Sister Valeria

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Overview

Sister Valeria
Sister Valeria.jpg
Follower of Bellona
Zone Cimerora
Coordinates (937, 203, 5127)[Copy]
Level Range 50
Introduced By None
Introduces Alexandra Sideris
Enemy Groups
Badges Mission Valeria Complete.png The Shadow Out of Time
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Sister Valeria is a hero and villain contact in the Phoebas Point neighborhood of Cimerora at coordinates (937, 203, 5127)[Copy] . Her level range is 50. She is standing down the hill the temple is built on, beside Alexandra Sideris and the doors leading to the lower section of the island. Her missions are designed for Incarnate, end-game characters and as such, are quite difficult.

Introductions

Contact Introduced By

  • None

Contact Introduces

Information

Follower of Bellona

Sister Valeria is a Bellonarii, a priestess of the goddess of war. Highly skilled in battle, she has pledged to protect Cimerora from the dark forces that threaten its destruction. At the urging of Imperious, she guards over Phoebas Point, ready to protect it from further attacks from Romulus' soldiers, or worse.

Prior to Introduction

+++ Missing Information +++

Initial Contact

The traitor Romulus has been imprisoned but his followers have joined forces with the Dark Ones to take Cimerora for themselves. The Talons of Vengeance seek to retrieve the Idol of Mot before Marcus Valerius is ready for his journey to cast it into the abyss. Great horrors from the Island of Death find our shores with increased frequency. I am Sister Valeria, a follower of Bellona, and I will drag them all back to the gates of Hades with the last of my strength!

Greeting

There is no time to waste.

Too Busy

You insult me. I cannot use you if others have claimed your time before me. Go then. Complete your tasks and return to me when you may properly dedicate your time to our cause.

No More Missions

If you want peace, prepare for war.

Store

Story Arc

Merit Rewards: This activity awards 20 Reward Merits.


Glory and Dark Tidings

Souvenir

A Scrap of Purple Fabric

As you ruminate over your exploits as a superpowered being, your eyes are drawn to a scrap of purple fabric that reminds you of your adventures in Cimerora. The natives, before getting their memories blanked, called it The Song of Glory and Dark Tidings.

It began with a visit to Sister Valeria, who took it upon herself to defend and rebuild Cimerora when she heard of Marcus Valerius' imminent departure to the Abyss. On the onset of your work together, she tasked you with hunting down skirmish parties that were raiding on the outskirts. These former Romulus-allegiant soldiers would take heavy wounds, and come back fresh within days to raid again. You tracked them down to a cavern, and aside from some crude graffiti, you found little of interest until you stumbled upon a map, a sybil, and a Shadow Crystal.

Without hesitation, you took the fight right to General Sideris and the unfriendly Sybil, and collapsed the Shadow Crystal. As the crystal collapsed, curiously, you thought you heard laughter. Undeterred, after reporting back to Valeria, the map proved to be the more reliable path forward, though it didn't make much sense. She sent you to the nearest accessible target on the map, where you discovered another Shadow Crystal that was actively moving troops to it to defend it.

Valeria surmised that brute force was not going to work if the crystals were numerous and capable of transport, so she opted to discreetly dress you up as traitors to infiltrate a hideout. As you approached a dais deep underground, you became engaged in conversation with a Nictus called the Fires of Enlightenment, who exposed your lies and turned the entire phalanx in the cave upon you. By the time the ordeal was over, you had more clues to investigate - a 'homeland', 'Dorjan', Nictus-imbued weapons, and research notes. None of it led anywhere helpful, however.

Valeria took great risk to acquire the location of a notorious traitor general named Gorgidas and sent you after him, hoping to turn him into a prized informant. You were again too late, because although Gorgidas was willing to help you, the Nictus within him that he thought was vanquished instead tore itself from his being, killing him, and attacking you with impunity. When this being, 'Logic Knot' was brought to keel before you, the Shadow Crystal activated and began to flood the room with Nictus. After a grueling fight, you acquired a shard of the crystal that escaped the throes of its death collapse. After deliberation, you brought it to the Midnighters in hopes of using it against the network. The Midnighters thought disabling the network would be impossible until a lucky idea surfaced and a plan was hatched to corrupt your crystal shard with a compressed energy bomb. Not only that, they were able to pinpoint where the newly formed Cyst and Dorjan were hiding!

Once you arrived at the tunnel, the fighting felt nonstop as wave after wave of Dark Ones, Cultists, and Cimeroran Traitors threw themselves at you to stop you from reaching the Cyst. You were ultimately too stubborn to quit, and found yourself in a dark, ominous room with a massive Cyst, Dorjan, and a newcomer, Livia. After a fevered battle that raged for what felt like hours, all of your foes were vanquished, and the Cyst network collapsed as predicted - but not before Livia and Dorjan's essences could escape into the ether to haunt you another day.

Chapter One: Dark Comedy

Briefing

Blessings be upon you, lady.

Notes

  • The missions given by this contact are Incarnate level missions, and as such, Incarnate players will have access to their full Incarnate Level Shift.


See Also