Patch Notes/2009-11-17: Difference between revisions

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=== Powers ===
=== Powers ===
==== General ====
==== General ====
* Fixed many Hold powers that were incorrectly causing targets to use the ‘disoriented’ animation, including [[Fire Control#Cinders|Cinder]], [[Ice Control#Block of Ice|Block of Ice]], [[Plant_Control#Strangler|Strangler]], [[Earth Control#Fossilize|Fossilize]], and [[Ice Melee#Freezing Touch|Freezing Touch]].
* Fixed many Hold powers that were incorrectly causing targets to use the ‘disoriented’ animation, including [[Fire Control#Cinders|Cinder]], [[Ice Control#Block of Ice|Block of Ice]], [[Plant Control#Strangler|Strangler]], [[Earth Control#Fossilize|Fossilize]], and [[Ice Melee#Freezing Touch|Freezing Touch]].
* [[Shield Defense]] – Fixed a bug that caused some falling animations to loop with a shield out.
* [[Shield Defense]] – Fixed a bug that caused some falling animations to loop with a shield out.


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== CITY OF VILLAINS ==
== CITY OF VILLAINS ==
* none
* none
{{Navbox Patch Notes}}


[[Category:Patch Notes]]
[[Category:Patch Notes]]

Latest revision as of 18:11, 28 July 2012

11.17.2009 Version 1600.20091102.4T

COMBINED

Powers

General

PvP

  • Ninja Run (available through the Martial Arts Pack) - Corrected PvP suppression speed and height values for the Ninja Run power. They were set equivalent to Super Jump, instead of the proper values.

CITY OF HEROES

  • none

CITY OF VILLAINS

  • none