | |||
=== {{UL|Check out the fake company.}} === | |||
'''The Rule of Three<br />Part Four: Two Percent''' | |||
'''Briefing''' | |||
It turns out that chemical from the Vahzilok is a complex bonded molecular compound with twisted valences. Very high tech stuff. I was intrigued by their ability to... oh, sorry. Alright, here's some information you can use now. | |||
One of the chemicals in the compound was '''{{yellow|polyfluidic morscarpium}}'''. Pretty specialized. Only two distributors in the area even make it. I checked their shipments for the past couple weeks, and traced one to a company here in [[Steel Canyon]] that ''shouldn't'' exist. | |||
What's more is that I still can't identify that mystery two percent of the compound. Maybe you can find some answers in that distribution facility. | |||
'''Mission Acceptance''' | |||
The name on the lease is Dr. Morben, but I'm betting he's either dead, or working with the Vahzilok. I'd like you to arrest him or whoever is operating there now. | |||
And {{Task Force}}, stay sharp, it's likely that the Vahzilok have found out about the raid on Epidural's hideout, so they might be expecting someone to come looking. | |||
'''Unnecessary Solicitation''' | |||
You should be checking out Dr. Morben's operation. | |||
{{Mission Objective|Entrance=A chemical odor burns your nasal passage, but not thoroughly enough to make you immune to the stink of the Vahzilok and their walking corpses.|Primary=Investigate Dr. Morben's Company|Secondary=Find a blood sample | |||
**Rescue any Vahzilok victims | |||
**Arrest whoever is in charge|Additional=|Completion=You have stopped the Vahzilok operation and recovered some evidence.}} | |||
'''Enemies''' | |||
{{Enemy Freakshow}} | |||
{{Enemy Vahzilok}} | |||
'''Notable NPCs''' | |||
* [[Doc Buzzsaw]] {{Named|Faction=Vahzilok|Rank=Elite Boss}} | |||
{{NPC Text|type=villain|title=Assorted Vahzilok Dialogue|text= | |||
''Keep your eyes open, we lost part of the Excelsior chemical already.''<br /> | |||
''The doctor will have enough for his plans, at least.''<br /> | |||
''You die today!''<br /> | |||
''Focus, we're still far from completion of the plan.''<br /> | |||
''Legs...arms...new heads...better torsos...''<br /> | |||
''Hero!''<br /> | |||
''They move forward too fast, we're not even done here.''<br /> | |||
'' We need to get moving to meet the others.''<br /> | |||
''It's {{Task Force}}! Harvest them!''<br /> | |||
'' This will greatly reduce the amount of failures we've been having.''<br /> | |||
''This latest plan will solve the issues we're having with parts.''<br />}} | |||
{{NPC Text|type=villain|title=Vahzilok Ambushes|text= | |||
''Intruders!''<br /> | |||
''{{Task Force}} can't be allowed to live!'' | |||
''Don't let them through!''<br />}} | |||
{{NPC Text|type=villain|title=Guards and Vahzilok Victim Dialogue|text= | |||
'''Reaper''' ''Fresh body parts! Let's test the serum and see how it goes!''<br /> | |||
'''Vahzilok Victim''' ''H-help! Please! Don't do this!''<br /> | |||
'''Reaper''' ''No more interruptions from {{Task Force}}!''<br /> | |||
'''Vahzilok Victim''' ''I-it's {{Task Force}}!'' | |||
'''On Rescue:''' | |||
:'''Vahzilok Victim''' ''T-thank you! I need to get out of here!'' | |||
:'''Vahzilok Victim''' ''If it helps, I overheard them saying something about the Faultline Dam and Excelsior!''}} | |||
{{NPC Text|type=villain|title=Doc Buzzsaw Dialogue|text= | |||
'''Before combat:''' ''"Tell him that I need to gather more test subjects for the serum before we can proceed to phase three."''<br /> | |||
''"Well perhaps you can tell me how Positron's lackeys found Epidural in the first place..."''<br /> | |||
''"I know he is unhappy."''<br /> | |||
''"Listen, just get me the [[Excelsior]] and I'll handle the rest!"''<br /> | |||
'''Combat start:''' ''"Ah, Positron's lackeys! You'll be perfect samples to prepare for the Faultline project!"''<br />}} | |||
{{Mission Clue|Name=Blood Sample|Text=You received this blood sample from the unfortunate test subject of a Vahzilok poisoning experiment.}} | |||
{{Mission Clue|Name=Phase 3|Text=You overheard Doctor Buzzsaw talking to someone on the phone about 'phase 3'. You couldn't get any more answers out of Buzzsaw, but whatever the Vahzilok are up to, it sounds like it is big.}} | |||
{{Mission Clue|Name=Excelsior|Text=Doctor Buzzsaw mentioned that she needed someone to get her some Excelsior and then she would handle the rest. What good could possibly be done with such a potent and frightening drug?}} | |||
'''Debriefing''' | |||
Good job in bringing in Doc Buzzsaw! | |||
Phase three...and the Faultline project? This doesn't bode well, {{Task Force}}. | |||
At any rate, this blood sample is a great step forward. Hopefully I can work out a counter-agent to the Vahzilok poison before they get to phase three. | |||
Wait, what was that about [[Excelsior]]? | |||
Of course! Now it all makes sense! That 2% of the formula! I knew I'd seen it somewhere before. It's Excelsior! Or rather, small traces of it. | |||
The Vahzilok must be experimenting with mixing their chemical compound with Excelsior in order to increase the success rate of grafting different tissues together. Or worse yet, grafting cybernetics to their walking corpses. | |||
I'll have to study this blood sample and see how it has reacted with the victim's blood. Only then will I be able to figure out what the Vahzilok are aiming to do. This can't be good though if it has to do with Faultline as well. | |||
We should see about that Clockwork lead of - | |||
{{orange|Positron's communicator goes off with an SOS signal.}} | |||
=== {{UL|Save Atlas Park!}} === | |||
'''The Rule of Three<br />Part Five: Reflection''' | |||
'''Briefing''' | |||
{{Task Force}}, we've got a serious problem! I was just contacted by '''{{yellow|Ms. Liberty}}'''. Somehow the Circle of Thorns have attacked the very heart of [[Atlas Park]] and are now on a mad rampage throughout the city! | |||
She doesn't know how it happened but she needs help, fast! | |||
I need you all to get down to Atlas Park and get the situation under control with [[Ms. Liberty]]! In the meantime I'm going to head to [[Faultline]] to make sure this isn't some sort of distraction by the Circle! | |||
'''Mission Acceptance''' | |||
Take the trolley, {{Task Force}}, it'll get you straight there! Once you arrive, seek out Ms. Liberty at once. | |||
If I need your backup at the dam, I'll be sure to send you a message. | |||
{{Ambush|After accepting this mission you will be ambushed by [[Circle of Thorns]].}} | |||
'''Unnecessary Solicitation''' | |||
There's no time to waste, {{Task Force}}! | |||
{{Mission Objective|Entrance=You're here... And so are the Circle of Thorns!|Primary=Save Atlas Park!|Secondary=4 Heroes to Rescue|Additional=** Defeat the incoming Circle of Thorns! | |||
** Speak with Azuria|Completion=City Hall is safe, but the Circle have gotten away with the book and Azuria has been hospitalized due to the attack. You should get back to Positron to see what he has found on his end.}} | |||
'''Enemies''' | |||
{{Enemy Circle of Thorns}} | |||
{{Enemy Doppelgangers}} | |||
'''Notable NPCs''' | |||
* [[Snow Maiden]] | |||
* [[The Ranger|Ranger]] | |||
* [[Strongheart]] | |||
* [[The Dragon's Tail|Dragon's Tail]] | |||
* [[Azuria]] | |||
* Tarses {{Named|Faction=Circle of Thorns|Rank=Boss|Type=Madness Mage}} | |||
* [[Rollister]] (Cutscene only) | |||
* Shadow Simulacrum x number of players {{Named|Faction=Doppelgangers|Rank=Boss|Type=Shadow Simulacrum}} | |||
{{NPC Text|type=villain|title=Snow Maiden's group Dialogue|text= | |||
'''Circle of Thorns NPC:''' ''"Absorb her essence and then dump the husk."''<br /> | |||
'''Snow Maiden''' ''"It's not going to end like this...not when I can still fight...!"''<br /> | |||
'''Circle of Thorns NPC:''' ''"{{Task Force}}! You're becoming a nuisance!"''<br /> | |||
'''Snow Maiden''' ''"{{Task Force}}! Am I glad to see you!''"<br /> | |||
'''Snow Maiden, upon rescue:''' ''"Thanks {{Task Force}}. I'll go help the others in Atlas!"''}} | |||
{{NPC Text|type=villain|title=Ranger's group Dialogue|text= | |||
'''Circle of Thorns NPC:''' ''"Pathetic!"''<br /> | |||
'''Ranger''' ''"I have too much to settle to be put down here!"''<br /> | |||
'''Circle of Thorns NPC:''' ''"Have we not KILLED {{Task Force}} yet?!"''<br /> | |||
'''Ranger''' ''"{{Task Force}}! Help!"''<br /> | |||
'''Ranger, upon rescue:''' ''"You have my thanks. I will go secure the perimeter."''}} | |||
{{NPC Text|type=villain|title=Strongheart's group Dialogue|text= | |||
'''Circle of Thorns NPC:''' ''"Finish this fool off, we don't need more heroes in our way."''<br /> | |||
'''Strongheart''' ''"You'll never put me down, Circle!"''<br /> | |||
'''Circle of Thorns NPC:''' ''"Forget this one, just kill {{Task Force}}!"''<br /> | |||
'''Strongheart''' ''"{{Task Force}}, I need your help!"''<br /> | |||
'''Circle of Thorns NPC:''' ''"This is where you die, {{Task Force}}!"''<br /> | |||
'''Strongheart, upon rescue:''' ''"That was too close. I'll get moving to secure the rest of Atlas Park!"''<br /> | |||
'''Strongheart:''' ''"Right behind you Ms. Liberty!"''}} | |||
{{NPC Text|type=villain|title=Dragon's Tail's group Dialogue|text= | |||
'''Circle of Thorns NPC:''' ''"There's some power in this one. Take it!"''<br /> | |||
'''Dragon's Tail''' ''"Is this...all I could do?"''<br /> | |||
'''Circle of Thorns NPC:''' ''"Don't let {{Task Force}} ruin this!"''<br /> | |||
'''Dragon's Tail''' ''"{{Task Force}}!"''<br /> | |||
'''Circle of Thorns NPC:''' ''"Don't let {{Task Force}} ruin this!"''<br /> | |||
'''Dragon's Tail, upon rescue:''' ''"I'm in your debt, {{Task Force}}"''}} | |||
{{Ambush|After rescuing the fourth hero, you spawn several ambushes upon reaching the doors of City Hall.}} | |||
{{NPC Text|type=villain|title=Ambush Dialogue|text= <br /> | |||
'''Circle of Thorns NPC''' ''"This is where you die, {{Task Force}}!"''<br /> | |||
'''Circle of Thorns NPC''' ''"You were fools to think that we couldn't break Azuria's magic!"''<br /> | |||
'''Circle of Thorns NPC''' ''"You can't stop us at the peak of our victory!"''<br /> | |||
'''Circle of Thorns NPC''' ''"Rollister and Tarses have won, {{Task Force}}, you're too late!"''<br />}} | |||
{{NPC Text|type=villain|title=Tarses Dialogue|text= | |||
'''On spawn''' ''"So, {{Task Force}}, you've gotten this far have you? Well it ends here!"''<br /> | |||
'''At 75% Life:''' ''"The book is long gone by now, {{Task Force}}! We've got what we wanted!"''<br /> | |||
'''At 50% Life:'''''"The book is ours, and you will die because of it!"''<br /> | |||
'''Upon Defeat''' ''"Impossible!"''}} | |||
{{Cutscene|Text=[[File:Rollister Threatens Azuria.jpg|thumb|300px|{{center|Rollister Threatens Azuria}}]] | |||
'''Rollister:''' | |||
:''You were foolish to steal the book from us, Azuria.'' | |||
:''We'll be sure to make you pay for your interference...'' | |||
:''And now, one final annoyance to deal with.'' | |||
:''My Shadow Simulacrum will destroy {{Task Force}}!''}} | |||
{{NPC Text|type=villain|title=Shadow Simulacrum Dialogue|text= | |||
'''Shadow Simulacrum:''' ''Destroy the interlopers!''}} | |||
{{NPC Text|type=villain|title=Azuria's group Dialogue|text= | |||
'''Circle of Thorns NPC:''' ''"You'll be perfect for the first sacrifice, Azuria!"''<br /> | |||
'''Azuria:''' ''"Let go of me!"''<br /> | |||
'''Circle of Thorns NPC:''' ''"{{Task Force}}! Eliminate them!"''<br /> | |||
'''Azuria:''' ''"{{Task Force}}! Help!"''<br /> | |||
'''Azuria, upon rescue:''' ''"{{Task Force}}, thank you!"''<br /> | |||
''"The Circle have made off with the book!"''<br /> | |||
''"I'm just glad you came in time before...oh I don't even want to think about it!"''}} | |||
{{Mission Clue|Name=Shadow Simulacrum|Text=These shadowy doubles of you and your team were summoned by Rollister, the Circle Mage responsible for the theft of the Book of T'Jer'imikanu. If this magic were done to someone like [[Statesman]], the devastation would be immense!}} | |||
'''Debriefing''' | |||
I heard all about what happened in Atlas Park, {{Task Force}}. I'm glad you were able to save Azuria and City Hall from the Circle of Thorns. The theft of the book of...of that book helps put together the last piece of the puzzle in this. | |||
The Circle want that book to power what they call 'The Lance of Storms'. To do this, they need a large amount of electricity - something that's generated by the Faultline Dam! | |||
Looking over the blueprints you found from the Circle, that object you found from the Clockwork is actually a demolition device - set to destroy the foundations of the Faultline Dam! | |||
City Hall may be safe, but it seems we've got an even larger problem looming on the horizon. The Clockwork, Vahzilok, and Circle of Thorns are all planning something with the Faultline Dam. If this isn't contained, one of them will succeed - or they'll all destroy each other and the dam in the process! When you're ready, come speak to me again. We have a dam to save! | |||
Completing this mission will award characters the [[Rule of Three Badge]]. | |||
{{BadgeBox|Rule of Three}} | |||
== History == | == History == | ||
In [[Issue 17]], the Positron Task Force was updated and split into two task forces, like it was originally planned. The [[Old Positron Task Force|original incarnation]] was a single task force because the [[developer]]s could not figure out how to make a contact give two task forces. This made it long, arduous, and often painful for a large number of players, and it was one of the least liked task forces in the game. | {{Historical|type=section|reason=change}} | ||
* In [[Issue 17]], the Positron Task Force was updated and split into two task forces, like it was originally planned. The [[Old Positron Task Force|original incarnation]] was a single task force because the [[developer]]s could not figure out how to make a contact give two task forces. This made it long, arduous, and often painful for a large number of players, and it was one of the least liked task forces in the game. | |||
* In [[Issue 26 Page 1|Issue 26, Page 1]], the minimum level to participate in this Task Force was lowered to 8. Positron's dialogue still incorrectly lists the minimum level as 10. | |||
{{Navbox Trials and Task Forces}} | |||
[[Category:Trials and Task Forces]] | [[Category:Trials and Task Forces]] |
Latest revision as of 04:18, 25 September 2024
This article is about the first part of the revamped Positron Task Force. For other parts & versions, see Positron Task Force.
Overview
The Rule of Three | |
---|---|
Contact | Positron |
Zone | Steel Canyon |
Suggested Team Size | 3 players |
Coordinates | (-3136, -80, -501) |
Level Range | 8-15 |
Merits | 11 |
Badge | Rule of Three |
Enemy Groups | |
The Positron Task Force is the first of six Freedom Phalanx Task Forces, and the completion of all six grants the Task Force Commander Badge. The other five task forces are started by Synapse, Penelope Yin, Citadel, Manticore, and Numina.
In order to get the Positron's Ally Badge, a player must complete both Part One and Part Two, which each grant their own unique badges as well (meaning the revamped Positron Task Force awards three badges).
This task force is not designated as a Signature Task Force. As such, missions will spawn at the level of the star holder, but no higher than level 15.
Merit Rewards: This activity awards 11 Reward Merits.
Introductions
Initial Contact
Character, What can I do for you?
Discuss events in Steel Canyon.
Discuss events in the rest of the city.
Missions
Souvenir
You received a thank you card from Azuria when she was released from the hospital in Atlas Park. Reading it over, it reminds you of an experience you know as...
The Rule of Three
Agree to form a task force.
The Rule of Three
Part One: Dead Lead
Briefing
Character, I'm glad you're interested in what's going on around here. I've heard a lot about what you've been doing around the city - I think I can trust you to have my back in this current situation. We're getting odd movements all over by the Clockwork, Circle of Thorns, and Vahzilok. I could use the help of you and your team in finding out what they're all up to. Are you in?
Mission Acceptance
Glad to hear it. You're going to need a name I can refer to your group by, let's use Task Force Name, shall we?
First things first. The Vahzilok recently tried to poison the water of Paragon City. I've done a little recon in the area, searching for Vahzilok who were involved in that caper, and I came across a nest of Vahzilok led by an Eidolon that goes by the monicker 'Epidural'. There's also another group of Vahzilok that I've picked up in the sewers here beneath Blyde Square.
We'll split up and take both groups down. I'll handle the group here in Blyde Square, I need you to go track down Epidural!
Unnecessary Solicitation
You need to look into that Vahzilok nest!
Mission Objective(s)
The noxious air forms an oily vapor that sticks to everything. Even your own costume, unfortunately.
- Defeat Epidural!
You have defeated Epidural and recovered a clue to the Vahzilok's next plot.
Enemies
Notable NPCs
- Epidural (Vahzilok Luminous Eidolon Boss)
You took this sample from Epidural a Vahzilok lair. Positron's analysis can tell you whether it is poisonous.
Debriefing
Good to see you're back, Task Force Name. The lead I chased after came up empty - how did you do?
Ah...I see. Interesting. I'll have a look at that sample you recovered to see what's in there. It's concerning to hear that Dr. Vahzilok might have something else planned for the city, but what else is new?
I'm sure that we'll be able to stop whatever he's planning - once we figure it out. In the meantime, we have a problem cropping up with the Clockwork.
Here Task Force Name, use this signal to contact me from anywhere in Paragon.
Stop the Clockwork Operations in Steel Canyon!
The Rule of Three
Part Two: Gears in a Clock
Briefing
My scanner indicates that the sample you brought me is a 98% match to that previously used by the Vahzilok, but the other 2% is... hmmm, this will take some time to isolate the unknown variables...
I'm sorry, there I go rambling again. Thank you for this curious sample.
Anyway, regarding the Clockwork. We've got a major situation on our hands. There are reports that the Clockwork are building a massive army right here in the heart of Steel Canyon! I need you all to get to the location of their warehouse and put a stop to them!
While you're there though...
Can you find me a piece of Clockwork that is still functioning? Everyone else that I ask tends to bring in pieces that are battered, melted, frozen, slashed, gashed, and shot to pieces. I just need some pieces that aren't totally destroyed.
Mission Acceptance
Excellent, I knew you'd be up for it Task Force Name. I scanned the area, and I found an abandoned warehouse that's infested with Clockwork.
Word on the street has been that an Assembler Prince by the name of Gearteeth has been running a clockwork manufacturing operation in Steel Canyon for some time. My calculations support the hypothesis that a part from an Assembler Prince has the greatest chance of remaining functional after deactivation - as long as you're careful not to destroy it.
Take down Gearteeth and bring me back some of his parts. Also, see what he's really up to, the clockwork don't build a small army for nothing.
Unnecessary Solicitation
I know if anyone can do this, it'll be Task Force Name.
Mission Objective(s)
The grinding of Clockwork gears is almost deafening. It seems you have stumbled onto a major operation. What exactly constitutes a 'major operation' from a group composed of makeshift miniature robots is something you'll have to find out.
- Search for clues to Gearteeth's plans
- Defeat Gearteeth
You have defeated the Clockwork prince, Gearteeth. Unfortunately, no working Clockwork pieces could be salvaged. You did, however, discover something that Gearteeth was working on.
Enemies
Notable NPCs
- Gearteeth (Clockwork Assembler Prince Boss)
You found these heavy steel components in a Clockwork nest, but they're clearly not from any Clockwork construct. The robots defended them with vigor, so the parts must mean something to them.
After you smashed Gearteeth, the metal automaton collapsed into a pile of rusted metal. The once animated killing machine instantly transformed into nothing but worthless scrap.
Debriefing
You didn't find a working piece, eh? That's too bad, but this unusual part you found more than makes up for it. I'd like to examine this; it isn't like anything I've seen the Clockwork King use before.
And he mentioned Faultline? Hrm...I wonder what he could be up to.
This combined with Dr. Vahzilok's plans worry me, Task Force Name. The city is faced with threats daily, but we may have some problems if two major villains are planning two plots at the same time.
I'll worry about that. For now, we have another problem to handle - the Circle of Thorns.
Recover the Book
The Rule of Three:
Part Three: Elder Magic
Briefing
Azuria contacted me regarding the Circle of Thorns. When I asked her why she contacted me, the scientist of the Phalanx, she said it was because, 'Numina told me that my path and the path of Task Force Name were destined to cross.' So I hope you all don't mind looking into this, or else I'll never hear the end of it from Numina.
Anyway, some of the MAGI mystics have divined that the Circle are in possession of the Book of T'Jer'imikanu.
According to Azuria, it's a very powerful spell book that contains Elder Magic. From what Azuria has said, this is the same kind of magic wielded when the Mu first fought against the people of Oranbega thousands of years ago.
Their mystics within MAGI indicated that the Circle of Thorns have it somewhere inside their magical city of Oranbega.
Mission Acceptance
Great, I knew I could count on you.
When you find the Book of T'Gerima... T'Geruni... the magic book, be really careful with it. It's the only known copy. According to MAGI It was thought to be destroyed in the Chicago fire of 1871.
Now get on over to MAGI and talk to Azuria, she'll get you where you need to go.
Teleport Assault into Oranbega
Unnecessary Solicitation
I have no idea how to get into Oranbega. Azuria over at MAGI said she could teleport you to where the MAGI diviners located the Book of T'Geronimo... The Book.
Character, with Task Force Name, correct? I'm glad you came.
I have the spell ready to send you into Oranbega.
Along with retrieving the book, you'll need to defeat the chief mages within and also destroy any obelisks you find. The obelisks...are key to the Circle empowering other magical spells that they have.
Are you ready?
- Send me into Oranbega
Mission Objective(s)
Azuria's translocation magic leaves you disoriented for a moment, but when your senses clear you find yourself in the mythical city of Oranbega, home to the Circle of Thorns.
- Teleport Assault into Oranbega
- Find the Book of T'Jer'imikanu
- 3 Obelisks to destroy
- 2 Chief Mages to defeat
You found the Book of T'Jer'imikanu!
Enemies
Notable NPCs
The Circle Mages you encountered deep in Oranbega mentioned something called 'The Lance of Storms'.
These blueprints are for the Paragon City Dam. You recovered them from the body of Rollister, a Circle of Thorns mage you encountered in the depths of Oranbega, but you don't know why they would want them.
This ancient text is written in a language you don't understand. This book, the last of its kind, was presumed lost in the Chicago fire of 1871.
Deliver the Book to Azuria Atlas Park
Unnecessary Solicitation
I believe Azuria and the mystics working at MAGI would do greater good with that book than I.
The Book of T'Jer'imikanu! You've found it! It is in superb condition... I don't know how to thank you.
What is this about a Lance of Storms? I'm afraid I'm not familiar with such a thing. Perhaps T'Jer'imikanu wrote of it. I shall look into it immediately!
As for those blue prints, I think Positron could help you decipher those schematics better than I. I'll get in touch with you if I discover anything about that lance.
Debriefing
Excellent job with fighting the Circle of Thorns, Task Force Name.
What's this? Blue prints? Interesting...
These blue prints are detailed schematics of the Faultline Dam. I wonder what the Circle of Thorns were doing with these? Hrm...Clockwork and the Circle of Thorns, both connected to Faultline in some manner...I'll look into this for you, Task Force Name. For now, we have to deal with the Vahzilok. I've made a breakthrough on that chemical you found earlier.
Check out the fake company.
The Rule of Three
Part Four: Two Percent
Briefing
It turns out that chemical from the Vahzilok is a complex bonded molecular compound with twisted valences. Very high tech stuff. I was intrigued by their ability to... oh, sorry. Alright, here's some information you can use now.
One of the chemicals in the compound was polyfluidic morscarpium. Pretty specialized. Only two distributors in the area even make it. I checked their shipments for the past couple weeks, and traced one to a company here in Steel Canyon that shouldn't exist.
What's more is that I still can't identify that mystery two percent of the compound. Maybe you can find some answers in that distribution facility.
Mission Acceptance
The name on the lease is Dr. Morben, but I'm betting he's either dead, or working with the Vahzilok. I'd like you to arrest him or whoever is operating there now.
And Task Force Name, stay sharp, it's likely that the Vahzilok have found out about the raid on Epidural's hideout, so they might be expecting someone to come looking.
Unnecessary Solicitation
You should be checking out Dr. Morben's operation.
Mission Objective(s)
A chemical odor burns your nasal passage, but not thoroughly enough to make you immune to the stink of the Vahzilok and their walking corpses.
- Investigate Dr. Morben's Company
- Find a blood sample
- Rescue any Vahzilok victims
- Arrest whoever is in charge
You have stopped the Vahzilok operation and recovered some evidence.
Enemies
Notable NPCs
You received this blood sample from the unfortunate test subject of a Vahzilok poisoning experiment.
You overheard Doctor Buzzsaw talking to someone on the phone about 'phase 3'. You couldn't get any more answers out of Buzzsaw, but whatever the Vahzilok are up to, it sounds like it is big.
Doctor Buzzsaw mentioned that she needed someone to get her some Excelsior and then she would handle the rest. What good could possibly be done with such a potent and frightening drug?
Debriefing
Good job in bringing in Doc Buzzsaw!
Phase three...and the Faultline project? This doesn't bode well, Task Force Name.
At any rate, this blood sample is a great step forward. Hopefully I can work out a counter-agent to the Vahzilok poison before they get to phase three.
Wait, what was that about Excelsior?
Of course! Now it all makes sense! That 2% of the formula! I knew I'd seen it somewhere before. It's Excelsior! Or rather, small traces of it.
The Vahzilok must be experimenting with mixing their chemical compound with Excelsior in order to increase the success rate of grafting different tissues together. Or worse yet, grafting cybernetics to their walking corpses.
I'll have to study this blood sample and see how it has reacted with the victim's blood. Only then will I be able to figure out what the Vahzilok are aiming to do. This can't be good though if it has to do with Faultline as well.
We should see about that Clockwork lead of -
Positron's communicator goes off with an SOS signal.
Save Atlas Park!
The Rule of Three
Part Five: Reflection
Briefing
Task Force Name, we've got a serious problem! I was just contacted by Ms. Liberty. Somehow the Circle of Thorns have attacked the very heart of Atlas Park and are now on a mad rampage throughout the city!
She doesn't know how it happened but she needs help, fast!
I need you all to get down to Atlas Park and get the situation under control with Ms. Liberty! In the meantime I'm going to head to Faultline to make sure this isn't some sort of distraction by the Circle!
Mission Acceptance
Take the trolley, Task Force Name, it'll get you straight there! Once you arrive, seek out Ms. Liberty at once.
If I need your backup at the dam, I'll be sure to send you a message.
Unnecessary Solicitation
There's no time to waste, Task Force Name!
Mission Objective(s)
You're here... And so are the Circle of Thorns!
- Save Atlas Park!
- 4 Heroes to Rescue
- Defeat the incoming Circle of Thorns!
- Speak with Azuria
City Hall is safe, but the Circle have gotten away with the book and Azuria has been hospitalized due to the attack. You should get back to Positron to see what he has found on his end.
Enemies
Notable NPCs
- Snow Maiden
- Ranger
- Strongheart
- Dragon's Tail
- Azuria
- Tarses (Circle of Thorns Madness Mage Boss)
- Rollister (Cutscene only)
- Shadow Simulacrum x number of players (Doppelgangers Shadow Simulacrum Boss)
Rollister:
- You were foolish to steal the book from us, Azuria.
- We'll be sure to make you pay for your interference...
- And now, one final annoyance to deal with.
- My Shadow Simulacrum will destroy Task Force Name!
These shadowy doubles of you and your team were summoned by Rollister, the Circle Mage responsible for the theft of the Book of T'Jer'imikanu. If this magic were done to someone like Statesman, the devastation would be immense!
Debriefing
I heard all about what happened in Atlas Park, Task Force Name. I'm glad you were able to save Azuria and City Hall from the Circle of Thorns. The theft of the book of...of that book helps put together the last piece of the puzzle in this.
The Circle want that book to power what they call 'The Lance of Storms'. To do this, they need a large amount of electricity - something that's generated by the Faultline Dam! Looking over the blueprints you found from the Circle, that object you found from the Clockwork is actually a demolition device - set to destroy the foundations of the Faultline Dam!
City Hall may be safe, but it seems we've got an even larger problem looming on the horizon. The Clockwork, Vahzilok, and Circle of Thorns are all planning something with the Faultline Dam. If this isn't contained, one of them will succeed - or they'll all destroy each other and the dam in the process! When you're ready, come speak to me again. We have a dam to save!
Completing this mission will award characters the Rule of Three Badge.
- Hero
- You've joined the Freedom Phalanx's Task Force Program. In the process of proving yourself to Positron, you uncovered three villainous plots involving the Faultline Dam.
- Villain
- You've ditched the Freedom Phalanx's Task Force Program. You proved yourself to Positron by uncovering the Faultline Dam plots, but then turned your back on him.
History
- In Issue 17, the Positron Task Force was updated and split into two task forces, like it was originally planned. The original incarnation was a single task force because the developers could not figure out how to make a contact give two task forces. This made it long, arduous, and often painful for a large number of players, and it was one of the least liked task forces in the game.
- In Issue 26, Page 1, the minimum level to participate in this Task Force was lowered to 8. Positron's dialogue still incorrectly lists the minimum level as 10.