Sentinel: Difference between revisions

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*A Sentinel's secondary power sets are designed for defense. They are:
*A Sentinel's secondary power sets are designed for defense. They are:
<ul style="width:50%">{{Category Listing|Sentinel Secondary}}</ul>
<ul style="width:50%">{{Category Listing|Sentinel Secondary}}</ul>
=== Ancillary Power Pools ===
{{missing}}
=== Patron Power Pools ===
* [[Leviathan Mastery|Leviathan Mastery]]
* [[Mace Mastery|Mace Mastery]]
* [[Mu Mastery|Mu Mastery]]
* [[Soul Mastery|Soul Mastery]]
<span style="font-size:.75em;">&#42; [[Patron Power Pools]] require [[Villain (Alignment)|villain]] [[alignment]] to obtain.</span>
=== Inherent Power ===
* [[Opportunity]]
== Historical ==
{{Historical|type=section|reason=change}}


== See Also ==
== See Also ==

Revision as of 09:55, 11 May 2020

Sentinel
Archetypeicon sentinel.png
Primary Ranged
Secondary Defense
Inherent Opportunity
Base HP +++ Missing Information +++
Max HP +++ Missing Information +++
Primary Sets 15
Secondary Sets 13
Epic Power Pools +++ Missing Information +++
v  d  e


Overview

The Sentinel is a powerful ranged combatant with moderate protective powers and protection against control powers. Sturdier than a Blaster, it also has the ability to distract enemies to avoid being overwhelmed.

The Sentinel's power sets are:

Primary: Ranged
Secondary: Defense

Sentinel Stats
Survivability
7
Melee Damage
4
Ranged Damage
7
Crowd Control
2
Support
2
Pets
2

Power Sets

Primary Power Sets

  • A Sentinel's primary power sets are designed specifically for ranged attacks. They are:

Secondary Power Sets

  • A Sentinel's secondary power sets are designed for defense. They are:

Ancillary Power Pools

+++ Missing Information +++

Patron Power Pools

* Patron Power Pools require villain alignment to obtain.

Inherent Power

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

See Also