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  • ...ancements]] from the '''Power 10''' could be bought at earlier levels than Enhancements outside the set could. This disparity was first lessened by making non-Powe However, some contacts still only sell "Power 10" enhancements until a character gains enough reputation with that particular contact.
    882 bytes (115 words) - 03:01, 10 June 2009
  • ...inflicts additional damage (choose one damage type) equal to the number of enhancements on this super's powers. * [[Enhancements]]
    433 bytes (61 words) - 00:09, 11 May 2014
  • |threat=Area attacks inflict -1 damage (of each damage type). |defeat=Discard 2 enhancements from your powers.
    474 bytes (63 words) - 16:49, 14 April 2014
  • |prereq=You may only attach this enhancement to a power with at least 3 enhancements attached. |text=This power inflicts +4 damage (of each damage type) when it inflicts damage with an attack.
    480 bytes (68 words) - 12:15, 2 July 2011
  • ...al-Origin Enhancements|Dual-Origin Enhancement]] named [[Enhancement Names#Damage|Gauntlet]]
    363 bytes (43 words) - 04:23, 24 February 2016
  • |prereq=You may only attach this enhancement to a power with at least 2 enhancements attached. ...rges. This power inflicts +2 damage (of each damage type) when it inflicts damage with an attack.
    556 bytes (76 words) - 02:28, 23 July 2010
  • ...now act as multiple Single Origin enhancements. For example, instead of a Damage/Accuracy Hamidon Enhancement boosting both attributes by 50%, it will now b
    406 bytes (53 words) - 18:09, 28 July 2012
  • '''Main Topic Page''': [[Invention Origin Enhancements]] ...e-adding [[Proc]] [[Invention Origin Enhancements]] is identical. The base damage amount is affected by one thing: the character's [[Combat Level]]. It is no
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  • ...age/Endurance|Damage/Endurance/Recharge|Accuracy/Damage/Endurance/Recharge|Damage/Chance for Knockdown/Knockback to Knockdown|opt1={{IOUnique}}|opt2={{IOUniq {{Set Bonus|class=All Powers|type=Damage|num=3|amt=3}}
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  • | Ranged Damage | [[PBAoE]] Damage
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  • ...hancement Aspects and Schedules|aspect]] of a power in the same way as a [[Enhancements#Single-Origin_Enhancements|Single-Origin]] enhancement. Talisman enhancements may be used by characters of any origin and archetype.
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  • |prereq=You may only attach this enhancement to a power with at least 3 enhancements attached. ...has +2 accuracy, and does +2 damage (of each damage type) when it inflicts damage with an attack. Draw one card after activating this power.
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  • ...ave memorized the following recipes at level 10: [[Invention Damage Recipe|Damage]] and [[Invention Knockback Recipe|Knockback]]. Craft 10 level 10 Common Damage enhancements ([[Invention Damage Recipe|Damage]] and [[Invention Knockback Recipe|Knockback]])
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  • ...Enhancements#Enhancement Aspects and Schedules|aspects]] of a power. These enhancements are obtained by defeating the Hydra in the [[Abandoned Sewers Trial]]. Hydra enhancements are level 40-43 and may be used by characters of any origin and archetype.
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  • ...orized the following recipes at level 45 and 50: [[Invention Damage Recipe|Damage]] and [[Invention Knockback Recipe|Knockback]]. ...l 45 and 14 level 50 Common Damage enhancements ([[Invention Damage Recipe|Damage]] and [[Invention Knockback Recipe|Knockback]])
    732 bytes (83 words) - 08:45, 9 July 2012
  • ...orized the following recipes at level 35 and 40: [[Invention Damage Recipe|Damage]] and [[Invention Knockback Recipe|Knockback]]. ...l 35 and 11 level 40 Common Damage enhancements ([[Invention Damage Recipe|Damage]] and [[Invention Knockback Recipe|Knockback]])
    698 bytes (78 words) - 19:29, 2 May 2022
  • ...orized the following recipes at level 15 and 20: [[Invention Damage Recipe|Damage]] and [[Invention Knockback Recipe|Knockback]]. ...el 15 and 6 level 20 Common Damage enhancements ([[Invention Damage Recipe|Damage]] and [[Invention Knockback Recipe|Knockback]]) plus one additional level 1
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  • ...Enhancements#Enhancement Aspects and Schedules|aspects]] of a power. These enhancements are obtained by defeating [[Crystal Titan]] in the [[Eden Trial]]. Titan enhancements are level 40-43 and may be used by characters of any origin and archetype.
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  • ...have not verified that the information in that section is true for winter enhancements}} ...n Enhancements|exemplar]] as normal. Set bonuses for standard and superior enhancements will operate down to level 1.
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  • ===Damage Sets=== ====Melee Damage====
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  • ...nse Buff Recipe|Defense Buff]] and [[Invention Resist Damage Recipe|Resist Damage]]. ...efense Buff Recipe|Defense Buff]], [[Invention Resist Damage Recipe|Resist Damage]])
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  • ...n=Badge_crafter_1.png|type=Invention|howto=Memorize the following level 10 Enhancements: [[Invention Defense DeBuff Recipe|Defense Debuff]], [[Invention To Hit Deb ..._crafter_2.png|type=Invention|howto=Memorize the following level 15 and 20 Enhancements: [[Invention Defense DeBuff Recipe|Defense Debuff]], [[Invention To Hit Deb
    11 KB (1,438 words) - 17:05, 5 January 2014
  • ...and Lord Recluse offer functionally-identical '''Synthetic Hamidon Origin Enhancements''' as a reward option from their arcs. ...eferred to as ''Hami-Os'', ''HOs'', ''SHOs'', or ''SHOEs''. Hamidon Origin enhancements are level 50, and may be used by characters of any origin and archetype of
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  • ...uff a foe’s damage resistance. Damage Enhancements will still increase the damage of Freezing Rain.
    1 KB (194 words) - 18:07, 28 July 2012
  • ...deals minor Energy damage, as well as lowering their resistance to further damage. == Enhancements ==
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  • ...orized the following recipes at level 25 and 30: [[Invention Damage Recipe|Damage]] and [[Invention Knockback Recipe|Knockback]]. ...el 25 and 8 level 30 Common Damage enhancements ([[Invention Damage Recipe|Damage]] and [[Invention Knockback Recipe|Knockback]]) plus one additional level 2
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  • ...s very little damage, which is why it is used as the standard on which the damage of other powers is based. ...power with a Brawl Index of 2.5, without enhancement, will do 25 points of damage, assuming the enemy has no resistance to the effects of the Brawl power or
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  • ===Damage Sets=== ====Melee Damage====
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  • ...a very short range and deals minor Energy damage, as well as lowering the damage the affected target deals out. == Enhancements ==
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  • ...gin Enhancements]], as well as possibly Common IOs and/or [[Hamidon Origin Enhancements]], purely to maximize the basic enhancement bonuses to that power with litt ...a monster made from several different body parts of other humans) and '''[[Enhancements#Slotting and Stacking|Slotting]]'''.
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  • ...nse Buff Recipe|Defense Buff]] and [[Invention Resist Damage Recipe|Resist Damage]]. ...efense Buff Recipe|Defense Buff]], [[Invention Resist Damage Recipe|Resist Damage]]) plus one additional level 15 or level 20.
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  • ...nse Buff Recipe|Defense Buff]] and [[Invention Resist Damage Recipe|Resist Damage]]. ...efense Buff Recipe|Defense Buff]], [[Invention Resist Damage Recipe|Resist Damage]]) plus one additional level 35 or level 40.
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  • ...nse Buff Recipe|Defense Buff]] and [[Invention Resist Damage Recipe|Resist Damage]]. ...efense Buff Recipe|Defense Buff]], [[Invention Resist Damage Recipe|Resist Damage]]) plus one additional level 45 or level 50.
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  • ...nse Buff Recipe|Defense Buff]] and [[Invention Resist Damage Recipe|Resist Damage]]. ...efense Buff Recipe|Defense Buff]], [[Invention Resist Damage Recipe|Resist Damage]]).
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  • The Pre-Order Enhancements are now available from the [[P2W Vendor]]. * Five Going Rogue-themed enhancements for new characters
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  • ...or damage enhancements, will deal a small amount of extra cold damage. The damage dealt is based upon the power's recharge time and area of effect size. {{PowerBlock_Effects|+Cold Damage}}
    977 bytes (138 words) - 20:01, 30 October 2020
  • ...], however, are both still needed. Recipes for costumes and other types of enhancements, including [[Enhancement Sets]], can't be memorized. ...oup counts toward the memorization of the whole group. A group consists of enhancements with a similar benefit (like Fly, Jump, Run, Range) and similar level (like
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  • ...hancements total. The minimum amount of [[Inf]] needed just to craft these enhancements is '''11,804,000'''. The total needed to purchase the required salvage and ...Taunt]], [[Invention: Healing|Healing]], [[Invention: Resist Damage|Resist Damage]], [[Invention: Fear Duration|Fear]], [[Invention: Endurance Modification|E
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  • |defeat=Discard all of your enhancements from play (minimum 1). ...layers draw an additional card when resting. Attacks do +1 damage (of each damage type).
    712 bytes (97 words) - 16:44, 14 April 2014
  • ...nhancement Diminishing Returns''', is a system of modifying the effects of enhancements when the total enhancement is above a certain percentage. Enhancement Diver ...le that enough slotted [[Enhancements#Dual-Origin Enhancements|Dual-Origin Enhancements]] may be affected as well.
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  • ...can display total effects such as [[Defence]] and [[Resistance (Mechanics)|Damage Resistance]]. There have been a number of character planners over the years
    470 bytes (65 words) - 01:54, 16 May 2020
  • ...uction House]], or as occasional drops. When applied to [[Invention Origin Enhancements]] (IOs), whether it is a [[Invention Origin Enhancement Sets|set piece]] or [[Invention Origin Enhancements#Procs|Procs]] and [[Invention Origin Enhancements#Terminology|Globals]] are unaffected; however if they come with an enhancem
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  • === Enhancements === * Traded combined [[Hamidon Origin Enhancements|Hamidon Enhancements]] (i.e. marked with a "+" or "++") will now retain their Combined "+" or "+
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  • ...Enhancements#Enhancement Aspects and Schedules|aspects]] of a power. These enhancements are obtained by completing the [[Dr. Aeon Strike Force]]. D-Sync Enhancements may be used by characters of any origin and archetype.
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  • {{Otheruses4|the [[Invention Origin Enhancements|Invention Origin Enhancement]]|the [[Exploration Badges|Exploration Badge]] {{InvSetOverview|Name=Ragnarok|Type=Ranged AoE Damage|50|50
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  • ...pe Enhancements|Archetype]] and [[Invention Origin Enhancements|Invented]] enhancements that a player may not want to a random enhancement from the same set, the s ...ments|DOs]], [[Training-Origin Enhancements|TOs]], or any of the [[Special Enhancements]].
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  • '''Special Enhancements''' are usable by all character archetypes and origins, but are only obtaina Currently, Special Enhancements include
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  • ...o [[Taser Dart]]. This attack has a very short range and does minor Energy damage. In addition it has a small chance to Hold your opponent for a brief moment == Enhancements ==
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  • ...hort range and deals minor Lethal damage, as well as inflicting additional Damage over Time. == Enhancements ==
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  • ...to attack you, so risk is still minimal). Smoke grenade now takes Accuracy Enhancements. ...eration/Instant Healing now accepts Recharge Enhancements and END Discount Enhancements and its recharge time is reduced to 60 seconds.
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  • ...012. They cost 10,000,000 inf on the Auction House and contain [[Archetype Enhancements]] which can be made Superior with [[Enhancement Catalyst]]s. There are 218 ...[[Ascendency of the Dominator: Accuracy/Control Duration]] || [[Archetype Enhancements|Archetype Enhancement]] || Rare
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  • ...vent]] during which they will be discounted. They contain special [[Winter Enhancements]] which can be made Superior with [[Enhancement Catalyst]]s. There are 122 | 43 || [[Avalanche: Accuracy/Damage]] || [[Winter Enhancements|Winter Enhancement]] || Rare
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  • ...Dart]]. This item has a very short range and deals minor Lethal and Toxic damage. In addition there is a small chance you can put the target to Sleep with t == Enhancements ==
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  • * Soul Transfer now accepts Recovery Enhancements. * Fixed a bug that was causing enhancements in Wormhole not to work.
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  • ===Damage Sets=== ====Melee Damage====
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  • ...4]]. They cost 10,000,000 inf on the Auction House and contain [[Archetype Enhancements]] which can be made Superior with [[Enhancement Catalyst]]s. There are 218 | 43 || [[Assassin's Mark: Accuracy/Damage]] || [[Archetype Enhancements|Archetype Enhancement]] || Rare
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  • * Increased damage scale of Hamidon Mini buds. ...t did damage to the Hamidon Nucleus or were on a team with someone who did damage to the Hamidon Nucleus.
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  • * Added Toxic damage type to all Damage Enhancements and Damage Resist Enhancements ...n]], [[Stone Armor#Mud Pots|Mud Pots]]. These powers also now accept Taunt Enhancements.
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  • ...n start to land '''Scourge''' hits with his attack powers for up to double damage. The weaker the target is, the greater chance the Corruptor has of landing ...or]]'s [[Inherent Powers|Inherent Power]]. It is a random chance for bonus damage per attack, defined as granting a 2.5% chance for every 1% of an enemy's [[
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  • ...y sell low level [[Inspirations]]. They will not buy [[Inspirations]] or [[Enhancements]]. Note that this is one of the few locations in which you can buy inspirat *[[Inspirations#Resist Damage Inspirations|Sturdy]]
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  • I'll give you some Inspirations to experiment with, a Damage one and a Healing one. Just click on them in your Inspiration Tray to use ...improve a power. Click on the Enhancements tab on your Powers Tray to see Enhancements you have collected.
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  • {{PowerBlock Enhancements|{{Reduce Endurance Cost}}}} {{PowerBlock Enhancements|{{Enhance Defense}}}}
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  • {{PowerBlock Damage|Moderate(Smashing)}} {{PowerBlock Enhancements|{{Enhance Accuracy}}}}
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  • * Removed Jump Enhancements from Sprint.   * Increased Damage and Reduced END cost of Parry (Broadsword and Katakana).
    1 KB (186 words) - 18:11, 28 July 2012
  • # Powers can be interrupted by any movement, any damage, most [[Status Effect|status effects]], and some [[debuff]]s. ...the same from activation to completion, regardless of Interrupt Reduction enhancements.
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  • ...roc's set category. For instance, if the [[Trap of the Hunter]] Chance for Damage (Lethal) proc IO was slotted into the [[Dark Miasma#Dark Servant|Dark Serva ...in Enhancement Sets#Pet Damage|Pet Damage]] sets, and those don't have any damage or other special procs, except for the [[Soulbound Allegiance: Chance for B
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  • ...t are individual NPCs in the open world, not buildings, typically sell all enhancements, although by default they only show you options appropriate for your origin '''[[Julia Pria]]''' sells the following enhancements:
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  • ...or AOs), or are referred to by the actual archetype (for instance, Blaster Enhancements). ...o level 1. All Archetype Enhancements are slotted in [[Click Power|click]] damage attacks, melee or ranged as appropriate for the archetype, except for the C
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  • ...d the [[Going Rogue Pre-Order#Pre-Order Enhancements|Going Rogue Pre-Order Enhancements]]. Dual Origin and Single Origin Enhancements are each organized into five categories. Each category has a distinctive bo
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  • ...Market in game for exact pricing, details and expiry of sale. Store-bought enhancements cannot be sold or traded to other players but can be emailed to other chara ...That's right, nine [[Invention_Origin_Enhancement_Sets#Melee_Damage|Melee Damage Enhancement Sets]], between 120 and 450[[Paragon Points|pp]]. [[Bonesnap]],
    3 KB (377 words) - 05:12, 5 November 2013
  • ...ble Enhancements, which will make all your powers perform as if you had no Enhancements slotted, including disabling any Invention Set Bonuses or similar things. L
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  • .... Now, this power will make standard ToHit Rolls, and will accept Accuracy Enhancements. The debuff attributes of this power will still auto hit. However, the text ...acy Enhancements. The debuff attributes of this power will still auto hit. Damage was increased +33%. However, the text on this power still indicates that it
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  • === Enhancements === ...Enhancements}} are items that boost one or more effects of a power (Range, Damage, etc.).
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  • ...in a small shower of acid on impact. This acid eats through armor, causing damage over time, reducing target's Defense as well as their resistance to debuffs {{PowerBlock Damage|Minor Damage over Time(Toxic)}}
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  • === Enhancements === ...rmageddon: Damage/Endurance to be slottable if Armageddon: Chance for Fire damage is slotted.
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  • ===Damage Sets=== ====Melee Damage====
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  • {{PowerBlock_Blank|{{Enhance Damage}}}} {{PowerBlock Sets|{{Set Targeted AoE Damage}}}}
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  • {{PowerBlock Enhancements|{{Enhance Accuracy}}}} {{PowerBlock Blank|{{Enhance Damage}}}}
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  • ...ce, Electrical Blast powers can even sometimes Shock targets to deal bonus damage hinder recovery, and transfer this Endurance back to you." ...ck enemies for 20% bonus damage depending on their current Endurance. This damage scales with buffs and enhancement. In addition, Shocking enemies will retur
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  • ...Earth inspirations, which is not the intended behavior. Resistance to this damage type now has the standard maximum values as determined by archetype. * "Chance to _____" Invention Enhancements will now work with Area of Effect powers.
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  • * [[Resistance (Mechanics)|Damage resistance]] bonuses granted by [[Invention Origin Sets]] like [[Aegis]] or ...ch they will be triggered, the damage type they inflict and the measure of damage they inflict.
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  • |Damage |Increases the damage of a power.
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  • ...wer levels. This will prevent you from reaching a cap at early levels with Enhancements. ...Actual damage was not changed (except for the overall change to Pets Range Damage).
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  • ...ctions similarly to a form of currency in that it may be used to acquire [[enhancements]], [[inspirations]], [[recipes]], and [[salvage]] either through trade with = Enhancements =
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  • * The confirmation screens for adding and deleting enhancements can be now be disabled. * Super Reflexes Auto powers now add some minor damage resistance that improves as the caster loses HP.
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  • ...was being removed if a player exemplared below the level at which the set enhancements were slotted. This has been corrected. As of now, a set bonus will be lost ...or below, even if the power is still available. The non-set bonuses of the enhancements still apply in this case.
    12 KB (1,759 words) - 05:43, 11 December 2013
  • ...wer levels. This will prevent you from reaching a cap at early levels with Enhancements. ...Actual damage was not changed (except for the overall change to Pets Range Damage).
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  • ...efense, etc. The numbers listed will be the ''final'' numbers, after all [[enhancements]], [[buff]]s, [[debuff]]s, etc., have been applied to the various attribute * Damage Bonus
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  • * Fixed Devouring Earth Plant resistance (was taking double damage to fire). * Fixed Devouring Earth Mushroom resistance (was taking double damage to lethal).
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  • '''Parent Articles''': [[Invention Origin Enhancements]] '''→''' [[Enhancement Sets]] ...vel that is determined at the time the Enhancement is created. [[Attuned]] enhancements change their level based on the current [[Level|Combat Level]] of the chara
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  • ...task credit for any villain defeat where his team did at least 25% of the damage to the villain and they are within 200 ft of the villain when the villain i * Empathy/Resurrect can no longer take Heal Enhancements - It doesn't need them since it heals for 100% anyway, so these were wasted
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  • ...sue with access rights, it is no longer possible to store [[salvage]] or [[enhancements]] within storage bins of an allied base in a [[Coalition]]. ...power, this has been corrected. Cinders can no longer be slotted for range enhancements.
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  • ...ement to make Enhancements in your base. Selecting it allows you to create Enhancements and other items from salvage you have collected. ** Example: a level 15 Damage IO recipe has a crafting cost of 3600 influence/infamy. You may purchase t
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  • ....0 to 0.5. The original calculations did not take into account that Hide's damage buff is not constant. * Fixed a bug that would delete an entire buy order for a stack of enhancements or inspirations when a single one was claimed.
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  • ...rrected short help text on IO enhancement. It no longer states it improves Damage. * Earth Control / Earthquake: Now accepts To Hit Debuff Enhancements and IO sets.
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  • ...ge increase that will allow each character on your account to have 10 more Enhancements Slots available. These add to the two increases that were previously availa ...ement Booster]]s. Also available are two [[Sets for improving Targeted AoE Damage]] at 50% off: [[Positron's Blast]] and the very rare [[Ragnarok]]. For more
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  • '''Alpha Slot Abilities''' are universal enhancements placed in the [[Alpha Slot]] of the [[Incarnate System]]. The Alpha Slot Ab === Universal Enhancements ===
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  • ...correctly state that it boosts Accuracy, Damage and Attack Rate instead of Damage, Reducing Endurance Cost and Increasing Attack Rate. ...stom Critters - Mercenaries summoning set - Attacks from this set now deal damage versus players.
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  • ...an not take into account when you slotted powers, nor can we dictate which Enhancements to keep if we were to reduce the number of slots you have.<br/><br/> ...d to. This is meant to loosely simulate the fact that you would have fewer Enhancements at any given level.<br/><br/>
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  • You can immobilize multiple foes in a chain of electricity, dealing minor damage to all foes in range and draining some endurance. This power also reduces F {{PowerBlock_Blank|{{Enhance Damage}}}}
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