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[[File:Intrepid Informer Header3.jpg|center|400px]] | [[File:Intrepid Informer Header3.jpg|center|400px]] | ||
== Overview == | == Overview == | ||
The Intrepid Informer was a series of developer-written features, usually about new content that was soon to be added to the game. This article summarizes each issue and provides links to their original news or forum posts. | The Intrepid Informer was a series of developer-written features, usually about new content that was soon to be added to the game. This article summarizes each issue and provides links to their original news or forum posts. | ||
== | == The Intrepid Informer == | ||
[http://web.archive.org/web/ | {| class="wikitable" | ||
! width="15%" | <br />Title !! width="15%" | <br />Subject !! width="10%" | <br />Author !! width="10%" | <br />Date !! width="10%" | Official<br />Announcement | |||
|- | |||
[http://web.archive.org/web/ | | Issue 1: The Animal Pack || [[Animal Pack]] || {{center|Eric Johnsen, Producer}} || {{center|February 8, 2011}} || {{center|[http://web.archive.org/web/20121003113206/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_a_parago.php Link]}} | ||
|- | |||
| Issue 2: The Floating Fortress Art Process Part 1 || [[Admiral Sutter Task Force]], [[Issue 20]] || {{center|Gilbert Martinez, Art Lead}} || {{center|February 28, 2011}} || {{center|[http://web.archive.org/web/20121003113201/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_2.php Link]}} | |||
[http://web.archive.org/web/ | |- | ||
| Issue 3: The Floating Fortress Art Process Part 2 || [[Admiral Sutter Task Force]], [[Issue 20]] || {{center|Gilbert Martinez, Art Lead}} || {{center|March 17, 2011}} || {{center|[http://web.archive.org/web/20121003113148/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_3.php Link]}} | |||
|- | |||
[http://web.archive.org/web/ | | Issue 4: Destiny Slot: The Power of Defensive Nukes || [[Destiny Slot]], [[Issue 20]] || {{center|[[Black Scorpion (Developer)|Tim "Black Scorpion" Sweeney]]}} || {{center|April 4, 2011}} || {{center|[http://web.archive.org/web/20121003113145/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_4.php Link]}} | ||
|- | |||
| Issue 5: Visual Effects || Introduction and background || {{center|[[Tunnel Rat (Developer)|Keetsie "Tunnel Rat" Braz da Cunha]]}} || {{center|May 5, 2011}} || {{center|[http://web.archive.org/web/20121003113103/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_5.php Link]}} | |||
[http://web.archive.org/web/ | |- | ||
| Issue 6: Steampunk Pack || Introduction, [[Steampunk Pack]] || {{center|Cheryl Austin, Character Artist}} || {{center|May 17, 2011}} || {{center|[http://web.archive.org/web/20121003113047/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_6.php Link]}} | |||
|- | |||
[http://web.archive.org/web/ | | Issue 7: Mission Design Part I || Story development process || {{center|[[Protean (Developer)|John "Protean" Hegner]]}} || {{center|June 17, 2011}} || {{center|[http://web.archive.org/web/20121003113043/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_7.php Link]}} | ||
|- | |||
| Special Issue: Galaxy's Last Stand || [[City of Heroes Freedom]] tutorial || {{center|N/A}} || {{center|June 29, 2011}} || {{center|[http://web.archive.org/web/20121003113031/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_special.php Link]}} | |||
[http://web.archive.org/web/ | |- | ||
| Special Issue: Power Set Proliferation 3.0 || [[Issue 21]] [[Power Set Proliferation]] || {{center|[[Synapse (Developer)|Phil "Synapse" Zeleski]]}} || {{center|July 6, 2011}} || {{center|[http://web.archive.org/web/20121003113031/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_power_se.php Link]}} | |||
|- | |||
| Issue 8: Mission Design Part II || Story design process || {{center|[[Positron (Developer)|Matt "Positron" Miller]]}} || {{center|August 8, 2011}} || {{center|[http://web.archive.org/web/20121003112955/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_8.php Link]}} | |||
|- | |||
| Issue 9: Introduction to Time Manipulation || [[Time Manipulation]] || {{center|[[Synapse (Developer)|Phil "Synapse" Zeleski]]}} || {{center|August 9, 2011}} || {{center|[http://web.archive.org/web/20121003112950/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_9.php Link]}} | |||
|- | |||
| Issue 10: Introduction to Beam Rifle || [[Beam Rifle]] || {{center|[[Synapse (Developer)|Phil "Synapse" Zeleski]]}} || {{center|August 24, 2011}} || {{center|[http://web.archive.org/web/20121003112849/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_10.php Link]}} | |||
|- | |||
| Issue 11: Rocketing in the Future || [[Rocket Board]] || {{center|[[Colin Brown]], Senior Animator}} || {{center|September 12, 2011}} || {{center|[http://web.archive.org/web/20121003112834/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_11.php Link]}} | |||
|- | |||
| Issue 12: The Conception of "Who Will Die" || [[Who Will Die]] [[Signature Story Arc]] || {{center|[[Dr. Aeon (Developer)|Sean "Dr. Aeon" McCann]]}} || {{center|September 21, 2011}} || {{center|[http://web.archive.org/web/20121003112834/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_12.php Link]}} | |||
|- | |||
| Issue 13: Street Justice || [[Street Justice]] || {{center|[[Synapse (Developer)|Phil "Synapse" Zeleski]]}} || {{center|October 5, 2011}} || {{center|[http://web.archive.org/web/20121003112605/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_13.php Link]}} | |||
|- | |||
| Issue 14: Introduction & Halloween Event || [[Dr. Kane's House of Horror]], [[Halloween Event 2011]] || {{center|Cord "Think_Tank" Carney, World Designer}} || {{center|October 20, 2011}} || {{center|[http://web.archive.org/web/20121003112157/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_14.php Link]}} | |||
|- | |||
| Issue 15: New Incarnate Abilities || [[Media Blitz|Issue 21.5]] [[Alpha Slot Abilities|Alpha]], [[Destiny Slot Abilities|Destiny]], [[Interface Slot Abilities|Interface]], and [[Judgement Slot Abilities|Judgement]] slot abilities || {{center|[[Arbiter Hawk (Developer)|Jeff "Arbiter Hawk" Hamilton]]}} || {{center|November 9, 2011}} || {{center|[http://web.archive.org/web/20121003112154/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_15.php Link]}} | |||
|- | |||
| Issue 16: Titan Weapons || [[Titan Weapons]] || {{center|[[Synapse (Developer)|Phil "Synapse" Zeleski]]}} || {{center|November 30, 2011}} || {{center|[http://web.archive.org/web/20121003110923/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_16.php Link]}} | |||
|- | |||
| Issue 17: The Death of a Statesman || Killing off [[Statesman]] || {{center|[[Positron (Developer)|Matt "Positron" Miller]]}} || {{center|January 16, 2012}} || {{center|[http://web.archive.org/web/20121003103224/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_17.php Link]}} | |||
|- | |||
| Issue 18: Darkness Control || [[Darkness Control]] || {{center|[[Synapse (Developer)|Phil "Synapse" Zeleski]]}} || {{center|February 15, 2012}} || {{center|[http://web.archive.org/web/20121003103204/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_18.php Link]}} | |||
|- | |||
| Issue 19: Beast Mastery || [[Beast Mastery]] || {{center|[[Synapse (Developer)|Phil "Synapse" Zeleski]]}} || {{center|March 7, 2012}} || {{center|[http://web.archive.org/web/20121003102254/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_19.php Link]}} | |||
|- | |||
| Issue 20: Staff Fighting || [[Staff Fighting]] || {{center|[[Synapse (Developer)|Phil "Synapse" Zeleski]]}} || {{center|April 11, 2012}} || {{center|[http://web.archive.org/web/20121003101327/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_20.php Link]}} | |||
|- | |||
| Issue 21: Retro Sci-Fi Costume Set || [[Retro Sci-Fi Costume Set]] || {{center|[[Zwillinger|Andy "Zwillinger" Belford]]}} || {{center|June 5, 2012}} || {{center|[http://web.archive.org/web/20121003093053/http://na.cityofheroes.com/en/news/news_archive/intrepid_informer_the_retro_sci-fi_costume_set.php Link]}} | |||
|- | |||
| Issue 22: Summer Blockbuster Event || [[Summer Blockbuster Event|Summer Blockbuster Double Feature]] || {{center|Cord "ThinkTank" Carney}} || {{center|June 26, 2012}} || {{center|[http://web.archive.org/web/20121108232037/http://na.cityofheroes.com/en/news/news_archive/intrepid_informer_summer_event.php Link]}} | |||
|- | |||
| Issue 23: Water Blast || [[Water Blast]] || {{center|[[Synapse (Developer)|Phil "Synapse" Zeleski]]}} || {{center|July 4, 2012}} || {{center|[http://web.archive.org/web/20121110143526/http://na.cityofheroes.com/en/news/news_archive/intrepid_informer_23_water_blast.php Link]}} | |||
|- | |||
| Issue 24: Nature Affinity || [[Nature Affinity]] || {{center|[[Synapse (Developer)|Phil "Synapse" Zeleski]]}} || {{center|August 8, 2012}} || {{center|[http://web.archive.org/web/20121109053131/http://na.cityofheroes.com/en/news/news_archive/intrepid_informer_24_nature_affinity.php Link]}} | |||
|} | |||
[[Category:Game Updates]] | [[Category:Game Updates]] |
Latest revision as of 19:59, 22 November 2013
Overview
The Intrepid Informer was a series of developer-written features, usually about new content that was soon to be added to the game. This article summarizes each issue and provides links to their original news or forum posts.
The Intrepid Informer
Title |
Subject |
Author |
Date |
Official Announcement |
---|---|---|---|---|
Issue 1: The Animal Pack | Animal Pack | Eric Johnsen, Producer |
February 8, 2011 |
|
Issue 2: The Floating Fortress Art Process Part 1 | Admiral Sutter Task Force, Issue 20 | Gilbert Martinez, Art Lead |
February 28, 2011 |
|
Issue 3: The Floating Fortress Art Process Part 2 | Admiral Sutter Task Force, Issue 20 | Gilbert Martinez, Art Lead |
March 17, 2011 |
|
Issue 4: Destiny Slot: The Power of Defensive Nukes | Destiny Slot, Issue 20 | April 4, 2011 |
||
Issue 5: Visual Effects | Introduction and background | May 5, 2011 |
||
Issue 6: Steampunk Pack | Introduction, Steampunk Pack | Cheryl Austin, Character Artist |
May 17, 2011 |
|
Issue 7: Mission Design Part I | Story development process | June 17, 2011 |
||
Special Issue: Galaxy's Last Stand | City of Heroes Freedom tutorial | N/A |
June 29, 2011 |
|
Special Issue: Power Set Proliferation 3.0 | Issue 21 Power Set Proliferation | July 6, 2011 |
||
Issue 8: Mission Design Part II | Story design process | August 8, 2011 |
||
Issue 9: Introduction to Time Manipulation | Time Manipulation | August 9, 2011 |
||
Issue 10: Introduction to Beam Rifle | Beam Rifle | August 24, 2011 |
||
Issue 11: Rocketing in the Future | Rocket Board | Colin Brown, Senior Animator |
September 12, 2011 |
|
Issue 12: The Conception of "Who Will Die" | Who Will Die Signature Story Arc | September 21, 2011 |
||
Issue 13: Street Justice | Street Justice | October 5, 2011 |
||
Issue 14: Introduction & Halloween Event | Dr. Kane's House of Horror, Halloween Event 2011 | Cord "Think_Tank" Carney, World Designer |
October 20, 2011 |
|
Issue 15: New Incarnate Abilities | Issue 21.5 Alpha, Destiny, Interface, and Judgement slot abilities | November 9, 2011 |
||
Issue 16: Titan Weapons | Titan Weapons | November 30, 2011 |
||
Issue 17: The Death of a Statesman | Killing off Statesman | January 16, 2012 |
||
Issue 18: Darkness Control | Darkness Control | February 15, 2012 |
||
Issue 19: Beast Mastery | Beast Mastery | March 7, 2012 |
||
Issue 20: Staff Fighting | Staff Fighting | April 11, 2012 |
||
Issue 21: Retro Sci-Fi Costume Set | Retro Sci-Fi Costume Set | June 5, 2012 |
||
Issue 22: Summer Blockbuster Event | Summer Blockbuster Double Feature | Cord "ThinkTank" Carney |
June 26, 2012 |
|
Issue 23: Water Blast | Water Blast | July 4, 2012 |
||
Issue 24: Nature Affinity | Nature Affinity | August 8, 2012 |