Patch Notes/2010-12-07: Difference between revisions
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Patch notes for build 1900.201011102104.11. | Patch notes for build 1900.201011102104.11. | ||
==COMBINED== | == COMBINED == | ||
===Tip Missions=== | === Tip Missions === | ||
*Nocturnal Oneironmancies: | * Nocturnal Oneironmancies: | ||
**The exit text has been updated and will be correctly displayed upon mission completion. | ** The exit text has been updated and will be correctly displayed upon mission completion. | ||
*The Unusual Suspects | * The Unusual Suspects | ||
**Silent Blade will no longer fall over dead after her dialogue exchange. | ** Silent Blade will no longer fall over dead after her dialogue exchange. | ||
*One Good Spider | * One Good Spider | ||
**Corrected the mission accept option text. | ** Corrected the mission accept option text. | ||
*Your Friend, Sabre, Called | * Your Friend, Sabre, Called | ||
**Overdrive will now help you take down Captain Anderson. | ** Overdrive will now help you take down Captain Anderson. | ||
*The Dagger of Caernoz | * The Dagger of Caernoz | ||
**Adjusted text so that it makes sense why Lord Caernoz spawns as hostile. | ** Adjusted text so that it makes sense why Lord Caernoz spawns as hostile. | ||
*Bootleg Video Case | * Bootleg Video Case | ||
**Added sub-objective text for rescuing Colins. | ** Added sub-objective text for rescuing Colins. | ||
*Hologram of General Aarons | * Hologram of General Aarons | ||
**AoE attacks will no longer kill General Aarons. | ** AoE attacks will no longer kill General Aarons. | ||
*Interrogation Results | * Interrogation Results | ||
**Wyvern patrols will no longer attack other Wyvern agents. | ** Wyvern patrols will no longer attack other Wyvern agents. | ||
*Deactivated Arachnos Spider | * Deactivated Arachnos Spider | ||
**Savage Siren can no longer be defeated. | ** Savage Siren can no longer be defeated. | ||
**The mission will no longer complete before Savage Siren is rescued. | ** The mission will no longer complete before Savage Siren is rescued. | ||
*An Unreturned Phone Call | * An Unreturned Phone Call | ||
**Jim Matherson will no longer become friendly and forget you are trying to kill him if you run away from him. | ** Jim Matherson will no longer become friendly and forget you are trying to kill him if you run away from him. | ||
*Private Punishment | * Private Punishment | ||
**The first encounter will spawn only the boss, no warriors. | ** The first encounter will spawn only the boss, no warriors. | ||
**Private Punishment will no longer succumb to AoE damage. | ** Private Punishment will no longer succumb to AoE damage. | ||
===Tasks=== | === Tasks === | ||
*Apex Task Force | * Apex Task Force | ||
**The mission map marker leading from the sewer to the PPD headquarters should no longer be pointing to a spot beneath the world. | ** The mission map marker leading from the sewer to the PPD headquarters should no longer be pointing to a spot beneath the world. | ||
**Fixed some text errors in this task force. | ** Fixed some text errors in this task force. | ||
*Tin Mage Task Force: | * Tin Mage Task Force: | ||
**Director 11's 'minelayers' can no longer be targeted by AOE damage. | ** Director 11's 'minelayers' can no longer be targeted by AOE damage. | ||
**Fixed the Defense Force NPCs info text in the final mission. | ** Fixed the Defense Force NPCs info text in the final mission. | ||
*Apex and Tin Mage Task Forces: | * Apex and Tin Mage Task Forces: | ||
**Warworks enemies no longer become untargetable after being defeated. | ** Warworks enemies no longer become untargetable after being defeated. | ||
===Mission Architect=== | === Mission Architect === | ||
*Fixed mini-map issues with Atlas Park Time Capsule and Nemesis Shadow Shard Base | * Fixed mini-map issues with Atlas Park Time Capsule and Nemesis Shadow Shard Base | ||
==CITY OF HEROES== | == CITY OF HEROES == | ||
*Fort Trident | * Fort Trident | ||
**Signature NPCs will now allow Heroes to progress through their dialogue trees. | ** Signature NPCs will now allow Heroes to progress through their dialogue trees. | ||
==CITY OF VILLAINS== | == CITY OF VILLAINS == | ||
*The Crucible | * The Crucible | ||
**Signature NPCs will now allow Villains to progress through their dialogue trees. | ** Signature NPCs will now allow Villains to progress through their dialogue trees. | ||
==PRAETORIA== | == PRAETORIA == | ||
===Zone Events=== | === Zone Events === | ||
*The Syndicate Takedown: The last stage will now properly credit the defeats of any remaining sub-bosses from the Interior stage toward the success condition for the guards. | * The Syndicate Takedown: The last stage will now properly credit the defeats of any remaining sub-bosses from the Interior stage toward the success condition for the guards. | ||
*Great Escape: Players will no longer get stuck in the door in the second phase of the Resistance path. | * Great Escape: Players will no longer get stuck in the door in the second phase of the Resistance path. | ||
{{ | {{Navbox Patch Notes}} | ||
[[Category:Patch Notes]] | [[Category:Patch Notes]] |
Latest revision as of 18:12, 28 July 2012
Patch notes for build 1900.201011102104.11.
COMBINED
Tip Missions
- Nocturnal Oneironmancies:
- The exit text has been updated and will be correctly displayed upon mission completion.
- The Unusual Suspects
- Silent Blade will no longer fall over dead after her dialogue exchange.
- One Good Spider
- Corrected the mission accept option text.
- Your Friend, Sabre, Called
- Overdrive will now help you take down Captain Anderson.
- The Dagger of Caernoz
- Adjusted text so that it makes sense why Lord Caernoz spawns as hostile.
- Bootleg Video Case
- Added sub-objective text for rescuing Colins.
- Hologram of General Aarons
- AoE attacks will no longer kill General Aarons.
- Interrogation Results
- Wyvern patrols will no longer attack other Wyvern agents.
- Deactivated Arachnos Spider
- Savage Siren can no longer be defeated.
- The mission will no longer complete before Savage Siren is rescued.
- An Unreturned Phone Call
- Jim Matherson will no longer become friendly and forget you are trying to kill him if you run away from him.
- Private Punishment
- The first encounter will spawn only the boss, no warriors.
- Private Punishment will no longer succumb to AoE damage.
Tasks
- Apex Task Force
- The mission map marker leading from the sewer to the PPD headquarters should no longer be pointing to a spot beneath the world.
- Fixed some text errors in this task force.
- Tin Mage Task Force:
- Director 11's 'minelayers' can no longer be targeted by AOE damage.
- Fixed the Defense Force NPCs info text in the final mission.
- Apex and Tin Mage Task Forces:
- Warworks enemies no longer become untargetable after being defeated.
Mission Architect
- Fixed mini-map issues with Atlas Park Time Capsule and Nemesis Shadow Shard Base
CITY OF HEROES
- Fort Trident
- Signature NPCs will now allow Heroes to progress through their dialogue trees.
CITY OF VILLAINS
- The Crucible
- Signature NPCs will now allow Villains to progress through their dialogue trees.
PRAETORIA
Zone Events
- The Syndicate Takedown: The last stage will now properly credit the defeats of any remaining sub-bosses from the Interior stage toward the success condition for the guards.
- Great Escape: Players will no longer get stuck in the door in the second phase of the Resistance path.