Minds of Mayhem Trial: Difference between revisions
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Revision as of 17:39, 14 June 2012
Overview
Minds of Mayhem Trial | |
---|---|
Team Size | 8-16 players |
Badge | Mental Voyager |
Enemy Groups | ?? |
The Minds of Mayhem Trial (M.o.M. or MoM) is one of the Incarnate Trials connected to the release of Issue 21.5 which takes place in Praetoria. A minimum of 8 and a maximum of 16 players can raid the Mother of Mercy Psychiatric Hospital's grounds.
During the mission, a voice will "radio in" information about your progress. While there is no specific contact (the trial is entered entirely through the LFG menu), it is possible that your unseen helper is meant to be Prometheus as he was added in Issue 20 to recruit Incarnate-capable players to wage a war against Emperor Cole and end his quest to become more in-tune with the Well of the Furies.
All Issue 20 Incarnate Components will drop during this trial, and Psychic Incarnate Experience is gained towards unlocking the Alpha, Judgement and Lore Incarnate Slots.
In Detail
+++ Missing Information +++
Notable NPCs
Please note all Archvillains except for the Jade Spider will be level 54(+2). Level Shift and Incarnate Shifts are recommended to defeat enemies.
- Malaise (Archvillain)
- Penelope Mayhem (Archvillain)
- Mother Mayhem (Archvillain)
- Mother Malaise (Archvillain)
- Shalice Tilman (Archvillain) during fight against Mother Malaise
- Shalice Tilman (Archvillain) after Mother Malaise is defeated
- Random three from the following during first phase and second to last phase:
- Adamastor (Archvillain or Boss on later phase)
- Avatar of Hamidon (Archvillain or Boss on later phase)
- Babbage (Archvillain or Boss on later phase)
- Bat'Zul (Archvillain or Boss on later phase)
- Caleb (Archvillain or Boss on later phase)
- Crystal Titan (Archvillain or Boss on later phase)
- Deathsurge (Archvillain or Boss on later phase)
- Eochai (Archvillain or Boss on later phase)
- Jack in Irons (Archvillain or Boss on later phase)
- Jurassik (Archvillain or Boss on later phase)
- Kronos Class Titan (Archvillain or Boss on later phase)
- Lanaru the Crazed (Archvillain or Boss on later phase)
- Lichen-Infested Extinction War Walker (Archvillain or Boss on later phase)
- Paladin (Archvillain or Boss on later phase)
- Ruladak the Strong (Archvillain or Boss on later phase)
- Lord Winter (Archvillain or Boss on later phase)
- Jade Spider (Archvillain, Ally)
- Desdemona (Contact within trial)
- Metronome (Contact within trial)
- Calvin Scott (Contact within trial)
- Penelope Yin (Hostage, contact within trial at the end)
- Aurora Borealis (Hostage, contact within trial at the end)
Rewards
Badges
Mental Voyager | Complete the Minds of Mayhem Trial. | |
Dreamwalker/Dreamkiller | Through multiple trials, defeat each of Malaise's 16 possible Nightmares at least once during the first phase. | |
A Perfect Storm | Defeat Penelope Mayhem while creating no more than 4 Eyes of the Storm, and then complete the trial. | |
Daylight Saver | Defeat Mother Mayhem without allowing Aurora Borealis' health to drop below 75%, and then complete the trial. | |
Lost Connection to Server | Defeat Shalice Tilman without missing any opportunity to sever her connection to the Seer Network, and then complete the trial. | |
Master of Minds of Mayhem | Earn the Mental Voyager, Dreamwalker, A Perfect Storm, Daylight Saver, and Lost Connection to Server badges. |
Experience
- Psychic Incarnate Experience is earned, which unlocks the Alpha, Judgement and Lore Slots, if any of those slots are locked.
Salvage
- Incarnate Threads drop instead of Incarnate Shards.
- Upon successful completion of this trial, each character is presented with a reward table allowing them to choose one reward from several options. There is a participation threshold that must be met in order to receive an Incarnate Component table instead of a 10 Threads or one Super-level inspiration "consolation prize".
- If a character surpasses this threshold, the rarity of the component reward is a random roll. The options available will either be a choice of: one Common component or two Super-level inspirations, one Uncommon component or three Super-level inspirations, one Rare component or four Super-level inspirations, or one Very Rare component or five Super-level inspirations.
- The chances of receiving a Rare or Very Rare Incarnate Component upon completion of this trial are higher than in other Incarnate Trials.
- A random Uncommon Incarnate Component is awarded the first time each achievement badge is qualified for.
- A random Rare Incarnate Component is awarded the first time the Master of Minds of Mayhem badge is qualified for.
Note: The benefit of earning Dreamwalker/Dreamkiller can only be earned once per character ever.
Merits
- Two Empyrean Merits will be awarded upon successful completion of the Trial once per 20 hour period.
- Any successive completion of the Trial within that 20 hour window will instead award one Empyrean Merit. This functionality is essentially the Incarnate Trial version of Merit Reward Diminishing Returns.
- An Astral Merit will be awarded immediately after defeating Malaise in phase 1.
- An Astral Merit will be awarded immediately after defeating Penelope Mayhem in phase 2.
- An Astral Merit will be awarded immediately after completing phase 3's objectives.
- An Astral Merit will be awarded immediately after completing phase 4's objectives.
- An additional Astral Merit can be rewarded at the end of the trial for running as an Open League.
- An additional Astral Merit can be earned if the requirements for A Perfect Storm badge are fulfilled, even if you already have the badge. It is awarded at the end of the trial.
- An additional Astral Merit can be earned if the requirements for the Daylight Saver badge are fulfilled, even if you already have the badge. It is awarded at the end of the trial.
- An additional Astral Merit can be earned if the requirements for the Lost Connection to Server badge are fulfilled, even if you already have the badge. It is awarded at the end of the trial.
Strategy