Patch Notes/2008-08-05: Difference between revisions
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=8.5.08 Version 17.20080723.3T= | = 8.5.08 Version 17.20080723.3T = | ||
== COMBINED NOTES == | == COMBINED NOTES == | ||
===Chat=== | ==Bases== | ||
* [[Coalition]] [[Storage Items|Base Storage]] change – To correct an issue with access rights, it is no longer possible to store [[salvage]] or [[enhancements]] within storage bins of an allied base in a [[Coalition]]. | |||
=== Chat === | |||
* Fixed an issue where a player would not receive tells or see team chat messages as they were zoning. | * Fixed an issue where a player would not receive tells or see team chat messages as they were zoning. | ||
===Invention=== | === Invention === | ||
* [[Stupefy: Chance for Knockback]]: This recipe’s description should now be consistent with the enhancement’s description, describing both as being knockback not knockdown. | * [[Stupefy: Chance for Knockback]]: This recipe’s description should now be consistent with the enhancement’s description, describing both as being knockback not knockdown. | ||
* [[Gaussian's Synchronized Fire-Control: Chance for Build Up]] should now properly be a Unique enhancement. | * [[Gaussian's Synchronized Fire-Control: Chance for Build Up]] should now properly be a Unique enhancement. | ||
* Location targeted powers slotted with [[Pacing of the Turtle]], [[ | * Location targeted powers slotted with [[Pacing of the Turtle]], [[Dark Watcher's Despair|Dark Watcher’s Despair]] or [[Induced Coma]] enhancement sets chance for -recharge will no longer affect the caster. | ||
* Fixed several typos in IO Set enhancement descriptions which stated “this enhancement my be”, which should have been “this enhancement may be.” | * Fixed several typos in IO Set enhancement descriptions which stated “this enhancement my be”, which should have been “this enhancement may be.” | ||
* Set bonuses that state they increase “Movement Speed” will now boost the base movement of the character instead of enhancing movement speed boosting powers. | * Set bonuses that state they increase [[:Category:Sets that improve Movement Speed|“Movement Speed”]] will now boost the base movement of the character instead of enhancing movement speed boosting powers. | ||
===Powers=== | === Powers === | ||
* [[ | * [[Fire Control#Cinders|Fire Control / Cinders]] - This power was allowing for range enhancements even though it’s a [[PBAoE]] power, this has been corrected. Cinders can no longer be slotted for range enhancements. | ||
* Updated info description of | * Updated info description of [[Minotaur]]s. | ||
* The [[ | * The [[Crab Spider Soldier#Omega Maneuver|Omega Device]] is no longer targetable by players | ||
* [[ | * [[Plant Control#Entangle|Plant Control/Entangle]]: This power will now correctly knock flying targets out of the air only if they are close to the ground. | ||
* [[ | * [[Plant Control#Roots|Plant Control/Roots]]: This power will now correctly knock flying targets out of the air only if they are close to the ground. | ||
* The Warburg Nuke [[Chemical Burn]] power now correctly states that it reduces the target’s defense and not accuracy in its long help. | * The Warburg Nuke [[Chemical Burn]] power now correctly states that it reduces the target’s defense and not accuracy in its long help. | ||
* Adjusted the animation for [[ | * Adjusted the animation for [[Energy Melee#Energy Transfer|Energy Transfer]]. | ||
===Tasks=== | === Tasks === | ||
* Ouroboros missions will now issue a gold star and the proper badge upon completion | * [[Flashback|Ouroboros missions]] will now issue a gold star and the proper badge upon completion | ||
===Badges and Accolades=== | === Badges and Accolades === | ||
* Changed the name of the badge granted from Flashback challenges by buffing enemies from [[Valorous Badge|Valorous]] to [[Fearless Badge|Fearless]]. | * Changed the name of the badge granted from Flashback challenges by buffing enemies from [[Valorous Badge|Valorous]] to [[Fearless Badge|Fearless]]. | ||
* [[Demonic Aura]] and [[Archmage Badge|Eye of the Magus]]: These powers had their short help changed. They previously stated these powers had a self debuff, however this was incorrect. The erroneous data in the short help was removed. | * [[Demonic Aura]] and [[Archmage Badge|Eye of the Magus]]: These powers had their short help changed. They previously stated these powers had a self debuff, however this was incorrect. The erroneous data in the short help was removed. | ||
===Compatibility=== | === Compatibility === | ||
* Resolved issue of certain geometry displaying black textures with Nvidia GeForce 8+ series video cards. | * Resolved issue of certain geometry displaying black textures with Nvidia GeForce 8+ series video cards. | ||
===Gameplay=== | === Gameplay === | ||
* Fixed rare crash when rapidly transferring salvage to Base Storage. | * Fixed rare crash when rapidly transferring salvage to [[Storage Items|Base Storage]]. | ||
* Fixed rare crash when chatting in a Supergroup channel. | * Fixed rare crash when chatting in a [[Supergroup (Slash Command)|Supergroup channel]]. | ||
==CITY of HEROES== | == CITY of HEROES == | ||
===Powers=== | === Powers === | ||
====Blasters==== | ==== Blasters ==== | ||
* [[ | * [[Psychic Blast#Psionic Dart|Blasters / Psychic Blast / Psionic Dart]] - This power’s long help should now accurately state that this power deals moderate damage. | ||
* [[ | * [[Psychic Blast#Mental Blast|Blasters / Psychic Blast / Mental Blast]] - This power’s long help should now accurately state that this power deals high damage. | ||
* Blasters Secondary Powers now give the correct [[ | * Blasters Secondary Powers now give the correct [[Inherent Powers#Defiance|Defiance]] Bonus. Honest. | ||
====Defenders==== | ==== Defenders ==== | ||
* [[ | * [[Cold Domination#Heat Loss|Cold Domination/Heat Loss]]: The endurance recovery buff portion of this power was granting ten times greater recovery than was intended. This has been corrected. | ||
====Scrappers==== | ==== Scrappers ==== | ||
* [[ | * [[Martial Arts#Dragon's Tail|Martial Arts/Dragon’s Tail]]: Corrected the critical hit portion of this power so that it is equal to the power’s normal damage. | ||
====Peacebringers==== | ==== Peacebringers ==== | ||
* All [[Peacebringer]] attacks that have a -def component will now show the debuff defense effects. | * All [[Peacebringer]] attacks that have a -def component will now show the debuff defense effects. | ||
* [[ | * [[Luminous Blast#Radiant Strike|Luminous Blast/Radiant Strike]]: This power’s long help stated it dealt high damage, this was corrected to state that it deals Superior damage. | ||
====Warshades==== | ==== Warshades ==== | ||
* [[ | * [[Umbral Aura#Eclipse|Warshades / Umbral Aura / Eclipse]]: Use of [[inspirations]] of damage buffs will no longer increase the resistance granted by this power. | ||
==CITY of VILLAINS== | == CITY of VILLAINS == | ||
===Powers=== | === Powers === | ||
====Arachnos Soldiers==== | ==== Arachnos Soldiers ==== | ||
* [[ | * [[Bane Spider Training#Bane Spider Armor Upgrade|Bane Spider Armor Upgrade]] should no longer have brief “double application” of the Health bonus applied. This means you won’t have your Max health fluctuating any longer. | ||
* [[ | * [[Arachnos Soldier (Power Set)#Wide Area Web Grenade|Wide Area Webgrenade]]: This power should now have target and caster hit messages. | ||
====Brutes==== | ==== Brutes ==== | ||
* [[ | * [[Super Reflexes#Evasion|Super Reflexes/Evasion]]: The brute version of this power will no longer have its defense affected by attacker’s level. | ||
* Brute [[Invulnerability#Invincibility|Invulneraiblity/Invincibility]]: This power was generating substantially more threat than was intended. It has been brought down to generate a similar amount of threat as generated by a tanker. | * Brute [[Invulnerability#Invincibility|Invulneraiblity/Invincibility]]: This power was generating substantially more threat than was intended. It has been brought down to generate a similar amount of threat as generated by a tanker. | ||
====Masterminds==== | ==== Masterminds ==== | ||
* [[Ninjas# | * [[Ninjas#Call Genin|Masterminds / Ninjas / Call Genin]] - Removed Quiver FX from Mastermind Genin pets when upgraded. | ||
* Improved damage of [[Ninjas# | * Improved damage of [[Ninjas#Call Genin|Mastermind Genin]] Shuriken powers. They now recharge more slowly, and take slightly more endurance, as well. | ||
* [[Ninjas# | * [[Ninjas#Call Jounin|Mastermind Ninja Jounin]] should work as they did with I12 Launch -- all changes to their AI since have been reverted out. | ||
* The Ouroboros Portal will now have a description in its info if selected by a Mastermind. | * The [[Ouroboros Portal]] will now have a description in its info if selected by a Mastermind. | ||
* [[Robotics# | * [[Robotics#Pulse Rifle Blast|Robotics/Pulse Rifle Blast]]: This power can no longer be slotted with knockback enhancements as it doesn’t have a knockback component. | ||
* [[Mercenaries#Soldiers|Mastermind Soldier]] Medics now lose their Brawl attack when their Tier 1 upgrade is applied. This makes them less likely to rush forward into combat. | * [[Mercenaries#Soldiers|Mastermind Soldier]] Medics now lose their Brawl attack when their Tier 1 upgrade is applied. This makes them less likely to rush forward into combat. | ||
* [[Mercenaries#Soldiers|Mastermind Soldier]] Medics no longer throw their frag grenades. Instead, they are launched from their submachinegun. | * [[Mercenaries#Soldiers|Mastermind Soldier]] Medics no longer throw their frag grenades. Instead, they are launched from their submachinegun. | ||
* [[Necromancy#Lich|Mastermind Necromancy Liches]] Torrent power should now only do Knockdown, unless slotted with Knockback Enhancements or otherwise buffed. | * [[Necromancy#Lich|Mastermind Necromancy Liches]] Torrent power should now only do Knockdown, unless slotted with Knockback Enhancements or otherwise buffed. | ||
===Tasks=== | === Tasks === | ||
* The [[ | * The [[Operative Renault Strike Force#Form Strike Force|Find and Assist Barracuda]] mission in the [[Operative Renault Strike Force|Temple of Waters Strike Force]] will fail if you let [[Barracuda]] get defeated. | ||
* Dr. Vimes will now appear in the [[ | * Dr. Vimes will now appear in the [[Kristof Jaeger#Kidnap Dr. Franklin Vimes|“Kidnap Dr. Franklin Vimes”]] Mission. | ||
* The contact [[Darrin Wade]] now sells enhancements | * The contact [[Darrin Wade]] now sells enhancements | ||
{{Navbox Patch Notes}} | |||
[[Category:Patch Notes]] |
Latest revision as of 18:07, 28 July 2012
8.5.08 Version 17.20080723.3T
COMBINED NOTES
Bases
- Coalition Base Storage change – To correct an issue with access rights, it is no longer possible to store salvage or enhancements within storage bins of an allied base in a Coalition.
Chat
- Fixed an issue where a player would not receive tells or see team chat messages as they were zoning.
Invention
- Stupefy: Chance for Knockback: This recipe’s description should now be consistent with the enhancement’s description, describing both as being knockback not knockdown.
- Gaussian's Synchronized Fire-Control: Chance for Build Up should now properly be a Unique enhancement.
- Location targeted powers slotted with Pacing of the Turtle, Dark Watcher’s Despair or Induced Coma enhancement sets chance for -recharge will no longer affect the caster.
- Fixed several typos in IO Set enhancement descriptions which stated “this enhancement my be”, which should have been “this enhancement may be.”
- Set bonuses that state they increase “Movement Speed” will now boost the base movement of the character instead of enhancing movement speed boosting powers.
Powers
- Fire Control / Cinders - This power was allowing for range enhancements even though it’s a PBAoE power, this has been corrected. Cinders can no longer be slotted for range enhancements.
- Updated info description of Minotaurs.
- The Omega Device is no longer targetable by players
- Plant Control/Entangle: This power will now correctly knock flying targets out of the air only if they are close to the ground.
- Plant Control/Roots: This power will now correctly knock flying targets out of the air only if they are close to the ground.
- The Warburg Nuke Chemical Burn power now correctly states that it reduces the target’s defense and not accuracy in its long help.
- Adjusted the animation for Energy Transfer.
Tasks
- Ouroboros missions will now issue a gold star and the proper badge upon completion
Badges and Accolades
- Changed the name of the badge granted from Flashback challenges by buffing enemies from Valorous to Fearless.
- Demonic Aura and Eye of the Magus: These powers had their short help changed. They previously stated these powers had a self debuff, however this was incorrect. The erroneous data in the short help was removed.
Compatibility
- Resolved issue of certain geometry displaying black textures with Nvidia GeForce 8+ series video cards.
Gameplay
- Fixed rare crash when rapidly transferring salvage to Base Storage.
- Fixed rare crash when chatting in a Supergroup channel.
CITY of HEROES
Powers
Blasters
- Blasters / Psychic Blast / Psionic Dart - This power’s long help should now accurately state that this power deals moderate damage.
- Blasters / Psychic Blast / Mental Blast - This power’s long help should now accurately state that this power deals high damage.
- Blasters Secondary Powers now give the correct Defiance Bonus. Honest.
Defenders
- Cold Domination/Heat Loss: The endurance recovery buff portion of this power was granting ten times greater recovery than was intended. This has been corrected.
Scrappers
- Martial Arts/Dragon’s Tail: Corrected the critical hit portion of this power so that it is equal to the power’s normal damage.
Peacebringers
- All Peacebringer attacks that have a -def component will now show the debuff defense effects.
- Luminous Blast/Radiant Strike: This power’s long help stated it dealt high damage, this was corrected to state that it deals Superior damage.
Warshades
- Warshades / Umbral Aura / Eclipse: Use of inspirations of damage buffs will no longer increase the resistance granted by this power.
CITY of VILLAINS
Powers
Arachnos Soldiers
- Bane Spider Armor Upgrade should no longer have brief “double application” of the Health bonus applied. This means you won’t have your Max health fluctuating any longer.
- Wide Area Webgrenade: This power should now have target and caster hit messages.
Brutes
- Super Reflexes/Evasion: The brute version of this power will no longer have its defense affected by attacker’s level.
- Brute Invulneraiblity/Invincibility: This power was generating substantially more threat than was intended. It has been brought down to generate a similar amount of threat as generated by a tanker.
Masterminds
- Masterminds / Ninjas / Call Genin - Removed Quiver FX from Mastermind Genin pets when upgraded.
- Improved damage of Mastermind Genin Shuriken powers. They now recharge more slowly, and take slightly more endurance, as well.
- Mastermind Ninja Jounin should work as they did with I12 Launch -- all changes to their AI since have been reverted out.
- The Ouroboros Portal will now have a description in its info if selected by a Mastermind.
- Robotics/Pulse Rifle Blast: This power can no longer be slotted with knockback enhancements as it doesn’t have a knockback component.
- Mastermind Soldier Medics now lose their Brawl attack when their Tier 1 upgrade is applied. This makes them less likely to rush forward into combat.
- Mastermind Soldier Medics no longer throw their frag grenades. Instead, they are launched from their submachinegun.
- Mastermind Necromancy Liches Torrent power should now only do Knockdown, unless slotted with Knockback Enhancements or otherwise buffed.
Tasks
- The Find and Assist Barracuda mission in the Temple of Waters Strike Force will fail if you let Barracuda get defeated.
- Dr. Vimes will now appear in the “Kidnap Dr. Franklin Vimes” Mission.
- The contact Darrin Wade now sells enhancements