Sentinel: Difference between revisions

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{{otheruses4|1=the Archetype|2=other uses|3=Sentinel (Disambiguation)}}
{{otheruses4|1=the Archetype|2=other uses|3=Sentinel (Disambiguation)}}
{{TOCleft}}
{{TOCleft}}
{{Infobox AT
{{Infobox_AT
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|image=[[File:Archetypeicon_sentinel.png]]
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{{clr|left}}
{{clr|left}}

Revision as of 15:07, 7 July 2020

Sentinel
Archetypeicon sentinel.png
Primary Ranged
Secondary Defense
Inherent Scrutiny
Base HP 1204.8
Max HP ?
Primary Sets 15
Secondary Sets 13
Epic Power Pools 3
v  d  e


Overview

The Sentinel is a powerful ranged combatant with moderate protective powers and protection against control powers. Sturdier than a Blaster, it also has the ability to distract enemies to avoid being overwhelmed.

The Sentinel's power sets are:

Primary: Ranged
Secondary: Defense

Sentinel Stats
Survivability
7
Melee Damage
4
Ranged Damage
7
Crowd Control
2
Support
2
Pets
2

Power Sets

Primary Power Sets

  • A Sentinel's primary power sets are designed specifically for ranged attacks. They are:

Secondary Power Sets

  • A Sentinel's secondary power sets are designed for defense. They are:

Ancillary Power Pools

Patron Power Pools

* Patron Power Pools require villain alignment to obtain.

Inherent Power

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

See Also