Positron Task Force Part Two: Difference between revisions
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{{otheruses4|the second part of the revamped Positron Task Force|other parts & versions|Positron Task Force}} | |||
{{ | |||
== Overview == | == Overview == | ||
{{Infobox TF | {{Infobox TF | ||
|name=Dam Hero | |name=Dam Hero | ||
|image=[[File:Positron. | |image=[[File:Positron.jpg|120px]] | ||
|contact=[[Positron]] | |contact=[[Positron]] | ||
|zone=[[Steel Canyon]] | |zone=[[Steel Canyon]] | ||
Line 16: | Line 13: | ||
|levels=11-16 | |levels=11-16 | ||
|merits=15 | |merits=15 | ||
|enemies={{Enemy | |enemies={{Enemy Circle of Thorns}}{{Enemy Clockwork}}{{Enemy Vahzilok}} | ||
|badge=[[File:Badge PositronRevampPart2.png| | |badge=[[File:Badge PositronRevampPart2.png|22px]] [[Dam Hero Badge|Dam Hero]] | ||
}} | }} | ||
The '''Positron Task Force''' is the first of six [[Freedom Phalanx]] Task Forces, and the completion of all six grants the [[Task Force Commander Badge]]. The other five task forces are started by [[Synapse]], [[ | The '''Positron Task Force''' is the first of six [[Freedom Phalanx]] Task Forces, and the completion of all six grants the [[Task Force Commander Badge]]. The other five task forces are started by [[Synapse]], [[Penelope Yin]], [[Citadel]], [[Manticore]], and [[Numina]]. | ||
In order to get the [[Positron's Ally Badge]], a player must complete both [[Positron Task Force Part One|Part One]] and [[Positron Task Force Part Two|Part Two]], which each grant their own unique badges as well (meaning the revamped Positron Task Force awards ''three'' badges). | In order to get the [[Positron's Ally Badge]], a player must complete both [[Positron Task Force Part One|Part One]] and [[Positron Task Force Part Two|Part Two]], which each grant their own unique badges as well (meaning the revamped Positron Task Force awards ''three'' badges). | ||
This task force is | This task force is not designated as a Signature [[Task Force]]. As such, missions will spawn mobs at the level of the star holder, but no higher than 16. | ||
__TOC__ | __TOC__ | ||
{{clr}} | {{clr}} | ||
{{ | {{ArcAward|m=15}} | ||
== Introductions == | == Introductions == | ||
=== Initial Contact === | === Initial Contact === | ||
{{ | {{Character}}, What can I do for you? | ||
[[Positron Task Force Part One|Discuss events in Steel Canyon.]] | |||
[[#Agree to form a task force.|Discuss events in the rest of the city.]] | |||
== Missions == | == Missions == | ||
==={{ | '''Souvenir''' | ||
[[Paragon Times Photograph]] | |||
The [[Paragon Times]] mailed you this photograph, which is of you and the task force you were a part of. This was taken after you saved the Faultline Dam from the [[Vahzilok]], [[Circle of Thorns]], and the [[Clockwork]]. It's an adventure you remember as... | |||
'''Dam Heroes''' | |||
=== {{UL|Agree to Form a Task Force}} === | |||
I'm glad you're back, {{Character}}. Time is of the essence! | |||
The [[Clockwork]], [[Circle of Thorns]], and [[Vahzilok]] are all moving forward with their plans and it all revolves around the Faultline Dam! | |||
I need you to form up another team and help resolve this situation once and for all! | |||
'''Mission Acceptance''' | |||
Agree to form a Task Force. | |||
'''Dam Heroes'''<br /> | |||
'''Part One: Rumble in the Sewers'''<br /> | |||
That's the spirit, {{Character}}. | |||
I have {{yellow|Mirror Spirit}} working in [[Faultline]] to look into any activities by the [[Circle of Thorns]]. Right now we'll focus on tracking down the Clockwork and the Vahzilok. | |||
{{green|Valkryie says that heroes have been reporting a large amount of clockwork going into one of the sewers here in Steel Canyon led by an Assembler Prince called Constructor. I have a feeling they're up to something regarding their Faultline project.}} | |||
While you check it out, [[Valkyrie]] and I will keep an eye out for any Vahzilok activities in the other parts of [[Steel Canyon]]. They'll be trying to move their operations shortly into Faultline, I'm sure. | |||
Since you and I are going to be working together, you are going to need a code name. I will refer to you as {{Task Force}} from here on out. | |||
'''Unnecessary Solicitation''' | |||
I'd love to help, {{Task Force}}, but someone needs to make sure the Vahzilok don't make any sudden moves. | |||
{{Mission Objective|Entrance=Rusted metal lies tangled in heaps with the twitching remains of Vahzilok abominations. The Clockwork are here, and it seems they're out to get the Vahzilok!|Primary=Clockwork in the Sewers|Secondary=2 Pieces of evidence to find, 'Retrieve' information from Constructor|Additional=|Completion=You stopped the clockwork, but learned some frightening new developments in the threat against the Faultline Dam.}} | |||
'''Enemies''' | |||
{{enemy Vahzilok}} | |||
{{enemy Clockwork}} | |||
'''Notable NPCs''' | |||
* Ulcer (Eidolon) | |||
* Cataract (Eidolon) | |||
* Clarion (Eidolon) | |||
* Constructor (Cannon Prince) | |||
{{Mission Clue|Name=Vahzilok remains|Text=You found the dead body of a Vahzilok Reaper within the sewers. Examining him shows that he was attacked by some sort of massive Clockwork. Instead of helping him recover, the Vahzilok salvaged the reaper for parts - while he was still alive!<br />If you had to guess, it may have been the [[Clockwork King]] himself who attacked the Reaper, or perhaps one of his larger creations.}} | |||
{{NPC Text|type=villain|title=Vahzilok VS Clockwork Dialog|text= | |||
'''Before Combat:''' | |||
:'''Clockwork NPC:''' ''"Princess won't be poisoned! We protect her! We stop the Vahzilok from getting to the dam!"''<br /> | |||
:'''Vahzilok NPC:''' ''"What are you talking about? You can't stop what we're doing at the Faultline Dam!"''<br /> | |||
'''Combat Start:''' | |||
:'''Clockwork NPC:''' ''"Heroes don't care about Princess!"''<br /> | |||
:'''Vahzilok NPC:''' ''"{{Task Force}}! You won't stop us either!"''<br /> | |||
---- | |||
'''Before Combat:''' | |||
:'''Clockwork NPC:''' ''"[[Clockwork King]] is in Faultline! He'll stop you! The Dam belongs to King now!"''<br /> | |||
:'''Vahzilok NPC:''' ''"A giant brain in a jar won't stop [[Doctor Vahzilok]]'s plans for the Faultline Dam!"''<br /> | |||
'''Combat Start:''' | |||
:'''Clockwork NPC:''' ''"Faultline Dam is for us! Not you!"''<br /> | |||
:'''Vahzilok NPC:''' ''"How many people do we need to go through for this dam?!"''<br /> | |||
---- | |||
'''Ulcer:''' | |||
:'''Before Combat:''' ''"Where did these stupid clockwork come from?!"''<br /> | |||
:'''Combat start:''' ''"Finally, something we can harvest!"''<br />}} | |||
{{Mission Clue|Name=Vahzilok chemicals|Text=You found a damaged drum leaking some chemicals that are distinctly similar to the ones you found in Epidural's lair. You remember that Positron discovered these chemicals contained traces of [[Excelsior]], which make it easier for the [[Freakshow]] to attach their metallic limbs onto their bodies.}} | |||
{{NPC Text|type=villain|title=Clarion Dialog|text= | |||
'''Constructor:''' ''"King's plans for the Dam will not be stopped by the Vahzilok. He will make a new kingdom for his Princess and prevent you from hurting her!"''<br /> | |||
'''Clarion:''' ''"You and your stupid Clockwork Clown are going to PAY for what you've done!"''<br /> | |||
'''Clarion:''' ''"Heroes? Working with the Clockwork?"''<br /> | |||
'''Clarion:''' ''"Impossible!"''}} | |||
{{Mission Clue|Name=The Doctor's Orders|Text=You found a document off of Clarion, detailing [[Dr. Vahzilok]]'s plan for Faultline! It appears that the doctor intends to pour the chemicals you previously found into the Dam, poisoning all of Paragon's water! The note says that it will make the people of Paragon more 'accepting of his blessings', but you can deduce that it will make it easier for the Vahzilok to harvest the bodies of everyone in Paragon!}} | |||
'''Debriefing''' | |||
Task Force {{Task Force}}, good to see you. Valkryie just found out that you were sent into a nest of Vahzilok. What did you find there? | |||
Dr. Vahzilok's plans? And you say the Clockwork King himself had been in those sewers? | |||
This is going to get out of hand very quickly if something isn't done. The Clockwork King seems determined to stop the Vahzilok's plans in order to protect this 'Clockwork Princess' of his. I can only assume that if we don't step in, the Clockwork King would be willing to destroy the dam itself to stop Dr. Vahzilok! | |||
Meeting in person isn't going to work anymore, Task Force {{Task Force}}, especially if this is going where I think it is. I've updated my communicator line to give you a direct line to it whenever you need to speak with me. | |||
=== {{UL|Investigate the Clockwork in Faultline}} === | |||
'''Dam Heroes'''<br /> | |||
'''Part Two: Kingy's Princess''' | |||
We still haven't received any word from [[Mirror Spirit]] regarding the Circle, so that's...hopefully a good sign. I've got {{yellow|Detective Frasenbacker}} in [[Faultline]] tracking any movements in the area from the Vahzilok. That leaves you to focus on the threat of the Clockwork. | |||
{{green|I've gotten word that there's a large battle going on right now in Faultline between the Clockwork and the Lost.}} | |||
What exactly it is, I'm not sure, but witnesses say the Clockwork were yelling something about their 'princess'. Sounds familiar, right? | |||
You'll all need to go there and see what exactly is going on. | |||
'''Mission Acceptance''' | |||
Before you head off, you should visit the [[Hero Corps]] agent near here. The group has heard of our work for Faultline and wants to provide you with jetpacks to use. Faultline is still a dangerous place with {{red|Arachnos}} sighted around there. | |||
Send me a signal when you're done - I have a feeling this is just the beginning of your work within Faultline. | |||
'''Unnecessary Solicitation''' | |||
Hero Corps can be difficult to work with sometimes, but at least they're offering help with this. | |||
==== {{UL|Meet with Hero Corps Analyst}} ==== | |||
{{Mission Briefing|Type=Briefing|Contact=Hero Corps Field Analyst|Text= | |||
{{Task Force}}, right? We here at [[Hero Corps]] are proud to help you with your battle for [[Faultline]] by providing you with these jetpacks. We hope they can help you in your fight to save the dam! }} | |||
'''Temporary Power''' | |||
{{PowerBox|Icon=Temporary_AntigravityMatrix.png|Name=Jet Pack|Effect=Toggle: Self Fly|Desc=This backpack grants any person the ability to fly for a short period. If you attack a target while this pack is on, your flight speed will be temporarily reduced to Hover speed.}} | |||
'''Unnecessary Solicitation''' | |||
You should get to that battle before it spills out into Faultline. | |||
==== {{UL|Investigate Clockwork Disturbance}} ==== | |||
{{Mission Objective|Entrance=From further ahead you can hear the report of energy rifles and voices, along with the familiar clattering of Clockwork gears. The Clockwork are trying to protect someone - or something.|Primary=Investigate Clockwork Disturbance|Secondary=2 fights to break up|Additional=|Completion=You defeated the clockwork, but your encounter with the Lost has only lead to more questions than answers. At least now you know who this Clockwork Princess is.}} | |||
'''Enemies''' | |||
{{enemy The Lost}} | |||
{{enemy Clockwork}} | |||
{{NPC Text|type=villain|title=Battling groups' Dialogue|text= | |||
'''Clockwork NPC:''' ''"Now to kill those who dare to threaten King's Princess!"''<br /> | |||
'''Clockwork NPC:''' ''"Clockwork Princess safe and sound! Get supplies ready to go to the dam!"''<br /> | |||
'''Clockwork NPC:''' ''"Clockwork Princess is under King's watch! Lost won't get her!"''<br /> | |||
'''Clockwork NPC:''' ''"King will stop what the Lost are planning with the Princess! Then he'll stop the Vahzilok AND Circle!"'' | |||
<br /> | |||
'''Lost NPC:''' ''"She will usher in a new age, hand her over!"''<br /> | |||
'''Lost NPC:''' ''"You're just wasting our time, get out of our way!"''<br />}} | |||
{{Ambush| | |||
After defeating the second group of battling Lost and Clockwork you will be ambushed by three waves of Lost.}} | |||
{{NPC Text|type=villain|title=Ambush Dialogue|text= | |||
'''Lost NPC:''' ''"Hand over the girl {{Task Force}}!"''<br /> | |||
'''Lost NPC:''' ''"This is pointless! You can't win!"''<br /> | |||
'''Fhtagn:''' ''"Clockwork and now heroes?! No one will stop us from getting the girl!"''<br />}} | |||
'''Debriefing''' | |||
{{Task Force}}, what did you find out? | |||
The Clockwork were fighting the Lost to protect their Princess? And that the princess is a girl named [[Penelope Yin (Faultline)|Penelope Yin]]? Hrm...interesting, I've heard of the girl before. I'll have to contact [[Sister Psyche]] about her. | |||
This at least explains the [[Clockwork King]]'s motivation - he's going to blow up the dam to stop whatever the [[Vahzilok]] are planning. Noble, if extremely misguided. At least we know now the 'Clockwork Princess' isn't going to be an issue. I'll do some more digging on my end to see if I can't get you all another lead on the Clockwork. | |||
=== {{UL|Cripple the Clockwork Army}} === | |||
{{Mission Briefing|Type=Briefing|Contact=Positron|Text=[[Detective Frasenbacker]] has a lead for us, {{Task Force}}. It appears that the Clockwork are using an abandoned supergroup base in [[Faultline]] to store bombs for the Faultline plan. This base was home to many technological heroes - making it the perfect spot for the Clockwork to salvage parts from! You all need to get in there and cut off the Clockwork's plans!}} | |||
'''Mission Acceptance''' | |||
These should be the coordinates for the base. {{green|You'll need to get in there and destroy whatever the Clockwork are using to build those bombs!}} If we can stop them here, then this'll be one less group we need to be concerned about with the dam. | |||
{{Mission Objective|Entrance=From the sounds of fighting ahead, you aren't the only ones looking to stop the Clockwork.|Primary=Destroy the Clockwork's source for spare parts|Secondary=Search for any more parts|Additional=|Completion=You were able to hamper some of the Clockwork's activities, but not enough to fully stop them. The presence of the Circle must mean that they're on the move in Faultline - you'll have to speak with Mirror Spirit to see if she might have an idea of what's going on with them.}} | |||
'''Enemies''' | |||
{{enemy Clockwork}} | |||
{{enemy Circle of Thorns}} | |||
{{NPC Text|type=villain|title=Clockwork and Circle of Thorns Dialogue|text= | |||
'''Circle of Thorns NPC:''' ''"The Dam will power the Lance, and then we shall wipe your King from this mortal coil!"''<br /> | |||
'''Telbanis:''' ''"You rust and corrode, while we denizens of [[Oranbega]] shall be forever!"''<br /> | |||
'''Telbanis:''' ''"And now it is Paragon's heroes who shall learn the futility in opposing the Circle of Thorns!"''<br /> | |||
'''Clockwork NPC:''' ''"Direct orders from the King - stop the Circle!"''<br /> | |||
'''Circle of Thorns NPC:''' ''"Stay out of our affairs, the dam is ours!"''<br /> | |||
'''Decimon:''' ''"The dam shall not be destroyed by the efforts of such feeble automatons! We WILL get the power to use the Lance of Storms!"''<br /> | |||
'''Clockwork NPC:''' ''"Princess is safe and sound now."''<br /> | |||
'''Circle of Thorns NPC:''' ''"King won't rest until EVERYONE is put down!"''<br /> | |||
'''Circle of Thorns NPC:''' ''"Do you sense it too?"''<br /> | |||
'''Kelmorgis:''' ''"Yes... I sense these creatures are... Angry?<br /> | |||
'''Circle of Thorns NPC:''' ''"Foolish constructs."''<br /> | |||
'''Clockwork NPC:''' ''"You won't stop us from protecting the Princess!"''<br /> | |||
---- | |||
'''Pallenti:''' ''"Curses! They've moved the explosives already!"''<br /> | |||
'''Pallenti''' ''"It matters not what you do here, heroes. You cannot defeat Rollister's shadow magic, nor the might of the Lance of Storms!"''}} | |||
{{Ambush| | |||
You will be ambushed by a wave of [[Clockwork]] for each clue.}} | |||
{{Mission Clue|Name=Clockwork Bombs|Text= You destroyed some of the parts the Clockwork were using to build their bombs. Unfortunately, you found an empty box deeper within the base, which can only mean one thing. The Clockwork have already made their bombs and have taken them to the dam!}} | |||
==={{UL|Speak with Mirror Spirit regarding the Circle}}=== | === {{UL|Speak with Mirror Spirit regarding the Circle}} === | ||
{{Mission Briefing|Type=Briefing|Contact=Positron|Text=You were able to hamper some of the Clockwork's activities, but not enough to fully stop them. The presence of the Circle must mean that they're on the move in Faultline - you'll have to speak with Mirror Spirit to see if she might have an idea of what's going on with them. | {{Mission Briefing|Type=Briefing|Contact=Positron|Text=You were able to hamper some of the Clockwork's activities, but not enough to fully stop them. The presence of the Circle must mean that they're on the move in Faultline - you'll have to speak with Mirror Spirit to see if she might have an idea of what's going on with them. | ||
}} | }} | ||
==={{UL|Attack the Circle within Oranbega}}=== | === {{UL|Attack the Circle within Oranbega}} === | ||
'''Dam Heroes'''<br /> | |||
'''Part Three: Full Circle''' | |||
{{Mission Briefing|Type=Briefing|Contact=Mirror Spirit|Text={{Task Force}}, I was hoping you would come see me. Yes, I'm aware that you fought the Circle in that supergroup base. I apologize that I was not able to inform you ahead of time.<br /><br />An entrance to [[Oranbega]] has appeared within Faultline. It can only mean that the Circle are on the move once again. I can tell you where to find this entrance. {{green|From there, it will be up to you to go in there and stop whatever they are doing.}} I will let the [[PPD]] know that the Clockwork are on the move as well.}} | |||
'''Unnecessary Solicitation''' | |||
This could be the one break we need in this, {{Task Force}}. Good luck. | |||
{{Mission Objective|Entrance=The smell of rotting bile fills the halls of Oranbega. The Vahzilok are already here!|Primary=Look for any clues to the Circle's next move|Secondary=|Additional=|Completion=You stopped the Vahzilok from increasing their army, only to find out that the Circle are now at the Faultline Dam! There's no time - you need to let Positron know about this and get to the dam!}} | |||
{{EdNote|note=To complete this mission all that needs to be done is rescue the CoT mage "Kelmorgis" and clear the surrounding area.<br>He CAN die!! If he does die, solution to completing mission - unknown - GM calls it a bug.}} | |||
'''Enemies''' | |||
{{enemy Vahzilok}} | |||
'''Notable NPCs''' | |||
* Kelmorgis (Force Mage) | |||
{{NPC Text|type=villain|title=Circle of Thorns VS Vahzilok NPCs Dialogue|text= | |||
'''Reaper:''' ''Collect the bodies! We'll build an army to take the dam from the Clockwork and Thorns!''<br /> | |||
'''Reaper:''' ''Toss the remains of {{Task Force}} in there as well!''<br /> | |||
'''Embalmed Abomination:''' ''Let's make sure to get the King's little princess too for all that he's put us through!''<br /> | |||
'''Abomination:''' ''Clockwork, Circle, they're all beneath the Doctor.''<br /> | |||
'''Slicer:''' ''Drag the bodies away! We'll have all the parts we need for the dam!''<br /> | |||
'''Metaris:''' ''Don't let them get our brothers!''<br /> | |||
'''Slicer:''' ''{{Task Force}}! Every.single.time...!''<br /> | |||
'''Metaris:''' ''Kill the heroes and whatever you do, don't let the Vahzilok get them for parts!''<br />}} | |||
{{NPC Text|type=villain|title=Kelmorgis and group Dialogue|text= | |||
'''Abomination:''' ''Fools, did they think we would let them just use OUR dam?''<br /> | |||
'''Kelmorgis:''' ''You corrupt our grounds and now dare to defile our shells?!''<br /> | |||
'''Gasher:''' ''Don't worry, your body will be put to use as well in our army!''<br /> | |||
'''Kelmorgis:''' ''{{Task Force}} eh?''<br /> | |||
'''Gasher:''' ''Why do we even continue to bother with {{Task Force}}?''<br /> | |||
'''Abomination:''' ''Nobody has killed {{Task Force}} yet?!''<br /> | |||
'''Kelmorgis:''' ''You're too late {{Task Force}}!''<br /> | |||
'''Kelmorgis:''' ''The Vahzilok think they've won, but this was all just a distraction. We'll have taken the dam by now, and soon, you'll all be dead!''<br /> | |||
'''Kelmorgis:''' ''Hahahaha!''<br />}} | |||
'''Debriefing''' | |||
The fact that the Vahzilok attacked the Circle can only mean that they've been working right underneath our noses all along in Faultline! | |||
The Circle's claim cannot be true, however. [[PPD]] and [[Longbow]] were both stationed at the Dam - they wouldn't be able to get past them just yet. I'll radio in {{yellow|Agent G}} to see what the situation at the dam is. | |||
=== {{UL|Save the Faultline Dam and Paragon City!}} === | |||
==={{ | '''Dam Heroes'''<br /> | ||
'''Part Four: My Own Utopia''' | |||
{{Mission Briefing|Type=Briefing|Contact=Positron|Text=Hold on... Oh no! | |||
The police band just exploded with chatter. The Faultline Dam is under attack! | |||
I thought [[Longbow]] could hold out, but it seems like it came under attack by all three groups at once! What's worse is that the Circle have started to summon Shadow Simulacrums all over the city! | |||
{{Task Force}}, there is little time. {{green|You need to get to the Faultline Dam and stop the Clockwork, Circle of Thorns, and Vahzilok from destroying each other - and the dam! [[Valkyrie]] and I will fight off the Shadow Simulacrums within the city to buy you all some time.}} | |||
From the sound of the dispatchers Longbow is reporting attacks both inside and outside of the Dam facility... | |||
{{Task Force}}, you need to get to the Faultline Dam. You are the city's only hope! }} | |||
'''Mission Acceptance''' | |||
You can count on us, Positron! | |||
I believe in you, {{Task Force}}. | |||
From the sound of it the Clockwork are setting their bombs up both outside and inside the dam. You need to stop them first, or there won't be a dam to save! | |||
There is a boat down by the docks in Aftershock. I know the captain and he'll ship you over to the docks by the spillway near the dam. Hopefully the Clockwork won't see you coming by sea and you can take them out before they can detonate the bombs. | |||
From there, you'll need to get into the dam and clear it out, then push through and deal with the Vahzilok that are reported in Overbrook, most likely at the water treatment facility. | |||
Good luck, {{Task Force}}. You're the only ones left that can save the dam! | |||
'''Unnecessary Solicitation''' | |||
I can't talk right now, {{Task Force}}, I've got reports of five sets of shadow clones of your team showing up in Skyway City! | |||
[[File:Dr Vahzilok.jpg|150px|thumb|Dr. Vahzilok]] | [[File:Dr Vahzilok.jpg|150px|thumb|Dr. Vahzilok]] | ||
{{Mission Objective|Entrance=Through the mist rising from the spillway you can see metal forms placing barrels against the Faultline Dam's concrete face. It's up to you and your team to save Faultline!|Primary=Defeat [[Dr. Vahzilok]]|Secondary=3 external bombs remain, 3 internal bombs remain, defeat Rollister to stop the ritual, 4 chemical barrels to disable outside the dam}} | {{Mission Objective|Entrance=Through the mist rising from the spillway you can see metal forms placing barrels against the Faultline Dam's concrete face. It's up to you and your team to save Faultline!|Primary=Defeat [[Dr. Vahzilok]]|Secondary=3 external bombs remain, 3 internal bombs remain, defeat Rollister to stop the ritual, 4 chemical barrels to disable outside the dam|Completion=}} | ||
'''Enemies''' | |||
{{enemy Clockwork}} | |||
{{enemy Vahzilok}} | |||
{{enemy Circle of Thorns}} | |||
'''Notable NPCs''' | '''Notable NPCs''' | ||
* [[Rollister]] (Elite Boss) | |||
* [[Cortex]] (Elite Boss) | |||
* [[Dr. Vahzilok]] (Archvillain) | * [[Dr. Vahzilok]] (Archvillain) | ||
{{NPC Text|type=villain|title=Clockwork dialogue|text= | |||
'''Cog:''' ''Set the bomb! Blow them all up, create the Princess' new kingdom!''<br /> | |||
'''Boresight:''' ''We will build a new kingdom for the Princess!''<br /> | |||
'''Ping Tkang:''' ''No one will harm the Princess!''<br /> | |||
'''Kzzt Bzzt:''' ''The King will not be stopped by these underlings!''<br />}} | |||
{{NPC Text|type=villain|title=Circle of Thorns dialogue|text= | |||
'''Ruin Mage:''' ''Stalba toh Rathmal!''<br /> | |||
'''Ruin Mage:''' ''Stalba toh Rathmal!!''<br /> | |||
'''Ruin Mage:''' ''Stalba toh Rathmal!!!''<br /> | |||
---- | |||
'''Archer:''' ''Make sure those bombs don't go off, we can't lose the dam now!''<br /> | |||
'''Archer:''' ''Just...try to carry it...off slowly...''<br /> | |||
---- | |||
'''Rollister:''' ''Give!''<br /> | |||
'''Rollister:''' ''Me!''<br /> | |||
'''Rollister:''' ''The Power!!!''<br /> | |||
'''Rollister:''' ''I can still kill {{Task Force}}, even with a fraction of the true power that awaits me!''<br /> | |||
---- | |||
'''Spectral Follower:''' ''What do we do to stop it?''<br /> | |||
'''Archer:''' ''I don't know, blast it with lightning?''<br /> | |||
'''The Surgeon:''' ''Fried parts are too weak for the Doctor to use, fools!''<br />}} | |||
{{NPC Text|type=villain|title=Circle of Thorns VS Vahzilok dialogue|text= | |||
'''Jilastar:''' ''You're not interrupting our work here!''<br /> | |||
'''Tumor:''' ''The good Doctor needs the bodies of those in Paragon!''<br /> | |||
---- | |||
'''Tarses:''' ''You're too late to stand in our way. We will use your Doctor as our next sacrifice!''<br /> | |||
'''Cortex:''' ''You won't harm Doctor Vahzilok!''<br />}} | |||
{{NPC Text|type=villain|title=Dr. Vahzilok dialogue|text= | |||
'''On spawn:''' ''The people of Paragon think I'm a monster...''<br /> | |||
''But my work here will usher in a new age!''<br /> | |||
''An end to sickness...''<br /> | |||
''An end to war...''<br /> | |||
''An end to death itself!''<br /> | |||
''{{Task Force}} will NOT stop my new age!''<br /> | |||
'''Combat start:''' ''You've meddled in my affairs for the last time, heroes!''<br /> | |||
''You'll pay for your short sightedness! You'll pay with your lives!''<br /> | |||
''You fools! I seek the key to immortality and you would be on the same side as a pile of GEARS?!''<br /> | |||
''Your minds could never hope to understand what I hope to accomplish...!''<br /> | |||
'''Summoning ambush:''' ''Mmph...I've prepared for this, I will NOT be stopped by the likes of YOU!''<br /> | |||
''Come my creations! Destroy them!''<br /> | |||
'''Embalmed Abomination:''' ''Live to serve...Doctor Vahzilok...!''<br /> | |||
'''On defeat:''' ''I was to build a Utopia! A place where all would live, free from disease, free from the grip of death!''<br /> | |||
''Is such a world...truly impossible to obtain...?''}} | |||
'''Debriefing''' | |||
{{Task Force}}! I heard everything you've done. When you defeated Rollister, the Shadow Simulacrums he created around the city vanished! | |||
The [[PPD]] now have Dr. Vahzilok in custody - let's hope this time it'll last. | |||
I don't know how exactly to express my supreme gratitude for all of your hard work. I could have never guessed that a simple investigation into the Vahzilok would lead us all the way here! | |||
I'm proud of you all, {{Task Force}}. You've given the entire city hope for the future, against tremendous odds. You'll always be remembered fondly as those 'Dam Heroes.' | |||
Completing this mission will award [[Hero (Alignment)|heroes]] and [[Vigilante (Alignment)|vigilantes]] the [[Dam Hero Badge]]. | |||
{{BadgeBox|Dam Hero}} | {{BadgeBox|Dam Hero}} | ||
Completing this mission will award [[Villain (Alignment)|villains]] and [[Rogue (Alignment)|rogues]] the [[Dam Villain Badge]]. | |||
{{BadgeBox|Dam Villain}} | |||
{{ | == History == | ||
{{Historical|type=section|reason=change}} | |||
In [[Issue 17]], the Positron Task Force was updated and split into two task forces, like it was originally planned. The [[Old Positron Task Force|original incarnation]] was a single task force because the [[developer]]s could not figure out how to make a contact give two task forces. This made it long, arduous, and often painful for a large number of players, and it was one of the least liked task forces in the game. | In [[Issue 17]], the Positron Task Force was updated and split into two task forces, like it was originally planned. The [[Old Positron Task Force|original incarnation]] was a single task force because the [[developer]]s could not figure out how to make a contact give two task forces. This made it long, arduous, and often painful for a large number of players, and it was one of the least liked task forces in the game. | ||
{{Navbox Trials and Task Forces}} | |||
[[Category:Trials and Task Forces]] | [[Category:Trials and Task Forces]] |
Latest revision as of 04:20, 25 September 2024
This article is about the second part of the revamped Positron Task Force. For other parts & versions, see Positron Task Force.
Overview
Dam Hero | |
---|---|
Contact | Positron |
Zone | Steel Canyon |
Suggested Team Size | 3 players |
Coordinates | (-3136, -80, -501) |
Level Range | 11-16 |
Merits | 15 |
Badge | Dam Hero |
Enemy Groups | |
The Positron Task Force is the first of six Freedom Phalanx Task Forces, and the completion of all six grants the Task Force Commander Badge. The other five task forces are started by Synapse, Penelope Yin, Citadel, Manticore, and Numina.
In order to get the Positron's Ally Badge, a player must complete both Part One and Part Two, which each grant their own unique badges as well (meaning the revamped Positron Task Force awards three badges).
This task force is not designated as a Signature Task Force. As such, missions will spawn mobs at the level of the star holder, but no higher than 16.
Merit Rewards: This activity awards 15 Reward Merits.
Introductions
Initial Contact
Character, What can I do for you?
Discuss events in Steel Canyon.
Discuss events in the rest of the city.
Missions
Souvenir
The Paragon Times mailed you this photograph, which is of you and the task force you were a part of. This was taken after you saved the Faultline Dam from the Vahzilok, Circle of Thorns, and the Clockwork. It's an adventure you remember as...
Dam Heroes
Agree to Form a Task Force
I'm glad you're back, Character. Time is of the essence!
The Clockwork, Circle of Thorns, and Vahzilok are all moving forward with their plans and it all revolves around the Faultline Dam!
I need you to form up another team and help resolve this situation once and for all!
Mission Acceptance
Agree to form a Task Force.
Dam Heroes
Part One: Rumble in the Sewers
That's the spirit, Character.
I have Mirror Spirit working in Faultline to look into any activities by the Circle of Thorns. Right now we'll focus on tracking down the Clockwork and the Vahzilok.
Valkryie says that heroes have been reporting a large amount of clockwork going into one of the sewers here in Steel Canyon led by an Assembler Prince called Constructor. I have a feeling they're up to something regarding their Faultline project.
While you check it out, Valkyrie and I will keep an eye out for any Vahzilok activities in the other parts of Steel Canyon. They'll be trying to move their operations shortly into Faultline, I'm sure.
Since you and I are going to be working together, you are going to need a code name. I will refer to you as Task Force Name from here on out.
Unnecessary Solicitation
I'd love to help, Task Force Name, but someone needs to make sure the Vahzilok don't make any sudden moves.
Mission Objective(s)
Rusted metal lies tangled in heaps with the twitching remains of Vahzilok abominations. The Clockwork are here, and it seems they're out to get the Vahzilok!
- Clockwork in the Sewers
- 2 Pieces of evidence to find, 'Retrieve' information from Constructor
You stopped the clockwork, but learned some frightening new developments in the threat against the Faultline Dam.
Enemies
Notable NPCs
- Ulcer (Eidolon)
- Cataract (Eidolon)
- Clarion (Eidolon)
- Constructor (Cannon Prince)
You found the dead body of a Vahzilok Reaper within the sewers. Examining him shows that he was attacked by some sort of massive Clockwork. Instead of helping him recover, the Vahzilok salvaged the reaper for parts - while he was still alive!
If you had to guess, it may have been the Clockwork King himself who attacked the Reaper, or perhaps one of his larger creations.
You found a damaged drum leaking some chemicals that are distinctly similar to the ones you found in Epidural's lair. You remember that Positron discovered these chemicals contained traces of Excelsior, which make it easier for the Freakshow to attach their metallic limbs onto their bodies.
You found a document off of Clarion, detailing Dr. Vahzilok's plan for Faultline! It appears that the doctor intends to pour the chemicals you previously found into the Dam, poisoning all of Paragon's water! The note says that it will make the people of Paragon more 'accepting of his blessings', but you can deduce that it will make it easier for the Vahzilok to harvest the bodies of everyone in Paragon!
Debriefing
Task Force Task Force Name, good to see you. Valkryie just found out that you were sent into a nest of Vahzilok. What did you find there?
Dr. Vahzilok's plans? And you say the Clockwork King himself had been in those sewers?
This is going to get out of hand very quickly if something isn't done. The Clockwork King seems determined to stop the Vahzilok's plans in order to protect this 'Clockwork Princess' of his. I can only assume that if we don't step in, the Clockwork King would be willing to destroy the dam itself to stop Dr. Vahzilok!
Meeting in person isn't going to work anymore, Task Force Task Force Name, especially if this is going where I think it is. I've updated my communicator line to give you a direct line to it whenever you need to speak with me.
Investigate the Clockwork in Faultline
Dam Heroes
Part Two: Kingy's Princess
We still haven't received any word from Mirror Spirit regarding the Circle, so that's...hopefully a good sign. I've got Detective Frasenbacker in Faultline tracking any movements in the area from the Vahzilok. That leaves you to focus on the threat of the Clockwork.
I've gotten word that there's a large battle going on right now in Faultline between the Clockwork and the Lost.
What exactly it is, I'm not sure, but witnesses say the Clockwork were yelling something about their 'princess'. Sounds familiar, right?
You'll all need to go there and see what exactly is going on.
Mission Acceptance
Before you head off, you should visit the Hero Corps agent near here. The group has heard of our work for Faultline and wants to provide you with jetpacks to use. Faultline is still a dangerous place with Arachnos sighted around there.
Send me a signal when you're done - I have a feeling this is just the beginning of your work within Faultline.
Unnecessary Solicitation
Hero Corps can be difficult to work with sometimes, but at least they're offering help with this.
Meet with Hero Corps Analyst
Task Force Name, right? We here at Hero Corps are proud to help you with your battle for Faultline by providing you with these jetpacks. We hope they can help you in your fight to save the dam!
Temporary Power
Toggle: Self Fly
This backpack grants any person the ability to fly for a short period. If you attack a target while this pack is on, your flight speed will be temporarily reduced to Hover speed.
Unnecessary Solicitation
You should get to that battle before it spills out into Faultline.
Investigate Clockwork Disturbance
Mission Objective(s)
From further ahead you can hear the report of energy rifles and voices, along with the familiar clattering of Clockwork gears. The Clockwork are trying to protect someone - or something.
- Investigate Clockwork Disturbance
- 2 fights to break up
You defeated the clockwork, but your encounter with the Lost has only lead to more questions than answers. At least now you know who this Clockwork Princess is.
Enemies
Debriefing
Task Force Name, what did you find out?
The Clockwork were fighting the Lost to protect their Princess? And that the princess is a girl named Penelope Yin? Hrm...interesting, I've heard of the girl before. I'll have to contact Sister Psyche about her.
This at least explains the Clockwork King's motivation - he's going to blow up the dam to stop whatever the Vahzilok are planning. Noble, if extremely misguided. At least we know now the 'Clockwork Princess' isn't going to be an issue. I'll do some more digging on my end to see if I can't get you all another lead on the Clockwork.
Cripple the Clockwork Army
Detective Frasenbacker has a lead for us, Task Force Name. It appears that the Clockwork are using an abandoned supergroup base in Faultline to store bombs for the Faultline plan. This base was home to many technological heroes - making it the perfect spot for the Clockwork to salvage parts from! You all need to get in there and cut off the Clockwork's plans!
Mission Acceptance
These should be the coordinates for the base. You'll need to get in there and destroy whatever the Clockwork are using to build those bombs! If we can stop them here, then this'll be one less group we need to be concerned about with the dam.
Mission Objective(s)
From the sounds of fighting ahead, you aren't the only ones looking to stop the Clockwork.
- Destroy the Clockwork's source for spare parts
- Search for any more parts
You were able to hamper some of the Clockwork's activities, but not enough to fully stop them. The presence of the Circle must mean that they're on the move in Faultline - you'll have to speak with Mirror Spirit to see if she might have an idea of what's going on with them.
Enemies
You destroyed some of the parts the Clockwork were using to build their bombs. Unfortunately, you found an empty box deeper within the base, which can only mean one thing. The Clockwork have already made their bombs and have taken them to the dam!
Speak with Mirror Spirit regarding the Circle
You were able to hamper some of the Clockwork's activities, but not enough to fully stop them. The presence of the Circle must mean that they're on the move in Faultline - you'll have to speak with Mirror Spirit to see if she might have an idea of what's going on with them.
Attack the Circle within Oranbega
Dam Heroes
Part Three: Full Circle
Task Force Name, I was hoping you would come see me. Yes, I'm aware that you fought the Circle in that supergroup base. I apologize that I was not able to inform you ahead of time.
An entrance to Oranbega has appeared within Faultline. It can only mean that the Circle are on the move once again. I can tell you where to find this entrance. From there, it will be up to you to go in there and stop whatever they are doing. I will let the PPD know that the Clockwork are on the move as well.
Unnecessary Solicitation
This could be the one break we need in this, Task Force Name. Good luck.
Mission Objective(s)
The smell of rotting bile fills the halls of Oranbega. The Vahzilok are already here!
- Look for any clues to the Circle's next move
You stopped the Vahzilok from increasing their army, only to find out that the Circle are now at the Faultline Dam! There's no time - you need to let Positron know about this and get to the dam!
To complete this mission all that needs to be done is rescue the CoT mage "Kelmorgis" and clear the surrounding area.
He CAN die!! If he does die, solution to completing mission - unknown - GM calls it a bug.
Enemies
Notable NPCs
- Kelmorgis (Force Mage)
Debriefing
The fact that the Vahzilok attacked the Circle can only mean that they've been working right underneath our noses all along in Faultline!
The Circle's claim cannot be true, however. PPD and Longbow were both stationed at the Dam - they wouldn't be able to get past them just yet. I'll radio in Agent G to see what the situation at the dam is.
Save the Faultline Dam and Paragon City!
Dam Heroes
Part Four: My Own Utopia
Hold on... Oh no!
The police band just exploded with chatter. The Faultline Dam is under attack!
I thought Longbow could hold out, but it seems like it came under attack by all three groups at once! What's worse is that the Circle have started to summon Shadow Simulacrums all over the city!
Task Force Name, there is little time. You need to get to the Faultline Dam and stop the Clockwork, Circle of Thorns, and Vahzilok from destroying each other - and the dam! Valkyrie and I will fight off the Shadow Simulacrums within the city to buy you all some time.
From the sound of the dispatchers Longbow is reporting attacks both inside and outside of the Dam facility...
Task Force Name, you need to get to the Faultline Dam. You are the city's only hope!
Mission Acceptance
You can count on us, Positron!
I believe in you, Task Force Name.
From the sound of it the Clockwork are setting their bombs up both outside and inside the dam. You need to stop them first, or there won't be a dam to save!
There is a boat down by the docks in Aftershock. I know the captain and he'll ship you over to the docks by the spillway near the dam. Hopefully the Clockwork won't see you coming by sea and you can take them out before they can detonate the bombs.
From there, you'll need to get into the dam and clear it out, then push through and deal with the Vahzilok that are reported in Overbrook, most likely at the water treatment facility.
Good luck, Task Force Name. You're the only ones left that can save the dam!
Unnecessary Solicitation
I can't talk right now, Task Force Name, I've got reports of five sets of shadow clones of your team showing up in Skyway City!
Mission Objective(s)
Through the mist rising from the spillway you can see metal forms placing barrels against the Faultline Dam's concrete face. It's up to you and your team to save Faultline!
- Defeat Dr. Vahzilok
- 3 external bombs remain, 3 internal bombs remain, defeat Rollister to stop the ritual, 4 chemical barrels to disable outside the dam
Enemies
Notable NPCs
- Rollister (Elite Boss)
- Cortex (Elite Boss)
- Dr. Vahzilok (Archvillain)
Debriefing
Task Force Name! I heard everything you've done. When you defeated Rollister, the Shadow Simulacrums he created around the city vanished!
The PPD now have Dr. Vahzilok in custody - let's hope this time it'll last.
I don't know how exactly to express my supreme gratitude for all of your hard work. I could have never guessed that a simple investigation into the Vahzilok would lead us all the way here!
I'm proud of you all, Task Force Name. You've given the entire city hope for the future, against tremendous odds. You'll always be remembered fondly as those 'Dam Heroes.'
Completing this mission will award heroes and vigilantes the Dam Hero Badge.
Completing this mission will award villains and rogues the Dam Villain Badge.
You've saved Faultline from not one, but three separate villain groups intent on using the dam to cause carnage on a massive scale. Perhaps one day you'll finish what they started.
History
In Issue 17, the Positron Task Force was updated and split into two task forces, like it was originally planned. The original incarnation was a single task force because the developers could not figure out how to make a contact give two task forces. This made it long, arduous, and often painful for a large number of players, and it was one of the least liked task forces in the game.