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  • ...ancements]] from the '''Power 10''' could be bought at earlier levels than Enhancements outside the set could. This disparity was first lessened by making non-Powe However, some contacts still only sell "Power 10" enhancements until a character gains enough reputation with that particular contact.
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  • ...inflicts additional damage (choose one damage type) equal to the number of enhancements on this super's powers. * [[Enhancements]]
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  • |threat=Area attacks inflict -1 damage (of each damage type). |defeat=Discard 2 enhancements from your powers.
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  • |prereq=You may only attach this enhancement to a power with at least 3 enhancements attached. |text=This power inflicts +4 damage (of each damage type) when it inflicts damage with an attack.
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  • ...al-Origin Enhancements|Dual-Origin Enhancement]] named [[Enhancement Names#Damage|Gauntlet]]
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  • |prereq=You may only attach this enhancement to a power with at least 2 enhancements attached. ...rges. This power inflicts +2 damage (of each damage type) when it inflicts damage with an attack.
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  • ...now act as multiple Single Origin enhancements. For example, instead of a Damage/Accuracy Hamidon Enhancement boosting both attributes by 50%, it will now b
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  • '''Main Topic Page''': [[Invention Origin Enhancements]] ...e-adding [[Proc]] [[Invention Origin Enhancements]] is identical. The base damage amount is affected by one thing: the character's [[Combat Level]]. It is no
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  • ...age/Endurance|Damage/Endurance/Recharge|Accuracy/Damage/Endurance/Recharge|Damage/Chance for Knockdown/Knockback to Knockdown|opt1={{IOUnique}}|opt2={{IOUniq {{Set Bonus|class=All Powers|type=Damage|num=3|amt=3}}
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  • | Ranged Damage | [[PBAoE]] Damage
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  • ...hancement Aspects and Schedules|aspect]] of a power in the same way as a [[Enhancements#Single-Origin_Enhancements|Single-Origin]] enhancement. Talisman enhancements may be used by characters of any origin and archetype.
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  • |prereq=You may only attach this enhancement to a power with at least 3 enhancements attached. ...has +2 accuracy, and does +2 damage (of each damage type) when it inflicts damage with an attack. Draw one card after activating this power.
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  • ...ave memorized the following recipes at level 10: [[Invention Damage Recipe|Damage]] and [[Invention Knockback Recipe|Knockback]]. Craft 10 level 10 Common Damage enhancements ([[Invention Damage Recipe|Damage]] and [[Invention Knockback Recipe|Knockback]])
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  • ...Enhancements#Enhancement Aspects and Schedules|aspects]] of a power. These enhancements are obtained by defeating the Hydra in the [[Abandoned Sewers Trial]]. Hydra enhancements are level 40-43 and may be used by characters of any origin and archetype.
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  • ...orized the following recipes at level 45 and 50: [[Invention Damage Recipe|Damage]] and [[Invention Knockback Recipe|Knockback]]. ...l 45 and 14 level 50 Common Damage enhancements ([[Invention Damage Recipe|Damage]] and [[Invention Knockback Recipe|Knockback]])
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  • ...orized the following recipes at level 35 and 40: [[Invention Damage Recipe|Damage]] and [[Invention Knockback Recipe|Knockback]]. ...l 35 and 11 level 40 Common Damage enhancements ([[Invention Damage Recipe|Damage]] and [[Invention Knockback Recipe|Knockback]])
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  • ...orized the following recipes at level 15 and 20: [[Invention Damage Recipe|Damage]] and [[Invention Knockback Recipe|Knockback]]. ...el 15 and 6 level 20 Common Damage enhancements ([[Invention Damage Recipe|Damage]] and [[Invention Knockback Recipe|Knockback]]) plus one additional level 1
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  • ...Enhancements#Enhancement Aspects and Schedules|aspects]] of a power. These enhancements are obtained by defeating [[Crystal Titan]] in the [[Eden Trial]]. Titan enhancements are level 40-43 and may be used by characters of any origin and archetype.
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  • ...have not verified that the information in that section is true for winter enhancements}} ...n Enhancements|exemplar]] as normal. Set bonuses for standard and superior enhancements will operate down to level 1.
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  • ===Damage Sets=== ====Melee Damage====
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  • ...nse Buff Recipe|Defense Buff]] and [[Invention Resist Damage Recipe|Resist Damage]]. ...efense Buff Recipe|Defense Buff]], [[Invention Resist Damage Recipe|Resist Damage]])
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  • ...n=Badge_crafter_1.png|type=Invention|howto=Memorize the following level 10 Enhancements: [[Invention Defense DeBuff Recipe|Defense Debuff]], [[Invention To Hit Deb ..._crafter_2.png|type=Invention|howto=Memorize the following level 15 and 20 Enhancements: [[Invention Defense DeBuff Recipe|Defense Debuff]], [[Invention To Hit Deb
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  • ...and Lord Recluse offer functionally-identical '''Synthetic Hamidon Origin Enhancements''' as a reward option from their arcs. ...eferred to as ''Hami-Os'', ''HOs'', ''SHOs'', or ''SHOEs''. Hamidon Origin enhancements are level 50, and may be used by characters of any origin and archetype of
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  • ...uff a foe’s damage resistance. Damage Enhancements will still increase the damage of Freezing Rain.
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  • ...deals minor Energy damage, as well as lowering their resistance to further damage. == Enhancements ==
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  • ...orized the following recipes at level 25 and 30: [[Invention Damage Recipe|Damage]] and [[Invention Knockback Recipe|Knockback]]. ...el 25 and 8 level 30 Common Damage enhancements ([[Invention Damage Recipe|Damage]] and [[Invention Knockback Recipe|Knockback]]) plus one additional level 2
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  • ...s very little damage, which is why it is used as the standard on which the damage of other powers is based. ...power with a Brawl Index of 2.5, without enhancement, will do 25 points of damage, assuming the enemy has no resistance to the effects of the Brawl power or
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  • ===Damage Sets=== ====Melee Damage====
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  • ...a very short range and deals minor Energy damage, as well as lowering the damage the affected target deals out. == Enhancements ==
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  • ...gin Enhancements]], as well as possibly Common IOs and/or [[Hamidon Origin Enhancements]], purely to maximize the basic enhancement bonuses to that power with litt ...a monster made from several different body parts of other humans) and '''[[Enhancements#Slotting and Stacking|Slotting]]'''.
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  • ...nse Buff Recipe|Defense Buff]] and [[Invention Resist Damage Recipe|Resist Damage]]. ...efense Buff Recipe|Defense Buff]], [[Invention Resist Damage Recipe|Resist Damage]]) plus one additional level 35 or level 40.
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  • ...nse Buff Recipe|Defense Buff]] and [[Invention Resist Damage Recipe|Resist Damage]]. ...efense Buff Recipe|Defense Buff]], [[Invention Resist Damage Recipe|Resist Damage]]) plus one additional level 15 or level 20.
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  • ...nse Buff Recipe|Defense Buff]] and [[Invention Resist Damage Recipe|Resist Damage]]. ...efense Buff Recipe|Defense Buff]], [[Invention Resist Damage Recipe|Resist Damage]]) plus one additional level 45 or level 50.
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  • ...nse Buff Recipe|Defense Buff]] and [[Invention Resist Damage Recipe|Resist Damage]]. ...efense Buff Recipe|Defense Buff]], [[Invention Resist Damage Recipe|Resist Damage]]).
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  • The Pre-Order Enhancements are now available from the [[P2W Vendor]]. * Five Going Rogue-themed enhancements for new characters
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  • ...or damage enhancements, will deal a small amount of extra cold damage. The damage dealt is based upon the power's recharge time and area of effect size. {{PowerBlock_Effects|+Cold Damage}}
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  • ...], however, are both still needed. Recipes for costumes and other types of enhancements, including [[Enhancement Sets]], can't be memorized. ...oup counts toward the memorization of the whole group. A group consists of enhancements with a similar benefit (like Fly, Jump, Run, Range) and similar level (like
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  • ...hancements total. The minimum amount of [[Inf]] needed just to craft these enhancements is '''11,804,000'''. The total needed to purchase the required salvage and ...Taunt]], [[Invention: Healing|Healing]], [[Invention: Resist Damage|Resist Damage]], [[Invention: Fear Duration|Fear]], [[Invention: Endurance Modification|E
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  • |defeat=Discard all of your enhancements from play (minimum 1). ...layers draw an additional card when resting. Attacks do +1 damage (of each damage type).
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  • ...nhancement Diminishing Returns''', is a system of modifying the effects of enhancements when the total enhancement is above a certain percentage. Enhancement Diver ...le that enough slotted [[Enhancements#Dual-Origin Enhancements|Dual-Origin Enhancements]] may be affected as well.
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  • ...can display total effects such as [[Defence]] and [[Resistance (Mechanics)|Damage Resistance]]. There have been a number of character planners over the years
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  • ...uction House]], or as occasional drops. When applied to [[Invention Origin Enhancements]] (IOs), whether it is a [[Invention Origin Enhancement Sets|set piece]] or [[Invention Origin Enhancements#Procs|Procs]] and [[Invention Origin Enhancements#Terminology|Globals]] are unaffected; however if they come with an enhancem
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  • === Enhancements === * Traded combined [[Hamidon Origin Enhancements|Hamidon Enhancements]] (i.e. marked with a "+" or "++") will now retain their Combined "+" or "+
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  • ...Enhancements#Enhancement Aspects and Schedules|aspects]] of a power. These enhancements are obtained by completing the [[Dr. Aeon Strike Force]]. D-Sync Enhancements may be used by characters of any origin and archetype.
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  • {{Otheruses4|the [[Invention Origin Enhancements|Invention Origin Enhancement]]|the [[Exploration Badges|Exploration Badge]] {{InvSetOverview|Name=Ragnarok|Type=Ranged AoE Damage|50|50
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  • ...pe Enhancements|Archetype]] and [[Invention Origin Enhancements|Invented]] enhancements that a player may not want to a random enhancement from the same set, the s ...ments|DOs]], [[Training-Origin Enhancements|TOs]], or any of the [[Special Enhancements]].
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  • '''Special Enhancements''' are usable by all character archetypes and origins, but are only obtaina Currently, Special Enhancements include
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  • ...o [[Taser Dart]]. This attack has a very short range and does minor Energy damage. In addition it has a small chance to Hold your opponent for a brief moment == Enhancements ==
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  • ...hort range and deals minor Lethal damage, as well as inflicting additional Damage over Time. == Enhancements ==
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  • ...to attack you, so risk is still minimal). Smoke grenade now takes Accuracy Enhancements. ...eration/Instant Healing now accepts Recharge Enhancements and END Discount Enhancements and its recharge time is reduced to 60 seconds.
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  • ...012. They cost 10,000,000 inf on the Auction House and contain [[Archetype Enhancements]] which can be made Superior with [[Enhancement Catalyst]]s. There are 218 ...[[Ascendency of the Dominator: Accuracy/Control Duration]] || [[Archetype Enhancements|Archetype Enhancement]] || Rare
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  • ...vent]] during which they will be discounted. They contain special [[Winter Enhancements]] which can be made Superior with [[Enhancement Catalyst]]s. There are 122 | 43 || [[Avalanche: Accuracy/Damage]] || [[Winter Enhancements|Winter Enhancement]] || Rare
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  • ...Dart]]. This item has a very short range and deals minor Lethal and Toxic damage. In addition there is a small chance you can put the target to Sleep with t == Enhancements ==
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  • * Soul Transfer now accepts Recovery Enhancements. * Fixed a bug that was causing enhancements in Wormhole not to work.
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  • ===Damage Sets=== ====Melee Damage====
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  • ...4]]. They cost 10,000,000 inf on the Auction House and contain [[Archetype Enhancements]] which can be made Superior with [[Enhancement Catalyst]]s. There are 218 | 43 || [[Assassin's Mark: Accuracy/Damage]] || [[Archetype Enhancements|Archetype Enhancement]] || Rare
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  • * Increased damage scale of Hamidon Mini buds. ...t did damage to the Hamidon Nucleus or were on a team with someone who did damage to the Hamidon Nucleus.
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  • * Added Toxic damage type to all Damage Enhancements and Damage Resist Enhancements ...n]], [[Stone Armor#Mud Pots|Mud Pots]]. These powers also now accept Taunt Enhancements.
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  • ...n start to land '''Scourge''' hits with his attack powers for up to double damage. The weaker the target is, the greater chance the Corruptor has of landing ...or]]'s [[Inherent Powers|Inherent Power]]. It is a random chance for bonus damage per attack, defined as granting a 2.5% chance for every 1% of an enemy's [[
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  • ...y sell low level [[Inspirations]]. They will not buy [[Inspirations]] or [[Enhancements]]. Note that this is one of the few locations in which you can buy inspirat *[[Inspirations#Resist Damage Inspirations|Sturdy]]
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  • I'll give you some Inspirations to experiment with, a Damage one and a Healing one. Just click on them in your Inspiration Tray to use ...improve a power. Click on the Enhancements tab on your Powers Tray to see Enhancements you have collected.
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  • {{PowerBlock Enhancements|{{Reduce Endurance Cost}}}} {{PowerBlock Enhancements|{{Enhance Defense}}}}
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  • {{PowerBlock Damage|Moderate(Smashing)}} {{PowerBlock Enhancements|{{Enhance Accuracy}}}}
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  • * Removed Jump Enhancements from Sprint.   * Increased Damage and Reduced END cost of Parry (Broadsword and Katakana).
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  • # Powers can be interrupted by any movement, any damage, most [[Status Effect|status effects]], and some [[debuff]]s. ...the same from activation to completion, regardless of Interrupt Reduction enhancements.
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  • ...roc's set category. For instance, if the [[Trap of the Hunter]] Chance for Damage (Lethal) proc IO was slotted into the [[Dark Miasma#Dark Servant|Dark Serva ...in Enhancement Sets#Pet Damage|Pet Damage]] sets, and those don't have any damage or other special procs, except for the [[Soulbound Allegiance: Chance for B
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  • ...t are individual NPCs in the open world, not buildings, typically sell all enhancements, although by default they only show you options appropriate for your origin '''[[Julia Pria]]''' sells the following enhancements:
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  • ...or AOs), or are referred to by the actual archetype (for instance, Blaster Enhancements). ...o level 1. All Archetype Enhancements are slotted in [[Click Power|click]] damage attacks, melee or ranged as appropriate for the archetype, except for the C
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  • ...d the [[Going Rogue Pre-Order#Pre-Order Enhancements|Going Rogue Pre-Order Enhancements]]. Dual Origin and Single Origin Enhancements are each organized into five categories. Each category has a distinctive bo
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  • ...Market in game for exact pricing, details and expiry of sale. Store-bought enhancements cannot be sold or traded to other players but can be emailed to other chara ...That's right, nine [[Invention_Origin_Enhancement_Sets#Melee_Damage|Melee Damage Enhancement Sets]], between 120 and 450[[Paragon Points|pp]]. [[Bonesnap]],
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  • ...ble Enhancements, which will make all your powers perform as if you had no Enhancements slotted, including disabling any Invention Set Bonuses or similar things. L
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  • .... Now, this power will make standard ToHit Rolls, and will accept Accuracy Enhancements. The debuff attributes of this power will still auto hit. However, the text ...acy Enhancements. The debuff attributes of this power will still auto hit. Damage was increased +33%. However, the text on this power still indicates that it
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  • === Enhancements === ...Enhancements}} are items that boost one or more effects of a power (Range, Damage, etc.).
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  • ...in a small shower of acid on impact. This acid eats through armor, causing damage over time, reducing target's Defense as well as their resistance to debuffs {{PowerBlock Damage|Minor Damage over Time(Toxic)}}
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  • === Enhancements === ...rmageddon: Damage/Endurance to be slottable if Armageddon: Chance for Fire damage is slotted.
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  • ===Damage Sets=== ====Melee Damage====
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  • {{PowerBlock_Blank|{{Enhance Damage}}}} {{PowerBlock Sets|{{Set Targeted AoE Damage}}}}
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  • {{PowerBlock Enhancements|{{Enhance Accuracy}}}} {{PowerBlock Blank|{{Enhance Damage}}}}
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  • ...ce, Electrical Blast powers can even sometimes Shock targets to deal bonus damage hinder recovery, and transfer this Endurance back to you." ...ck enemies for 20% bonus damage depending on their current Endurance. This damage scales with buffs and enhancement. In addition, Shocking enemies will retur
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  • ...Earth inspirations, which is not the intended behavior. Resistance to this damage type now has the standard maximum values as determined by archetype. * "Chance to _____" Invention Enhancements will now work with Area of Effect powers.
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  • * [[Resistance (Mechanics)|Damage resistance]] bonuses granted by [[Invention Origin Sets]] like [[Aegis]] or ...ch they will be triggered, the damage type they inflict and the measure of damage they inflict.
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  • |Damage |Increases the damage of a power.
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  • ...wer levels. This will prevent you from reaching a cap at early levels with Enhancements. ...Actual damage was not changed (except for the overall change to Pets Range Damage).
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  • ...ctions similarly to a form of currency in that it may be used to acquire [[enhancements]], [[inspirations]], [[recipes]], and [[salvage]] either through trade with = Enhancements =
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  • * The confirmation screens for adding and deleting enhancements can be now be disabled. * Super Reflexes Auto powers now add some minor damage resistance that improves as the caster loses HP.
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  • ...was being removed if a player exemplared below the level at which the set enhancements were slotted. This has been corrected. As of now, a set bonus will be lost ...or below, even if the power is still available. The non-set bonuses of the enhancements still apply in this case.
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  • ...wer levels. This will prevent you from reaching a cap at early levels with Enhancements. ...Actual damage was not changed (except for the overall change to Pets Range Damage).
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  • ...efense, etc. The numbers listed will be the ''final'' numbers, after all [[enhancements]], [[buff]]s, [[debuff]]s, etc., have been applied to the various attribute * Damage Bonus
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  • * Fixed Devouring Earth Plant resistance (was taking double damage to fire). * Fixed Devouring Earth Mushroom resistance (was taking double damage to lethal).
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  • '''Parent Articles''': [[Invention Origin Enhancements]] '''→''' [[Enhancement Sets]] ...vel that is determined at the time the Enhancement is created. [[Attuned]] enhancements change their level based on the current [[Level|Combat Level]] of the chara
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  • ...task credit for any villain defeat where his team did at least 25% of the damage to the villain and they are within 200 ft of the villain when the villain i * Empathy/Resurrect can no longer take Heal Enhancements - It doesn't need them since it heals for 100% anyway, so these were wasted
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  • ...sue with access rights, it is no longer possible to store [[salvage]] or [[enhancements]] within storage bins of an allied base in a [[Coalition]]. ...power, this has been corrected. Cinders can no longer be slotted for range enhancements.
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  • ...ement to make Enhancements in your base. Selecting it allows you to create Enhancements and other items from salvage you have collected. ** Example: a level 15 Damage IO recipe has a crafting cost of 3600 influence/infamy. You may purchase t
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  • ....0 to 0.5. The original calculations did not take into account that Hide's damage buff is not constant. * Fixed a bug that would delete an entire buy order for a stack of enhancements or inspirations when a single one was claimed.
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  • ...rrected short help text on IO enhancement. It no longer states it improves Damage. * Earth Control / Earthquake: Now accepts To Hit Debuff Enhancements and IO sets.
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  • ...ge increase that will allow each character on your account to have 10 more Enhancements Slots available. These add to the two increases that were previously availa ...ement Booster]]s. Also available are two [[Sets for improving Targeted AoE Damage]] at 50% off: [[Positron's Blast]] and the very rare [[Ragnarok]]. For more
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  • '''Alpha Slot Abilities''' are universal enhancements placed in the [[Alpha Slot]] of the [[Incarnate System]]. The Alpha Slot Ab === Universal Enhancements ===
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  • ...correctly state that it boosts Accuracy, Damage and Attack Rate instead of Damage, Reducing Endurance Cost and Increasing Attack Rate. ...stom Critters - Mercenaries summoning set - Attacks from this set now deal damage versus players.
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  • ...an not take into account when you slotted powers, nor can we dictate which Enhancements to keep if we were to reduce the number of slots you have.<br/><br/> ...d to. This is meant to loosely simulate the fact that you would have fewer Enhancements at any given level.<br/><br/>
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  • You can immobilize multiple foes in a chain of electricity, dealing minor damage to all foes in range and draining some endurance. This power also reduces F {{PowerBlock_Blank|{{Enhance Damage}}}}
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  • ...ve the [[Rescuer]] badge. They are of equivalent strength to Single Origin enhancements but can be used by characters of any origin and are sold at 65% of the equi ...Talisman of the Ogre's Might.png|30px]]|| '''Talisman of the Ogre's Might (Damage)''' || 3,900 || 7,800 || 11,700 || 15,600
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  • ...same percentage of recovery rate recovers more at a time! There are [[Set Enhancements with Special Effects|special IOs]] that boost recovery or have a chance to
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  • ...stores and contacts in City of Heroes. The darker rows are the [[Power 10 Enhancements]]. ...A RowP10||Icon=TO_Training_Damage.png|Type=Enhances Damage |Name=Training: Damage }}||100||500||1000||1500||2000
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  • This quick reference guide will show you which [[Invention Origin Enhancements]] require which [[Invention Salvage|salvage]] and vice-versa for all [[Comm | [[Invention Damage Recipe|Damage]]
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  • ...of a mission or could be bought from a contact or store; Invention Origin Enhancements, on the other hand, drop as loot as recipes or the recipes are bought from ...and Single Origin Enhancements got nicknamed DOs and SOs, Invention Origin Enhancements are regularly called IOs.
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  • * Claws/Build Up: Fixed a bug that caused this power to not increase Toxic damage dealt. === Enhancements ===
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  • ...hich were previously only available through contacts (such as travel power enhancements) to the zone stores * The confirmation screens for adding and deleting enhancements can be now be disabled.
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  • Slotting your powers with Endurance Reduction enhancements<br /> Slotting your toggle power with Endurance Reduction enhancements<br />
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  • * Added Accuracy Enhancements to Smoke and Smoke Grenade powers for the Archetypes which have those power ...nd Spectral Lords Smite and Midnight Grasp powers were doing the incorrect damage type. These power both have a Psionic component now.
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  • ==Prestige Enhancements== ...nts]] are free, but [[unique]]. Until level 21, these are some of the best enhancements you can use.
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  • ...le:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Moderate Smash Damage, Foe Disorient| You have been Disoriented from the force of the Thunder Kic ...|22px]]| Crane Kick| Melee, High Smash Damage, Foe Knockback| A slow, high damage kick that can send your target flying! }}
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  • ; +/- [[Damage]] ...dealt to it. It is always paired with a [[Damage|Damage Type]], and each damage type is affected independently of the others.
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  • ...Left on its own, the Category Five storm is capable of delivering moderate damage over time, and as it grows in power, will eventually begin to fling foes th ...wer, rendering it capable of delivering lightning attacks that deal Energy damage.
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  • While this power is active, you and your nearby teammates deal more damage and are resistant to Taunt and Placate. {{PowerBlock Blank|Team +Damage, +Resistance(Taunt, Placate)}}
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  • ...nged blast power, Enhancements can make it hit more frequently, cause more damage, reach farther, cost less endurance to use, or have a faster rate of fire. Enhancements can be bought from [[contacts]] and [[stores]]. They are also "dropped" ran
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  • ===Damage Sets=== ====Melee Damage====
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  • You can immobilize multiple foes in a chain of electricity, dealing minor damage to all foes in range and draining some endurance. This power also reduces F {{PowerBlock_Blank|{{Enhance Damage}}}}
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  • ...[[accuracy]]/[[ToHit|tohit]] [[buff]]s, but no other buffs. However, their damage can be increased if the target is suffering from [[Resistance (Mechanics)|r {{PowerBlock Enhancements|{{Reduce Endurance Cost}}}}
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  • ...ffected by all attacks. Characters with [[Particle Cannon]]s can do heavy damage to the head and should be able to successfully fire about 5 charges each ro ...awards a choice of either a Merit Reward or a multi-purpose [[Hydra Origin Enhancements|Hydra Enhancement]] (level 40-43). Characters that are exemplared for this
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  • ...ns which are armed with heavy machine guns and provide strength and reflex enhancements. ...igun Burst| Ranged, Minor DMG(Lethal), Foe -Defense| You are taking Lethal Damage over Time from the Mini Gun. }}
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  • ...stores and contacts in City of Heroes. The darker rows are the [[Power 10 Enhancements]]. ...|Icon=SO_Mutation_Damage.png|Type=Enhances Damage |Name=Catalyst: Improved Damage}}||30000||36000||42000||48000||54000||60000
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  • * [[Martial Arts#Dragon.27s Tail|Scrapper / Martial Arts / Dragon’s Tail]] - Damage and Endurance cost were slightly too low. These have been adjusted. ...ker [[Dark Melee]] and [[Dual Blades]] powersets which allowed “Chance to” enhancements to affect areas of effect, rather than just the target of the attack.
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  • ...the old Defense (avoid getting hit) Inspirations, and 50% will be the new Damage Resistance Inspiration. * Psychic Blast/Subdue: Increased Damage, Decreased its Recharge and Endurance Cost.
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  • ...foe in the area and start attacking your enemies. Creeper Vines do minimal damage, but they can knock down your enemies and its poisonous thorns can slow you {{PowerBlock_Blank|{{Enhance Damage}}}}
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  • ...30 Grenade: This power should now be able to be slotted for both knockback enhancements and sets. This affects all versions of this power. * Damage from Psychic Blast / Mental Blast should be delayed to sync with projectile
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  • ...han a Scrapper, nor do they have criticals, but they do have a much higher damage cap of 850%, the highest of any Archetype. ...Brute in their desire to SMASH! Fury is an inherent power that boosts your damage based upon how much Fury you have built up. You will see an extra bar betwe
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  • ...le:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Moderate Smash Damage, Foe Disorient| You have been Disoriented from the force of the Thunder Kic ...|22px]]| Crane Kick| Melee, High Smash Damage, Foe Knockback| A slow, high damage kick that can send your target flying! }}
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  • ...cement's special effect will attempt to fire. This mechanic is used by all enhancements with a chance to proc or not. ...+ activation time'' of a power, not its final buffed number. So, recharge enhancements usually leave PPM unchanged from the proc's description. Recharge bonuses a
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  • ...r soldier program. It takes a full year of chemical treatmets and surgical enhancements to create a single vampyr, but the result is one of the most deadly killing {{Power|[[File:Inherent Brawl.png|22px]]| Pummel| Melee, Heavy Smash Damage, Foe Knockback| Vampyri brawling attacks }}
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  • **[[Invention Origin Enhancements#Procs|Invention Procs]] will be converted from flat rates to [[Procs Per Mi **Four new IO Sets: [[Annihilation]] (Targeted AoE), [[Unbreakable Guard]] (Damage Resistance), [[Reactive Defenses]] (Defense), and [[Preventive Medicine]] (
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  • * Increased Blaster damage cap * Changed to the way [[Hamidon Enhancements]] were awarded, so that everyone gets one
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  • === Universal Enhancements === ...[[Confuse_(Status_Effect)|confusing]] enemies. It can also add a Psionic damage-over-time proc. The chances for the procs to hit depend on what is slotted.
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  • ...stores and contacts in City of Heroes. The darker rows are the [[Power 10 Enhancements]]. ...DO_Mutation Science_Damage.png|Type=Enhances Damage |Name=DNA Resequencing Damage Boost}}||5985||7980||9975||11970||13965||15960
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  • ...stores and contacts in City of Heroes. The darker rows are the [[Power 10 Enhancements]]. {{StoreA RowP10||Icon=SO_Magic_Damage.png|Type=Enhances Damage |Name=Fury of Joule}}||30000||36000||42000||48000||54000||60000
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  • == Damage Resistance == Maximum total Resistance (per damage type) for players is different for each Archetype.
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  • (11) Resist Damage IO: Level 40 (46) Resist Damage IO: Level 40
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  • ...hmen generally have good resistances to Cold, Negative Energy, and Psionic damage as well as Sleep, Fear and Disorient. Undead Henchmen cannot be resurrected A long range blast of dark energy. Deals moderate Negative Energy damage and reduces the target's chance to hit.
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  • * The Teleport reticle now displays properly on Teleport powers with range enhancements. ...yer and then defeated by NPCs, debt is given proportional to the amount of damage inflicted by NPCs.
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  • ...stores and contacts in City of Heroes. The darker rows are the [[Power 10 Enhancements]]. {{StoreA RowP10||Icon=SO_Natural_Damage.png|Type=Enhances Damage |Name=Dragon Rage}}||30000||36000||42000||48000||54000||60000
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  • ...stores and contacts in City of Heroes. The darker rows are the [[Power 10 Enhancements]]. {{StoreA RowP10||Icon=SO_Science_Damage.png|Type=Enhances Damage |Name=Xenon Exposure}}||30000||36000||42000||48000||54000||60000
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  • ...situations call for the ultimate sacrifice...self-destruction. This causes damage to those around you and sends your character to the hospital. Self Destruction is not affected by enhancements or any buff except [[Knockback]], [[ToHit]], and [[Accuracy]]. It should be
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  • {{PMarket Row|[[Volley of Velocity: Knockback/Damage]]|100||1 of 3| }} [[Category:Enhancements]]
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  • ...]] (all versions) – the tick damage will now show up in combat chat as pet damage. ...s recovery of this power was marked to ignore Buffs and debuffs, including enhancements. This has been corrected and it is now enhanceable and buffable.
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  • '''Recipes''', along with [[Invention Salvage]], are used to craft enhancements, costumes, respecs, and powers first introduced by the [[Invention System]] Most recipes are for [[Invention Origin Enhancements]] ("IOs"). A recipe is required to make every IO (except for Common IOs tha
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  • ...all adjacent allies, you, and those near you. Affected foes will deal less damage, while your affected allies will deal more. The more foes that are affected {{PowerBlock_Blank|Foe -Damage}}
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  • ...stores and contacts in City of Heroes. The darker rows are the [[Power 10 Enhancements]]. {{StoreA RowP10||Icon=DO_Magic_Mutation_Damage.png|Type=Enhances Damage |Name=Gauntlet}}||5985||7980||9975||11970||13965||15960
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  • ...soldier program. It takes a full year of chemical treatments and surgical enhancements to create a single Vampyr, but the result is one of the most deadly killing ...anneled from the Netherworlds, then perform a quick punch that deals minor damage. Shadow Punches cloud the target's vision, lowering his chance to hit for a
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  • ...g|20px]] [[Enhancement Increase]] (x of 2)|1600|1200|2012-07-03|Increase [[Enhancements|enhancement]] storage by 10 per. Account Unlock.|}} ...[Blood Mandate]] Set|480|360|2012-03-20|Pet Damage Set (25-50). Individual enhancements also available separately.|}}
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  • ...onger lasting Build Up that's an AoE and does damage. Your self heal does damage, and is up reasonably often. The two power sets just work well together. Another advantage of the Dark Melee set is that it takes a lot of exotic enhancements outside of the normal melee ones. This guide is by no means a comprehensiv
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  • ...stores and contacts in City of Heroes. The darker rows are the [[Power 10 Enhancements]]. {{StoreA RowP10||Icon=SO_Technology_Damage.png|Type=Enhances Damage |Name=Portacio Ind Internal Munitions}}||30000||36000||42000||48000||54000|
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  • ...ces to hit foes, your defensive abilities and dramatically reduces psionic damage. Night Widows who possess Pain Tolerance are resistant to most damage types, and gain additional hit points. This power is always on and costs no
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  • ...ange of the Tanker. The most aggressive of these auras apply debuffs or do damage as well as taunt effects, like the two auras of Ice, or the auras of Fire a ...ally, by slotting two taunt enhancements into the power. Two even level SO enhancements boost the duration of its taunt effect to over two seconds. Even given the
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  • ...icon=V badge TakenDamageBadge.png|type=Achievement|howto=Receive 1 million damage}} ...3.png|type=Achievement|howto=Craft 2 level 25 and 2 level 30 Common Debuff enhancements ([[Invention Defense DeBuff Recipe|Defense Debuff]], [[Invention To Hit Deb
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  • :''Main Article'': [[Invention Origin Enhancements]] This is a list of all the Special IOs -- the Invention Enhancements that come from IO Sets, but don't need any of the other members of their Se
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  • ...3.png|type=Achievement|howto=Craft 2 level 25 and 2 level 30 Common Debuff enhancements ([[Invention Defense DeBuff Recipe|Defense Debuff]], [[Invention To Hit Deb ...o=Craft 6 level 25 and 6 level 30 Common [[Invention Healing Recipe|Heal]] enhancements plus one additional level 25 or level 30.}}
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  • ...g|22px]]| Flamethrower| Ranged (Cone), High DoT(Fire)| You are taking Fire Damage over Time from the Council Flamethrower. }} ...unds| Ranged, Heavy DMG(Fire/Lethal), Minor DoT(Fire)| You are taking Fire Damage over Time from the Council Advanced Rifle Incendiary rounds. }}
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  • ...parate duration. The duration of a status effect can often be extended by enhancements to the power or by other means. ...et is unable to move or use any powers. Ends early if the target receives damage, is healed, is knocked back, up, or down, or is repelled.
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  • ...stores and contacts in City of Heroes. The darker rows are the [[Power 10 Enhancements]]. {{StoreA RowP10||Icon=DO_Natural_Magic_Damage.png|Type=Enhances Damage |Name=Li Tieh Kuai's Earring }}||5985||7980||9975||11970||13965||15960
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  • ...erms, how you got your powers. In Gameplay terms, your origin affects what enhancements you can use, what your starting contact is in after the turorial, and the s The '''[[Blaster]]''', who uses ranged attacks to deal lots of damage to the enemy, but is rather squishy in melee,
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  • * Fixed a minor delay for the hit effects/damage on [[Martial Arts#Crippling Axe Kick|Martial Arts - Crippling Axe Kick]] ...ltaic Sentinel]] - Corruptor version of Voltaic Sentinel now benefits from Enhancements.
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  • ...d Short Help and long description for Energy Blast/Explosive Blast. Actual damage is Moderate, but description said it was Minor. Power did not change, only * Provoke now accepts Accuracy Enhancements.
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  • ...foe. Crush can also bring down flying entities. This power deals Smashing damage over time and can Slow the movement of targets that escape its grasp. {{PowerBlock_Damage|Moderate Damage over Time(Smashing)}}
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  • ...unds| Ranged, Heavy DMG(Fire/Lethal), Minor DoT(Fire)| You are taking Fire Damage over Time from the Council Advanced Rifle Incendiary rounds. }} ...men designed to heighten their stealth, accuracy, and concentration. These enhancements make them incredibly dangerous, especially when encountered in force.
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  • ...[[accuracy]]/[[ToHit|tohit]] [[buff]]s, but no other buffs. However, their damage can be increased if the target is suffering from [[Resistance (Mechanics)|r {{PowerBlock Enhancements|{{Reduce Endurance Cost}}}}
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  • ...ay summon [[Devouring Earth#Cairn|Cairns]] which severely boost the wall's damage resistance. A quick [[bind]] players can do to target these cairns may prov ...ewer of the enemies, however take note that the water is toxic and inflict damage as long as your character is in contact with it. Continue down the passages
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  • ...hat can adapt to most situations by bringing a wide variety of debuffs and damage types. ...n/+Recovery]] to have its effects boosted by being slotted in a power with enhancements that would increase regeneration or recovery rates.
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  • == Mission Enhancements == ...e reduction in effectiveness as well. Exemplars do not receive Infuence or Enhancements for arrests or missions. They do receive XP and Inspirations. 100% of XP re
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  • * Taunt Aura powers, such as [[Invincibility]], no longer accept Taunt IO Set Enhancements. ...Bomb]]. Previously, it was Minor damage (scale 0.1) and it is now Moderate damage (scale 1.0) The Endurance cost of this power increased slightly, as a resul
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  • ...each at 25% off. Perfect for any Mastermind! Please note that store-bought enhancements cannot be sold or traded to other players but can be emailed to other chara
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  • === Mission Enhancements === ...tion in effectiveness as well. Exemplars do not receive [[Influence]] or [[Enhancements]] for arrests or missions. They do receive XP and [[Inspirations]]. 100%
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  • | {{center|[[File:Badge damage recvd 01.png|20px]] [[File:V_badge_TakenDamageBadge.png|20px]]}} | &nbsp; Reduced from enduring 100,000,000 to enduring 25,000,000 points of damage
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  • ...point bonuses and [[Enhancements#Single-Origin Enhancements|Single Origin Enhancements]], making it an excellent and popular tool for players looking to level new ...range|Players who complete the trial will receive a bonus to their overall damage, defense, accuracy, or recovery for a week or until they reach level 22.}}}
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  • === Invention Damage Badges === (Damage, Knockdown)
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  • ...er, if it is executed while you are Hidden, this attack will do tremendous damage as you waylay your unsuspecting foe. This attack may be interrupted if you {{PowerBlock_Blank|{{Enhance Damage}}}}
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  • *'''Damage Inflicted''' (Color: '''<span style="color:#FFDC00; background-color:#00000 :How much damage you've inflicted upon a target.
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  • ...ealed target is also left with some resistance to Toxic Damage (This Toxic Damage Resistance cannot be Enhanced). You cannot use this power to heal yourself. ...ile. The Antidote also grants the target some resistance to Cold and Toxic damage. Some of the effects of this power will improve with Multiple applications
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  • ...unds| Ranged, Heavy DMG(Fire/Lethal), Minor DoT(Fire)| You are taking Fire Damage over Time from the Council Advanced Rifle Incendiary rounds. }} ...g|22px]]| Flamethrower| Ranged (Cone), High DoT(Fire)| You are taking Fire Damage over Time from the Council Flamethrower. }}
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  • ...age to them as though they are your level. Additionally, they will hit and damage you as though you are their level. Heroes of ANY level should be cautious a * Radiation Emission/EMP Pulse will now do extra damage to most machines and robots.
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  • ...ces to hit foes, your defensive abilities and dramatically reduces psionic damage. ...ivate this power to grant you and your teammates a bonus to chance to hit, Damage and Defense to all attacks. A Vengeful team has no fear, and Vengeance prot
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  • ...ny good soldier, they lead by example. Their intense training and physical enhancements make them the perfect soldiers and perfect models of behavior. In battle, t ...le:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Moderate Smash Damage, Foe Disorient| You have been Disoriented from the force of the Thunder Kic
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  • ;Damage Inflicted ...the amount of damage inflicted and the power that was used to inflict the damage. When applicable, the text will also typically mention any secondary effec
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  • ...e to bring the power more in line with Blast power sets' short range, high damage attacks. ...age of Negative Energy powers twice, while not giving any benefit to Toxic damage attacks at all, due to a duplicated entry. Both issues are now fixed.
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  • |Effect2=Self +Damage +ToHit |Effect2=Self +Damage +ToHit
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  • ...caution when you see these. They can be disarmed or delayed by inflicting damage upon them. ...ate will grant you limited Protection from Control effects. You cannot put Enhancements in this power.
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  • ...st, a prominent xenobiologist and Portal Corp. leader, willingly purchases Enhancements from heroes in Firebase Zulu. * A renegade Brute, Kallarn, purchases Enhancements with the hope that he might gain enough power to overthrow Ruladak. It can
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  • ...ow]] || 10-50 || [[:Category:Sets for improving Melee AoE Damage|Melee AoE Damage]] ...g Slugfest]] || 15-30 || [[:Category:Sets for improving Melee Damage|Melee Damage]]
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  • ...any level and rank modifiers that occur due the [[Purple Patch]]. Psionic damage is 15% effective (85% resistance). Smashing, Fire, Cold, Energy, and Negati ...fusion]], for example) are key to defeating her if you cannot outright out-damage her resistances plus regeneration rate. Keep in mind though, that these pow
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  • ...ors, Controllers and Defenders. The help text has always stated that Toxic damage was resisted by this power, so we added it. * Base storage will now allow combined enhancements to be stored/removed.
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  • ...r Archetype Origin Enhancement) or category (Melee Damage, Healing, Resist Damage, etc.). Alternatively, this salvage can be used to convert an enhancement w ...ncement Boosters, Enhancement Unslotters, Costume Pieces, Archetype Origin Enhancements and much much more.
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  • ...in the pending state, players cannot receive rewards and any critters they damage will be worth no experience. ...s or normal inf rewards from defeating enemies, although she may still get enhancements as mission rewards. [[Recipe]], [[salvage]], and [[inspiration]] drops rema
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  • ...]], a prominent xenobiologist and Portal Corp. leader, willingly purchases Enhancements from heroes in Firebase Zulu. * A renegade Brute, [[Kallarn]], purchases Enhancements with the hope that he might gain enough power to overthrow Ruladak. It can
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  • ** The Paladin's Lightning Field damage aura now deals significantly less damage. ...arge time from 360 seconds to 145 seconds and gave it a consistent scale 4 damage. Its crash has been removed and it now costs 27.7 endurance.
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  • * This was also the first instance of the enemy AI targeting and doing damage to one another in combat. Previously NPC's of different groups would not id ...age to them as though they are your level. Additionally, they will hit and damage you as though you are their level. Heroes of ANY level should be cautious a
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  • ...quickly hurl small bolts of electricity at foes. Charged Bolts deals light damage and also drains some endurance. }} {{Power|[[File:Inherent_Brawl.png|22px]]| Charged Brawl| Melee, Moderate Damage(Smash/Energy)| Gremlin brawling attacks. }}
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  • ...g in without getting caught has inspired you, granting you bonuses to your damage potential, resistance, defenses and accuracy.}} ...amage <!--IO -->set - It can be slotted into any power that accepts damage enhancements. You may choose the reward once every 20 hours.
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  • ...refers to the Rikti's powerful thermite plasma guns. It reads: '--severe damage to tentacles, possible tool for containment. Rikti technology at its fines ...rmite Cannon|Effect=Ranged Cone, Moderate Damage over Time (Fire), Special Damage (Plasma) vs. Hydra Tentacle|Desc=The Thermite Plasma Cannon is a Rikti weap
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  • ...d]]-outs for each character, including which powers are selected and which Enhancements are slotted. With this feature it will now be possible for all characters t ...which can be redeemed throughout Hero and Villain zones for [[recipe]]s, [[enhancements]], [[Invention Salvage|salvage]], costume pieces, [[badges]], [[inspiration
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  • ...cal listing of Invention Sets|:Category:Invention Sets|:Category:Archetype Enhancements}} '''Parent Article: [[Invention Origin Enhancements]]'''
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  • ...caution when you see these. They can be disarmed or delayed by inflicting damage upon them. ...y [[Tanker]], [[Mastermind]], [[Corruptor]] or [[Defender]] teammate. Your Damage will increase for each nearby [[Scrapper]], [[Stalker]], [[Brute]] or [[Bla
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  • ...Enhancement]]s. But now there are other means to achieve similar or better enhancements (though some 'HOs' are still uniquely useful see [[Hamidon Raid#Rewards|Rew ...ns]] when defeated. These inspirations will cap resistance against special damage dealt by mitochondria and the Hamidon nucleus for 60 seconds when used.
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  • ...some damage to the physical area, but of greater effect was the long-term damage done to the reputation of Kings Row. Even after the economy recovered, the ...Kings Row, who sell level 5-20 Training Enhancements and 15-30 Dual Origin Enhancements.
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  • ...tack's chance of hitting would be if there were no modifiers at all – no [[Enhancements]], no buffs, no level differences, nothing ...also add small amounts to every power. This multiplier starts at 1.0, and Enhancements can only improve it.
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  • ...sounds, and have the same power effects. There is no change to the type of damage that a power does, no matter what the weapon looks like. * Melee Damage
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  • ...let|Primary Chat Window}}. These windows contain game information (such as damage and rewards) as well as chat from other players. ...nse, and accuracy are all boosted to this new level. His {{color|turquoise|Enhancements}} continue to provide the same benefits they gave him before he became a {{
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  • * Rikti Drop Ships’ attack damage increased slightly. * Blaster/Electricity Manipulation/Charged Brawl now accepts Sleep IO Enhancements.
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  • ...rolling their opponents. Few can escape their will. Controllers do extra damage to any target that is already Held, Immobilized, Slept, or Disoriented. {{PowerBlock Effects|Self: Critical Damage (Special)}}
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  • ...You overwhelm your foe with sheer strength of will, reducing their defense damage resistance, and chance to hit! Recharge: Long ...smashing damage. Project Will has a fair chance to knock the target down. Damage: Moderate, Recharge: Fast
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  • ***Damage received *Stability enhancements for searches of AE missions; should hopefully prevent the crashes that were
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  • Some tradesmen offer exotic versions of these enhancements, which are said to increase their power by using several of the same kind. Practice: Healing (first) x3, Damage Resistance (second) x3
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  • | Reward choices includes random [[Hamidon Origin Enhancements|Synthetic Hamidon Enhancement]], [[Villain Accolade Badges|accolade]] requi ...es consist of [[Merit Rewards]], which can be turned in for [[recipe]]s, [[enhancements]], [[Invention Salvage|salvage]], [[badges]], and more.
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  • **[[Gladiator's Javelin]] (Ranged Damage Set) (Recipe Level Range 10-50) **[[Gladiator's Strike]] (Melee Damage Set) (Recipe Level Range 10-50)
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  • {{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Light Smash Damage| When all else fails, use your own 2 fists. }} ...| Prisoners can pick up small rocks and throw them at their foes. Not much damage. }}
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  • * Removed the base -30% Damage Resistance debuff from Kheldians and decreased their base HP by 12.5% (this ** This was to solve an issue with non-grouped Kheldians taking too much damage.
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  • === Damage === The following symbols denote powers meant primarily for dealing [[damage]].
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  • * Specialize in their role: damage, disruption, or support * Single target attacks for damage dealers
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  • ...sets, with a focus on wide variety of buffs for the whole team as well as damage and endurance debuffs for your enemies. ...ng some endurance and moderately reducing their recovery, regeneration and damage output. Recharge: Slow
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  • ...his badge's requirements from [[heal]]ing others for 100,000,000 points of damage to 10,000,000. ...00 [[Invention Origin Enhancements|crafted enhancements]] to 2,000 crafted enhancements.
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  • ...f those around them at significant distances. This manifests as continuous damage whenever they are around, out to a distance of 150'. To make matters worse, ...r body. While players are within her node, this storm will deal continuous damage, but there is a way for players to find respite from the Typhoon through th
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  • * Enemies that [[con]] Purple to you are harder for you to hit, harder to damage, and more resistant to debuffs. ...fight at one level below the team's combat level, but with your powers and enhancements.
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  • ...HP). This was to solve an issue with non-grouped Kheldians taking too much damage. ...hem 4% less base damage than Defenders when solo. This was to increase the damage potential of a solo Kheldian.
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  • ...Dark Assault#Gather Shadows|Gather Shadows]]. This power grants the user a damage and secondary effect buff. This power is free for [[VIP]] subscribers and a ...ever, when the power is used while you're not Hidden it will deal Superior damage and is uninterruptible. Assassin Strike while not Hidden has a base 0% chan
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  • ...events that bring together many heroes hoping to acquire [[Hamidon Origin Enhancements]]. ...After this, the raid continues as normal, with Hold Phase, then Debuff and Damage Phases.
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  • ...Players can now acquire Recipes and Salvage to build Invention Origin (IO) Enhancements that can never be out-leveled. With Inventions players can now also build C * Recipes are used to make Invention Origin Enhancements, Costume Pieces, or Temporary Powers
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  • ...st Falcon]] or [[Serafina]], for example) are unavailable for purchasing [[Enhancements]] during a task force. [[Arena]] stores, [[Pocket D]], [[Wentworth's]], an | Reward table choice includes random [[Hamidon Origin Enhancements|Synthetic Hamidon Enhancement]]. Replaced the [[Statesman Task Force]].
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  • ...when mezzed. These powers now remain toggled, but any offensive debuffs or damage are suppressed while the player is controlled. === {{UL|Enhancements}} ===
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  • ...which can be redeemed throughout Hero and Villain zones for [[recipes]], [[enhancements]], [[salvage]], [[inspirations]] and other game items. [[Merit Vendor|Merit ...ncements]] are not shared between builds. The second build is slotted with enhancements separately from your first build.
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  • ...ugh this. If you're going to survive, though, you'll need the best {{green|Enhancements.}} Call on me, ok? ...t stuff. Just make sure you don't let yourself go without the best {{green|Enhancements.}}
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  • ...is a slower attack than Charged Brawl, but makes up for it with a greater damage. Havoc Punch can drain some Endurance from your target and may overload his ...s melee attack can electrocute all foes within the arc dealing High energy damage. Jacobs Ladder can drain some Endurance from your target and may overload h
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  • ...s does not change with [[Level]], except inasmuch as more slots and better enhancements may be available. ...ut being enhanced. However, since Afterburner raises the flight speed cap, enhancements in Fly can still be valuable. In the [[Combat Attributes Window]], a given
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  • **Ranged damage modifier increased from 0.5 to 0.8, Melee damage modifier increased from 0.8 to 0.95, ***Bruise has been removed in favour of a flat damage scale increase.
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  • ...Slot Abilities|Alpha Slot Ability]] which can grant universal power aspect enhancements, a level shift, and bonuses to certain in-game tasks. ...t eight levels lower than the Level 54 foes, hitting at 5% of their normal damage due to the Purple Patch.
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  • ...ls, which are armed with heavy machineguns and provide strength and reflex enhancements. Lieutenants normally gear up in a fully encased suit of power armor, or a ...eapons_ARBurst.png|22px]]| Revolver| Low-Accuracy, Ranged, Moderate Lethal Damage| Small caliber side arm. Not very accurate. }}
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  • ...ixed bug in the Hamidon encounter that caused some players to drop off the damage done list and therefore get no reward when the Hamidon was defeated. * The Freedom Phalanx members in the Recluse Strike Force will no longer Drop enhancements. This should help alleviate the issue of players' trays being full when the
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  • :* Reduced the minimum damage on Antimatter Pulse from 50% Max HP to 20% Max HP. :* Significantly reduced the bonus damage due to Anti-Matter's health on Antimatter Pulse. The attack will now hit fo
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  • ==== Various Additions & Enhancements ==== * Ranged and Melee Damage Modifiers increased from 0.95 to 1.10 (15.8% base damage increase to all attacks).
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  • == Powers and Enhancements == ...your build: Looking at your build (your power choices and slots), slotting enhancements, and figuring out whether you've screwed up your build and need to fix it.
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  • ...ou have a chance to gain 1 stack of Pack Mentality. Each stack grants a 2% damage bonus to nearby ally beasts. Additionally, the power Fortify Pack gives the ...one Archetype Origin or Invention Origin enhancement (but not Store Bought Enhancements) randomly into another enhancement. You can convert an enhancement into ano
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  • If you try to solo the mission before you have Single Origin enhancements, failure is likely. Even if you manage to get all of the meteor chunks, it ...easy and pain-free. Even a Dominator should have no trouble dealing enough damage to destroy the turrets before they respawn.
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  • ...you are interested in taking on my next task, you will need better {{green|Enhancements.}}'' ''You are doing wonderfully, {{Character}}. Perhaps a few new {{green|Enhancements}} could speed your efforts. Take my private communication codes; I want us
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  • ...as several powerful psionic attacks, and typically a Brute or other strong damage-survivable team member will attempt to keep the Thorn Tree's [[aggro]] whil ...ng enough, they may fight these ambushes off, or if it is producing enough damage, they may be able to complete destroy the Thorn Tree even while the Circle
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  • ...ll have a greater chance of dropping. (Example: the [[Devastation]] ranged damage IO recipe set would be more likely to drop than the Trap of the Hunter immo ...hancements" section below for a list and description of the new PVP Origin Enhancements introduced with Issue 14.
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  • ''My friend, you are a wonder. Perhaps these {{green|Enhancements}} will serve you well in your adventures. Please call upon me if you are e '' Truly, you are a godsend. I hope these new {{green|Enhancements}} will keep you safe from harm.''
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  • * Other Mission Architect Creation Enhancements: New options for creating custom stories. ...don: Armageddon / Chance for Fire damage should no longer have a chance to damage the user if used in powers like Burn.
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  • ...ting kicks and various shuriken attacks. Martial Assault is a Melee/Ranged Damage Power Set exclusively available to Dominators. ...ith preternatural speed or to smash foes, Martial Combat is a Melee/Ranged Damage Power Set exclusively available to Blasters.
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  • ...e1.png|20px]] [[Enhancement Increase]] (x of 4)|1600|2011-09-14|Increase [[Enhancements|enhancement]] storage by 10 per. Account Unlock. (Trays 3-4 added on 2012-0 ==== ''Enhancements'' ====
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  • Arbiter Rein does not buy or sell enhancements or inspirations. ...Ghost Widow will teach you how to corrupt and utilize souls of the dead to damage and hinder your enemies.
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  • ...rticle does not cover the purchase or crafting costs of [[Invention Origin Enhancements]] or recipes. ...lowing tables contain the baseline values of Dual-Origin and Single-Origin enhancements.
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  • ...er set that preserves i5 levels of defense and resistance at a substantial damage and recharge penalty. It tends to excel at everything once it gets to Gran Sets that have endurance-costly damage auras like Fire, Stone, Electric, or Dark Armor for aggro control probably
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  • ...on Recipes]] are recipes that are used to create common [[Invention Origin Enhancements]], which enhance one [[attribute]] per enhancement and have no set bonuses. ...ecipe sections. The first badge in the set is earned by crafting level 10 enhancements. The remaining four badges are earned for two different levels per badge (
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  • ** This change is designed to alleviate the disparity between Defense and Damage resistance powers (for instance, a player with super reflexes will now be m ...ninjured character with 1000 Hit Points was hit by a Blazing Bolt for 1500 Damage, the character would be dropped to 1 HP. As soon as the DoT portion of the
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