Sentinel: Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
(Added Ancillary Pool options)
(Added Disambiguation link)
Line 1: Line 1:
{{incomplete}}
{{incomplete}}
{{otheruses4|1=the Archetype|2=other uses|3=Sentinel (Disambiguation)}}
{{TOCleft}}
{{TOCleft}}
{{Infobox AT
{{Infobox AT

Revision as of 18:44, 11 May 2020

Sentinel
Archetypeicon sentinel.png
Primary Ranged
Secondary Defense
Inherent Opportunity
Base HP +++ Missing Information +++
Max HP +++ Missing Information +++
Primary Sets 15
Secondary Sets 13
Epic Power Pools +++ Missing Information +++
v  d  e


Overview

The Sentinel is a powerful ranged combatant with moderate protective powers and protection against control powers. Sturdier than a Blaster, it also has the ability to distract enemies to avoid being overwhelmed.

The Sentinel's power sets are:

Primary: Ranged
Secondary: Defense

Sentinel Stats
Survivability
7
Melee Damage
4
Ranged Damage
7
Crowd Control
2
Support
2
Pets
2

Power Sets

Primary Power Sets

  • A Sentinel's primary power sets are designed specifically for ranged attacks. They are:

Secondary Power Sets

  • A Sentinel's secondary power sets are designed for defense. They are:

Ancillary Power Pools

Patron Power Pools

* Patron Power Pools require villain alignment to obtain.

Inherent Power

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

See Also