What's new in Homecoming for Returning Players: Difference between revisions

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*Everyone starts at zero INF and Level 1.  There are some quick ways to gain INF:
*Everyone starts at zero INF and Level 1.  There are some quick ways to gain INF:
**Start collecting Levels and Items.
**Start collecting Levels and Items.
***Begin with [[Matthew Habashy]] (Atlas Park), or [[Operative Kuzmin]] (Mercy Island) before Level 8. Every finished arc will point to the next set of contacts in King's Row to carry you through Level 15. At the end of arcs, a small amount of reward merits are granted up to eight an hour, depending on how long the arc is ‘expected to take’ on average when it was made (single mission arcs either grant 1 or none depending on difficulty).   
***Begin with [[Matthew Habashy]] (Atlas Park), or [[Operative Kuzmin]] (Mercy Island) before Level 8. You can also start doing missions with [[Twinshot]] (Atlas Park), or [[Dr. Graves]] (Mercy Island) starting at Level 5. At the end of Story Arcs, a small amount of reward merits are granted up to eight an hour, depending on how long the arc is ‘expected to take’ on average when it was made (single mission arcs either grant 1 or none depending on difficulty).   
****You can use them at a Merit Vendor to purchase Enhancement Converters.  These sell for 60-90K INF on the market each, which can generate quick money to build out Enhancements. (They sell 1 RM for three converters, or 10 RMs for 30.)
****You can use them at a Merit Vendor to purchase Enhancement Converters.  These sell for 60-90K INF on the market each, which can generate quick money to build out Enhancements. (They sell 1 RM for three converters, or 10 RMs for 30.)
****After a point, it’ll make more sense to hold on to Reward Merits earned until Level 47 to build Level 50 IOs and find other ways to fund your upgrades.
****After a point, it’ll make more sense to hold on to Reward Merits earned until Level 47 to build Level 50 IOs and find other ways to fund your upgrades.
***You can also start doing missions with [[Twinshot]] (Atlas Park), or [[Dr. Graves]] (Mercy Island) starting at Level 5.  These "Ongoing Training Arcs" have missions that help fill gaps between other arcs and take you all the way to Level 30.
***Purchase Inner Inspiration.  Sell Large Inspirations when you receive them.
***Purchase Inner Inspiration.  Sell Large Inspirations when you receive them.
***Learn how to sell on the Market.  Using Enhancement Converters, a common recipe can become a rare IO Set Enhancement that can sell for millions of INF.  Craft and sell any Rare or PvP IO recipe you get. (Inventions sold are bought at any Level.  A Level 30 Luck of The Gambler bought by someone at Level 50 will receive the Level 50 IO.  Selling IOs at lower levels is just as profitable as Level 50.)
***Learn how to craft & sell on the Market.  Using Enhancement Converters, a common recipe can become a rare IO Set Enhancement that can sell for millions of INF.  Craft and sell any Rare or PvP IO recipe you get. IOs sold are bought at any Level.  (A Level 30 Luck of The Gambler bought by someone at Level 50 will receive the Level 50 IO.  Selling IOs at lower levels is just as profitable as Level 50.)
***If you use XP Boosters that eliminate INF drops, you will still get recipes, salvage (as soon as Level 10) and enhancement drops.  Sell what you don’t need.
***If you use XP Boosters that eliminate INF drops, you will still get recipes, salvage (as soon as Level 10) and enhancement drops.  Sell what you don’t need to replace your INF earnings.
***Participate in Task Forces and Summer Blockbuster runs.  The earn rate is 20 Merits per hour (again, depending on the average time players complete it.) Summer Blockbuster drops a special ATO Enhancement with every run that sells very well on the Auction House.
***Participate in Task Forces and Summer Blockbuster runs.  The earn rate is 20 Merits per hour (again, depending on the average time players complete it.) Summer Blockbuster drops a special ATO Enhancement with every run that sells very well on the Auction House.
**Feeling nostalgic?  The [[Galaxy City]] Tutorial from COH: Freedom as well as the original tutorials of [[Outbreak]] and [[Breakout]] are also available.
**Feeling nostalgic?  The [[Galaxy City]] Tutorial from COH: Freedom as well as the original tutorials of [[Outbreak]] and [[Breakout]] are also available.

Revision as of 04:11, 11 February 2024

Player Guide Notice

This article is a Player Guide. The Homecoming Wiki takes no responsibility for the content within.

Questions and concerns should be posed to the authors of the article using the article's talk page.

Assumptions

The reader is finding out about Homecoming: City of Heroes for the first time since the Live shutdown and want to get started quickly. Here's what to know.

This is a quick reference to years of patch notes concerning changes Homecoming made over the live game. For more details:

Topics below "Starting Out" are collapsed by default to avoid overwhelming a reader.

Starting Out

Before you begin

All vestiges of Microtransactions (Paragon Market, Paragon Rewards) and Game Subscription Fees (Veteran Rewards Program) have been eliminated. Players do not need a form of payment to play at all. Old NCSoft Software Keys no longer function and do nothing to grant access to Homecoming.

  • Create a forum account at Homecoming Servers first. A player needs to have an email address ready to check for a link before signing in.
    • Only one game account per Email Address for password recovery. For multiboxing or other players in your house, a different email address for each account is required.
    • Once the Forum Account is made, a player can control their game account here. Without a Game Account, the Client will not log in. (A forum name and password will not start City of Heroes.)
  • There are System Requirements, however, most modern PC and Mac computers since 2018 with some form of on-board graphics can play the game even if it is not a "Gaming PC".
    • Use Mac or Linux? No problem. See Homecoming Launcher for more info specific to those Operating Systems.

Client

PLAYERS DO NOT NEED THE NCSOFT LAUNCHER OR PRIOR COH PATCHER.

Those are both hard-coded to connect to NCSoft's servers which are no longer available.

The Homecoming: City of Heroes Game Client is downloaded with the HC Launcher app, which can be obtained from the Getting Started guide on the Homecoming Forums.

All players start over in Homecoming with nothing. They can copy Architect, Costumes, and Power Customization files from a prior installation over if preferred.

Starting the Game

There are three choices from the Homecoming Launcher (in bold and numbered.) A player can optionally hide any of these choices by clicking the gear icon to open Settings and pick which launcher on the left they want to change and checking "Hide".

Live Service

#1: Homecoming - This is the main service. It contains five servers, or shards, to create a character on:

  • Torchbearer
  • Excelsior
  • Everlasting (Unofficial RP Server)
  • Indomitable (Unofficial PvP Server)
  • Reunion (Official EU Server, located in Germany)

The top four shards are based in Canada on the North American Eastern Time Zone. Server "stress level" still works on login and shows when the server is closer to being full (three red dots). This information is also visible in the HC Launcher on the bottom panel. Weekly Server Maintenance is typically Tuesday Mornings in the AM. A server maintenance period can also happen anytime an Issue or Page release is imminent.

There is also a Diagnostic Client available for 64-bit installations which is hidden by default. More information can be found here.

Beta Service

#2: Staging (Shadow) - This Server holds the Staging Copy of the server. For Beta, Staging is the final test of the Beta Release before it goes live to all five Homecoming shards. Staging is also used to test 'quick release' changes to the Server which happen infrequently.

#3: Beta (Brainstorm) - This Server holds the Public Beta Test of the next Issue Release. (At the time of this writing, Issue 27.) Smaller releases, called Pages (Issue 27, Page 6) are also tested in Beta.

Advice here applies to Beta Shards with three key differences:

  • Beta Shards can be wiped with no prior notice.
  • While players can make a copy of their live service characters for play on Beta, no content on the Beta Shards you make or play will ever be transferred back to Live.
  • To help test Quality of Life and Endgame changes, Beta servers may have "cheats" enabled optionally to boost characters, grant Influence or populate enhancements to slot on demand.

Further information about the Beta Shards can be found here.

Basic Play

Character Creation

Experienced Players

Combat

Overview of Additional Changes Since Live

Architect

Alignment & Tip Missions

Costumes

Day Jobs/Patrol XP

Debt

Enhancement Upgrades (TO/DO/SO Only)

Flashback

Incarnate

Mission Arcs

Ouroboros

PvP

Pocket D

Power Pools

Prismatic Aether (New)

Respec

Roleplaying

Safeguard/Mayhem (Radio & Newspaper)

Shopping

Signature Story Arcs

Supergroups and Bases

Task Forces, Trials, iTrials and Raids

Temp Powers & Custom XP Rates

Travel

Veteran Levels

Zones

Adjustments From Live

Updated Tools (Build Planner, Mods)

Support