Patch Notes/2010-12-07: Difference between revisions

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Patch notes for build 1900.201011102104.11.
Patch notes for build 1900.201011102104.11.


==COMBINED==
== COMBINED ==
===Tip Missions===
=== Tip Missions ===
*Nocturnal Oneironmancies:
* Nocturnal Oneironmancies:
**The exit text has been updated and will be correctly displayed upon mission completion.
** The exit text has been updated and will be correctly displayed upon mission completion.
*The Unusual Suspects
* The Unusual Suspects
**Silent Blade will no longer fall over dead after her dialogue exchange.
** Silent Blade will no longer fall over dead after her dialogue exchange.
*One Good Spider
* One Good Spider
**Corrected the mission accept option text.
** Corrected the mission accept option text.
*Your Friend, Sabre, Called
* Your Friend, Sabre, Called
**Overdrive will now help you take down Captain Anderson.
** Overdrive will now help you take down Captain Anderson.
*The Dagger of Caernoz
* The Dagger of Caernoz
**Adjusted text so that it makes sense why Lord Caernoz spawns as hostile.
** Adjusted text so that it makes sense why Lord Caernoz spawns as hostile.
*Bootleg Video Case
* Bootleg Video Case
**Added sub-objective text for rescuing Colins.
** Added sub-objective text for rescuing Colins.
*Hologram of General Aarons
* Hologram of General Aarons
**AoE attacks will no longer kill General Aarons.
** AoE attacks will no longer kill General Aarons.
*Interrogation Results
* Interrogation Results
**Wyvern patrols will no longer attack other Wyvern agents.
** Wyvern patrols will no longer attack other Wyvern agents.
*Deactivated Arachnos Spider
* Deactivated Arachnos Spider
**Savage Siren can no longer be defeated.
** Savage Siren can no longer be defeated.
**The mission will no longer complete before Savage Siren is rescued.
** The mission will no longer complete before Savage Siren is rescued.
*An Unreturned Phone Call
* An Unreturned Phone Call
**Jim Matherson will no longer become friendly and forget you are trying to kill him if you run away from him.
** Jim Matherson will no longer become friendly and forget you are trying to kill him if you run away from him.
*Private Punishment
* Private Punishment
**The first encounter will spawn only the boss, no warriors.
** The first encounter will spawn only the boss, no warriors.
**Private Punishment will no longer succumb to AoE damage.
** Private Punishment will no longer succumb to AoE damage.


===Tasks===
=== Tasks ===


*Apex Task Force
* Apex Task Force
**The mission map marker leading from the sewer to the PPD headquarters should no longer be pointing to a spot beneath the world.
** The mission map marker leading from the sewer to the PPD headquarters should no longer be pointing to a spot beneath the world.
**Fixed some text errors in this task force.
** Fixed some text errors in this task force.
*Tin Mage Task Force:
* Tin Mage Task Force:
**Director 11's 'minelayers' can no longer be targeted by AOE damage.
** Director 11's 'minelayers' can no longer be targeted by AOE damage.
**Fixed the Defense Force NPCs info text in the final mission.
** Fixed the Defense Force NPCs info text in the final mission.
*Apex and Tin Mage Task Forces:
* Apex and Tin Mage Task Forces:
**Warworks enemies no longer become untargetable after being defeated.
** Warworks enemies no longer become untargetable after being defeated.


===Mission Architect===
=== Mission Architect ===


*Fixed mini-map issues with Atlas Park Time Capsule and Nemesis Shadow Shard Base
* Fixed mini-map issues with Atlas Park Time Capsule and Nemesis Shadow Shard Base


==CITY OF HEROES==
== CITY OF HEROES ==
*Fort Trident
* Fort Trident
**Signature NPCs will now allow Heroes to progress through their dialogue trees.
** Signature NPCs will now allow Heroes to progress through their dialogue trees.


==CITY OF VILLAINS==
== CITY OF VILLAINS ==
*The Crucible
* The Crucible
**Signature NPCs will now allow Villains to progress through their dialogue trees.
** Signature NPCs will now allow Villains to progress through their dialogue trees.


==PRAETORIA==
== PRAETORIA ==
===Zone Events===
=== Zone Events ===


*The Syndicate Takedown: The last stage will now properly credit the defeats of any remaining sub-bosses from the Interior stage toward the success condition for the guards.
* The Syndicate Takedown: The last stage will now properly credit the defeats of any remaining sub-bosses from the Interior stage toward the success condition for the guards.
*Great Escape: Players will no longer get stuck in the door in the second phase of the Resistance path.
* Great Escape: Players will no longer get stuck in the door in the second phase of the Resistance path.


{{PatchNotes}}
{{Navbox Patch Notes}}


[[Category:Patch Notes]]
[[Category:Patch Notes]]

Latest revision as of 18:12, 28 July 2012

Patch notes for build 1900.201011102104.11.

COMBINED

Tip Missions

  • Nocturnal Oneironmancies:
    • The exit text has been updated and will be correctly displayed upon mission completion.
  • The Unusual Suspects
    • Silent Blade will no longer fall over dead after her dialogue exchange.
  • One Good Spider
    • Corrected the mission accept option text.
  • Your Friend, Sabre, Called
    • Overdrive will now help you take down Captain Anderson.
  • The Dagger of Caernoz
    • Adjusted text so that it makes sense why Lord Caernoz spawns as hostile.
  • Bootleg Video Case
    • Added sub-objective text for rescuing Colins.
  • Hologram of General Aarons
    • AoE attacks will no longer kill General Aarons.
  • Interrogation Results
    • Wyvern patrols will no longer attack other Wyvern agents.
  • Deactivated Arachnos Spider
    • Savage Siren can no longer be defeated.
    • The mission will no longer complete before Savage Siren is rescued.
  • An Unreturned Phone Call
    • Jim Matherson will no longer become friendly and forget you are trying to kill him if you run away from him.
  • Private Punishment
    • The first encounter will spawn only the boss, no warriors.
    • Private Punishment will no longer succumb to AoE damage.

Tasks

  • Apex Task Force
    • The mission map marker leading from the sewer to the PPD headquarters should no longer be pointing to a spot beneath the world.
    • Fixed some text errors in this task force.
  • Tin Mage Task Force:
    • Director 11's 'minelayers' can no longer be targeted by AOE damage.
    • Fixed the Defense Force NPCs info text in the final mission.
  • Apex and Tin Mage Task Forces:
    • Warworks enemies no longer become untargetable after being defeated.

Mission Architect

  • Fixed mini-map issues with Atlas Park Time Capsule and Nemesis Shadow Shard Base

CITY OF HEROES

  • Fort Trident
    • Signature NPCs will now allow Heroes to progress through their dialogue trees.

CITY OF VILLAINS

  • The Crucible
    • Signature NPCs will now allow Villains to progress through their dialogue trees.

PRAETORIA

Zone Events

  • The Syndicate Takedown: The last stage will now properly credit the defeats of any remaining sub-bosses from the Interior stage toward the success condition for the guards.
  • Great Escape: Players will no longer get stuck in the door in the second phase of the Resistance path.